Commit Graph
17 Commits
Author SHA1 Message Date
Undercova d864e78766 Added Jedi to the CBT - Player can become Master Defender and Master Lightsaber. Different crystals get granted too
Updated all combat commands
Updated a few global commands
Updated weapon database - adjusted min/max damages
Updated a few NPCs - Nova Darktrooper, Stormtrooper and Elite Sand Trooper now have different primary weapons
Updated NPC stats
2022-11-27 18:58:09 +01:00
Undercova 2c53879b53 Updated armor / weapon / wearable items so they use CU modifiers
Updated NPC stats for CL 1 to 10 so they are easier to fight
2022-07-14 04:23:50 +02:00
Undercova b99d6d7824 Added weapons for CL 1 / 10 / 20 / 30 / 40 / 50 to the CBT
Updated CBT to hand out those weapons
2022-07-08 23:28:46 +02:00
Ziggy 5512140f3a Attached species and gender restrictions to object templates instead of only static items using the same table that the client uses
This way we have fixed all of these issues, plus the server and client agree on what can be worn
2022-07-08 18:54:36 +02:00
Undercova 82bb259f8d Updated all weapons
New characters now start with Brawler profession only (since it is the first and only profession worked on right now)
Removed all Jedi items and survey tools from CBT (frog)
2022-07-07 16:22:41 +02:00
Undercova ed43b9e7d7 Removed unused preCU and NGE only columns
Updated numerous weapons with CU data
Updated NPC stats. Most NPCs should be a lot easier to kill now and also cause less damage
Changed dynamic spawn  min CL for Tatooinefrom 1 to 5
Removed NGE related item info
Updated CBT and seperated the Lightsaber, Melee and Ranged weapons into low, medium and high
2022-07-03 04:23:57 +02:00
Undercova e0ba593983 Updated item database
Updated weapon database - weapons now have their real attack speed stored and set
Updated NPC stats (CU values)
2022-06-28 21:31:06 +02:00
Undercova 99b21a2380 Updated weapon database so some weapons have their original combat level restriction and required skill set 2022-06-28 02:59:58 +02:00
Ziggy 08e0b127bd Fixed "None" case for skill requirement on equippable items #478 2022-04-15 16:32:59 +02:00
Undercova b0eee5040f Removed nge subfolder in serverdata
Updated CU experience table
2022-03-27 15:16:04 +02:00
Undercova a0d5930515 Added folder structure and sdbs for CU and NGE serverdata 2020-01-04 23:06:00 +01:00
Undercova PSWG 701859bacd - Reduced the trigger radius for Fort Tusken exploration badge
- Updated armor database
- CR-1 Blast Cannon is now a heavy weapon
- CBT: Ranged weapons split into sub categories
- CBT: More ranged weapons added
- CBT: All jewelry sets added (not working atm - no bonus effects applied or skillmods added)
2019-10-19 03:41:35 +02:00
Obique 894a0f479a Finished item refactor 2019-04-06 12:23:12 -05:00
Obique 6e47f1c850 Merge branch 'quality_assurance' of bitbucket.org:Undercova/holocore_undercova into quality_assurance 2019-03-26 08:36:27 -05:00
Obique 61281d4aba Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into quality_assurance 2019-03-26 08:34:14 -05:00
Undercova PSWG 5242a3bf75 Updated items_weapon.sdb 2019-03-24 19:44:50 +00:00
Undercova 3707ffb6ab Content update 2019-03-16 02:32:28 +01:00