Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object

Updated engine
Delete all files in odb/creature (creature superclass was changed so db
wipe is needed)
This commit is contained in:
Light2
2013-07-30 21:29:35 +02:00
parent 1cff088aeb
commit 1078331b60
10 changed files with 484 additions and 71 deletions
+1 -1
View File
@@ -205,7 +205,7 @@ public class CharacterService implements INetworkDispatch {
String sharedRaceTemplate = raceTemplate.replace("player/", "player/shared_");
CreatureObject object = (CreatureObject) core.objectService.createObject(sharedRaceTemplate, core.terrainService.getPlanetList().get(0));
object.setCustomizationData(clientCreateCharacter.getCustomizationData());
object.setCustomization(clientCreateCharacter.getCustomizationData());
object.setCustomName(clientCreateCharacter.getName());
object.setHeight(clientCreateCharacter.getScale());
object.setPersistent(true);