Commit Graph
338 Commits
Author SHA1 Message Date
Obique PSWG 7f9ce6bd03 Added a data transform fix that was supposed to be in the last commit 2016-11-24 23:40:54 -06:00
Obique PSWG efbb8fbb35 Moved around awareness responsibilities and improved buildout area code 2016-11-24 23:35:26 -06:00
Obique PSWG 06af014afb Fixed objects disappearing when walking outside buildings 2016-11-14 19:31:50 -06:00
Obique PSWG 2bc93cea07 Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into quality_assurance 2016-10-31 09:50:15 -05:00
Skyler Lehan 1882999d14 Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into nge-453 2016-10-31 08:28:14 -04:00
Skyler Lehan a24f1c5c15 Removed unneeded attribute 2016-10-31 08:27:37 -04:00
Obique PSWG 31b19adef0 Added speed check config option 2016-10-29 23:08:25 -05:00
Obique PSWG 539ea9e49d Suppressed Move Failure print for logged out creature objects 2016-10-29 13:38:01 -05:00
Obique PSWG 07eb924bd4 Fixed infrequent zone in crash where buildouts were loaded slowly 2016-10-28 12:31:57 -05:00
Obique PSWG 2db2e3666d Fixed warnings 2016-10-27 13:25:44 -05:00
Obique PSWG d20ab1e428 Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into alpha
Conflicts:
	src/services/faction/FactionService.java
2016-10-27 13:22:24 -05:00
Obique PSWG 6d8973ef45 Awareness updates where all tests pass and it functions in-game 2016-10-27 13:16:51 -05:00
Mads Boddum 3eec9e740d Scripts.invoke() now throws FileNotFoundException if script file wasn't found 2016-10-26 04:15:49 +02:00
Skyler Lehan 0a0f81c9bf NGE-453 resolved 2016-10-17 08:59:41 -04:00
Mads Boddum fa46576f5a Removed an old TODO in StaticItemService 2016-10-12 18:43:47 +02:00
Mads Boddum c3eb3f9ed9 Fixed heavy weapons not being loaded and DPS attribute is now applied 2016-10-12 18:42:34 +02:00
Obique PSWG 77ed25fe51 Merged in M4SS/holocore/weapon_damage (pull request #323)
NGE-466 - Account for weapon damage in combat calculations
2016-10-12 15:02:49 +00:00
Mads Boddum be4eff77a1 Fixed an issue where ranged weapons weren't shooting 2016-10-12 14:25:12 +02:00
Skyler Lehan e2dc45bb7a NGE-330 complete, Storyteller items added 2016-10-04 11:42:59 -04:00
Obique PSWG 219f871da7 Created logic for disappearing with null location 2016-10-03 17:21:33 -05:00
Obique PSWG fd90338992 Massive refactor of awareness to include unit tests, different object storage system, and more independence from Holocore specifically 2016-10-03 12:28:04 -05:00
Mads Boddum eca7b5dbe2 Fixed an issue where targeting a terminal would activate it 2016-09-23 13:09:41 +02:00
Skyler Lehan 6bcf975071 Fixed a bug preventing Collection items from being spawned 2016-09-14 13:09:32 -04:00
Mads Boddum 7bcd9c61cf Uniform box items now have the correct attributes applied 2016-09-14 06:15:10 +02:00
Mads Boddum d37b699718 Merge holocore/quality_assurance into static_items
Conflicts:
	src/services/objects/StaticItemService.java
2016-09-12 22:25:54 +02:00
Skyler Lehan b42cb0aa4d Fixed more formatting issues 2016-09-12 14:01:32 -04:00
Skyler Lehan 32ee12cb28 Silly copyright fixes 2016-09-12 13:09:15 -04:00
Skyler Lehan bd227797e1 NGE-418 + NGE-168 - fixed issues from PR code review 2016-09-12 13:00:20 -04:00
Skyler Lehan 9e49d218ae NGE-168 + NGE-418 - cleaned up code, ready for PR 2016-09-12 09:56:14 -04:00
Skyler Lehan 8358db6a61 Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into collections 2016-09-11 23:02:52 -04:00
Skyler Lehan 99e0a028e8 NGE-168 + NGE-418 - Added the ability to to add a consumable collection item to your collections, still needs to be removed from your inventory 2016-09-11 23:01:50 -04:00
Obique PSWG 75ceb9987c Added cleanup intent so that creatureobject is not null during PE_DISAPPEAR 2016-09-09 09:41:10 -05:00
Skyler Lehan b62e66fc77 Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into collections 2016-09-08 17:02:25 -04:00
Skyler Lehan bf5ed070d2 Started working on NGE-168, made it able to pick up the clicky collections in the world. 2016-09-08 15:39:14 -04:00
Mads Boddum dae8c86eba Fixed feedback system messages when spawning static items 2016-09-06 05:23:56 +02:00
Mads Boddum 3ad86cf415 Fixed an issue with weapon elementals on static item weapons preventing proper spawning 2016-09-06 03:19:01 +02:00
Mads Boddum 914fbf49e1 Merge holocore/quality_assurance into static_items 2016-09-06 03:14:01 +02:00
Mads Boddum b806baf079 Fixed an issue where the volume of a container always equaled the maximum capacity 2016-08-25 16:20:44 +02:00
Mads Boddum e07626ad3d Added support to StaticItemService for more object types 2016-08-24 14:59:07 +02:00
Mads Boddum 3a9c794cfb Proc effects are now applied to static item weapons 2016-08-22 05:48:31 +02:00
Mads Boddum 1a4f9e1203 Removed old TODOs in StaticItemService 2016-08-22 05:29:14 +02:00
Mads Boddum 70b996f04f Static item clothing can now be spawned 2016-08-22 05:22:53 +02:00
Mads Boddum 3c88a5266b Added support for loading and applying elemental types of static item weapons 2016-08-22 05:03:48 +02:00
Mads Boddum f433000470 Fixed an issue where profession and faction requirement for items weren't displayed correctly 2016-08-22 04:44:50 +02:00
Mads Boddum a1c21e580b Removed debug print from StaticItemService 2016-08-22 04:41:05 +02:00
Mads Boddum e63050d375 Fixed mod names being displayed incorrectly on the client 2016-08-22 04:40:21 +02:00
Mads Boddum 58103fb734 Mods are now applied to currently supported wearable static items 2016-08-22 04:37:27 +02:00
Undercova 92c4d2de2c Changed item database structure and added more sub categories 2016-08-19 05:21:11 +02:00
Undercova PSWG 17cc17cbc5 Merged in M4SS/holocore/uniformbox_fix (pull request #260)
Fixed an issue where any radial option on the uniform box would effectively be "use"
2016-08-14 14:30:57 +02:00
Mads Boddum 4ca67c10a9 Fixed an issue where the uniform box would grant items no matter which radial option you picked 2016-08-14 14:26:20 +02:00