Shatterpoint Cloak

This commit is contained in:
Ziggeh
2014-06-10 08:24:26 +02:00
parent b948a50da0
commit 0d8053b511
4 changed files with 52 additions and 4 deletions
@@ -14,7 +14,7 @@ def setup(core, object):
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 135)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:agility_modified', 135)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 135)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:expertise_damage_line_fs_ae_dm_cc', 4)
object.setIntAttribute('cat_skill_mod_bonus.@stat_n:expertise_damage_line_fs_ae_dm_cc', 4)
object.setStringAttribute('@set_bonus:piece_bonus_count_2', '@set_bonus:set_bonus_jedi_robe_1')
@@ -14,7 +14,7 @@ def setup(core, object):
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:precision_modified', 170)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:agility_modified', 170)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 170)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:expertise_damage_line_fs_ae_dm_cc', 4)
object.setIntAttribute('cat_skill_mod_bonus.@stat_n:expertise_damage_line_fs_ae_dm_cc', 4)
object.setStringAttribute('@set_bonus:piece_bonus_count_2', '@set_bonus:set_bonus_jedi_robe_1')
@@ -1,4 +1,28 @@
import sys
def setup(core, object):
return
object.setStfFilename('static_item_n')
object.setStfName('item_jedi_robe_06_03')
object.setDetailFilename('static_item_d')
object.setDetailName('item_jedi_robe_06_03')
object.setStringAttribute('protection_level', 'Radiant')
object.setStringAttribute('class_required', 'Jedi')
object.setIntAttribute('required_combat_level', 90)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 135)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 135)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:agility_modified', 135)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 135)
object.setIntAttribute('cat_skill_mod_bonus.@stat_n:expertise_damage_weapon_9', 4)
object.setIntAttribute('cat_skill_mod_bonus.@stat_n:expertise_damage_weapon_10', 4)
object.setIntAttribute('cat_skill_mod_bonus.@stat_n:expertise_damage_weapon_11', 4)
object.setStringAttribute('@set_bonus:piece_bonus_count_2', '@set_bonus:set_bonus_jedi_robe_1')
object.setAttachment('type', 'jedi_cloak')
object.setAttachment('setBonus', 'set_bonus_jedi_robe')
return
@@ -1,4 +1,28 @@
import sys
def setup(core, object):
return
object.setStfFilename('static_item_n')
object.setStfName('item_jedi_robe_06_05')
object.setDetailFilename('static_item_d')
object.setDetailName('item_jedi_robe_06_05')
object.setStringAttribute('protection_level', 'Radiant')
object.setStringAttribute('class_required', 'Jedi')
object.setIntAttribute('required_combat_level', 90)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:constitution_modified', 135)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:strength_modified', 170)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:agility_modified', 170)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:luck_modified', 170)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:expertise_damage_weapon_9', 4)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:expertise_damage_weapon_10', 4)
object.setIntAttribute('cat_stat_mod_bonus.@stat_n:expertise_damage_weapon_11', 4)
object.setStringAttribute('@set_bonus:piece_bonus_count_2', '@set_bonus:set_bonus_jedi_robe_1')
object.setAttachment('type', 'jedi_cloak')
object.setAttachment('setBonus', 'set_bonus_jedi_robe')
return