mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-03 04:16:19 -04:00
Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine Delete all files in odb/creature (creature superclass was changed so db wipe is needed)
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@@ -50,23 +50,50 @@ public class WeaponObject extends SWGObject {
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private WeaponMessageBuilder messageBuilder;
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private float attackSpeed = 1;
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private float maxRange;
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public WeaponObject(long objectID, Planet planet, String template) {
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super(objectID, planet, new Point3D(0, 0, 0), new Quaternion(1, 0, 1, 0), template);
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messageBuilder = new WeaponMessageBuilder(this);
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calculateRange();
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}
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public WeaponObject(long objectID, Planet planet, String template, Point3D position, Quaternion orientation) {
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super(objectID, planet, position, orientation, template);
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messageBuilder = new WeaponMessageBuilder(this);
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calculateRange();
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}
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public WeaponObject() {
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super();
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messageBuilder = new WeaponMessageBuilder(this);
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//calculateRange();
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}
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private void calculateRange() {
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int weaponType = getWeaponType();
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switch(weaponType) {
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case 0: maxRange = 64; break;
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case 1: maxRange = 50; break;
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case 2: maxRange = 35; break;
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case 3: maxRange = 64; break;
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case 4: maxRange = 5; break;
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case 5: maxRange = 5; break;
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case 6: maxRange = 5; break;
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case 7: maxRange = 5; break;
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case 8: maxRange = 64; break;
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case 9: maxRange = 5; break;
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case 10: maxRange = 5; break;
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case 11: maxRange = 5; break;
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}
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}
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public int getIncapTimer() {
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return incapTimer;
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}
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@@ -129,6 +156,9 @@ public class WeaponObject extends SWGObject {
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String template = getTemplate();
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if(template == null)
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return weaponType;
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if(template.contains("rifle")) weaponType = 0;
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if(template.contains("carbine")) weaponType = 1;
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if(template.contains("pistol")) weaponType = 2;
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@@ -174,4 +204,12 @@ public class WeaponObject extends SWGObject {
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return messageBuilder;
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}
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public float getMaxRange() {
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return maxRange;
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}
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public void setMaxRange(float maxRange) {
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this.maxRange = maxRange;
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}
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}
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