Added npc_animation and player_animation events to conversations #303

This commit is contained in:
Ziggy
2021-01-07 04:58:10 +01:00
parent 6cc20d1d35
commit 69ac60d76f
6 changed files with 191 additions and 1 deletions

View File

@@ -22,5 +22,12 @@
}
}
],
"events": []
"events": [
{
"type": "npc_animation",
"args": {
"animation": "greet"
}
}
]
}

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@@ -0,0 +1,46 @@
/***********************************************************************************
* Copyright (c) 2021 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* --------------------------------------------------------------------------------*
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
***********************************************************************************/
package com.projectswg.holocore.resources.gameplay.conversation.events;
import com.projectswg.common.network.packets.swg.zone.object_controller.Animation;
import com.projectswg.holocore.resources.gameplay.conversation.model.Event;
import com.projectswg.holocore.resources.support.global.player.Player;
import com.projectswg.holocore.resources.support.objects.swg.custom.AIObject;
public class NpcAnimationEvent implements Event {
private final String animationName;
public NpcAnimationEvent(String animationName) {
this.animationName = animationName;
}
@Override
public void trigger(Player player, AIObject npc) {
npc.sendObservers(new Animation(npc.getObjectId(), animationName));
}
}

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@@ -0,0 +1,49 @@
/***********************************************************************************
* Copyright (c) 2021 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* --------------------------------------------------------------------------------*
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
***********************************************************************************/
package com.projectswg.holocore.resources.gameplay.conversation.events;
import com.projectswg.common.network.packets.swg.zone.object_controller.Animation;
import com.projectswg.holocore.resources.gameplay.conversation.model.Event;
import com.projectswg.holocore.resources.support.global.player.Player;
import com.projectswg.holocore.resources.support.objects.swg.creature.CreatureObject;
import com.projectswg.holocore.resources.support.objects.swg.custom.AIObject;
public class PlayerAnimationEvent implements Event {
private final String animationName;
public PlayerAnimationEvent(String animationName) {
this.animationName = animationName;
}
@Override
public void trigger(Player player, AIObject npc) {
CreatureObject creatureObject = player.getCreatureObject();
creatureObject.sendObservers(new Animation(creatureObject.getObjectId(), animationName));
}
}

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@@ -34,6 +34,8 @@ import com.projectswg.holocore.resources.gameplay.conversation.model.Requirement
import com.projectswg.holocore.resources.support.data.server_info.SdbLoader;
import com.projectswg.holocore.resources.support.data.server_info.loader.DataLoader;
import com.projectswg.holocore.resources.support.data.server_info.loader.conversation.events.ChangePlayerFactionEventParser;
import com.projectswg.holocore.resources.support.data.server_info.loader.conversation.events.NpcAnimationEventParser;
import com.projectswg.holocore.resources.support.data.server_info.loader.conversation.events.PlayerAnimationEventParser;
import com.projectswg.holocore.resources.support.data.server_info.loader.conversation.requirements.FactionNameRequirementParser;
import com.projectswg.holocore.resources.support.data.server_info.loader.conversation.requirements.FactionStatusRequirementParser;
import me.joshlarson.jlcommon.log.Log;
@@ -194,6 +196,8 @@ public class ConversationLoader extends DataLoader {
private void initEventParsers() {
eventParserMap.put("faction_change", new ChangePlayerFactionEventParser());
eventParserMap.put("player_animation", new PlayerAnimationEventParser());
eventParserMap.put("npc_animation", new NpcAnimationEventParser());
}
private void loadSpawnToConversations() throws IOException {

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@@ -0,0 +1,42 @@
/***********************************************************************************
* Copyright (c) 2021 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* --------------------------------------------------------------------------------*
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
***********************************************************************************/
package com.projectswg.holocore.resources.support.data.server_info.loader.conversation.events;
import com.projectswg.holocore.resources.gameplay.conversation.events.NpcAnimationEvent;
import com.projectswg.holocore.resources.support.data.server_info.loader.conversation.EventParser;
import java.util.Map;
public class NpcAnimationEventParser implements EventParser<NpcAnimationEvent> {
@Override
public NpcAnimationEvent parse(Map<String, Object> args) {
String animation = (String) args.get("animation");
return new NpcAnimationEvent(animation);
}
}

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@@ -0,0 +1,42 @@
/***********************************************************************************
* Copyright (c) 2021 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* --------------------------------------------------------------------------------*
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
***********************************************************************************/
package com.projectswg.holocore.resources.support.data.server_info.loader.conversation.events;
import com.projectswg.holocore.resources.gameplay.conversation.events.PlayerAnimationEvent;
import com.projectswg.holocore.resources.support.data.server_info.loader.conversation.EventParser;
import java.util.Map;
public class PlayerAnimationEventParser implements EventParser<PlayerAnimationEvent> {
@Override
public PlayerAnimationEvent parse(Map<String, Object> args) {
String animation = (String) args.get("animation");
return new PlayerAnimationEvent(animation);
}
}