Mads Boddum
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3ad86cf415
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Fixed an issue with weapon elementals on static item weapons preventing proper spawning
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2016-09-06 03:19:01 +02:00 |
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Mads Boddum
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914fbf49e1
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Merge holocore/quality_assurance into static_items
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2016-09-06 03:14:01 +02:00 |
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Mads Boddum
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b806baf079
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Fixed an issue where the volume of a container always equaled the maximum capacity
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2016-08-25 16:20:44 +02:00 |
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Mads Boddum
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e07626ad3d
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Added support to StaticItemService for more object types
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2016-08-24 14:59:07 +02:00 |
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Mads Boddum
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3a9c794cfb
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Proc effects are now applied to static item weapons
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2016-08-22 05:48:31 +02:00 |
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Mads Boddum
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1a4f9e1203
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Removed old TODOs in StaticItemService
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2016-08-22 05:29:14 +02:00 |
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Mads Boddum
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70b996f04f
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Static item clothing can now be spawned
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2016-08-22 05:22:53 +02:00 |
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Mads Boddum
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3c88a5266b
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Added support for loading and applying elemental types of static item weapons
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2016-08-22 05:03:48 +02:00 |
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Mads Boddum
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f433000470
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Fixed an issue where profession and faction requirement for items weren't displayed correctly
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2016-08-22 04:44:50 +02:00 |
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Mads Boddum
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a1c21e580b
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Removed debug print from StaticItemService
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2016-08-22 04:41:05 +02:00 |
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Mads Boddum
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e63050d375
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Fixed mod names being displayed incorrectly on the client
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2016-08-22 04:40:21 +02:00 |
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Mads Boddum
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58103fb734
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Mods are now applied to currently supported wearable static items
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2016-08-22 04:37:27 +02:00 |
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Undercova
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92c4d2de2c
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Changed item database structure and added more sub categories
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2016-08-19 05:21:11 +02:00 |
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Undercova PSWG
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17cc17cbc5
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Merged in M4SS/holocore/uniformbox_fix (pull request #260)
Fixed an issue where any radial option on the uniform box would effectively be "use"
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2016-08-14 14:30:57 +02:00 |
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Mads Boddum
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4ca67c10a9
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Fixed an issue where the uniform box would grant items no matter which radial option you picked
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2016-08-14 14:26:20 +02:00 |
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Mads Boddum
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e4fce15ebb
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Fixed a radial issue in UniformBoxService
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2016-08-14 14:09:16 +02:00 |
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Mads Boddum
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d500c885dd
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Fixed an issue where any radial option on the uniform box would effectively be "use"
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2016-08-14 14:05:59 +02:00 |
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Undercova
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2e6094176d
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Changed weapon types to standard values
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2016-08-11 15:20:56 +02:00 |
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Undercova
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03cc25510a
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Added item spawning
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2016-08-10 22:59:43 +02:00 |
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Obique PSWG
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ffc63f9355
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Fixed additional buildouts within buildings
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2016-07-21 18:31:55 -05:00 |
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Obique PSWG
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c2a6f41db2
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Implemented NGE-409 'Additional buildouts'
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2016-07-19 10:12:45 -05:00 |
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Obique PSWG
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dc0d8f0708
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Fixed many awareness and observer issues
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2016-07-13 08:11:34 -05:00 |
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Obique PSWG
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b60e46e90b
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Changed object awareness to mimic the behavior and stability of moveToContainer
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2016-06-06 19:53:22 -05:00 |
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Obique PSWG
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95669189b5
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Removed override of client's data transform speed
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2016-06-06 11:22:52 -05:00 |
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Obique PSWG
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9b5f66fdec
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Fixed zoning in to buildings
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2016-06-06 10:21:41 -05:00 |
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Obique PSWG
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87cee94f2d
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Fixed respawning outside and added a location map for generated objects
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2016-06-06 09:09:34 -05:00 |
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Obique PSWG
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be90ee442b
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Fixed players spawning back into buildings
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2016-06-06 08:06:58 -05:00 |
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Obique PSWG
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c5bd7d1722
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Fixed ID overwrite when reloading server
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2016-05-30 15:04:39 -05:00 |
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Obique PSWG
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ffb158db7d
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Decreased QuadTree sensitivity
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2016-05-30 14:20:47 -05:00 |
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Obique PSWG
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83d4ae2098
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Fixed a weird issue with object IDs generated overlapping others
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2016-05-30 09:21:23 -05:00 |
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Obique PSWG
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6c3e0c612c
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Fixed NGE-397 'Deleted characters get removed properly'
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2016-05-29 17:55:44 -05:00 |
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Obique PSWG
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d9e3ef41f7
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Welcome to the new world of serialization. Beware
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2016-05-29 14:23:29 -05:00 |
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Obique PSWG
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928b6185ab
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Optimized destroy to not save every time the odb updates
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2016-05-26 11:43:07 -05:00 |
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Obique PSWG
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2e33a3c911
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Fixed object/character deletion
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2016-05-26 11:33:05 -05:00 |
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Obique PSWG
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338eb1145d
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Added license to a few files
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2016-05-24 11:50:02 -05:00 |
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Obique PSWG
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da71dd34f5
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Fixed NGE-395 'New characters dont crash spawned in characters anymore'
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2016-05-24 09:43:42 -05:00 |
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Obique PSWG
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d1fdcbf84f
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Fixed players flickering upon zone in
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2016-05-24 09:40:30 -05:00 |
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Obique PSWG
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e5001bff36
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Fixed LD bug ... again
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2016-05-20 11:58:12 -05:00 |
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Obique PSWG
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339f4f2a5f
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Fixed synchronization issues with CityService and ObjectAwareness
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2016-05-20 11:31:56 -05:00 |
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Obique PSWG
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fa11bfe49e
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Changed setOwner to also call Player.setCreatureObject
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2016-05-19 16:20:34 -05:00 |
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Obique PSWG
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381635895f
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Updated awareness/observers and deprecated addObject/removeObject
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2016-05-18 21:08:43 -05:00 |
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Obique PSWG
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cacbc6e1fd
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Added file exists check to the object manager to prevent fatal error
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2016-05-17 14:47:56 -05:00 |
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Obique PSWG
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2d36855bf6
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Made object manager stop initialization if serialization fails
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2016-05-16 20:08:14 -05:00 |
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Obique PSWG
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e6e8643f3f
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Fixed observers in buildings
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2016-05-16 00:00:19 -05:00 |
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Obique PSWG
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4577fd826c
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Redid observers and awareness and fixed NPCs inside buildings
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2016-05-15 17:14:55 -05:00 |
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Obique PSWG
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842dfdf136
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Changed a majority of Holocore to use the Log class
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2016-05-13 17:36:59 -05:00 |
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Obique PSWG
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8753085dfb
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Fixed FLOAT inside buildings and added the radius
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2016-05-13 16:23:25 -05:00 |
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Obique PSWG
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5caf538ffb
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Fixed null pointer when iff doesn't load correctly
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2016-05-13 15:39:12 -05:00 |
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Obique PSWG
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1066ad871b
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Added basic AI float
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2016-05-13 12:45:10 -05:00 |
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Obique PSWG
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c1c106a457
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Created AIObject and integrated it into ObjectManager
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2016-05-13 01:04:52 -05:00 |
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