Updated numerous weapons with CU data
Updated NPC stats. Most NPCs should be a lot easier to kill now and also cause less damage
Changed dynamic spawn min CL for Tatooinefrom 1 to 5
Removed NGE related item info
Updated CBT and seperated the Lightsaber, Melee and Ranged weapons into low, medium and high
Updated clone mapping
Added additional cloning tube locations in Mensix Mining Facility
Updated all loot groups
Updated all NPCs and their loot
Changed radius for all LOITER NPCs
Removed many of the factional (imperial / rebel / neutral) presence forces and mainly kept the PATROLs only
Updated some imperial NPCs and their primary weapons
Updated Dathomir spawns
Updated Lok spawns
Updated Naboo spawns
Updated Tatooine spawns
Updated GCW spawns for Corellia
Updated no spawn zone database
Updated dynamic spawn groups
Updated travel coordinates for Restuss
Changed despawn timer for dead NPCs from 5 to 15 secs
Changed loot range from 64 to 16 meters
Changed the trigger distance to spawn dynamic groups around a player from 350 to 250m
Changed dynamic NPC spawn chance from 2 to 7 and max observed NPCs from 7 to 10
Updated spawns for Corellia
Updated spawns for Endor
Updated spawns for Naboo
Updated spawns for Rori
Updated spawns for Talus
Updated spawns for Tatooine
Updated spawns for Yavin 4
Updated spawns for NPE dungeon
Updated spawns for NPE station
Added police as social group and faction
Added police NPCs for factional presence in every town on Corellia, Naboo and Tatooine
Updated factional presence on Corellia for Imperials
Updated factional presence on Corellia for Neutrals
Updated factional presence on Corellia for Rebels
Updated factional presence on Naboo for Imperials
Updated factional presence on Naboo for Neutrals
Updated factional presence on Naboo for Rebels
Updated factional presence on Tatooine for Imperials
Updated factional presence on Tatooine for Neutrals
Updated factional presence on Tatooine for Rebels
Changed active factional presence for all 3 main planets to neutral