Added Village ruins on Tatooine into no build zone database
Added NPCs to Lizard Cave on Dantooine
Added NPCs to Imperial Prison Cave on Dathomir
Added NPCs to NS Rancor Cave on Dathomir
Added NPCs to Chunker Bunker on Talus
Added NPCs to Hutt Cave on Tatooine
Added NPCs to Sennex Cave on Tatooine
Added NPCs to Imperial Gas Mine on Lok
Added NPCs to Imperial Research Facility on Lok
Added NPCs to Nym Pirate Cave on Lok
Added NPCs to Black Sun Outpost Bunker on Rori
Added NPCs to Village Ruins on Tatooine
Updated NPCs in Weapons Depot on Talus
Updated NPCs in Tusken Bunker on Tatooine
Updated several dungeons and POIs
Updated factions database
Updated NPC database
Updated map locations for Junk Dealers and Trainers
Added GCW invasion in Bestine
Added Patrol routes for GCW invasion Bestine
Added Buildout for GCW invasion Bestine
Added Emperors Day NPCs in several cantinas and in front of palace Theed
Updated Figrin D'an band to have the proper instruments equipped
Updated some dynamic spawn groups
Added a quest offer from Alduq Besene to kill 10 Banthas. Not repeatable atm
Updated numerous weapons with CU data
Updated NPC stats. Most NPCs should be a lot easier to kill now and also cause less damage
Changed dynamic spawn min CL for Tatooinefrom 1 to 5
Removed NGE related item info
Updated CBT and seperated the Lightsaber, Melee and Ranged weapons into low, medium and high
Updated clone mapping
Added additional cloning tube locations in Mensix Mining Facility
Updated all loot groups
Updated all NPCs and their loot
Changed radius for all LOITER NPCs
Removed many of the factional (imperial / rebel / neutral) presence forces and mainly kept the PATROLs only
Updated some imperial NPCs and their primary weapons
Updated Dathomir spawns
Updated Lok spawns
Updated Naboo spawns
Updated Tatooine spawns
Updated GCW spawns for Corellia
Updated no spawn zone database
Updated dynamic spawn groups
Updated travel coordinates for Restuss
Changed despawn timer for dead NPCs from 5 to 15 secs
Changed loot range from 64 to 16 meters
Changed the trigger distance to spawn dynamic groups around a player from 350 to 250m
Changed dynamic NPC spawn chance from 2 to 7 and max observed NPCs from 7 to 10
Updated spawns for Corellia
Updated spawns for Endor
Updated spawns for Naboo
Updated spawns for Rori
Updated spawns for Talus
Updated spawns for Tatooine
Updated spawns for Yavin 4
Updated spawns for NPE dungeon
Updated spawns for NPE station
Added police as social group and faction
Added police NPCs for factional presence in every town on Corellia, Naboo and Tatooine
Updated factional presence on Corellia for Imperials
Updated factional presence on Corellia for Neutrals
Updated factional presence on Corellia for Rebels
Updated factional presence on Naboo for Imperials
Updated factional presence on Naboo for Neutrals
Updated factional presence on Naboo for Rebels
Updated factional presence on Tatooine for Imperials
Updated factional presence on Tatooine for Neutrals
Updated factional presence on Tatooine for Rebels
Changed active factional presence for all 3 main planets to neutral