mirror of
https://github.com/ProjectSWGCore/Holocore.git
synced 2026-01-17 00:06:00 -05:00
@@ -1,12 +1,12 @@
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actionName profession category buffNameSelf buffNameTarget validTarget hitType healthCost actionCost mindCost forceCost fcModifier hateAdd hateDamageModifier attackType coneLength coneWidth addedDamage percentAddFromWeapon damageType elementalType maxRange bypassArmor knockdownChance blinding bleeding dizzy stun triggerEffect triggerEffectHardpoint targetEffect targetEffectHardpoint ignore_distance pvp_only delayAttackEggTemplate delayAttackParticle initialDelayAttackInterval delayAttackInterval delayAttackLoops delayAttackEggPosition healAttrib forcesCharacterIntoCombat hitLocation animDefault anim_unarmed anim_onehandmelee anim_twohandmelee anim_polearm anim_pistol anim_lightRifle anim_carbine anim_rifle anim_heavy anim_thrown anim_onehandlightsaber anim_twohandlightsaber anim_polearmlightsaber
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adrenalBoost Medic adrenalBoost STANDARD BUFF 0 15 2 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_speed_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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adrenalBoost_1 Medic adrenalBoost_1 STANDARD BUFF 0 15 2 0 0 250 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_speed_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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aim Marksman aim STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
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aim_1 Rifleman aim_1 STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
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aim_2 Rifleman aim_2 STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
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aimedShot Marksman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
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areaTaunt STANDARD ATTACK 0 8 0 0 0 0 1 AREA 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY
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areaTaunt_1 STANDARD ATTACK 0 8 0 0 0 0 1 AREA 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY
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adrenalBoost Medic adrenalBoost STANDARD BUFF 0 15 2 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_speed_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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adrenalBoost_1 Medic adrenalBoost_1 STANDARD BUFF 0 15 2 0 0 250 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_speed_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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aim Marksman aim STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_self *heavy_wpn
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aim_1 Rifleman aim_1 STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY execute *heavy_wpn
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aim_2 Rifleman aim_2 STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY execute *heavy_wpn
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aimedShot Marksman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.2 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_medium_face *heavy_wpn
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areaTaunt Swordsman STANDARD ATTACK 0 8 0 0 0 0 1 AREA 0 0 0 0 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon clienteffect/combat_special_defender_taunt.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_5a_light
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areaTaunt_1 Swordsman STANDARD ATTACK 0 8 0 0 0 0 1 AREA 0 0 0 0 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon clienteffect/combat_special_defender_taunt.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_5a_medium
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armorBreak Brawler armorBreak STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
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armorBreak_1 Swordsman armorBreak_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
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armorBreak_2 Swordsman armorBreak_2 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
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@@ -16,104 +16,104 @@ avoidIncapacitation_2 Force-Sensitive avoidIncapacitation_2 STANDARD BUFF 0 0
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avoidIncapacitation_3 Force-Sensitive avoidIncapacitation_3 STANDARD BUFF 0 0 5 1000 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_avoid_incap_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing_1
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avoidIncapacitation_4 Force-Sensitive avoidIncapacitation_4 STANDARD BUFF 0 0 5 1000 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_avoid_incap_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing_1
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avoidIncapacitation_5 Force-Sensitive avoidIncapacitation_5 STANDARD BUFF 0 0 5 1000 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_avoid_incap_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing_1
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bactaInfusion Medic bactaInfusion STANDARD HEAL 0 15 2 0 0 0 0.5 SINGLE_TARGET 0 0 35 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaInfusion_1 Medic bactaInfusion_1 STANDARD HEAL 0 15 2 0 0 0 0.5 SINGLE_TARGET 0 0 75 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaInfusion_2 Medic bactaInfusion_2 STANDARD HEAL 0 15 2 0 0 0 0.5 SINGLE_TARGET 0 0 100 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaJab Medic STANDARD HEAL 0 5 2 0 0 0 0.5 SINGLE_TARGET 0 0 150 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaJab_1 Medic STANDARD HEAL 0 5 2 0 0 0 0.45 SINGLE_TARGET 0 0 100 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_1.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaJab_2 Medic STANDARD HEAL 0 5 2 0 0 0 0.4 SINGLE_TARGET 0 0 50 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_2.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaShot Medic FRIEND HEAL 0 10 2 0 0 0 0.5 SINGLE_TARGET 0 0 150 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaShot_1 Medic FRIEND HEAL 0 10 2 0 0 0 0.4 SINGLE_TARGET 0 0 125 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_1.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaShot_2 Medic FRIEND HEAL 0 10 2 0 0 0 0.3 SINGLE_TARGET 0 0 100 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_2.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaSpray Medic NONE HEAL 0 15 3 0 0 25 0.4 AREA 15 0 150 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_aoe.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaSpray_1 Medic NONE HEAL 0 15 3 0 0 50 0.35 AREA 15 0 125 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_aoe.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaSpray_2 Medic NONE HEAL 0 15 3 0 0 100 0.25 AREA 15 0 100 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_aoe.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bactaInfusion Medic bactaInfusion STANDARD HEAL 0 15 2 0 0 0 0.5 SINGLE_TARGET 0 0 35 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaInfusion_1 Medic bactaInfusion_1 STANDARD HEAL 0 15 2 0 0 0 0.5 SINGLE_TARGET 0 0 75 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaInfusion_2 Medic bactaInfusion_2 STANDARD HEAL 0 15 2 0 0 0 0.5 SINGLE_TARGET 0 0 100 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaJab Medic STANDARD HEAL 0 5 2 0 0 0 0.5 SINGLE_TARGET 0 0 150 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaJab_1 Medic STANDARD HEAL 0 5 2 0 0 0 0.45 SINGLE_TARGET 0 0 100 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_1.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaJab_2 Medic STANDARD HEAL 0 5 2 0 0 0 0.4 SINGLE_TARGET 0 0 50 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_2.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaShot Medic FRIEND HEAL 0 10 2 0 0 0 0.5 SINGLE_TARGET 0 0 150 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaShot_1 Medic FRIEND HEAL 0 10 2 0 0 0 0.4 SINGLE_TARGET 0 0 125 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_1.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaShot_2 Medic FRIEND HEAL 0 10 2 0 0 0 0.3 SINGLE_TARGET 0 0 100 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_2.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaSpray Medic NONE HEAL 0 15 3 0 0 25 0.4 AREA 15 0 150 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_aoe.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaSpray_1 Medic NONE HEAL 0 15 3 0 0 50 0.35 AREA 15 0 125 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_aoe.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaSpray_2 Medic NONE HEAL 0 15 3 0 0 100 0.25 AREA 15 0 100 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_aoe.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bactaToss Medic FRIEND HEAL 0 15 3 0 0 0 0.5 SINGLE_TARGET 0 0 150 0 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY throw_grenade_&_healing
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bactaToss_1 Medic FRIEND HEAL 0 15 3 0 0 0 0.4 SINGLE_TARGET 0 0 125 0 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_1.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY throw_grenade_&_healing
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bactaToss_2 Medic FRIEND HEAL 0 15 3 0 0 0 0.3 SINGLE_TARGET 0 0 100 0 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_2.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY throw_grenade_&_healing
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bandage Medic FRIEND HEAL 0 10 2 0 0 50 0.5 SINGLE_TARGET 0 0 40 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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bandage_1 Medic FRIEND HEAL 0 10 2 0 0 100 0.5 SINGLE_TARGET 0 0 75 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
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berserk berserk STANDARD BUFF 0 5 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY
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berserk_1 berserk_1 STANDARD BUFF 0 5 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY
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bandage Medic FRIEND HEAL 0 10 2 0 0 50 0.5 SINGLE_TARGET 0 0 40 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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bandage_1 Medic FRIEND HEAL 0 10 2 0 0 100 0.5 SINGLE_TARGET 0 0 75 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
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berserk Swordsman berserk STANDARD BUFF 0 5 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/combat_special_attacker_berserk.cef weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY showoff_1_light
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berserk_1 Swordsman berserk_1 STANDARD BUFF 0 5 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/combat_special_attacker_berserk.cef weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY showoff_1_medium
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bindingStrike Fencer bindingStrike STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.1 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
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bindingStrike_1 Fencer bindingStrike_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.2 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
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bleedAttack Brawler bleeding STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.1 KINETIC KINETIC 5 0 0 FALSE TRUE FALSE FALSE appearance/pt_special_attack_bleed.prt weapon appearance/pt_special_hit_bleed.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
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bleedAttack_1 Fencer bleeding STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.2 KINETIC KINETIC 5 0 0 FALSE TRUE FALSE FALSE appearance/pt_special_attack_bleed.prt weapon appearance/pt_special_hit_bleed.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY counter_low_left
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bleedAttack_2 Fencer bleeding STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 5 0 0 FALSE TRUE FALSE FALSE appearance/pt_special_attack_bleed.prt weapon appearance/pt_special_hit_bleed.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_3c
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blindAttack Fencer blind STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_blind.prt weapon appearance/pt_special_hit_blind.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_1_light;creature_attack_special_1_heavy combo_4b combo_4b combo_4b combo_4b
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blindAttack_1 Fencer blind STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_blind.prt weapon appearance/pt_special_hit_blind.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_1_light;creature_attack_special_1_heavy combo_2b combo_2b combo_2b combo_2b
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blindAttack_2 Fencer blind STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_blind.prt weapon appearance/pt_special_hit_blind.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_1_light;creature_attack_special_1_heavy combo_2b combo_2b combo_2b combo_2b
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blindAttack Fencer blind STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_blind.prt weapon appearance/pt_special_hit_blind.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_1_light combo_4b combo_4b combo_4b combo_4b
|
||||
blindAttack_1 Fencer blind STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_blind.prt weapon appearance/pt_special_hit_blind.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_1_heavy combo_2b combo_2b combo_2b combo_2b
|
||||
blindAttack_2 Fencer blind STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_blind.prt weapon appearance/pt_special_hit_blind.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_1_heavy combo_2b combo_2b combo_2b combo_2b
|
||||
bodyHit Fencer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY counter_high_right counter_high_right
|
||||
bodyHit_1 Fencer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.6 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_4b combo_4b
|
||||
bodyHit_2 Fencer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.7 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_4b combo_3a
|
||||
bodyShot Pistoleer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_light,fire_3_single_light,fire_5_single_light,fire_7_single_light,fire_9_single_light *heavy_wpn
|
||||
bodyShot_1 Pistoleer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium,fire_3_single_medium,fire_5_single_medium,fire_7_single_medium,fire_9_single_medium *heavy_wpn
|
||||
bodyShot Pistoleer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_7_single_light *heavy_wpn
|
||||
bodyShot_1 Pistoleer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_9_single_light *heavy_wpn
|
||||
burstRun Common burstRun STANDARD BUFF 5 5 5 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY execute
|
||||
burstShot Pistoleer AoE stun STANDARD ATTACK 0 15 2 0 0 0 1 AREA 64 15 0 0.6 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE TRUE appearance/pt_special_attack_stun.prt weapon appearance/pt_special_hit_stun.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_7_single *heavy_wpn
|
||||
burstShot_1 Pistoleer AoE stun STANDARD ATTACK 0 15 2 0 0 0 1 AREA 64 15 0 0.7 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE TRUE appearance/pt_special_attack_stun.prt weapon appearance/pt_special_hit_stun.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_7_single *heavy_wpn
|
||||
centerofbeing Brawler centerOfBeing STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_strength_anim
|
||||
centerofbeing_1 Teras Kasi centerOfBeing_1 STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_strength_anim
|
||||
burstShot Pistoleer AoE stun STANDARD ATTACK 0 15 2 0 0 0 1 AREA 64 15 0 0.6 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE TRUE appearance/pt_special_attack_pointblank.prt weapon appearance/pt_special_hit_stun.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_7_single_light *heavy_wpn
|
||||
burstShot_1 Pistoleer AoE stun STANDARD ATTACK 0 15 2 0 0 0 1 AREA 64 15 0 0.7 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE TRUE appearance/pt_special_attack_pointblank.prt weapon appearance/pt_special_hit_stun.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_7_single_medium *heavy_wpn
|
||||
centerofbeing Brawler centerOfBeing STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_state_centered.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_strength_anim
|
||||
centerofbeing_1 Teras Kasi centerOfBeing_1 STANDARD BUFF 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_state_centered.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_strength_anim
|
||||
channelForce Force-Sensitive FRIEND HEAL 0 0 0 0 0 0 1 SINGLE_TARGET 0 0 350 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_channel_force_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing_1
|
||||
chargeShot Carbineer STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 35 0 40 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY charge *heavy_wpn
|
||||
chargeShot_1 Carbineer STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 50 0 60 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY charge *heavy_wpn
|
||||
comboAttack Teras Kasi STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_smuggler_brawler_swipe.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_5a_medium
|
||||
comboAttack_1 Teras Kasi STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_smuggler_brawler_swipe.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_5a_medium
|
||||
comboAttack_2 Teras Kasi STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_smuggler_brawler_swipe.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_5a_medium
|
||||
concealShot Rifleman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 2.2 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
|
||||
concealShot_1 Rifleman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 2.3 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
|
||||
concussionShot Smuggler concussionShot STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_concuss.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
|
||||
concussionShot_1 Smuggler concussionShot_1 STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_concuss_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
|
||||
confusionShot concussionShot STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_confusion.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_special_single_light;fire_5_special_single_light_face;fire_5_special_single_medium;fire_5_special_single_medium_face
|
||||
confusionShot_1 concussionShot_1 STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_confusion_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_special_single_light;fire_5_special_single_light_face;fire_5_special_single_medium;fire_5_special_single_medium_face
|
||||
countertoxin Medic FRIEND HEAL 0 5 2 0 0 50 0.5 SINGLE_TARGET 0 0 75 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
countertoxin_1 Medic FRIEND HEAL 0 5 2 0 0 100 0.5 SINGLE_TARGET 0 0 150 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
countertoxinSpray Medic NONE HEAL 0 15 3 0 0 50 0.5 AREA 20 0 150 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
coverup Rifleman cover STANDARD BUFF 0 15 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cover.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
|
||||
creaturemeleeattack NPC STANDARD ATTACK 1 1 1 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_light,creature_attack_medium
|
||||
concealShot Rifleman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 2.2 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light *heavy_wpn
|
||||
concealShot_1 Rifleman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 2.3 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_aim.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_medium *heavy_wpn
|
||||
concussionShot Smuggler concussionShot STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_concuss.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light_face *heavy_wpn
|
||||
concussionShot_1 Smuggler concussionShot_1 STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_concuss_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_medium_face *heavy_wpn
|
||||
confusionShot Bounty Hunter concussionShot STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 64 0 0 FALSE FALSE TRUE TRUE appearance/pt_special_attack_confusion.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_special_single_light_face
|
||||
confusionShot_1 Bounty Hunter concussionShot_1 STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 64 0 0 FALSE FALSE TRUE TRUE appearance/pt_special_attack_confusion_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_special_single_medium_face
|
||||
countertoxin Medic FRIEND HEAL 0 5 2 0 0 50 0.5 SINGLE_TARGET 0 0 75 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
countertoxin_1 Medic FRIEND HEAL 0 5 2 0 0 100 0.5 SINGLE_TARGET 0 0 150 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
countertoxinSpray Medic NONE HEAL 0 15 3 0 0 50 0.5 AREA 20 0 150 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
coverup Rifleman cover STANDARD BUFF 0 15 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cover.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY execute *heavy_wpn
|
||||
creaturemeleeattack NPC STANDARD ATTACK 1 1 1 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_medium
|
||||
creaturerangedattack NPC STANDARD ATTACK 1 1 1 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_ranged
|
||||
crippleAttack Fencer crippleAttack STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
|
||||
crippleAttack_1 Fencer crippleAttack_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
|
||||
cripplingShot Carbineer cripplingShot STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light;fire_5_single_light_face;fire_5_single_medium;fire_5_single_medium_face *heavy_wpn
|
||||
cripplingShot_1 Carbineer cripplingShot_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.75 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light;fire_5_single_light_face;fire_5_single_medium;fire_5_single_medium_face *heavy_wpn
|
||||
criticalShot STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.6 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY
|
||||
criticalShot_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.7 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY
|
||||
criticalShot_2 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.9 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY
|
||||
cripplingShot Carbineer cripplingShot STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_power.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light *heavy_wpn
|
||||
cripplingShot_1 Carbineer cripplingShot_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.75 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_power.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_medium *heavy_wpn
|
||||
criticalShot Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.6 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light
|
||||
criticalShot_1 Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.7 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_medium
|
||||
criticalShot_2 Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.9 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_medium
|
||||
criticalStrike Swordsman STANDARD ATTACK 0 20 3 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
|
||||
criticalStrike_1 Swordsman STANDARD ATTACK 0 20 3 0 0 0 1 SINGLE_TARGET 0 0 0 1.8 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
|
||||
decontaminate Medic NONE HEAL 0 10 18 0 0 50 0.5 AREA 20 0 35 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_aoe.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
decontaminate Medic NONE HEAL 0 10 18 0 0 50 0.5 AREA 20 0 35 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_aoe.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
deuteriumToss Combat Medic STANDARD ATTACK 0 15 7 0 0 0 0.5 SINGLE_TARGET 0 0 200 0 ENERGY ENERGY 35 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_fire.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY throw_grenade_&_poison
|
||||
deuteriumToss_1 Combat Medic STANDARD ATTACK 0 15 7 0 0 0 0.5 SINGLE_TARGET 0 0 300 0 ENERGY ENERGY 35 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_fire.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY throw_grenade_&_poison
|
||||
diagnose Medic STANDARD HEAL 0 3 5 0 0 0 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
disarmingShot Pistoleer disarmingShot STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_light,fire_3_single_light,fire_5_single_light,fire_7_single_light,fire_9_single_light *heavy_wpn
|
||||
disarmingShot_1 Pistoleer disarmingShot_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.6 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_light,fire_3_single_light,fire_5_single_light,fire_7_single_light,fire_9_single_light *heavy_wpn
|
||||
diseaseInnoculation Doctor diseaseInnoculation STANDARD BUFF 0 5 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_resist_disease.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
diseaseInnoculation_1 Doctor diseaseInnoculation_1 STANDARD BUFF 0 5 10 0 0 150 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_resist_disease.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
disinfect Medic STANDARD HEAL 0 5 10 0 0 50 0.5 SINGLE_TARGET 0 0 20 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
disinfect_1 Medic STANDARD HEAL 0 5 10 0 0 100 0.5 SINGLE_TARGET 0 0 35 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
diveShot Marksman diveShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.9 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_acrobatic *heavy_wpn
|
||||
diagnose Medic STANDARD HEAL 0 3 5 0 0 0 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
disarmingShot Pistoleer disarmingShot STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_light *heavy_wpn
|
||||
disarmingShot_1 Pistoleer disarmingShot_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.6 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_3_single_light *heavy_wpn
|
||||
diseaseInnoculation Doctor diseaseInnoculation STANDARD BUFF 0 5 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_resist_disease.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
diseaseInnoculation_1 Doctor diseaseInnoculation_1 STANDARD BUFF 0 5 10 0 0 150 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_resist_disease.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
disinfect Medic STANDARD HEAL 0 5 10 0 0 50 0.5 SINGLE_TARGET 0 0 20 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
disinfect_1 Medic STANDARD HEAL 0 5 10 0 0 100 0.5 SINGLE_TARGET 0 0 35 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
diveShot Marksman diveShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.9 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_acrobatic *heavy_wpn
|
||||
dizzyattack Teras Kasi dizzy STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.4 KINETIC KINETIC 5 0 0 FALSE FALSE TRUE FALSE appearance/pt_special_attack_dizzy.prt weapon appearance/pt_special_hit_dizzy.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_2_light combo_2b
|
||||
dizzyattack_1 Teras Kasi dizzy STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 5 0 0 FALSE FALSE TRUE FALSE appearance/pt_special_attack_dizzy.prt weapon appearance/pt_special_hit_dizzy.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_2_medium combo_4a
|
||||
dizzyattack_2 Teras Kasi dizzy STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.6 KINETIC KINETIC 16 0 0 FALSE FALSE TRUE FALSE appearance/pt_special_attack_dizzy.prt weapon appearance/pt_special_hit_dizzy.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_2_medium combo_4a
|
||||
dominateMind Force-Sensitive vs. Jedi only STANDARD ATTACK 0 8 0 125 0 0 1 SINGLE_TARGET 0 0 2 0 KINETIC KINETIC 32 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD
|
||||
dominateMind_1 Force-Sensitive vs. Jedi only STANDARD ATTACK 0 8 0 125 0 0 1 SINGLE_TARGET 0 0 2 0 KINETIC KINETIC 32 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD
|
||||
drainForce Force-Sensitive vs. Jedi only STANDARD ATTACK 0 0 0 50 0 0 1 SINGLE_TARGET 0 0 300 0 KINETIC KINETIC 32 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_drain_1
|
||||
duelistStance duelistStance STANDARD BUFF 0 10 6 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY force_healing_1
|
||||
duelistStance_1 duelistStance_1 STANDARD BUFF 0 10 6 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY force_healing_1
|
||||
electrolyteDrain Combat Medic electrolyteDrain STANDARD DEBUFF 50 17 10 0 0 50 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
electrolyteDrain_1 Combat Medic electrolyteDrain_1 STANDARD DEBUFF 100 17 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
endorphineInjection Doctor endorphineInjection STANDARD BUFF 0 5 10 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_action_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
endorphineInjection_1 Doctor endorphineInjection_1 STANDARD BUFF 0 5 10 0 0 250 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_action_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
extinguishFire Medic STANDARD HEAL 0 5 10 0 0 50 0.5 SINGLE_TARGET 0 0 200 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
extinguishFire_1 Medic STANDARD HEAL 0 5 10 0 0 100 0.5 SINGLE_TARGET 0 0 300 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
eyeShot STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.7 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD fire_3_special_single
|
||||
eyeShot_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.8 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD fire_3_special_single
|
||||
fanShot Pistoleer AoE STANDARD ATTACK 0 18 4 0 0 0 1 AREA 64 15 0 1.3 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cone.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area *heavy_wpn
|
||||
fanShot_1 Pistoleer AoE STANDARD ATTACK 0 18 4 0 0 0 1 AREA 64 15 0 1.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cone.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area *heavy_wpn
|
||||
duelistStance Bounty Hunter duelistStance STANDARD BUFF 0 10 6 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_self
|
||||
duelistStance_1 Bounty Hunter duelistStance_1 STANDARD BUFF 0 10 6 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_self
|
||||
electrolyteDrain Combat Medic electrolyteDrain STANDARD DEBUFF 50 17 10 0 0 50 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
electrolyteDrain_1 Combat Medic electrolyteDrain_1 STANDARD DEBUFF 100 17 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
endorphineInjection Doctor endorphineInjection STANDARD BUFF 0 5 10 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_action_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
endorphineInjection_1 Doctor endorphineInjection_1 STANDARD BUFF 0 5 10 0 0 250 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_action_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
extinguishFire Medic STANDARD HEAL 0 5 10 0 0 50 0.5 SINGLE_TARGET 0 0 200 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
extinguishFire_1 Medic STANDARD HEAL 0 5 10 0 0 100 0.5 SINGLE_TARGET 0 0 300 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
eyeShot Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.7 KINETIC KINETIC 64 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD fire_1_special_single_light
|
||||
eyeShot_1 Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.8 KINETIC KINETIC 64 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD fire_1_special_single_medium
|
||||
fanShot Pistoleer AoE STANDARD ATTACK 0 18 4 0 0 0 1 AREA 64 15 0 1.3 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light *heavy_wpn
|
||||
fanShot_1 Pistoleer AoE STANDARD ATTACK 0 18 4 0 0 0 1 AREA 64 15 0 1.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_medium *heavy_wpn
|
||||
firearmStrike Marksman Knockdown STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 25 0.4 KINETIC KINETIC 5 0 40 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY ranged_melee_light
|
||||
firearmStrike_1 Pistoleer Knockdown STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 30 0.5 KINETIC KINETIC 5 0 60 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY ranged_melee_medium
|
||||
firearmStrike_2 Pistoleer Knockdown STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 35 0.6 KINETIC KINETIC 5 0 80 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY ranged_melee_medium
|
||||
forceAbsorb Force-Sensitive forceAbsorb STANDARD BUFF 0 0 2 0 0 0 0 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_absorb_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_absorb_1_particle_light,force_absorb_1_particle_medium
|
||||
forceAbsorb_1 Force-Sensitive forceAbsorb_1 STANDARD BUFF 0 0 2 0 0 0 0 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_absorb_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_absorb_2_particles_light,force_absorb_2_particles_medium
|
||||
forceAbsorb Force-Sensitive forceAbsorb STANDARD BUFF 0 0 2 0 0 0 0 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_absorb_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_absorb_1_particle_light
|
||||
forceAbsorb_1 Force-Sensitive forceAbsorb_1 STANDARD BUFF 0 0 2 0 0 0 0 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_absorb_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_absorb_2_particles_medium
|
||||
forceArmor Force-Sensitive forceArmor STANDARD BUFF 0 0 2 0 0 0 0 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_armor_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing
|
||||
forceArmor_1 Force-Sensitive forceArmor_1 STANDARD BUFF 0 0 2 0 0 0 0 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_armor_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing
|
||||
forceAura Force-Sensitive forceAura STANDARD BUFF 0 5 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_shield_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY execute
|
||||
@@ -163,8 +163,8 @@ forceSpeed_1 Force-Sensitive forceSpeed_1 STANDARD BUFF 0 2 2 0 0 0 1 SINGLE_T
|
||||
forceStrike Force-Sensitive STANDARD ATTACK 0 8 1 125 0 0 1 SINGLE_TARGET 0 0 475 0 KINETIC KINETIC 32 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_defensive_bonus.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY force_healing_1
|
||||
forceSuppression Force-Sensitive forceSuppression STANDARD ATTACK 0 9 2 225 0 0 1 SINGLE_TARGET 0 0 2 0 ENERGY KINETIC 32 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY execute
|
||||
forceSuppression_1 Force-Sensitive forceSuppression_1 STANDARD ATTACK 0 9 4 225 0 0 1 SINGLE_TARGET 0 0 2 0 ENERGY KINETIC 32 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY execute
|
||||
forceThrow Force-Sensitive forceThrow STANDARD DELAY_ATTACK 0 10 2 150 0 0 1 SINGLE_TARGET 0 0 225 0 KINETIC KINETIC 32 0 0 FALSE FALSE FALSE TRUE appearance/pt_force_throw.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY force_throw_1_particle_level_1
|
||||
forceThrow_1 Force-Sensitive Cone forceThrow STANDARD DELAY_ATTACK 0 10 4 150 0 0 1 CONE 32 30 375 0 KINETIC KINETIC 32 0 0 FALSE FALSE FALSE TRUE appearance/pt_force_throw.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY force_throw_1_particle_level_1
|
||||
forceThrow Force-Sensitive forceThrow STANDARD DELAY_ATTACK 0 10 2 150 0 0 1 SINGLE_TARGET 0 0 225 0 KINETIC KINETIC 32 0 0 FALSE FALSE FALSE TRUE appearance/pt_force_throw.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY saberthrow_light
|
||||
forceThrow_1 Force-Sensitive Cone forceThrow STANDARD DELAY_ATTACK 0 10 4 150 0 0 1 CONE 32 30 375 0 KINETIC KINETIC 32 0 0 FALSE FALSE FALSE TRUE appearance/pt_force_throw.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY saberthrow_medium
|
||||
forceValor Force-Sensitive forceValor STANDARD BUFF 0 5 1 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_absorb_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY force_healing_1
|
||||
forceValor_1 Force-Sensitive forceValor_1 STANDARD BUFF 0 5 1 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_absorb_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY force_healing_1
|
||||
forceWave Force-Sensitive forceWave STANDARD ATTACK 0 8 2 150 0 0 1 SINGLE_TARGET 0 0 2 0 ENERGY KINETIC 32 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY execute
|
||||
@@ -173,38 +173,38 @@ forceWeaken Force-Sensitive forceWeaken STANDARD ATTACK 0 10 2 175 0 0 1 SINGL
|
||||
forceWeaken_1 Force-Sensitive forceWeaken_1 STANDARD ATTACK 0 10 4 175 0 0 1 SINGLE_TARGET 0 0 375 0 ENERGY KINETIC 32 0 0 FALSE FALSE FALSE FALSE appearance/pt_force_weaken.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY force_weaken_1_particle_level_1
|
||||
forceWoundHeal Force-Sensitive STANDARD ATTACK 0 5 2 125 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY execute
|
||||
forceWoundHeal_1 Force-Sensitive STANDARD ATTACK 0 5 4 175 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY execute
|
||||
fullAuto Carbineer Cone STANDARD ATTACK 0 18 2 0 0 0 1 CONE 64 45 0 1 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area
|
||||
fullAuto_1 Carbineer Cone STANDARD ATTACK 0 18 2 0 0 0 1 CONE 64 45 0 1.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area
|
||||
headHit Swordsman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.6 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_concuss.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD combo_2d
|
||||
headHit_1 Swordsman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.7 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_concuss_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD combo_2d
|
||||
headShot Rifleman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.7 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face
|
||||
headShot_1 Rifleman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.8 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face
|
||||
fullAuto Carbineer Cone STANDARD ATTACK 0 16 2 0 0 0 1 CONE 15 15 0 1 KINETIC KINETIC 15 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area_no_trails_light
|
||||
fullAuto_1 Carbineer Cone STANDARD ATTACK 0 16 2 0 0 0 1 CONE 25 15 0 1.5 KINETIC KINETIC 25 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area_no_trails_light
|
||||
headHit Swordsman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.6 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_concuss.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD combo_2c_light
|
||||
headHit_1 Swordsman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.7 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_concuss_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD combo_2c_medium
|
||||
headShot Rifleman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.7 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD fire_1_special_single_light_face
|
||||
headShot_1 Rifleman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.8 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_HEAD fire_1_special_single_medium_face
|
||||
healStates Force-Sensitive STANDARD ATTACK 0 0 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing_1
|
||||
healWound Medic STANDARD HEAL 0 3 3 0 0 0 0.5 SINGLE_TARGET 0 0 15 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_wound.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
healWound_1 Medic STANDARD HEAL 0 3 3 0 0 0 0.5 SINGLE_TARGET 0 0 45 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_wound.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
healWound_2 Medic STANDARD HEAL 0 3 3 0 0 0 0.5 SINGLE_TARGET 0 0 90 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_wound.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
hemorrhage Combat Medic hemorrhage STANDARD DEBUFF 50 17 10 0 0 50 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
hemorrhage_1 Combat Medic hemorrhage_1 STANDARD DEBUFF 100 17 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
healWound Medic STANDARD HEAL 0 3 3 0 0 0 0.5 SINGLE_TARGET 0 0 15 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_wound.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
healWound_1 Medic STANDARD HEAL 0 3 3 0 0 0 0.5 SINGLE_TARGET 0 0 45 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_wound.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
healWound_2 Medic STANDARD HEAL 0 3 3 0 0 0 0.5 SINGLE_TARGET 0 0 90 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_wound.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
hemorrhage Combat Medic hemorrhage STANDARD DEBUFF 50 17 10 0 0 50 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
hemorrhage_1 Combat Medic hemorrhage_1 STANDARD DEBUFF 100 17 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
impale Pikeman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_low_right_medium_0
|
||||
impale_1 Pikeman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.8 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY lower_posture_2hmelee_2
|
||||
infect Combat Medic STANDARD ATTACK 0 15 5 0 0 0 0.5 SINGLE_TARGET 0 0 100 0.6 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_disease_grenade_hit.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY throw_grenade_&_area_disease
|
||||
infect_1 Combat Medic STANDARD ATTACK 0 15 5 0 0 0 0.5 SINGLE_TARGET 0 0 100 0.8 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_disease_grenade_hit.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY throw_grenade_&_area_disease
|
||||
infect_2 Combat Medic STANDARD ATTACK 0 15 5 0 0 0 0.5 SINGLE_TARGET 0 0 100 1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_disease_grenade_hit.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY throw_grenade_&_area_disease
|
||||
intimidate Pikeman intimidate STANDARD ATTACK 0 6 0 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 24 0 0 FALSE FALSE FALSE FALSE clienteffect/combat_special_attacker_intimidate.cef weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY intimidate
|
||||
intimidate_1 Pikeman intimidate STANDARD ATTACK 0 6 0 0 0 0 1 SINGLE_TARGET 0 0 0 0.6 KINETIC KINETIC 24 0 0 FALSE FALSE FALSE FALSE clienteffect/combat_special_attacker_intimidate.cef weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY intimidate
|
||||
intimidateShot Pistoleer intimidate STANDARD ATTACK 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_1_light;creature_attack_special_1_heavy *heavy_wpn
|
||||
intimidate Pikeman intimidate STANDARD ATTACK 0 6 0 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 24 0 0 FALSE FALSE FALSE FALSE clienteffect/combat_special_attacker_intimidate.cef weapon appearance/pt_state_intimidated.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY intimidate
|
||||
intimidate_1 Pikeman intimidate STANDARD ATTACK 0 6 0 0 0 0 1 SINGLE_TARGET 0 0 0 0.6 KINETIC KINETIC 24 0 0 FALSE FALSE FALSE FALSE clienteffect/combat_special_attacker_intimidate.cef weapon appearance/pt_state_intimidated.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY intimidate
|
||||
intimidateShot Pistoleer intimidate STANDARD ATTACK 0 8 0 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_light *heavy_wpn
|
||||
kipupShot Marksman kipUpShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.9 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_acrobatic
|
||||
kneecapShot Rifleman kneecapShot STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
kneecapShot_1 Rifleman kneecapShot_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.6 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
legHit Pikeman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG attack_low_left_medium_0
|
||||
legHit_1 Pikeman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG attack_low_center_1
|
||||
legShot Carbineer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.8 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG test_homing
|
||||
legShot_1 Carbineer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.9 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG test_homing
|
||||
legsweep Brawler STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 5 0 20 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG execute knockdown_unarmed_1 knockdown_1hmelee_1 knockdown_2hmelee_1 knockdown_polearm_1
|
||||
legSweep_1 Teras Kasi STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.7 KINETIC KINETIC 5 0 40 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG knockdown_unarmed_2
|
||||
legSweep_2 Teras Kasi STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.9 KINETIC KINETIC 5 0 60 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG knockdown_unarmed_3
|
||||
lethalShot Marksman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
lowBlow lowBlow STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY
|
||||
kneecapShot Rifleman kneecapShot STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG fire_1_single_light *heavy_wpn
|
||||
kneecapShot_1 Rifleman kneecapShot_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.6 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG fire_1_single_medium *heavy_wpn
|
||||
legHit Pikeman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG attack_low_center_light_3
|
||||
legHit_1 Pikeman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG attack_low_left_medium_0
|
||||
legShot Carbineer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.8 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG fire_1_single_light
|
||||
legShot_1 Carbineer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.9 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG fire_1_single_medium
|
||||
legsweep Brawler STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 5 0 20 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG knockdown_unarmed_1 knockdown_unarmed_1 knockdown_1hmelee_1 knockdown_2hmelee_1 knockdown_polearm_1
|
||||
legSweep_1 Teras Kasi STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.7 KINETIC KINETIC 5 0 40 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG attack_low_center_medium_0
|
||||
legSweep_2 Teras Kasi STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.9 KINETIC KINETIC 5 0 60 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG attack_low_center_medium_3
|
||||
lethalShot Marksman STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
lowBlow lowBlow STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.25 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium
|
||||
lunge Brawler STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.8 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY lower_posture_1hmelee_1 knockdown_unarmed_1 knockdown_1hmelee_1 knockdown_2hmelee_1 lower_posture_polearm_2
|
||||
lunge_1 Fencer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY knockdown_1hmelee_1 knockdown_unarmed_1 knockdown_1hmelee_1 knockdown_2hmelee_1 lower_posture_polearm_2
|
||||
lunge_2 Fencer STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.1 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY knockdown_1hmelee_1 knockdown_unarmed_1 knockdown_1hmelee_1 knockdown_2hmelee_1 lower_posture_polearm_2
|
||||
@@ -216,37 +216,37 @@ mindBlast_1 Force-Sensitive STANDARD ATTACK 0 10 0 160 0 0 1 AREA 32 30 300 0
|
||||
neurotoxin Combat Medic STANDARD ATTACK 0 15 7 0 0 0 0.5 SINGLE_TARGET 0 0 75 0.6 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_poison_grenade_hit.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY throw_grenade_&_area_disease
|
||||
neurotoxin_1 Combat Medic STANDARD ATTACK 0 15 7 0 0 0 0.5 SINGLE_TARGET 0 0 150 0.8 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_poison_grenade_hit.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY throw_grenade_&_area_disease
|
||||
neurotoxin_2 Combat Medic STANDARD ATTACK 0 15 7 0 0 0 0.5 SINGLE_TARGET 0 0 300 1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_poison_grenade_hit.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY throw_grenade_&_area_disease
|
||||
nutrientInjection Doctor nutrientInjection FRIEND BUFF 0 5 10 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_health_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
nutrientInjection_1 Doctor nutrientInjection_1 FRIEND BUFF 0 5 10 0 0 250 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_health_buff_1.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
nutrientInjection_2 Doctor nutrientInjection_2 FRIEND BUFF 0 5 10 0 0 300 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_health_buff_2.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
overchargeShot Marksman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face *heavy_wpn
|
||||
nutrientInjection Doctor nutrientInjection FRIEND BUFF 0 5 10 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_health_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
nutrientInjection_1 Doctor nutrientInjection_1 FRIEND BUFF 0 5 10 0 0 250 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_health_buff_1.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
nutrientInjection_2 Doctor nutrientInjection_2 FRIEND BUFF 0 5 10 0 0 300 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_health_buff_2.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
overchargeShot Marksman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
overwhelmingShot Smuggler overwhelmingShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
overwhelmingShot_1 Smuggler overwhelmingShot_1 STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
panicShot Smuggler panicShot STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face
|
||||
panicShot_1 Smuggler panicShot_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face
|
||||
paralyze Combat Medic paralyze STANDARD DEBUFF 50 20 15 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
paralyze_1 Combat Medic paralyze_1 STANDARD DEBUFF 100 20 15 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
panicShot Smuggler panicShot STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_3_special_single_light
|
||||
panicShot_1 Smuggler panicShot_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_3_special_single_medium
|
||||
paralyze Combat Medic paralyze STANDARD DEBUFF 50 20 15 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
paralyze_1 Combat Medic paralyze_1 STANDARD DEBUFF 100 20 15 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
parryRiposte Brawler parryRiposte STANDARD BUFF 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
|
||||
placedShot Marksman STANDARD ATTACK 0 10 1 0 0 0 1 SINGLE_TARGET 0 0 0 1.1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
poisonInnoculation Doctor poisonInnoculation FRIEND BUFF 0 5 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_resist_poison.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
poisonInnoculation_1 Doctor poisonInnoculation_1 FRIEND BUFF 0 5 10 0 0 150 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_resist_poison.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
placedShot Marksman STANDARD ATTACK 0 10 1 0 0 0 1 SINGLE_TARGET 0 0 0 1.1 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_light_face *heavy_wpn
|
||||
poisonInnoculation Doctor poisonInnoculation FRIEND BUFF 0 5 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_resist_poison.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
poisonInnoculation_1 Doctor poisonInnoculation_1 FRIEND BUFF 0 5 10 0 0 150 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_resist_poison.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
powerAttack Swordsman STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 1.7 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_power.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
|
||||
powerAttack_1 Swordsman STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 1.9 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_power_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_headbutt_medium attack_special_knee_strike_medium combo_2b_medium combo_4c_medium combo_4c_medium
|
||||
powerBoost powerBoost STANDARD BUFF 0 5 50 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
quickdraw Marksman STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
powerBoost Teras Kasi powerBoost STANDARD BUFF 0 5 50 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_self
|
||||
quickdraw Marksman STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
quickdraw_1 Pistoleer STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
quickdraw_2 Pistoleer STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
rangedShot Marksman STANDARD ATTACK 0 2 1 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
rapidFire Marksman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cone.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area_light;fire_area_medium *heavy_wpn
|
||||
rapidFire_1 Carbineer STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cone.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area_light;fire_area_medium
|
||||
rapidFire_2 Carbineer STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cone.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area_light;fire_area_medium
|
||||
recklessShot Smuggler recklessShot STANDARD BUFF 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
recklessShot_1 Smuggler recklessShot STANDARD BUFF 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
recklessShot_2 Smuggler recklessShot STANDARD BUFF 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.6 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
rapidFire Marksman STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light *heavy_wpn
|
||||
rapidFire_1 Carbineer STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_medium
|
||||
rapidFire_2 Carbineer STANDARD ATTACK 0 18 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_medium
|
||||
recklessShot Smuggler recklessShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light *heavy_wpn
|
||||
recklessShot_1 Smuggler recklessShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_medium *heavy_wpn
|
||||
recklessShot_2 Smuggler recklessShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.6 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_medium *heavy_wpn
|
||||
regainConsciousness Force-Sensitive STANDARD ATTACK 0 0 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 0 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_regain_consciousness_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing_1
|
||||
restrainingShot Smuggler restrainingShot STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
restrainingShot_1 Smuggler restrainingShot_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
rollShot Marksman rollShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.8 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_acrobatic *heavy_wpn
|
||||
restrainingShot Smuggler restrainingShot STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG fire_1_single_medium *heavy_wpn
|
||||
restrainingShot_1 Smuggler restrainingShot_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_L_LEG fire_1_single_medium *heavy_wpn
|
||||
rollShot Marksman rollShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.8 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff 3 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_acrobatic *heavy_wpn
|
||||
saberArmorBreak Force-Sensitive saberArmorBreak STANDARD ATTACK 0 14 2 40 1.5 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_jedi_1_medium combo_3b_medium combo_2c_medium
|
||||
saberArmorBreak_1 Force-Sensitive saberArmorBreak_1 STANDARD ATTACK 0 14 2 40 1.5 0 1 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_jedi_1_medium combo_3b_medium combo_2c_medium
|
||||
saberBlind Force-Sensitive blind STANDARD ATTACK 0 12 2 30 1.25 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 TRUE FALSE FALSE FALSE appearance/pt_special_attack_blind.prt weapon appearance/pt_special_hit_blind.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_jedi_2_medium combo_3c_medium combo_4a_medium
|
||||
@@ -278,45 +278,48 @@ saberThrow_1 Force-Sensitive STANDARD ATTACK 0 10 2 40 1.5 0 1 SINGLE_TARGET
|
||||
saberThrow_2 Force-Sensitive STANDARD ATTACK 0 10 2 40 1.5 0 1 AREA 32 30 0 1.5 KINETIC KINETIC 32 0 80 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY saberthrow_posture_change saberthrow_medium saberthrow_medium saberthrow_medium
|
||||
scatterHit Fencer STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_3b
|
||||
scatterHit_1 Fencer STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_5b
|
||||
scatterShot Carbineer AoE STANDARD ATTACK 0 16 2 0 0 0 1 CONE 35 30 0 1.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light;fire_5_single_light_face;fire_5_single_medium;fire_5_single_medium_face
|
||||
scatterShot_1 Carbineer AoE STANDARD ATTACK 0 16 2 0 0 0 1 CONE 50 45 0 1.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light;fire_5_single_light_face;fire_5_single_medium;fire_5_single_medium_face
|
||||
serotoninInjection Doctor serotoninInjection FRIEND BUFF 0 5 10 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_mind_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
serotoninInjection_1 Doctor serotoninInjection_1 FRIEND BUFF 0 5 10 0 0 250 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_mind_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
shock Combat Medic shock STANDARD ATTACK 50 17 10 0 0 50 0.5 SINGLE_TARGET 0 0 0 1.1 ENERGY ENERGY 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
shock_1 Combat Medic shock_1 STANDARD ATTACK 100 17 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 1.4 ENERGY ENERGY 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
scatterShot Carbineer AoE STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_light
|
||||
scatterShot_1 Carbineer AoE STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_5_single_medium
|
||||
serotoninInjection Doctor serotoninInjection FRIEND BUFF 0 5 10 0 0 200 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_mind_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
serotoninInjection_1 Doctor serotoninInjection_1 FRIEND BUFF 0 5 10 0 0 250 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_mind_buff.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
shock Combat Medic shock STANDARD ATTACK 50 17 10 0 0 50 0.5 SINGLE_TARGET 0 0 0 1.1 ENERGY ENERGY 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
shock_1 Combat Medic shock_1 STANDARD ATTACK 100 17 10 0 0 100 0.5 SINGLE_TARGET 0 0 0 1.4 ENERGY ENERGY 10 0 0 FALSE FALSE FALSE FALSE clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
sniperShot Rifleman STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 3 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_snipe.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_medium_face fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
sniperShot_1 Rifleman STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 3.2 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_snipe.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_medium_face fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
sniperShot_2 Rifleman STANDARD ATTACK 0 20 4 0 0 0 1 SINGLE_TARGET 0 0 0 3.4 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_snipe.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_medium_face fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
spinAttack Pikeman AoE STANDARD ATTACK 0 18 4 0 0 0 1 AREA 5 0 0 1.1 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_3c
|
||||
spinAttack_1 Pikeman AoE STANDARD ATTACK 0 18 4 0 0 0 1 AREA 5 0 0 1.2 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY lower_posture_2hmelee_6
|
||||
sprayShot Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 CONE 64 15 0 1.4 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_7_single *heavy_wpn
|
||||
sprayShot_1 Bounty Hunter STANDARD ATTACK 0 16 2 0 0 0 1 CONE 64 15 0 1.5 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_7_single *heavy_wpn
|
||||
stabilizers Medic FRIEND HEAL 0 2 3 0 0 50 0.5 SINGLE_TARGET 0 0 3 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
stabilizers_1 Medic FRIEND HEAL 0 2 3 0 0 50 0.5 SINGLE_TARGET 0 0 6 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_*
|
||||
sprayShot Bounty Hunter Cone STANDARD ATTACK 0 16 2 0 0 0 1 CONE 15 15 0 1.4 KINETIC KINETIC 15 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area_no_trails_light *heavy_wpn
|
||||
sprayShot_1 Bounty Hunter Cone STANDARD ATTACK 0 16 2 0 0 0 1 CONE 25 15 0 1.5 KINETIC KINETIC 25 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_area_no_trails_light *heavy_wpn
|
||||
stabilizers Medic FRIEND HEAL 0 2 3 0 0 50 0.5 SINGLE_TARGET 0 0 3 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
stabilizers_1 Medic FRIEND HEAL 0 2 3 0 0 50 0.5 SINGLE_TARGET 0 0 6 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_heal_state.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY heal_other
|
||||
startleShot Rifleman startleShot STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon appearance/pt_special_hit_startle.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_defender_posture_change_up fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
startleShot_1 Rifleman startleShot_1 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.4 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon appearance/pt_special_hit_startle.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_defender_posture_change_up fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
startleShot_2 Rifleman startleShot_2 STANDARD ATTACK 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.5 KINETIC KINETIC 64 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_startle.prt weapon appearance/pt_special_hit_startle.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_defender_posture_change_up fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
stopBleeding Force-Sensitive STANDARD ATTACK 0 0 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing_1
|
||||
stoppingShot Pistoleer stoppingShot STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
stoppingShot_1 Pistoleer stoppingShot_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
stoppingShot_2 Pistoleer stoppingShot_2 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.4 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light;fire_1_special_single_light_face;fire_1_special_single_medium;fire_1_special_single_medium_face fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
stunningBlow Pikeman stun STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE TRUE appearance/pt_special_attack_stun.prt weapon appearance/pt_special_hit_stun.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_2_light combo_4c combo_4a
|
||||
stunningBlow_1 Pikeman stun STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE TRUE appearance/pt_special_attack_stun.prt weapon appearance/pt_special_hit_stun.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY creature_attack_special_2_medium combo_4c lower_posture_2hmelee_5
|
||||
supressionFire Carbineer Cone supressionFire STANDARD ATTACK 0 18 4 0 0 0 1 CONE 25 45 0 0.2 KINETIC KINETIC 25 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cone.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_defender_posture_change_down
|
||||
supressionFire_1 Carbineer Cone supressionFire_1 STANDARD ATTACK 0 18 4 0 0 0 1 CONE 35 45 0 0.3 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cone.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_defender_posture_change_down
|
||||
supressionFire_2 Carbineer Cone supressionFire_2 STANDARD ATTACK 0 18 4 0 0 0 1 CONE 50 45 0 0.4 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_cone.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_defender_posture_change_down
|
||||
stoppingShot Pistoleer stoppingShot STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
stoppingShot_1 Pistoleer stoppingShot_1 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.2 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
stoppingShot_2 Pistoleer stoppingShot_2 STANDARD ATTACK 0 18 4 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
stunningBlow Pikeman stun STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE TRUE appearance/pt_special_attack_stun.prt weapon appearance/pt_special_hit_stun.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_elbow_throw_light combo_4c combo_4a
|
||||
stunningBlow_1 Pikeman stun STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.3 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE TRUE appearance/pt_special_attack_stun.prt weapon appearance/pt_special_hit_stun.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY attack_special_elbow_throw_medium combo_4c lower_posture_2hmelee_5
|
||||
supressionFire Carbineer Cone suppressionFire STANDARD ATTACK 0 16 2 0 0 0 1 CONE 30 15 0 0.5 KINETIC KINETIC 30 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light
|
||||
supressionFire_1 Carbineer Cone suppressionFire_1 STANDARD ATTACK 0 18 2 0 0 0 1 CONE 40 25 0 0.6 KINETIC KINETIC 40 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light
|
||||
supressionFire_2 Carbineer Cone suppressionFire_2 STANDARD ATTACK 0 20 2 0 0 0 1 CONE 50 35 0 0.7 KINETIC KINETIC 50 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_volley_fire.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_special_single_light
|
||||
sweepAttack Brawler AoE STANDARD ATTACK 0 18 2 0 0 0 1 AREA 5 0 0 0.4 KINETIC KINETIC 5 0 40 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_3c attack_high_right_medium_2 lower_posture_2hmelee_3 knockdown_polearm_1 showoff_2 lower_posture_2hmelee_3 knockdown_polearm_1
|
||||
sweepAttack_1 Pikeman AoE STANDARD ATTACK 0 18 2 0 0 0 1 AREA 5 0 0 0.4 KINETIC KINETIC 5 0 60 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_3d lower_posture_2hmelee_6 lower_posture_2hmelee_6 knockdown_polearm_2 combo_jedi_4 lower_posture_2hmelee_6 knockdown_polearm_2
|
||||
sweepAttack_2 Pikeman AoE STANDARD ATTACK 0 18 2 0 0 0 1 AREA 5 0 0 0.5 KINETIC KINETIC 5 0 80 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_3d lower_posture_2hmelee_6 lower_posture_2hmelee_6 knockdown_polearm_2 combo_jedi_4 lower_posture_2hmelee_6 knockdown_polearm_2
|
||||
swordFlurry Swordsman swordFlurry STANDARD BUFF 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.75 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY showoff_2
|
||||
swordFlurry_1 Swordsman swordFlurry_1 STANDARD BUFF 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY showoff_2
|
||||
swordFlurry Swordsman swordFlurry STANDARD BUFF 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 0.75 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_3d_light
|
||||
swordFlurry_1 Swordsman swordFlurry_1 STANDARD BUFF 0 16 2 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 5 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_slow_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY combo_3d_medium
|
||||
taunt Brawler taunt STANDARD ATTACK 0 6 0 0 0 1000 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 15 0 0 FALSE FALSE FALSE FALSE 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY charge
|
||||
thyroidRupture Combat Medic thyroidRupture STANDARD DEBUFF 0 16 2 0 0 50 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
thyroidRupture_1 Combat Medic thyroidRupture_1 STANDARD DEBUFF 0 16 2 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
thyroidRupture Combat Medic thyroidRupture STANDARD DEBUFF 0 16 2 0 0 50 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
thyroidRupture_1 Combat Medic thyroidRupture_1 STANDARD DEBUFF 0 16 2 0 0 100 0.5 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
torsoShot Bounty Hunter STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 50 0 0 FALSE TRUE FALSE FALSE appearance/pt_special_attack_overcharge_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
totalHeal Force-Sensitive FRIEND HEAL 0 0 0 0 0.1 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_healing_1
|
||||
transferForce Force-Sensitive STANDARD ATTACK 0 0 0 0 0 0 1 SINGLE_TARGET 0 0 0 0 KINETIC KINETIC 16 0 0 FALSE FALSE FALSE FALSE clienteffect/pl_force_heal_self.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH FALSE HIT_LOCATION_BODY force_transfer_1
|
||||
traumatize Combat Medic traumatize STANDARD ATTACK 0 17 4 0 0 50 0.5 SINGLE_TARGET 0 0 0 0.4 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
traumatize_1 Combat Medic traumatize_1 STANDARD ATTACK 0 17 4 0 0 100 0.5 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_*
|
||||
warcry Pikeman warcry STANDARD DELAY_ATTACK 0 5 0 0 0 0 1 AREA 48 15 0 0 KINETIC KINETIC 20 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_warcry.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY warcry
|
||||
warcry_1 Pikeman AoE warcry_1 STANDARD DELAY_ATTACK 0 5 0 0 0 0 1 AREA 48 15 0 0 KINETIC KINETIC 20 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_warcry.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY warcry
|
||||
traumatize Combat Medic traumatize STANDARD ATTACK 0 17 4 0 0 50 0.5 SINGLE_TARGET 0 0 0 0.4 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
traumatize_1 Combat Medic traumatize_1 STANDARD ATTACK 0 17 4 0 0 100 0.5 SINGLE_TARGET 0 0 0 0.5 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon clienteffect/dot_apply_poison.cef root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY heal_other
|
||||
underhandShot Bounty Hunter STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 50 0 40 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
underhandshot_1 Bounty Hunter STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1.3 KINETIC KINETIC 50 0 60 FALSE FALSE FALSE FALSE appearance/pt_special_attack_overcharge_trail.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium *heavy_wpn
|
||||
warcry Pikeman AoE warcry STANDARD DELAY_ATTACK 0 5 0 0 0 0 1 AREA 10 0 0 0 KINETIC KINETIC 10 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_warcry.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY warcry
|
||||
warcry_1 Pikeman AoE warcry_1 STANDARD DELAY_ATTACK 0 5 0 0 0 0 1 AREA 20 0 0 0 KINETIC KINETIC 20 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_warcry.prt root 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY warcry
|
||||
warningShot Pistoleer warningShot STANDARD ATTACK 0 15 2 0 0 0 1 SINGLE_TARGET 0 0 0 1 KINETIC KINETIC 35 0 0 FALSE FALSE FALSE FALSE appearance/pt_special_attack_pointblank.prt weapon 0 0 object/tangible/space/content_infrastructure/generic_egg_small.iff -1 3 1 TARGET HEALTH TRUE HIT_LOCATION_BODY fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium fire_1_single_medium *heavy_wpn
|
||||
@@ -405,7 +405,7 @@ class TerminalCharacterBuilderRadial : RadialHandlerInterface {
|
||||
|
||||
private fun handleReconArmorStandard(player: Player) {
|
||||
spawnItems(
|
||||
player, "armor_recon_agi_lvl50_bicep_l_02_01", "armor_recon_agi_lvl50_bicep_r_02_01", "armor_recon_agi_lvl50_boots_02_01", "armor_recon_agi_lvl50_bracer_l_02_01", "armor_recon_agi_lvl50_bracer_r_02_01", "armor_recon_agi_lvl50_chest_02_01", "armor_recon_agi_lvl50_gloves_02_01", "armor_recon_agi_lvl50_helmet_02_01", "armor_recon_agi_lvl50_leggings_02_01"
|
||||
player, "armor_recon_agi_lvl50_boots_02_01", "armor_recon_agi_lvl50_bracer_l_02_01", "armor_recon_agi_lvl50_bracer_r_02_01", "armor_recon_agi_lvl50_chest_02_01", "armor_recon_agi_lvl50_gloves_02_01", "armor_recon_agi_lvl50_helmet_02_01", "armor_recon_agi_lvl50_leggings_02_01"
|
||||
)
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user