Commit Graph
168 Commits
Author SHA1 Message Date
Obique PSWG b13fb15490 Wandered in the dark until I figured out what broke zone-in 2017-06-24 20:22:50 -05:00
Obique PSWG b33dda9598 Added CreatureObject.isStatesBitmask() and a test case for testing vehicle mounts 2017-06-20 07:08:39 -05:00
Obique PSWG b39232ad12 Fixed deltas with a custom cash/bank withdrawl function 2017-05-24 00:30:49 -05:00
Obique PSWG c5da4adbac Refactored Travel service to be a little easier to read and test 2017-05-22 00:46:32 -05:00
Obique PSWG c147448cf2 Moved additional things to the PSWGCommon library 2017-04-15 15:31:11 -05:00
Iosnowore 0561178bb2 Forgot to change these 2017-04-05 13:38:53 -07:00
Gene Pressinger 311a3c3414 Removed identical function 2017-04-05 15:53:07 +00:00
Iosnowore bc1112650c Dueling implementation now only requires one list of CreatureObjects (instead of two) 2017-04-04 19:17:16 -07:00
Iosnowore 77231fa85c Changed PR based on Oblique's comments.
Also Added .db-journal to git ignore (file created by a 3d party SQLite GUI program)
2017-04-04 14:01:55 -07:00
Iosnowore a376093ddc Changed List to ArrayList 2017-04-02 17:51:20 -07:00
Iosnowore 00d14d2b9e Really isn't a reason to just not use an ArrayList 2017-04-02 17:49:31 -07:00
Iosnowore 6683912383 Fixed a bug when player who sent a duel tried to end when the duel was active. 2017-04-02 16:15:29 -07:00
Iosnowore 42f24d8ee4 Moved duel checks from DuelPlayerService to their script. 2017-04-02 14:10:02 -07:00
Iosnowore 38634ab65f Removed useless function 2017-04-02 13:38:58 -07:00
Iosnowore cfc6398956 Players are now enemies if they're in a duel. 2017-04-02 13:33:54 -07:00
Iosnowore 615d81f9fd Redid dueling..
- Dueling now handles multiple duels between multiple players
- Fixed some other minor bugs involving duel requesting/recieving
2017-04-02 13:20:58 -07:00
Obique PSWG 0582cff188 Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into quality_assurance 2017-02-28 09:38:36 -06:00
Obique PSWG ed682f4727 Improved the synchronization and cleanliness of BuffService 2017-02-28 09:37:34 -06:00
Mads Boddum 47980e9de4 Fixed a bug where you could attack yourself with placed AoE 2017-02-28 09:22:54 +01:00
Obique PSWG d393f4e5a7 Fixed warnings in CreatureObject 2017-01-13 16:52:50 -06:00
Mads Boddum baed8c20c4 Fixed collection concurrency issues with buffs 2017-01-09 04:56:10 +01:00
Obique PSWG 723fb1d9da Fixed assertion when adding the same skills twice 2017-01-08 19:30:59 -06:00
Obique PSWG c2e2226782 Fixed NGE-547 'Fatal Exception while processing intent: GrantSkillIntent' 2017-01-08 16:28:17 -06:00
Obique PSWG 39253aecdf Fixed NGE-543 'Abilities don´t appear until relog' 2017-01-08 13:04:16 -06:00
Mads Boddum f0612e3da0 Added support for AoE attacks in the combat engine 2016-12-02 10:29:05 +01:00
Mads Boddum 8bc33ac932 Merge holocore/quality_assurance into expertise_training
Conflicts:
	src/services/experience/SkillService.java
	src/services/experience/SkillTemplateService.java
	src/services/player/CharacterCreationService.java
2016-10-29 08:09:36 +02:00
Obique PSWG 2db2e3666d Fixed warnings 2016-10-27 13:25:44 -05:00
Mads Boddum 05758b00f2 Added expertise parent checking to prevent exploits 2016-10-27 20:23:05 +02:00
Obique PSWG d20ab1e428 Merge branch 'quality_assurance' of bitbucket.org:projectswg/holocore into alpha
Conflicts:
	src/services/faction/FactionService.java
2016-10-27 13:22:24 -05:00
Mads Boddum de09948088 Fixed an issue where NPCs were unattackable 2016-10-27 05:32:23 +02:00
Mads Boddum 16f6c6fdb6 CreatureObject.isEnemy() is now more readable 2016-10-27 03:52:37 +02:00
Mads Boddum 4bd8aa8fdc Refactored buffs slightly 2016-10-25 10:20:29 +02:00
Mads Boddum d58733995c Added support for combat command ranges 2016-10-23 07:35:01 +02:00
Mads Boddum 4107d64cbc Fixed an issue where stackable buffs could be stacked above their max 2016-10-23 03:12:59 +02:00
Mads Boddum 1538b904fb Added buff stacking support 2016-10-22 18:30:22 +02:00
Mads Boddum 0a3ebe53a5 Fixed callback buffs for buffs 2016-10-19 10:50:48 +02:00
Mads Boddum 7b64bbb7a2 Moved a couple of method bodies from CreatureObject into CREO06 2016-10-18 15:55:07 +02:00
Mads Boddum 7d4d14a3fa Merge holocore/quality_assurance into buffs 2016-10-18 12:56:32 +02:00
Mads Boddum f706aadc13 Merge holocore/quality_assurance into buffs
Conflicts:
	src/services/galaxy/GameManager.java
2016-10-10 15:50:38 +02:00
Mads Boddum 02bc31145f Cloning facility names are now displayed in the cloning SUI window 2016-10-09 20:39:21 +02:00
Obique PSWG fd90338992 Massive refactor of awareness to include unit tests, different object storage system, and more independence from Holocore specifically 2016-10-03 12:28:04 -05:00
Mads Boddum 1c76add7ff HAM methods in CreatureObject now implement range checks and return the difference 2016-09-16 15:42:18 +02:00
Mads Boddum ce549ed073 Optimised statement in CreatureObject.isEnemy() 2016-09-16 04:26:25 +02:00
Mads Boddum 0c3ad8f4e0 Added PvP support 2016-09-16 04:11:41 +02:00
Mads Boddum fb54786f31 Merge holocore/quality_assurance into buffs
Conflicts:
	src/resources/objects/creature/CreatureObject.java
	src/resources/objects/player/PlayerObject.java
	src/services/galaxy/GameManager.java
2016-08-29 05:27:10 +02:00
Mads Boddum 69eede133a Fixed a big issue where the hashcode of a CreatureObject would change depending on posture 2016-08-06 16:49:06 +02:00
Obique PSWG 15953f1065 Fixed pvp flags and posture messages sending with buildouts or snapshots 2016-07-13 07:45:52 -05:00
Obique PSWG 1652656bcb Fixed equipment list bug 2016-06-01 08:53:48 -05:00
Obique PSWG f2f7e35177 Fixed CREO equipment and SWGObject.removeObject 2016-05-31 11:38:20 -05:00
Obique PSWG c788f58525 Fixed equipment transfer code 2016-05-30 15:03:37 -05:00