Added missing Lok mobile template

This commit is contained in:
Bronco69
2014-10-28 06:18:45 +01:00
parent 515a61f6a8
commit 110a97121f
+47
View File
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('spined_snake')
mobileTemplate.setLevel(48)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Reptilian Meat")
mobileTemplate.setMeatAmount(7)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(4)
mobileTemplate.setSocialGroup("self")
mobileTemplate.setAssistRange(8)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE | Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_spined_snake.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'energy')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
attacks.add('bm_bite_3')
attacks.add('bm_damage_poison_3')
attacks.add('bm_defensive_3')
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('spined_snake', mobileTemplate)
return