mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-10-13 03:13:26 -04:00
Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine Delete all files in odb/creature (creature superclass was changed so db wipe is needed)
This commit is contained in:
Binary file not shown.
@@ -94,7 +94,7 @@ public class CreatureMessageBuilder extends ObjectMessageBuilder {
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buffer.putInt(creature.getFactionStatus());
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byte[] customizationData = creature.getCustomizationData();
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byte[] customizationData = creature.getCustomization();
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if(customizationData.length <= 0)
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buffer.putShort((short) 0);
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@@ -265,6 +265,7 @@ public class CreatureMessageBuilder extends ObjectMessageBuilder {
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buffer.putInt(0);
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buffer.putInt(0x2C01);
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buffer.putInt(0);
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if(creature.getEquipmentList().isEmpty()) {
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buffer.putInt(0);
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@@ -594,6 +595,79 @@ public class CreatureMessageBuilder extends ObjectMessageBuilder {
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}
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public IoBuffer buildHealthDelta(int health) {
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CreatureObject creature = (CreatureObject) object;
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IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.putInt(1);
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buffer.putInt(creature.getHamListCounter());
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buffer.put((byte) 2);
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buffer.putShort((short) 0);
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buffer.putInt(health);
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int size = buffer.position();
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buffer.flip();
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buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4);
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return buffer;
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}
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public IoBuffer buildActionDelta(int action) {
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CreatureObject creature = (CreatureObject) object;
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IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.putInt(1);
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buffer.putInt(creature.getHamListCounter());
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buffer.put((byte) 2);
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buffer.putShort((short) 2);
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buffer.putInt(action);
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int size = buffer.position();
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buffer.flip();
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buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x15, buffer, size + 4);
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return buffer;
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}
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public IoBuffer buildMaxHealthDelta(int health) {
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CreatureObject creature = (CreatureObject) object;
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IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.putInt(1);
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buffer.putInt(creature.getHamListCounter());
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buffer.put((byte) 2);
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buffer.putShort((short) 0);
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buffer.putInt(health);
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int size = buffer.position();
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buffer.flip();
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buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x16, buffer, size + 4);
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return buffer;
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}
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public IoBuffer buildMaxActionDelta(int action) {
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CreatureObject creature = (CreatureObject) object;
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IoBuffer buffer = bufferPool.allocate(15, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.putInt(1);
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buffer.putInt(creature.getHamListCounter());
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buffer.put((byte) 2);
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buffer.putShort((short) 2);
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buffer.putInt(action);
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int size = buffer.position();
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buffer.flip();
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buffer = createDelta("CREO", (byte) 6, (short) 1, (short) 0x16, buffer, size + 4);
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return buffer;
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}
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@Override
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public void sendListDelta(byte viewType, short updateType, IoBuffer buffer) {
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// TODO Auto-generated method stub
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@@ -54,7 +54,7 @@ import resources.objects.tangible.TangibleObject;
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import resources.objects.weapon.WeaponObject;
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@Entity
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public class CreatureObject extends SWGObject implements IPersistent {
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public class CreatureObject extends TangibleObject implements IPersistent {
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@NotPersistent
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private Transaction txn;
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@@ -67,11 +67,7 @@ public class CreatureObject extends SWGObject implements IPersistent {
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private int skillsUpdateCounter = 0;
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// CREO 3
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private byte[] customizationData;
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private int optionBitmask = 0;
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private int incapTimer = 10;
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private byte posture = 0;
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private String faction;
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private int factionStatus = 0;
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private float height;
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private int battleFatigue = 0;
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@@ -102,8 +98,6 @@ public class CreatureObject extends SWGObject implements IPersistent {
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// CREO6
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@NotPersistent
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private List<Long> defendersList = new ArrayList<Long>(); // unused in packets but useful for the server
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private byte combatFlag = 0;
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private short level = 0;
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private String currentAnimation;
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@@ -118,6 +112,15 @@ public class CreatureObject extends SWGObject implements IPersistent {
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private byte moodId = 0;
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private int performanceCounter = 0;
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private int performanceId = 0;
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private int health;
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private int action;
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@NotPersistent
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private int HAMListCounter = 0;
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private int maxHealth;
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private int maxAction;
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@NotPersistent
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private int maxHAMListCounter = 0;
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private List<SWGObject> equipmentList = new ArrayList<SWGObject>();
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@NotPersistent
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private int equipmentListUpdateCounter = 0;
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@@ -136,7 +139,7 @@ public class CreatureObject extends SWGObject implements IPersistent {
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public CreatureObject(long objectID, Planet planet, Point3D position, Quaternion orientation, String Template) {
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super(objectID, planet, position, orientation, Template);
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super(objectID, planet, Template, position, orientation);
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messageBuilder = new CreatureMessageBuilder(this);
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}
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@@ -195,27 +198,10 @@ public class CreatureObject extends SWGObject implements IPersistent {
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}
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}
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public byte[] getCustomizationData() {
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@Override
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public void setOptionsBitmask(int optionBitmask) {
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synchronized(objectMutex) {
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return customizationData;
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}
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}
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public void setCustomizationData(byte[] customizationData) {
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synchronized(objectMutex) {
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this.customizationData = customizationData;
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}
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}
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public int getOptionBitmask() {
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synchronized(objectMutex) {
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return optionBitmask;
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}
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}
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public void setOptionBitmask(int optionBitmask) {
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synchronized(objectMutex) {
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this.optionBitmask = optionBitmask;
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this.optionsBitmask = optionBitmask;
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}
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IoBuffer optionDelta = messageBuilder.buildOptionMaskDelta(optionBitmask);
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@@ -224,18 +210,6 @@ public class CreatureObject extends SWGObject implements IPersistent {
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}
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public int getIncapTimer() {
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synchronized(objectMutex) {
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return incapTimer;
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}
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}
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public void setIncapTimer(int incapTimer) {
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synchronized(objectMutex) {
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this.incapTimer = incapTimer;
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}
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}
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public byte getPosture() {
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synchronized(objectMutex) {
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return posture;
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@@ -254,12 +228,7 @@ public class CreatureObject extends SWGObject implements IPersistent {
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notifyObservers(objController, true);
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}
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public String getFaction() {
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synchronized(objectMutex) {
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return faction;
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}
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}
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@Override
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public void setFaction(String faction) {
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synchronized(objectMutex) {
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this.faction = faction;
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@@ -523,10 +492,6 @@ public class CreatureObject extends SWGObject implements IPersistent {
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return missionCriticalObjects;
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}
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public List<Long> getDefendersList() {
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return defendersList;
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}
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public byte getCombatFlag() {
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synchronized(objectMutex) {
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return combatFlag;
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@@ -789,4 +754,84 @@ public class CreatureObject extends SWGObject implements IPersistent {
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}
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public int getHealth() {
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synchronized(objectMutex) {
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return health;
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}
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}
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public void setHealth(int health) {
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synchronized(objectMutex) {
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this.health = health;
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setMaxHAMListCounter(getHamListCounter() + 1);
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}
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notifyObservers(messageBuilder.buildHealthDelta(health), true);
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}
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public int getAction() {
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synchronized(objectMutex) {
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return action;
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}
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}
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public void setAction(int action) {
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synchronized(objectMutex) {
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this.action = action;
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setMaxHAMListCounter(getHamListCounter() + 1);
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}
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notifyObservers(messageBuilder.buildActionDelta(action), true);
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}
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public int getHamListCounter() {
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synchronized(objectMutex) {
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return HAMListCounter;
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}
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}
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public void setHamListCounter(int hamListCounter) {
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synchronized(objectMutex) {
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this.HAMListCounter = hamListCounter;
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}
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}
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public int getMaxHealth() {
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synchronized(objectMutex) {
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return maxHealth;
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}
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}
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public void setMaxHealth(int maxHealth) {
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synchronized(objectMutex) {
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this.maxHealth = maxHealth;
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setMaxHAMListCounter(getMaxHAMListCounter() + 1);
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}
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notifyObservers(messageBuilder.buildMaxHealthDelta(maxHealth), true);
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}
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public int getMaxAction() {
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synchronized(objectMutex) {
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return maxAction;
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}
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}
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public void setMaxAction(int maxAction) {
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synchronized(objectMutex) {
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this.maxAction = maxAction;
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setMaxHAMListCounter(getMaxHAMListCounter() + 1);
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}
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notifyObservers(messageBuilder.buildMaxActionDelta(maxAction), true);
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}
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public int getMaxHAMListCounter() {
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synchronized(objectMutex) {
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return maxHAMListCounter;
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}
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}
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public void setMaxHAMListCounter(int maxHAMListCounter) {
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synchronized(objectMutex) {
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this.maxHAMListCounter = maxHAMListCounter;
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}
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}
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}
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@@ -23,6 +23,11 @@ package resources.objects.tangible;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Vector;
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import org.apache.mina.core.buffer.IoBuffer;
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import resources.objects.creature.CreatureObject;
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import com.sleepycat.persist.model.NotPersistent;
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@@ -41,14 +46,17 @@ public class TangibleObject extends SWGObject {
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// TODO: Thread safety
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private int incapTimer = 10;
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protected int incapTimer = 10;
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private int conditionDamage = 0;
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private byte[] customization;
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protected int pvpBitmask = 0;
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protected byte[] customization;
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private List<Integer> componentCustomizations = new ArrayList<Integer>();
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private int optionsBitmask = 0;
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protected int optionsBitmask = 0;
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private int maxDamage = 0;
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private boolean staticObject = false;
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protected String faction;
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@NotPersistent
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private Vector<TangibleObject> defendersList = new Vector<TangibleObject>(); // unused in packets but useful for the server
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@NotPersistent
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private TangibleMessageBuilder messageBuilder;
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@@ -122,6 +130,100 @@ public class TangibleObject extends SWGObject {
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public void setStaticObject(boolean staticObject) {
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this.staticObject = staticObject;
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}
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public int getPvPBitmask() {
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synchronized(objectMutex) {
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return optionsBitmask;
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}
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}
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public void setPvPBitmask(int pvpBitmask) {
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synchronized(objectMutex) {
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this.pvpBitmask = pvpBitmask;
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}
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}
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public String getFaction() {
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synchronized(objectMutex) {
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return faction;
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}
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}
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public void setFaction(String faction) {
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synchronized(objectMutex) {
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this.faction = faction;
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}
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}
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public Vector<TangibleObject> getDefendersList() {
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return defendersList;
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}
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public void addDefender(TangibleObject defender) {
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defendersList.add(defender);
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if(this instanceof CreatureObject) {
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CreatureObject creature = (CreatureObject) this;
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if(creature.getCombatFlag() == 0)
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creature.setCombatFlag((byte) 1);
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}
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}
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public void removeDefender(TangibleObject defender) {
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defendersList.remove(defender);
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if(this instanceof CreatureObject) {
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CreatureObject creature = (CreatureObject) this;
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if(creature.getCombatFlag() == 1 && defendersList.isEmpty())
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creature.setCombatFlag((byte) 0);
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}
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}
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public boolean isAttackableBy(CreatureObject attacker) {
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CreatureObject creature;
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if(this instanceof CreatureObject) {
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creature = (CreatureObject) this;
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if(creature.getDuelList().contains(attacker) && attacker.getDuelList().contains(this))
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return true;
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}
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if(faction.equals("rebel") && attacker.getFaction().equals("rebel"))
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return false;
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else if(faction.equals("imperial") && attacker.getFaction().equals("imperial"))
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return false;
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else if(attacker.getSlottedObject("ghost") != null) {
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if(this instanceof CreatureObject && getSlottedObject("ghost") != null) {
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creature = (CreatureObject) this;
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if(creature.getFactionStatus() == 2 && attacker.getFactionStatus() == 2)
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return true;
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else
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return false;
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}
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if((faction.equals("rebel") || faction.equals("imperial")) && attacker.getFactionStatus() >= 1)
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return true;
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else if((faction.equals("rebel") || faction.equals("imperial")) && attacker.getFactionStatus() == 0)
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return false;
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return getPvPBitmask() == 1 || getPvPBitmask() == 2;
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}
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return getPvPBitmask() == 1 || getPvPBitmask() == 2;
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}
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@Override
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public void sendBaselines(Client destination) {
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@@ -50,23 +50,50 @@ public class WeaponObject extends SWGObject {
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private WeaponMessageBuilder messageBuilder;
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private float attackSpeed = 1;
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private float maxRange;
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public WeaponObject(long objectID, Planet planet, String template) {
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super(objectID, planet, new Point3D(0, 0, 0), new Quaternion(1, 0, 1, 0), template);
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messageBuilder = new WeaponMessageBuilder(this);
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calculateRange();
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}
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public WeaponObject(long objectID, Planet planet, String template, Point3D position, Quaternion orientation) {
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super(objectID, planet, position, orientation, template);
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messageBuilder = new WeaponMessageBuilder(this);
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calculateRange();
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}
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public WeaponObject() {
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super();
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||||
messageBuilder = new WeaponMessageBuilder(this);
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//calculateRange();
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}
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||||
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||||
private void calculateRange() {
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||||
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int weaponType = getWeaponType();
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||||
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switch(weaponType) {
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case 0: maxRange = 64; break;
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case 1: maxRange = 50; break;
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case 2: maxRange = 35; break;
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case 3: maxRange = 64; break;
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case 4: maxRange = 5; break;
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case 5: maxRange = 5; break;
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case 6: maxRange = 5; break;
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case 7: maxRange = 5; break;
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case 8: maxRange = 64; break;
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case 9: maxRange = 5; break;
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||||
case 10: maxRange = 5; break;
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case 11: maxRange = 5; break;
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||||
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||||
}
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||||
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||||
}
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||||
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||||
public int getIncapTimer() {
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return incapTimer;
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||||
}
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@@ -129,6 +156,9 @@ public class WeaponObject extends SWGObject {
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||||
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||||
String template = getTemplate();
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||||
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if(template == null)
|
||||
return weaponType;
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|
||||
if(template.contains("rifle")) weaponType = 0;
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||||
if(template.contains("carbine")) weaponType = 1;
|
||||
if(template.contains("pistol")) weaponType = 2;
|
||||
@@ -174,4 +204,12 @@ public class WeaponObject extends SWGObject {
|
||||
return messageBuilder;
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||||
}
|
||||
|
||||
public float getMaxRange() {
|
||||
return maxRange;
|
||||
}
|
||||
|
||||
public void setMaxRange(float maxRange) {
|
||||
this.maxRange = maxRange;
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||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -205,7 +205,7 @@ public class CharacterService implements INetworkDispatch {
|
||||
String sharedRaceTemplate = raceTemplate.replace("player/", "player/shared_");
|
||||
|
||||
CreatureObject object = (CreatureObject) core.objectService.createObject(sharedRaceTemplate, core.terrainService.getPlanetList().get(0));
|
||||
object.setCustomizationData(clientCreateCharacter.getCustomizationData());
|
||||
object.setCustomization(clientCreateCharacter.getCustomizationData());
|
||||
object.setCustomName(clientCreateCharacter.getName());
|
||||
object.setHeight(clientCreateCharacter.getScale());
|
||||
object.setPersistent(true);
|
||||
|
||||
@@ -65,6 +65,7 @@ import protocol.swg.objectControllerObjects.TargetUpdate;
|
||||
import resources.objects.cell.CellObject;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.common.*;
|
||||
import toxi.geom.Line3D;
|
||||
import toxi.geom.Ray3D;
|
||||
import toxi.geom.Vec3D;
|
||||
import toxi.geom.mesh.TriangleMesh;
|
||||
@@ -593,7 +594,6 @@ public class SimulationService implements INetworkDispatch {
|
||||
|
||||
List<SWGObject> inRangeObjects = get(obj1.getPlanet(), position1.x, position1.z, 150);
|
||||
|
||||
|
||||
for(SWGObject object : inRangeObjects) {
|
||||
|
||||
if(object == obj1 || object == obj2)
|
||||
@@ -641,6 +641,20 @@ public class SimulationService implements INetworkDispatch {
|
||||
if(cell != null)
|
||||
return checkLineOfSightWorldToCell(obj1, obj2, cell);
|
||||
}
|
||||
|
||||
List<Vec3D> segments = new ArrayList<Vec3D>();
|
||||
Line3D.splitIntoSegments(new Vec3D(position1.x, position1.y + 1, position1.z), new Vec3D(position2.x, position2.y + 1, position2.z), (float) 0.5, segments, true);
|
||||
|
||||
for(Vec3D segment : segments) {
|
||||
float y = segment.y;
|
||||
|
||||
int height = (int) core.terrainService.getHeight(obj1.getPlanetId(), segment.x, segment.z); // round down to int
|
||||
|
||||
if(height > y) {
|
||||
System.out.println("Collision with terrain");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
|
||||
@@ -68,7 +68,6 @@ public class TerrainService {
|
||||
return Float.NaN;
|
||||
Planet planet = getPlanetByID(planetId);
|
||||
float height = planet.getTerrainVisitor().getHeight(x, z);
|
||||
System.out.println("Height: " + height);
|
||||
return height;
|
||||
}
|
||||
|
||||
|
||||
@@ -21,6 +21,90 @@
|
||||
******************************************************************************/
|
||||
package services.combat;
|
||||
|
||||
public class CombatService {
|
||||
import java.util.Map;
|
||||
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.weapon.WeaponObject;
|
||||
import services.command.CombatCommand;
|
||||
|
||||
import main.NGECore;
|
||||
|
||||
import engine.resources.objects.SWGObject;
|
||||
import engine.resources.service.INetworkDispatch;
|
||||
import engine.resources.service.INetworkRemoteEvent;
|
||||
|
||||
public class CombatService implements INetworkDispatch {
|
||||
|
||||
private NGECore core;
|
||||
|
||||
public CombatService(NGECore core) {
|
||||
this.core = core;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void insertOpcodes(Map<Integer, INetworkRemoteEvent> arg0, Map<Integer, INetworkRemoteEvent> arg1) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
public void doCombat(CreatureObject attacker, TangibleObject target, WeaponObject weapon, CombatCommand command) {
|
||||
|
||||
if(!attemptCombat(attacker, target))
|
||||
return;
|
||||
|
||||
if(!applySpecialCost(attacker, weapon, command))
|
||||
return;
|
||||
|
||||
}
|
||||
|
||||
private boolean attemptCombat(CreatureObject attacker, TangibleObject target) {
|
||||
|
||||
if(target.getDefendersList().contains(attacker) && attacker.getDefendersList().contains(target))
|
||||
return true;
|
||||
|
||||
if(attacker.getStateBitmask() == 0x8000000)
|
||||
return false;
|
||||
|
||||
if(!target.isAttackableBy(attacker))
|
||||
return false;
|
||||
|
||||
target.addDefender(attacker);
|
||||
attacker.addDefender(target);
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
private boolean applySpecialCost(CreatureObject attacker, WeaponObject weapon, CombatCommand command) {
|
||||
|
||||
float actionCost = command.getActionCost();
|
||||
float healthCost = command.getHealthCost();
|
||||
|
||||
if(actionCost == 0 && healthCost == 0)
|
||||
return true;
|
||||
|
||||
float newAction = attacker.getAction() - actionCost;
|
||||
if(newAction <= 0)
|
||||
return false;
|
||||
|
||||
float newHealth = attacker.getHealth() - healthCost;
|
||||
if(newHealth <= 0)
|
||||
return false;
|
||||
|
||||
if(newAction != attacker.getAction())
|
||||
attacker.setAction((int) newAction);
|
||||
|
||||
if(newHealth != attacker.getHealth())
|
||||
attacker.setHealth((int) newHealth);
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -32,6 +32,7 @@ import org.apache.mina.core.session.IoSession;
|
||||
|
||||
import engine.clients.Client;
|
||||
import engine.resources.objects.SWGObject;
|
||||
import engine.resources.scene.Point3D;
|
||||
import engine.resources.service.INetworkDispatch;
|
||||
import engine.resources.service.INetworkRemoteEvent;
|
||||
import resources.common.*;
|
||||
@@ -39,6 +40,8 @@ import resources.common.*;
|
||||
import protocol.swg.objectControllerObjects.CommandEnqueue;
|
||||
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.weapon.WeaponObject;
|
||||
|
||||
public class CommandService implements INetworkDispatch {
|
||||
|
||||
@@ -69,17 +72,12 @@ public class CommandService implements INetworkDispatch {
|
||||
CommandEnqueue commandEnqueue = new CommandEnqueue();
|
||||
commandEnqueue.deserialize(data);
|
||||
|
||||
//System.out.println(commandEnqueue.getCommandArguments());
|
||||
|
||||
|
||||
BaseSWGCommand command = getCommandByCRC(commandEnqueue.getCommandCRC());
|
||||
|
||||
if(command == null)
|
||||
return;
|
||||
|
||||
//if(command.getCommandCRC() == CRC.StringtoCRC("transferitemmisc"))
|
||||
//System.out.println(commandEnqueue.getCommandArguments());
|
||||
|
||||
// TODO: command filters for state, posture etc.
|
||||
|
||||
if(client.getParent() == null) {
|
||||
@@ -91,23 +89,37 @@ public class CommandService implements INetworkDispatch {
|
||||
|
||||
SWGObject target = core.objectService.getObject(commandEnqueue.getTargetID());
|
||||
|
||||
//if(target == null)
|
||||
//System.out.println("NULL Target");
|
||||
|
||||
if(command instanceof CombatCommand) {
|
||||
processCombatCommand(actor, target, (CombatCommand) command);
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
core.scriptService.callScript("scripts/commands/", command.getCommandName(), "run", core, actor, target, commandEnqueue.getCommandArguments());
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
});
|
||||
|
||||
|
||||
}
|
||||
|
||||
public void registerCommand(String name) {
|
||||
public BaseSWGCommand registerCommand(String name) {
|
||||
|
||||
BaseSWGCommand command = new BaseSWGCommand(name);
|
||||
commandLookup.add(command);
|
||||
|
||||
return command;
|
||||
|
||||
}
|
||||
|
||||
public CombatCommand registerCombatCommand(String name) {
|
||||
|
||||
CombatCommand command = new CombatCommand(name);
|
||||
commandLookup.add(command);
|
||||
|
||||
return command;
|
||||
|
||||
}
|
||||
|
||||
public BaseSWGCommand getCommandByCRC(int CRC) {
|
||||
@@ -122,6 +134,51 @@ public class CommandService implements INetworkDispatch {
|
||||
|
||||
}
|
||||
|
||||
private void processCombatCommand(CreatureObject attacker, SWGObject target, CombatCommand command) {
|
||||
|
||||
if(target == null || !(target instanceof TangibleObject) || target == attacker)
|
||||
return;
|
||||
|
||||
if(attacker.getPosture() == 13 || attacker.getPosture() == 14)
|
||||
return;
|
||||
|
||||
if(target instanceof CreatureObject) {
|
||||
if(((CreatureObject) target).getPosture() == 13 || ((CreatureObject) target).getPosture() == 14)
|
||||
return;
|
||||
}
|
||||
|
||||
WeaponObject weapon;
|
||||
|
||||
if(attacker.getWeaponId() == 0)
|
||||
weapon = (WeaponObject) attacker.getSlottedObject("default_weapon"); // use unarmed/default weapon if no weapon is equipped
|
||||
else
|
||||
weapon = (WeaponObject) core.objectService.getObject(attacker.getWeaponId());
|
||||
|
||||
float maxRange = 0;
|
||||
|
||||
if(command.getMaxRange() == 0)
|
||||
maxRange = weapon.getMaxRange();
|
||||
else
|
||||
maxRange = command.getMaxRange();
|
||||
|
||||
Point3D attackerPos = attacker.getWorldPosition();
|
||||
Point3D defenderPos = attacker.getWorldPosition();
|
||||
|
||||
if(attackerPos.getDistance(defenderPos) > maxRange && maxRange != 0)
|
||||
return;
|
||||
|
||||
if(command.getMinRange() > 0) {
|
||||
if(attackerPos.getDistance(defenderPos) < command.getMinRange())
|
||||
return;
|
||||
}
|
||||
|
||||
if(!core.simulationService.checkLineOfSight(attacker, target))
|
||||
return;
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
@Override
|
||||
public void shutdown() {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
Reference in New Issue
Block a user