Added debug command to view npc information

This commit is contained in:
Obique
2018-12-22 15:54:24 -06:00
parent 1284e5f6a0
commit a927eccca3
@@ -0,0 +1,61 @@
/***********************************************************************************
* Copyright (c) 2018 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* *
* This file is part of Holocore. *
* *
* --------------------------------------------------------------------------------*
* *
* Holocore is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Affero General Public License as *
* published by the Free Software Foundation, either version 3 of the *
* License, or (at your option) any later version. *
* *
* Holocore is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Affero General Public License for more details. *
* *
* You should have received a copy of the GNU Affero General Public License *
* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
***********************************************************************************/
package com.projectswg.holocore.resources.support.global.commands.callbacks.admin;
import com.projectswg.holocore.intents.support.global.chat.SystemMessageIntent;
import com.projectswg.holocore.resources.support.global.commands.ICmdCallback;
import com.projectswg.holocore.resources.support.global.player.AccessLevel;
import com.projectswg.holocore.resources.support.global.player.Player;
import com.projectswg.holocore.resources.support.npc.spawn.Spawner;
import com.projectswg.holocore.resources.support.objects.swg.SWGObject;
import com.projectswg.holocore.resources.support.objects.swg.creature.CreatureObject;
import com.projectswg.holocore.resources.support.objects.swg.custom.AIObject;
import com.projectswg.holocore.services.support.objects.ObjectStorageService.ObjectLookup;
import me.joshlarson.jlcommon.control.IntentChain;
import org.jetbrains.annotations.NotNull;
public final class CmdNpc implements ICmdCallback {
@Override
public void execute(@NotNull Player player, SWGObject target, @NotNull String args) {
CreatureObject creature = player.getCreatureObject();
if (player.getAccessLevel() == AccessLevel.PLAYER || creature == null)
return;
SWGObject lookAtTarget = ObjectLookup.getObjectById(creature.getLookAtTargetId());
if (!(lookAtTarget instanceof AIObject))
return;
AIObject aiObject = (AIObject) lookAtTarget;
Spawner spawner = aiObject.getSpawner();
IntentChain.broadcastChain(
new SystemMessageIntent(player, "NPC: " + spawner.getId()),
new SystemMessageIntent(player, " Mode: " + aiObject.getActiveMode().getClass().getSimpleName())
);
}
}