Commit Graph
303 Commits
Author SHA1 Message Date
Mads Boddum 3ad86cf415 Fixed an issue with weapon elementals on static item weapons preventing proper spawning 2016-09-06 03:19:01 +02:00
Mads Boddum 914fbf49e1 Merge holocore/quality_assurance into static_items 2016-09-06 03:14:01 +02:00
Mads Boddum b806baf079 Fixed an issue where the volume of a container always equaled the maximum capacity 2016-08-25 16:20:44 +02:00
Mads Boddum e07626ad3d Added support to StaticItemService for more object types 2016-08-24 14:59:07 +02:00
Mads Boddum 3a9c794cfb Proc effects are now applied to static item weapons 2016-08-22 05:48:31 +02:00
Mads Boddum 1a4f9e1203 Removed old TODOs in StaticItemService 2016-08-22 05:29:14 +02:00
Mads Boddum 70b996f04f Static item clothing can now be spawned 2016-08-22 05:22:53 +02:00
Mads Boddum 3c88a5266b Added support for loading and applying elemental types of static item weapons 2016-08-22 05:03:48 +02:00
Mads Boddum f433000470 Fixed an issue where profession and faction requirement for items weren't displayed correctly 2016-08-22 04:44:50 +02:00
Mads Boddum a1c21e580b Removed debug print from StaticItemService 2016-08-22 04:41:05 +02:00
Mads Boddum e63050d375 Fixed mod names being displayed incorrectly on the client 2016-08-22 04:40:21 +02:00
Mads Boddum 58103fb734 Mods are now applied to currently supported wearable static items 2016-08-22 04:37:27 +02:00
Undercova 92c4d2de2c Changed item database structure and added more sub categories 2016-08-19 05:21:11 +02:00
Undercova PSWG 17cc17cbc5 Merged in M4SS/holocore/uniformbox_fix (pull request #260)
Fixed an issue where any radial option on the uniform box would effectively be "use"
2016-08-14 14:30:57 +02:00
Mads Boddum 4ca67c10a9 Fixed an issue where the uniform box would grant items no matter which radial option you picked 2016-08-14 14:26:20 +02:00
Mads Boddum e4fce15ebb Fixed a radial issue in UniformBoxService 2016-08-14 14:09:16 +02:00
Mads Boddum d500c885dd Fixed an issue where any radial option on the uniform box would effectively be "use" 2016-08-14 14:05:59 +02:00
Undercova 2e6094176d Changed weapon types to standard values 2016-08-11 15:20:56 +02:00
Undercova 03cc25510a Added item spawning 2016-08-10 22:59:43 +02:00
Obique PSWG ffc63f9355 Fixed additional buildouts within buildings 2016-07-21 18:31:55 -05:00
Obique PSWG c2a6f41db2 Implemented NGE-409 'Additional buildouts' 2016-07-19 10:12:45 -05:00
Obique PSWG dc0d8f0708 Fixed many awareness and observer issues 2016-07-13 08:11:34 -05:00
Obique PSWG b60e46e90b Changed object awareness to mimic the behavior and stability of moveToContainer 2016-06-06 19:53:22 -05:00
Obique PSWG 95669189b5 Removed override of client's data transform speed 2016-06-06 11:22:52 -05:00
Obique PSWG 9b5f66fdec Fixed zoning in to buildings 2016-06-06 10:21:41 -05:00
Obique PSWG 87cee94f2d Fixed respawning outside and added a location map for generated objects 2016-06-06 09:09:34 -05:00
Obique PSWG be90ee442b Fixed players spawning back into buildings 2016-06-06 08:06:58 -05:00
Obique PSWG c5bd7d1722 Fixed ID overwrite when reloading server 2016-05-30 15:04:39 -05:00
Obique PSWG ffb158db7d Decreased QuadTree sensitivity 2016-05-30 14:20:47 -05:00
Obique PSWG 83d4ae2098 Fixed a weird issue with object IDs generated overlapping others 2016-05-30 09:21:23 -05:00
Obique PSWG 6c3e0c612c Fixed NGE-397 'Deleted characters get removed properly' 2016-05-29 17:55:44 -05:00
Obique PSWG d9e3ef41f7 Welcome to the new world of serialization. Beware 2016-05-29 14:23:29 -05:00
Obique PSWG 928b6185ab Optimized destroy to not save every time the odb updates 2016-05-26 11:43:07 -05:00
Obique PSWG 2e33a3c911 Fixed object/character deletion 2016-05-26 11:33:05 -05:00
Obique PSWG 338eb1145d Added license to a few files 2016-05-24 11:50:02 -05:00
Obique PSWG da71dd34f5 Fixed NGE-395 'New characters dont crash spawned in characters anymore' 2016-05-24 09:43:42 -05:00
Obique PSWG d1fdcbf84f Fixed players flickering upon zone in 2016-05-24 09:40:30 -05:00
Obique PSWG e5001bff36 Fixed LD bug ... again 2016-05-20 11:58:12 -05:00
Obique PSWG 339f4f2a5f Fixed synchronization issues with CityService and ObjectAwareness 2016-05-20 11:31:56 -05:00
Obique PSWG fa11bfe49e Changed setOwner to also call Player.setCreatureObject 2016-05-19 16:20:34 -05:00
Obique PSWG 381635895f Updated awareness/observers and deprecated addObject/removeObject 2016-05-18 21:08:43 -05:00
Obique PSWG cacbc6e1fd Added file exists check to the object manager to prevent fatal error 2016-05-17 14:47:56 -05:00
Obique PSWG 2d36855bf6 Made object manager stop initialization if serialization fails 2016-05-16 20:08:14 -05:00
Obique PSWG e6e8643f3f Fixed observers in buildings 2016-05-16 00:00:19 -05:00
Obique PSWG 4577fd826c Redid observers and awareness and fixed NPCs inside buildings 2016-05-15 17:14:55 -05:00
Obique PSWG 842dfdf136 Changed a majority of Holocore to use the Log class 2016-05-13 17:36:59 -05:00
Obique PSWG 8753085dfb Fixed FLOAT inside buildings and added the radius 2016-05-13 16:23:25 -05:00
Obique PSWG 5caf538ffb Fixed null pointer when iff doesn't load correctly 2016-05-13 15:39:12 -05:00
Obique PSWG 1066ad871b Added basic AI float 2016-05-13 12:45:10 -05:00
Obique PSWG c1c106a457 Created AIObject and integrated it into ObjectManager 2016-05-13 01:04:52 -05:00