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Added preliminary terrain collision detection, added some combat functions, changed CreatureObjects superclass to Tangible Object
Updated engine Delete all files in odb/creature (creature superclass was changed so db wipe is needed)
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@@ -68,7 +68,6 @@ public class TerrainService {
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return Float.NaN;
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Planet planet = getPlanetByID(planetId);
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float height = planet.getTerrainVisitor().getHeight(x, z);
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System.out.println("Height: " + height);
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return height;
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}
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