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https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-30 00:15:57 -04:00
Minor fix to packet being sent
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@@ -172,10 +172,10 @@ public class EntertainmentService implements INetworkDispatch {
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endRecipient.setObjectId(buffRecipient.getObjectId());
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ObjControllerMessage closeBuilder = new ObjControllerMessage(0x0B, endBuilder);
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session.write(closeBuilder.serialize());
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buffer.getClient().getSession().write(closeBuilder.serialize());
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ObjControllerMessage closeRecipient = new ObjControllerMessage(0x0B, endRecipient);
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session.write(closeRecipient.serialize());
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buffRecipient.getClient().getSession().write(closeRecipient.serialize());
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} else if (sentPacket.getAccepted() == true && sentPacket.getBuffRecipientAccepted() == 0) {
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changeMessage.setAccepted(true);
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@@ -71,7 +71,7 @@ public class CollectionService implements INetworkDispatch {
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}
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}
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/*
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/**
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* @see datatables/collection/collections.iff
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*
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* Count and exploration count badges are added automatically.
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@@ -417,7 +417,7 @@ public class CollectionService implements INetworkDispatch {
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return false;
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}
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/*
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/**
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* @param creature The player's CreatureObject instance.
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* @param collection slotName or collectionName from collection.iff.
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*
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@@ -497,7 +497,7 @@ public class CollectionService implements INetworkDispatch {
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return false;
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}
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/*
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/**
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* Returns number of completed bits in a slot or the number of completed
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* slots in a collection, page or book.
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*
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@@ -623,7 +623,8 @@ public class CollectionService implements INetworkDispatch {
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return 0;
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}
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/*
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/**
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* Registers an exploration badge location.
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*
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* @param planet Name from Planet.getName().
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@@ -640,7 +641,7 @@ public class CollectionService implements INetworkDispatch {
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explorationLocations.get(planet).put(badgeName, new ExplorationRegion(new Point3D(x, 0, z), range));
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}
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/*
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/**
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* Checks if the player is in range of any exploration regions
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* and grants any ungranted badges.
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*
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@@ -660,7 +661,7 @@ public class CollectionService implements INetworkDispatch {
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}
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}
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/*
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/**
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* Clears the specified slot, collection, page or book.
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*
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* @param creature The player's CreatureObject instance.
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@@ -749,7 +750,7 @@ public class CollectionService implements INetworkDispatch {
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return false;
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}
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/*
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/**
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* Clears all collections.
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*
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* This must cycle through all the collections because
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