50 Commits
Author SHA1 Message Date
UNDERCOVA\peter 7d4773efe5 Updated combat commands and their animations / visual effects 2024-11-10 18:49:27 +01:00
UNDERCOVA\peter d4c281ff6b Added ship mobiles database
Updated some spawners at Rebel Outpost on Rori
Updated combat commands database
2024-11-06 21:15:50 +01:00
Josh Larson 640d844e22 Changed kipupShot and rollShot from BUFF to ATTACK 2024-10-20 21:21:29 -05:00
Mads Boddum 7370e7a3c4 Added missing column row in commands_global.sdb, causing abandonQuest command to not be loaded #1339 2023-10-22 12:21:11 +02:00
Undercova db5aecca8e Added Master Medic / Master Doctor / Master Combat Medic and Force Sensitive Healer to the CBT
Added and updated a few more combat commands
2023-01-09 22:50:56 +01:00
Ziggy 4f5d3b29bc Combat abilities can now target a specific part of the body of an enemy
E.g. Saber Leg Hit will target the legs, while Saber Head Hit will
target the head and so forth
2023-01-08 12:29:32 +01:00
Ziggy 68a55824c5 Spray Shot is now a cone instead of an area attack and the animation is now firing in a cone 2023-01-08 11:23:34 +01:00
Ziggy 42b43d53ee Added missing animations to all the lightsaber attacks 2023-01-08 00:39:29 +01:00
Ziggy 4d94f65bd5 Cleaned up CombatCommandAttack by removing some unused features and TODOs for NGE heavy weapons that we won't be implementing 2023-01-07 17:21:17 +01:00
Undercova e2e97e60c6 Added a new CU weapon based database. New and adjusted columns being used !
Updated combat commands to proper CU values
Updated player levels (XP/health)
2023-01-05 01:05:16 +01:00
Ziggy 8cc5aeb70a Use pre-NGE weapon type for heavy weapons, allowing the client to display heavy weapon commands as executable
Before every ability would have a red cross over it, as the client
didn't recognize the weapon type.
2022-12-31 13:18:42 +01:00
Undercova c3fd85599b Updated healing values for most medic / doctor / combat medic commands 2022-12-30 21:21:10 +01:00
Undercova 40eb38d61e Added all medic / doctor and combat medic related commands to database 2022-12-30 19:00:42 +01:00
Undercova 535e84c38f Added animation for Bacta Shot and other commands
Armor parts from CBT now have an protection value of 6000
Updated all NPC stats
Fixed healing efficiency related formula
2022-12-30 01:45:53 +01:00
Ziggy bfdf06b64e Tweaked Bacta Shot, so it's action and mind consumption are higher and reflect what was documented
The exact amount of base damage it heals is probably still off as the
values I can find are AFTER Healing Efficiency is applied.
2022-12-29 12:02:17 +01:00
Ziggy 1adc2e00bf Added support for displaying effects on affected targets and support for the Bacta Shot ability 2022-12-28 20:28:48 +01:00
Ziggy 421b65ead2 Fixed animation for Teras Kasi Combo Attack 2022-12-27 15:23:47 +01:00
Undercova d864e78766 Added Jedi to the CBT - Player can become Master Defender and Master Lightsaber. Different crystals get granted too
Updated all combat commands
Updated a few global commands
Updated weapon database - adjusted min/max damages
Updated a few NPCs - Nova Darktrooper, Stormtrooper and Elite Sand Trooper now have different primary weapons
Updated NPC stats
2022-11-27 18:58:09 +01:00
Undercova 3e017f084f Updated combat commands (weapon animations) 2022-11-06 22:47:21 +01:00
Undercova 8d2c920a51 Updated combat commands 2022-11-06 18:35:30 +01:00
Undercova 5ba919c6cc Updated combat commands - commands now have their respective action/mind costs set according to their skill box level 2022-11-06 15:27:11 +01:00
Undercova 3df3c15418 Updated all combat commands 2022-11-05 12:59:57 +01:00
Undercova 05e964f78b Added more options for "Novice" and "Master" of professions in the CBT
Updated combat commands database
2022-10-01 21:33:21 +02:00
Undercova cfe385bd7e Updated combat commands database and filled it with placeholder data
Added a txt file about combat animations being used in combat_commands.sdb
2022-09-04 18:18:01 +02:00
Ziggy 64c64fe38f Support for Improved and Advanced versions of abilities
Relates to GitHub issue #738
2022-08-28 09:19:45 +02:00
Ziggy 93f8bfe985 Holocore-436 [Brawler] Bleed Attack 2022-07-17 15:53:17 +02:00
Ziggy 065338adb7 Added support for lightsabers, as well as a couple of Lightsaber skill tree abilities 2022-07-15 02:47:58 +02:00
Ziggy 52ea9667f0 Holocore-435 [Brawler] Parry Riposte Stance
Lots of file edits because I also created SWGColor and used in relevant places.
It contains commonly used colors for flytexts, so we don't need to look them up each time.
There are way more colors than the ones I added, but I figure it makes sense to add them as we go along.
2022-07-13 02:49:24 +02:00
Ziggy 920eb1419a Holocore-428 [Brawler] Taunt 2022-07-11 16:51:59 +02:00
Ziggy 24a3fec9bb Added support for Burst Run
HAM costs are an educated guess.
Movement speed is increased by 2x for the buff duration.
2022-07-06 17:23:02 +02:00
Josh LarsonandGitHub 149e020d92 Merge pull request #609 from madsboddum/lunge
Added support for Lunge, the range of which is 20m instead of the ran…
2022-07-05 18:38:15 -05:00
Ziggy bbe2275d14 Added support for Lunge, the range of which is 20m instead of the range of the melee weapon (5m) 2022-07-06 01:29:53 +02:00
Ziggy eea133bb17 Added support for Knockdown Recovery and prevented posture changes /stand, /kneel, /prone and /sit while knocked down 2022-07-05 12:35:35 +02:00
Ziggy 58455c44ea Added support for Armor Break, which reduces the opponents armor protection by 4.2% temporarily 2022-07-04 17:42:53 +02:00
Ziggy 499466965c Added support for Sweep Attack, which is an AoE knockdown ability
Less damage and higher special attack cost than the similar Leg Sweep, because Leg Sweep is single target while this is an area attack
2022-07-04 01:31:56 +02:00
Ziggy 4b4fd223e1 Added support for Leg Sweep and knockdown combat abilities in general 2022-07-04 00:36:17 +02:00
Ziggy 11737ddbb0 Added support for Melee Assault and Melee Strike, special attack costs and animations are a qualified guess 2022-07-03 21:20:36 +02:00
Ziggy 482a3d0c2c Added support for Center of Being 2022-07-01 00:00:25 +02:00
Ziggy 01322d87fa Fixed invalid command warnings at startup by removing combat commands that don't exist in CU 2022-06-26 12:03:02 +02:00
Ziggy 90b274aeb0 Fixed first row of combat_commands.sdb not being loaded because the column data type row was missing 2022-06-26 12:03:02 +02:00
Undercova 3535b94c4f Removed NGE combat commands from database
Updated some imperial NPCs and their primary weapons
Updated Dathomir spawns
Updated Lok spawns
Updated Naboo spawns
Updated Tatooine spawns
Updated GCW spawns for Corellia
Updated no spawn zone database
Updated dynamic spawn groups
Updated travel coordinates for Restuss
Changed despawn timer for dead NPCs from 5 to 15 secs
Changed loot range from 64 to 16 meters
Changed the trigger distance to spawn dynamic groups around a player from 350 to 250m
Changed dynamic NPC spawn chance from 2 to 7 and max observed NPCs from 7 to 10
2022-04-23 23:18:15 +02:00
Ziggy 3dc8d25b75 Removed some NGE combat logic that would sometimes cause server errors when rolled (dodge, parry...) 2022-04-23 16:22:51 +02:00
Undercova 4631d41228 Emptied special lines database (NGE) to prevent error during boot up 2022-04-18 03:49:58 +02:00
Undercova b0eee5040f Removed nge subfolder in serverdata
Updated CU experience table
2022-03-27 15:16:04 +02:00
Undercova a0d5930515 Added folder structure and sdbs for CU and NGE serverdata 2020-01-04 23:06:00 +01:00
Mads Boddum 56085b785b #37: Implemented special lines and freeshot chance 2019-03-15 21:41:58 +01:00
Mads Boddum a8baa9d79f Added creature attack animation 2019-02-24 21:57:32 +01:00
Obique 37edfc7dd7 Fixed target command not found 2018-08-30 16:09:30 -05:00
Obique 3cc1c23234 Refactored commands 2018-06-18 16:57:55 -05:00
Obique 94125fc837 Added sdb-based command loader 2018-06-17 12:04:43 -05:00