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Added debug command to view npc information
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/***********************************************************************************
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* Copyright (c) 2018 /// Project SWG /// www.projectswg.com *
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* *
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* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
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* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
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* Our goal is to create an emulator which will provide a server for players to *
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* continue playing a game similar to the one they used to play. We are basing *
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* it on the final publish of the game prior to end-game events. *
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* *
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* This file is part of Holocore. *
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* *
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* --------------------------------------------------------------------------------*
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* *
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* Holocore is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Affero General Public License as *
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* published by the Free Software Foundation, either version 3 of the *
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* License, or (at your option) any later version. *
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* *
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* Holocore is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Affero General Public License for more details. *
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* *
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* You should have received a copy of the GNU Affero General Public License *
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* along with Holocore. If not, see <http://www.gnu.org/licenses/>. *
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***********************************************************************************/
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package com.projectswg.holocore.resources.support.global.commands.callbacks.admin;
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import com.projectswg.holocore.intents.support.global.chat.SystemMessageIntent;
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import com.projectswg.holocore.resources.support.global.commands.ICmdCallback;
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import com.projectswg.holocore.resources.support.global.player.AccessLevel;
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import com.projectswg.holocore.resources.support.global.player.Player;
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import com.projectswg.holocore.resources.support.npc.spawn.Spawner;
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import com.projectswg.holocore.resources.support.objects.swg.SWGObject;
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import com.projectswg.holocore.resources.support.objects.swg.creature.CreatureObject;
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import com.projectswg.holocore.resources.support.objects.swg.custom.AIObject;
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import com.projectswg.holocore.services.support.objects.ObjectStorageService.ObjectLookup;
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import me.joshlarson.jlcommon.control.IntentChain;
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import org.jetbrains.annotations.NotNull;
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public final class CmdNpc implements ICmdCallback {
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@Override
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public void execute(@NotNull Player player, SWGObject target, @NotNull String args) {
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CreatureObject creature = player.getCreatureObject();
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if (player.getAccessLevel() == AccessLevel.PLAYER || creature == null)
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return;
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SWGObject lookAtTarget = ObjectLookup.getObjectById(creature.getLookAtTargetId());
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if (!(lookAtTarget instanceof AIObject))
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return;
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AIObject aiObject = (AIObject) lookAtTarget;
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Spawner spawner = aiObject.getSpawner();
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IntentChain.broadcastChain(
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new SystemMessageIntent(player, "NPC: " + spawner.getId()),
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new SystemMessageIntent(player, " Mode: " + aiObject.getActiveMode().getClass().getSimpleName())
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);
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}
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}
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