Files
NGECore2/src/resources/objects/tangible/TangibleObject.java
T
Light2 1078331b60 Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine
Delete all files in odb/creature (creature superclass was changed so db
wipe is needed)
2013-07-30 21:29:35 +02:00

246 lines
6.4 KiB
Java

/*******************************************************************************
* Copyright (c) 2013 <Project SWG>
*
* This File is part of NGECore2.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
******************************************************************************/
package resources.objects.tangible;
import java.util.ArrayList;
import java.util.List;
import java.util.Vector;
import org.apache.mina.core.buffer.IoBuffer;
import resources.objects.creature.CreatureObject;
import com.sleepycat.persist.model.NotPersistent;
import com.sleepycat.persist.model.Persistent;
import engine.clients.Client;
import engine.resources.objects.SWGObject;
import engine.resources.scene.Planet;
import engine.resources.scene.Point3D;
import engine.resources.scene.Quaternion;
@Persistent
public class TangibleObject extends SWGObject {
// TODO: Thread safety
protected int incapTimer = 10;
private int conditionDamage = 0;
protected int pvpBitmask = 0;
protected byte[] customization;
private List<Integer> componentCustomizations = new ArrayList<Integer>();
protected int optionsBitmask = 0;
private int maxDamage = 0;
private boolean staticObject = false;
protected String faction;
@NotPersistent
private Vector<TangibleObject> defendersList = new Vector<TangibleObject>(); // unused in packets but useful for the server
@NotPersistent
private TangibleMessageBuilder messageBuilder;
public TangibleObject(long objectID, Planet planet, String template) {
super(objectID, planet, new Point3D(0, 0, 0), new Quaternion(1, 0, 1, 0), template);
messageBuilder = new TangibleMessageBuilder(this);
}
public TangibleObject(long objectID, Planet planet, String template, Point3D position, Quaternion orientation) {
super(objectID, planet, position, orientation, template);
messageBuilder = new TangibleMessageBuilder(this);
}
public TangibleObject() {
super();
messageBuilder = new TangibleMessageBuilder(this);
}
public int getIncapTimer() {
return incapTimer;
}
public void setIncapTimer(int incapTimer) {
this.incapTimer = incapTimer;
}
public int getConditionDamage() {
return conditionDamage;
}
public void setConditionDamage(int conditionDamage) {
this.conditionDamage = conditionDamage;
}
public byte[] getCustomization() {
return customization;
}
public void setCustomization(byte[] customization) {
this.customization = customization;
}
public List<Integer> getComponentCustomizations() {
return componentCustomizations;
}
public void setComponentCustomizations(List<Integer> componentCustomizations) {
this.componentCustomizations = componentCustomizations;
}
public int getOptionsBitmask() {
return optionsBitmask;
}
public void setOptionsBitmask(int optionsBitmask) {
this.optionsBitmask = optionsBitmask;
}
public int getMaxDamage() {
return maxDamage;
}
public void setMaxDamage(int maxDamage) {
this.maxDamage = maxDamage;
}
public boolean isStaticObject() {
return staticObject;
}
public void setStaticObject(boolean staticObject) {
this.staticObject = staticObject;
}
public int getPvPBitmask() {
synchronized(objectMutex) {
return optionsBitmask;
}
}
public void setPvPBitmask(int pvpBitmask) {
synchronized(objectMutex) {
this.pvpBitmask = pvpBitmask;
}
}
public String getFaction() {
synchronized(objectMutex) {
return faction;
}
}
public void setFaction(String faction) {
synchronized(objectMutex) {
this.faction = faction;
}
}
public Vector<TangibleObject> getDefendersList() {
return defendersList;
}
public void addDefender(TangibleObject defender) {
defendersList.add(defender);
if(this instanceof CreatureObject) {
CreatureObject creature = (CreatureObject) this;
if(creature.getCombatFlag() == 0)
creature.setCombatFlag((byte) 1);
}
}
public void removeDefender(TangibleObject defender) {
defendersList.remove(defender);
if(this instanceof CreatureObject) {
CreatureObject creature = (CreatureObject) this;
if(creature.getCombatFlag() == 1 && defendersList.isEmpty())
creature.setCombatFlag((byte) 0);
}
}
public boolean isAttackableBy(CreatureObject attacker) {
CreatureObject creature;
if(this instanceof CreatureObject) {
creature = (CreatureObject) this;
if(creature.getDuelList().contains(attacker) && attacker.getDuelList().contains(this))
return true;
}
if(faction.equals("rebel") && attacker.getFaction().equals("rebel"))
return false;
else if(faction.equals("imperial") && attacker.getFaction().equals("imperial"))
return false;
else if(attacker.getSlottedObject("ghost") != null) {
if(this instanceof CreatureObject && getSlottedObject("ghost") != null) {
creature = (CreatureObject) this;
if(creature.getFactionStatus() == 2 && attacker.getFactionStatus() == 2)
return true;
else
return false;
}
if((faction.equals("rebel") || faction.equals("imperial")) && attacker.getFactionStatus() >= 1)
return true;
else if((faction.equals("rebel") || faction.equals("imperial")) && attacker.getFactionStatus() == 0)
return false;
return getPvPBitmask() == 1 || getPvPBitmask() == 2;
}
return getPvPBitmask() == 1 || getPvPBitmask() == 2;
}
@Override
public void sendBaselines(Client destination) {
if(destination == null || destination.getSession() == null) {
System.out.println("NULL destination");
return;
}
destination.getSession().write(messageBuilder.buildBaseline3());
destination.getSession().write(messageBuilder.buildBaseline6());
destination.getSession().write(messageBuilder.buildBaseline8());
destination.getSession().write(messageBuilder.buildBaseline9());
}
}