Improved reliability of LootTest

This commit is contained in:
Josh Larson
2025-01-16 14:56:52 -06:00
parent 0d167c6f6e
commit e72c5103ac

View File

@@ -1,11 +1,10 @@
/***********************************************************************************
* Copyright (c) 2024 /// Project SWG /// www.projectswg.com *
* Copyright (c) 2025 /// Project SWG /// www.projectswg.com *
* *
* ProjectSWG is the first NGE emulator for Star Wars Galaxies founded on *
* ProjectSWG is an emulation project for Star Wars Galaxies founded on *
* July 7th, 2011 after SOE announced the official shutdown of Star Wars Galaxies. *
* Our goal is to create an emulator which will provide a server for players to *
* continue playing a game similar to the one they used to play. We are basing *
* it on the final publish of the game prior to end-game events. *
* Our goal is to create one or more emulators which will provide servers for *
* players to continue playing a game similar to the one they used to play. *
* *
* This file is part of Holocore. *
* *
@@ -29,6 +28,7 @@ package com.projectswg.holocore.services.gameplay.combat.loot
import com.projectswg.holocore.headless.HeadlessSWGClient.Companion.createZonedInCharacter
import com.projectswg.holocore.headless.attack
import com.projectswg.holocore.headless.loot
import com.projectswg.holocore.headless.waitUntilAwareOf
import com.projectswg.holocore.test.runners.AcceptanceTest
import org.junit.jupiter.api.Assertions.assertTrue
import org.junit.jupiter.api.Test
@@ -41,6 +41,8 @@ class LootTest : AcceptanceTest() {
val zonedInCharacter = createZonedInCharacter(user.username, user.password, "tester")
val npc = spawnNPC("creature_kreetle_swarmling", zonedInCharacter.player.creatureObject.location)
npc.health = 1
zonedInCharacter.waitUntilAwareOf(npc)
zonedInCharacter.attack(npc)
val availableItems = zonedInCharacter.loot(npc)