Fixed CORE-92 'Login to same character twice'

This commit is contained in:
Obique
2015-05-17 20:14:10 -05:00
committed by Obique
parent d0f8163e8d
commit a4e5322c46
3 changed files with 130 additions and 35 deletions
@@ -0,0 +1,58 @@
package intents.network;
import network.packets.soe.Disconnect.DisconnectReason;
import resources.control.Intent;
import resources.player.Player;
public class ForceDisconnectIntent extends Intent {
public static final String TYPE = "ForceDisconnectIntent";
private Player player;
private DisconnectReason reason;
private boolean disappearImmediately;
public ForceDisconnectIntent(Player player) {
this(player, false);
}
public ForceDisconnectIntent(Player player, DisconnectReason reason) {
this(player, reason, false);
}
public ForceDisconnectIntent(Player player, boolean disappearImmediately) {
this(player, DisconnectReason.APPLICATION, disappearImmediately);
}
public ForceDisconnectIntent(Player player, DisconnectReason reason, boolean disappearImmediately) {
super(TYPE);
setPlayer(player);
setDisconnectReason(reason);
setDisappearImmediately(disappearImmediately);
}
public void setPlayer(Player player) {
this.player = player;
}
public void setDisconnectReason(DisconnectReason reason) {
this.reason = reason;
}
public void setDisappearImmediately(boolean disappearImmediately) {
this.disappearImmediately = disappearImmediately;
}
public Player getPlayer() {
return player;
}
public DisconnectReason getDisconnectReason() {
return reason;
}
public boolean getDisappearImmediately() {
return disappearImmediately;
}
}
+53 -25
View File
@@ -40,6 +40,7 @@ import network.packets.soe.Disconnect.DisconnectReason;
import network.packets.swg.zone.HeartBeatMessage;
import intents.PlayerEventIntent;
import intents.network.CloseConnectionIntent;
import intents.network.ForceDisconnectIntent;
import intents.network.GalacticPacketIntent;
import resources.control.Intent;
import resources.control.Service;
@@ -92,6 +93,7 @@ public class ConnectionService extends Service {
public boolean initialize() {
registerForIntent(PlayerEventIntent.TYPE);
registerForIntent(GalacticPacketIntent.TYPE);
registerForIntent(ForceDisconnectIntent.TYPE);
return super.initialize();
}
@@ -115,39 +117,59 @@ public class ConnectionService extends Service {
@Override
public void onIntentReceived(Intent i) {
if (i instanceof PlayerEventIntent) {
if (((PlayerEventIntent)i).getEvent() == PlayerEvent.PE_ZONE_IN) {
Player p = ((PlayerEventIntent)i).getPlayer();
if (i instanceof PlayerEventIntent)
onPlayerEventIntent((PlayerEventIntent) i);
else if (i instanceof GalacticPacketIntent)
onGalacticPacketIntent((GalacticPacketIntent) i);
else if (i instanceof ForceDisconnectIntent)
onForceDisconnectIntent((ForceDisconnectIntent) i);
}
private void onPlayerEventIntent(PlayerEventIntent pei) {
switch (pei.getEvent()) {
case PE_ZONE_IN: {
Player p = pei.getPlayer();
synchronized (zonedInPlayers) {
removeOld(p);
zonedInPlayers.add(p);
}
} else if (((PlayerEventIntent)i).getEvent() == PlayerEvent.PE_DISAPPEAR) {
synchronized (zonedInPlayers) {
zonedInPlayers.remove(((PlayerEventIntent)i).getPlayer());
}
break;
}
} else if (i instanceof GalacticPacketIntent) {
if (((GalacticPacketIntent)i).getPacket() instanceof HeartBeatMessage) {
GalacticPacketIntent gpi = (GalacticPacketIntent) i;
Player p = gpi.getPlayerManager().getPlayerFromNetworkId(gpi.getNetworkId());
if (p != null)
p.sendPacket(gpi.getPacket());
} else if (((GalacticPacketIntent)i).getPacket() instanceof Disconnect) {
GalacticPacketIntent gpi = (GalacticPacketIntent) i;
Player p = gpi.getPlayerManager().getPlayerFromNetworkId(gpi.getNetworkId());
if (p != null) {
if (p.getPlayerState() != PlayerState.DISCONNECTED) {
logOut(p);
disconnect(p, DisconnectReason.TIMEOUT);
} else {
disconnect(p, DisconnectReason.OTHER_SIDE_TERMINATED);
}
case PE_DISAPPEAR:
synchronized (zonedInPlayers) {
zonedInPlayers.remove(pei.getPlayer());
}
break;
default:
break;
}
}
private void onGalacticPacketIntent(GalacticPacketIntent gpi) {
if (gpi.getPacket() instanceof HeartBeatMessage) {
Player p = gpi.getPlayerManager().getPlayerFromNetworkId(gpi.getNetworkId());
if (p != null)
p.sendPacket(gpi.getPacket());
} else if (gpi.getPacket() instanceof Disconnect) {
Player p = gpi.getPlayerManager().getPlayerFromNetworkId(gpi.getNetworkId());
if (p != null) {
if (p.getPlayerState() != PlayerState.DISCONNECTED) {
logOut(p);
disconnect(p, DisconnectReason.TIMEOUT);
} else {
disconnect(p, DisconnectReason.OTHER_SIDE_TERMINATED);
}
}
}
}
private void onForceDisconnectIntent(ForceDisconnectIntent fdi) {
logOut(fdi.getPlayer(), !fdi.getDisappearImmediately());
disconnect(fdi.getPlayer(), fdi.getDisconnectReason());
if (fdi.getDisappearImmediately())
disappear(fdi.getPlayer());
}
private void removeOld(Player nPlayer) {
synchronized (zonedInPlayers) {
Iterator <Player> zonedIterator = zonedInPlayers.iterator();
@@ -162,14 +184,20 @@ public class ConnectionService extends Service {
}
private void logOut(Player p) {
logOut(p, true);
}
private void logOut(Player p, boolean addToDisappear) {
updatePlayTime(p);
if (p.getPlayerState() != PlayerState.LOGGED_OUT)
System.out.println("[" + p.getUsername() +"] Logged out " + p.getCharacterName());
if (p.getPlayerObject() != null)
p.getPlayerObject().setFlagBitmask(PlayerFlags.LD);
p.setPlayerState(PlayerState.LOGGED_OUT);
disappearPlayers.add(p);
updateService.schedule(disappearRunnable, (long) DISAPPEAR_THRESHOLD, TimeUnit.MILLISECONDS);
if (addToDisappear) {
disappearPlayers.add(p);
updateService.schedule(disappearRunnable, (long) DISAPPEAR_THRESHOLD, TimeUnit.MILLISECONDS);
}
}
private void disappear(Player p) {
+19 -10
View File
@@ -35,10 +35,12 @@ import java.util.Locale;
import java.util.Map;
import network.packets.Packet;
import network.packets.soe.Disconnect.DisconnectReason;
import network.packets.swg.login.ClientIdMsg;
import network.packets.swg.zone.insertion.SelectCharacter;
import intents.NotifyPlayersPacketIntent;
import intents.PlayerEventIntent;
import intents.network.ForceDisconnectIntent;
import intents.network.GalacticPacketIntent;
import intents.network.InboundPacketIntent;
import resources.Terrain;
@@ -153,7 +155,9 @@ public class PlayerManager extends Manager {
}
public Player getPlayerFromNetworkId(long networkId) {
return players.get(networkId);
synchronized (players) {
return players.get(networkId);
}
}
private void removeDuplicatePlayers(Player player, long charId) {
@@ -161,8 +165,10 @@ public class PlayerManager extends Manager {
Iterator <Player> it = players.values().iterator();
while (it.hasNext()) {
Player p = it.next();
if (p != player && p.getCreatureObject() != null && p.getCreatureObject().getObjectId() == charId)
if (p != player && p.getCreatureObject() != null && p.getCreatureObject().getObjectId() == charId) {
new ForceDisconnectIntent(p, DisconnectReason.NEW_CONNECTION_ATTEMPT, true).broadcast();
it.remove();
}
}
}
}
@@ -192,17 +198,18 @@ public class PlayerManager extends Manager {
}
private void onPlayerEventIntent(PlayerEventIntent pei) {
if (pei.getEvent() == PlayerEvent.PE_DISAPPEAR) {
Player p = pei.getPlayer();
if (p.getPlayerState() == PlayerState.DISCONNECTED) {
players.remove(p.getNetworkId());
synchronized (players) {
if (pei.getEvent() == PlayerEvent.PE_DISAPPEAR) {
Player p = pei.getPlayer();
if (p.getPlayerState() == PlayerState.DISCONNECTED) {
players.remove(p.getNetworkId());
}
}
}
}
private void onInboundPacketIntent(InboundPacketIntent ipi) {
long networkId = ipi.getNetworkId();
Player player = players.get(networkId);
Player player = getPlayerFromNetworkId(ipi.getNetworkId());
if (player != null)
player.updateLastPacketTimestamp();
}
@@ -215,12 +222,14 @@ public class PlayerManager extends Manager {
if (type == ServerType.ZONE && packet instanceof ClientIdMsg)
player = transitionLoginToZone(networkId, gpi.getGalaxy().getId(), (ClientIdMsg) packet);
else
player = players.get(networkId);
player = getPlayerFromNetworkId(networkId);
if (player != null && type == ServerType.ZONE && packet instanceof SelectCharacter)
removeDuplicatePlayers(player, ((SelectCharacter)packet).getCharacterId());
if (type == ServerType.LOGIN && player == null) {
player = new Player(this, networkId);
players.put(networkId, player);
synchronized (players) {
players.put(networkId, player);
}
}
if (player != null) {
if (type == ServerType.LOGIN)