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SkillMod "healing health" added
skillMod working now. same as "healing action" now Officer "Last Stand" works perfect and grants health + action on death of officer => not for group yet
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@@ -1,6 +1,7 @@
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import sys
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def add(core, actor, skillMod, value):
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actor.setHealth(actor.getHealth() + skillMod.getBase())
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return
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def deduct(core, actor, skillMod, value):
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