mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-10-13 03:13:26 -04:00
Binary file not shown.
@@ -0,0 +1,31 @@
|
||||
/*******************************************************************************
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||||
* Copyright (c) 2013 <Project SWG>
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||||
*
|
||||
* This File is part of NGECore2.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
|
||||
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
|
||||
******************************************************************************/
|
||||
package resources.datatables;
|
||||
|
||||
public class Citizenship {
|
||||
|
||||
public static final byte Homeless = 0;
|
||||
public static final byte Citizen = 1;
|
||||
public static final byte Militia = 2;
|
||||
public static final byte Mayor = 3;
|
||||
|
||||
}
|
||||
@@ -0,0 +1,31 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2013 <Project SWG>
|
||||
*
|
||||
* This File is part of NGECore2.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
|
||||
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
|
||||
******************************************************************************/
|
||||
package resources.datatables;
|
||||
|
||||
public class GcwType {
|
||||
|
||||
public static final byte Generic = 0;
|
||||
public static final byte Enemy = 1;
|
||||
public static final byte Player = 2;
|
||||
public static final byte Zone = 3;
|
||||
|
||||
}
|
||||
@@ -0,0 +1,98 @@
|
||||
/*******************************************************************************
|
||||
* Copyright (c) 2013 <Project SWG>
|
||||
*
|
||||
* This File is part of NGECore2.
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Lesser General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Lesser General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Lesser General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*
|
||||
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
|
||||
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
|
||||
******************************************************************************/
|
||||
package resources.gcw;
|
||||
|
||||
import org.apache.mina.core.buffer.IoBuffer;
|
||||
|
||||
import engine.resources.common.AString;
|
||||
import engine.resources.objects.Baseline;
|
||||
import engine.resources.objects.Delta;
|
||||
|
||||
public class RegionDefender extends Delta {
|
||||
|
||||
private static final long serialVersionUID = 1L;
|
||||
|
||||
private AString region;
|
||||
private byte byte1 = 0;
|
||||
private byte byte2 = 0;
|
||||
|
||||
public RegionDefender(String region, byte byte1, byte byte2) {
|
||||
this.region = new AString(region);
|
||||
this.byte1 = byte1;
|
||||
this.byte2 = byte2;
|
||||
}
|
||||
|
||||
public RegionDefender(String region) {
|
||||
this.region = new AString(region);
|
||||
}
|
||||
|
||||
public RegionDefender() {
|
||||
this.region = new AString();
|
||||
}
|
||||
|
||||
public String getRegion() {
|
||||
synchronized(objectMutex) {
|
||||
return region.get();
|
||||
}
|
||||
}
|
||||
|
||||
public void setRegion(String region) {
|
||||
synchronized(objectMutex) {
|
||||
this.region = new AString(region);
|
||||
}
|
||||
}
|
||||
|
||||
public byte getByte1() {
|
||||
synchronized(objectMutex) {
|
||||
return byte1;
|
||||
}
|
||||
}
|
||||
|
||||
public void setByte1(byte byte1) {
|
||||
synchronized(objectMutex) {
|
||||
this.byte1 = byte1;
|
||||
}
|
||||
}
|
||||
|
||||
public byte getByte2() {
|
||||
synchronized(objectMutex) {
|
||||
return byte2;
|
||||
}
|
||||
}
|
||||
|
||||
public void setByte2(byte byte2) {
|
||||
synchronized(objectMutex) {
|
||||
this.byte2 = byte2;
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||||
}
|
||||
}
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||||
|
||||
public byte[] getBytes() {
|
||||
synchronized(objectMutex) {
|
||||
IoBuffer buffer = Baseline.createBuffer(region.getBytes().length + 2);
|
||||
buffer.put(region.getBytes());
|
||||
buffer.put(byte1);
|
||||
buffer.put(byte2);
|
||||
return buffer.array();
|
||||
}
|
||||
}
|
||||
|
||||
}
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||||
@@ -19,16 +19,13 @@
|
||||
* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
|
||||
* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
|
||||
******************************************************************************/
|
||||
package resources.objects.tool;
|
||||
package resources.harvest;
|
||||
|
||||
import java.io.Serializable;
|
||||
import java.util.Vector;
|
||||
|
||||
import main.NGECore;
|
||||
|
||||
import com.sleepycat.persist.model.NotPersistent;
|
||||
import com.sleepycat.persist.model.Persistent;
|
||||
|
||||
import engine.resources.scene.Planet;
|
||||
import engine.resources.scene.Point3D;
|
||||
import engine.resources.scene.Quaternion;
|
||||
@@ -40,8 +37,6 @@ import resources.objects.tangible.TangibleObject;
|
||||
/**
|
||||
* @author Charon
|
||||
*/
|
||||
|
||||
@Persistent(version=0)
|
||||
public class SurveyTool extends TangibleObject implements Serializable {
|
||||
|
||||
private static final long serialVersionUID = 1L;
|
||||
@@ -51,25 +46,15 @@ public class SurveyTool extends TangibleObject implements Serializable {
|
||||
private Long tanoID=0L;
|
||||
private byte SurveyRangeSetting=0;
|
||||
|
||||
@NotPersistent
|
||||
private transient String surveyEffectString="";
|
||||
@NotPersistent
|
||||
private transient String sampleEffectString="";
|
||||
@NotPersistent
|
||||
private transient boolean currentlySurveying=false;
|
||||
@NotPersistent
|
||||
private transient boolean currentlySampling=false;
|
||||
@NotPersistent
|
||||
private transient boolean currentlyCoolingDown=false;
|
||||
@NotPersistent
|
||||
private transient boolean exceptionalState=false;
|
||||
@NotPersistent
|
||||
private transient boolean recoveryMode=false;
|
||||
@NotPersistent
|
||||
private transient Long lastSurveyTime=0L;
|
||||
@NotPersistent
|
||||
private transient Long lastSampleTime=0L;
|
||||
@NotPersistent
|
||||
private transient Long recoveryTime=10L;
|
||||
|
||||
public static byte MineralSurveyDevice = 1;
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||||
@@ -34,7 +34,6 @@ import resources.gcw.CurrentServerGCWZonePercent;
|
||||
import resources.gcw.OtherServerGCWZonePercent;
|
||||
import resources.guild.Guild;
|
||||
import resources.objects.ObjectMessageBuilder;
|
||||
import resources.objects.SWGList;
|
||||
import resources.objects.SWGMap;
|
||||
import resources.objects.SWGMultiMap;
|
||||
import resources.objects.SWGSet;
|
||||
|
||||
@@ -21,16 +21,10 @@
|
||||
******************************************************************************/
|
||||
package resources.objects.player;
|
||||
|
||||
import java.nio.ByteOrder;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
|
||||
import org.apache.mina.core.buffer.IoBuffer;
|
||||
|
||||
import engine.resources.objects.Builder;
|
||||
import resources.objects.intangible.IntangibleMessageBuilder;
|
||||
import resources.objects.waypoint.WaypointObject;
|
||||
|
||||
public class PlayerMessageBuilder extends IntangibleMessageBuilder {
|
||||
|
||||
@@ -42,633 +36,6 @@ public class PlayerMessageBuilder extends IntangibleMessageBuilder {
|
||||
super();
|
||||
}
|
||||
|
||||
public IoBuffer buildBaseline3() {
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
buffer.putShort((short) 0x14);
|
||||
buffer.putFloat(1);
|
||||
buffer.put(getAsciiString("string_id_table"));
|
||||
buffer.putInt(0); // spacer
|
||||
buffer.putShort((short) 0);
|
||||
buffer.putInt(0); // custom name
|
||||
buffer.putInt(0); // volume
|
||||
buffer.putInt(0); // generic int
|
||||
|
||||
buffer.putInt(4); // flag bitmask list size
|
||||
buffer.putInt(player.getFlagBitmask());
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(4); // profile bitmask list size
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
if(player.getTitle() == null || player.getTitle().length() < 1)
|
||||
buffer.putShort((short) 0);
|
||||
else
|
||||
buffer.put(getAsciiString(player.getTitle()));
|
||||
|
||||
buffer.putInt(0); // born date - Needs to be in yyymmdd format - Stored as epoch time of character create
|
||||
|
||||
buffer.putInt(player.getTotalPlayTime()); // total play time?
|
||||
|
||||
buffer.putInt(player.getProfessionIcon());
|
||||
|
||||
buffer.put(getAsciiString(player.getProfession()));
|
||||
buffer.putInt(0); // GCW
|
||||
buffer.putInt(0); // PvP Kills
|
||||
buffer.putLong(0); // Lifetime GCW
|
||||
buffer.putInt(0); // Lifetime PvP Kills
|
||||
buffer.putInt(player.getCollections().length);
|
||||
buffer.putInt(player.getHighestSetBit());
|
||||
buffer.put(player.getCollections());
|
||||
buffer.putInt(0); // Unknown, part of one delta, maybe a list
|
||||
buffer.putInt(0); // Unknown, part of one delta, maybe a list
|
||||
buffer.put((byte) ((player.isShowBackpack()) ? 1 : 0));
|
||||
buffer.put((byte) ((player.isShowHelmet()) ? 1 : 0));
|
||||
|
||||
int size = buffer.position();
|
||||
|
||||
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
|
||||
|
||||
|
||||
buffer.flip();
|
||||
buffer = createBaseline("PLAY", (byte) 3, buffer, size);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildBaseline6() {
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
buffer.putShort((short) 0x11);
|
||||
buffer.putInt((short) 0x43);
|
||||
buffer.put(getAsciiString("string_id_table"));
|
||||
buffer.putInt(0); // probably stringId
|
||||
buffer.putShort((short) 0); // detailedDescription
|
||||
buffer.put(player.getGodLevel());
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
if(player.getHome() == null || player.getHome().length() < 1) {
|
||||
buffer.putShort((short) 0);
|
||||
} else {
|
||||
buffer.put(getAsciiString(player.getHome()));
|
||||
}
|
||||
buffer.putInt(0); // unk
|
||||
buffer.put((byte) 0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
buffer.putInt(0); // unk
|
||||
|
||||
int size = buffer.position();
|
||||
|
||||
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
|
||||
|
||||
|
||||
buffer.flip();
|
||||
buffer = createBaseline("PLAY", (byte) 6, buffer, size);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildBaseline8() {
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
buffer.putShort((short) 0x09);
|
||||
|
||||
if(player.getXpList().isEmpty()) {
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(player.getXpListUpdateCounter());
|
||||
} else {
|
||||
buffer.putInt(player.getXpList().size());
|
||||
buffer.putInt(player.getXpListUpdateCounter());
|
||||
|
||||
// no need for locking here, concurrent hash map iterator wont throw concurrency exceptions and multiple thread access at zone in is unlikely to occur for the PlayerObject
|
||||
for(Entry<String, Integer> entry : player.getXpList().entrySet()) {
|
||||
|
||||
buffer.put((byte) 0);
|
||||
buffer.put(getAsciiString(entry.getKey()));
|
||||
buffer.putInt(entry.getValue());
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(player.getWaypoints().isEmpty()) {
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
} else {
|
||||
buffer.putInt(player.getWaypoints().size());
|
||||
buffer.putInt(0);
|
||||
|
||||
synchronized(player.getWaypoints()) {
|
||||
|
||||
for(WaypointObject waypoint : player.getWaypoints()) {
|
||||
|
||||
buffer.put((byte) 0);
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
buffer.putInt(waypoint.getCellId());
|
||||
buffer.putFloat(waypoint.getPosition().x);
|
||||
buffer.putFloat(waypoint.getPosition().y);
|
||||
buffer.putFloat(waypoint.getPosition().z);
|
||||
buffer.putLong(waypoint.getLocationNetworkId());
|
||||
buffer.putInt(waypoint.getPlanetCRC());
|
||||
buffer.put(getUnicodeString(waypoint.getName()));
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
buffer.put(waypoint.getColor());
|
||||
buffer.put((byte) (waypoint.isActive() ? 1 : 0));
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
buffer.putInt(0); // Current force power ?
|
||||
buffer.putInt(0); // Max force power ?
|
||||
buffer.putInt(0); // Current FS Quest List size ?
|
||||
buffer.putInt(0); // Current FS Quest List update counter ?
|
||||
|
||||
buffer.putInt(0); // Completed FS Quest List size ?
|
||||
buffer.putInt(0); // Completed FS Quest List update counter ?
|
||||
|
||||
buffer.putInt(0); // Quest Journal List size ?
|
||||
buffer.putInt(0); // Quest Journal List update counter ?
|
||||
|
||||
buffer.putInt(0); // unk
|
||||
|
||||
buffer.put(getAsciiString(player.getProfessionWheelPosition()));
|
||||
int size = buffer.position();
|
||||
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
|
||||
|
||||
buffer.flip();
|
||||
buffer = createBaseline("PLAY", (byte) 8, buffer, size);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildBaseline9() {
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
|
||||
buffer.putShort((short) 0x1F);
|
||||
|
||||
buffer.putInt(0); // ExperimentationFlag?
|
||||
buffer.putInt(0); // CraftingStage?
|
||||
|
||||
buffer.putLong(0); // Nearest Crafting Station id ?
|
||||
|
||||
|
||||
buffer.putInt(0); // Draft Schematic List Size
|
||||
buffer.putInt(0); // Draft Schematic List update counter
|
||||
|
||||
buffer.putInt(0); // ExperimentationPoints?
|
||||
buffer.putInt(0); // CraftingStage?
|
||||
|
||||
buffer.putInt(8); // unk
|
||||
|
||||
buffer.putInt(0); // unk
|
||||
|
||||
if(player.getFriendList().isEmpty()) {
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
} else {
|
||||
buffer.putInt(player.getFriendList().size());
|
||||
buffer.putInt(player.getFriendListUpdateCounter());
|
||||
|
||||
synchronized(player.getFriendList()) {
|
||||
|
||||
for(String friend : player.getFriendList()) {
|
||||
buffer.put(getAsciiString(friend));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(player.getIgnoreList().isEmpty()) {
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
} else {
|
||||
buffer.putInt(player.getIgnoreList().size());
|
||||
buffer.putInt(player.getIgnoreListUpdateCounter());
|
||||
|
||||
synchronized(player.getIgnoreList()) {
|
||||
|
||||
for(String ignored : player.getIgnoreList()) {
|
||||
buffer.put(getAsciiString(ignored));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(0); // Current stomach unused in NGE
|
||||
buffer.putInt(0x64); // Max stomach unused in NGE
|
||||
buffer.putInt(0); // Current drink unused in NGE
|
||||
buffer.putInt(0x64); // Max drink unused in NGE
|
||||
buffer.putInt(0); // Current consumable unused in NGE
|
||||
buffer.putInt(0x64); // Max consumable unused in NGE
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0); // jedi state???
|
||||
buffer.putShort((short) 0);
|
||||
int size = buffer.position();
|
||||
|
||||
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
|
||||
|
||||
|
||||
buffer.flip();
|
||||
buffer = createBaseline("PLAY", (byte) 9, buffer, size);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildTitleDelta(String title) {
|
||||
IoBuffer buffer = bufferPool.allocate(4 + getAsciiString(title).length, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.put(getAsciiString(title));
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 0x07, buffer, size + 4);
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildProfessionIconDelta(int professionIcon) {
|
||||
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.putInt(professionIcon);
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 0x0A, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildCollectionsDelta(byte[] collections, int highestSetBit) {
|
||||
IoBuffer buffer = bufferPool.allocate(8 + collections.length, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.putInt(collections.length);
|
||||
buffer.putInt(highestSetBit);
|
||||
for (byte collection : collections) buffer.put(collection);
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 16, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildXPListDelta(String type, int amount, boolean alreadyExists) {
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
player.setXpListUpdateCounter(player.getXpListUpdateCounter() + 1);
|
||||
|
||||
IoBuffer result = bufferPool.allocate(15 + type.length(), false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
|
||||
result.putInt(1);
|
||||
result.putInt(player.getXpListUpdateCounter());
|
||||
result.put((byte) ((alreadyExists) ? 2 : 0));
|
||||
result.put(getAsciiString(type));
|
||||
result.putInt(amount);
|
||||
|
||||
int size = result.position();
|
||||
result.flip();
|
||||
result = createDelta("PLAY", (byte) 8, (short) 1, (short) 0, result, size + 4);
|
||||
return result;
|
||||
}
|
||||
|
||||
public IoBuffer buildProfessionWheelPositionDelta(String professionWheelPosition) {
|
||||
IoBuffer buffer = bufferPool.allocate(2 + professionWheelPosition.length(), false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
|
||||
buffer.put(getAsciiString(professionWheelPosition));
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 8, buffer, size + 4);
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildWaypointAddDelta(WaypointObject waypoint) {
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
|
||||
int nextCounter = player.getWaypointListUpdateCounter() + 1;
|
||||
player.setWaypointListUpdateCounter(nextCounter);
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getWaypointListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 0); // updateType (SubType)
|
||||
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
buffer.putInt(waypoint.getCellId());
|
||||
|
||||
buffer.putFloat(waypoint.getPosition().x);
|
||||
buffer.putFloat(waypoint.getPosition().y);
|
||||
buffer.putFloat(waypoint.getPosition().z);
|
||||
|
||||
buffer.putLong(0); // networklocationId
|
||||
buffer.putInt(waypoint.getPlanetCRC());
|
||||
|
||||
buffer.put(getUnicodeString(waypoint.getName()));
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
|
||||
buffer.put((byte) waypoint.getColor());
|
||||
|
||||
if (waypoint.isActive()) { buffer.put((byte) 1); }
|
||||
else { buffer.put((byte) 0); }
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4);
|
||||
//System.out.println("WaypointAdd: " + buffer.getHexDump());
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildWaypointRemoveDelta(WaypointObject waypoint) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
int nextCounter = player.getWaypointListUpdateCounter() + 1;
|
||||
player.setWaypointListUpdateCounter(nextCounter);
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getWaypointListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 1); // updateType (SubType)
|
||||
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
buffer.putInt(waypoint.getCellId());
|
||||
|
||||
buffer.putFloat(waypoint.getPosition().x);
|
||||
buffer.putFloat(waypoint.getPosition().y);
|
||||
buffer.putFloat(waypoint.getPosition().z);
|
||||
|
||||
buffer.putLong(0); // networklocationId
|
||||
buffer.putInt(waypoint.getPlanetCRC());
|
||||
|
||||
buffer.put(getUnicodeString(waypoint.getName()));
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
|
||||
buffer.put((byte) waypoint.getColor());
|
||||
|
||||
if (waypoint.isActive()) { buffer.put((byte) 1); }
|
||||
else { buffer.put((byte) 0); }
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildWaypointUpdateDelta(WaypointObject waypoint) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
int nextCounter = player.getWaypointListUpdateCounter() + 1;
|
||||
player.setWaypointListUpdateCounter(nextCounter);
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getWaypointListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 2); // updateType (SubType)
|
||||
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
buffer.putInt(waypoint.getCellId());
|
||||
|
||||
buffer.putFloat(waypoint.getPosition().x);
|
||||
buffer.putFloat(waypoint.getPosition().y);
|
||||
buffer.putFloat(waypoint.getPosition().z);
|
||||
|
||||
buffer.putLong(0); // networklocationId << cluster system I guess?
|
||||
buffer.putInt(waypoint.getPlanetCRC());
|
||||
|
||||
buffer.put(getUnicodeString(waypoint.getName()));
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
|
||||
buffer.put((byte) waypoint.getColor());
|
||||
|
||||
if (waypoint.isActive()) { buffer.put((byte) 1); }
|
||||
else { buffer.put((byte) 0); } // isActive. Activates automatically when created.
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildTotalPlayTimeDelta(int totalPlayTime) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.putInt(totalPlayTime);
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 0x09, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildFriendAddDelta(List<String> friends) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(13 + (friends.size() * 2), false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getFriendListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 3); // updateType (SubType)
|
||||
|
||||
buffer.putShort((short) (player.getFriendList().size()));
|
||||
for (String f : friends) {
|
||||
buffer.put(getAsciiString(f));
|
||||
}
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 7, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildFriendRemoveDelta(List<String> friends) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(13 + (friends.size() * 2), false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getFriendListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 3); // updateType (SubType)
|
||||
|
||||
buffer.putShort((short) friends.size());
|
||||
for (String f : friends) {
|
||||
buffer.put(getAsciiString(f));
|
||||
}
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 7, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
public IoBuffer buildIgnoreAddDelta(List<String> ignoreList) {
|
||||
IoBuffer buffer = bufferPool.allocate(13 + (ignoreList.size() * 2) , false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getIgnoreListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 3); // updateType (SubType)
|
||||
|
||||
buffer.putShort((short) ignoreList.size());
|
||||
for (String ignore : ignoreList) {
|
||||
buffer.put(getAsciiString(ignore));
|
||||
}
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 8, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildIgnoreRemoveDelta(List<String> ignoreList) {
|
||||
IoBuffer buffer = bufferPool.allocate(13 + (ignoreList.size() * 2) , false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getIgnoreListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 3); // updateType (SubType)
|
||||
|
||||
buffer.putShort((short) ignoreList.size());
|
||||
for (String ignore : ignoreList) {
|
||||
buffer.put(getAsciiString(ignore));
|
||||
}
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 8, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildFlagBitmask(int bitmask) {
|
||||
IoBuffer buffer = bufferPool.allocate(20, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.putInt(4);
|
||||
buffer.putInt(bitmask);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 5, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildShowBackpackDelta(boolean showBackpack) {
|
||||
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
|
||||
buffer.put((byte) (showBackpack ? 1 : 0));
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 18, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildShowHelmetDelta(boolean showHelmet) {
|
||||
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
|
||||
buffer.put((byte) (showHelmet ? 1 : 0));
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 19, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildGodLevelDelta(byte godLevel) {
|
||||
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.put(godLevel);
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 6, (short) 1, (short) 0x02, buffer, size + 4);
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildBaseline3(Map<Integer, Builder> baselineBuilders, Map<Integer, Builder> deltaBuilders) {
|
||||
super.buildBaseline3(baselineBuilders, deltaBuilders);
|
||||
@@ -679,10 +46,12 @@ public class PlayerMessageBuilder extends IntangibleMessageBuilder {
|
||||
super.buildBaseline6(baselineBuilders, deltaBuilders);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildBaseline8(Map<Integer, Builder> baselineBuilders, Map<Integer, Builder> deltaBuilders) {
|
||||
super.buildBaseline8(baselineBuilders, deltaBuilders);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildBaseline9(Map<Integer, Builder> baselineBuilders, Map<Integer, Builder> deltaBuilders) {
|
||||
super.buildBaseline9(baselineBuilders, deltaBuilders);
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -287,6 +287,7 @@ public class CharacterService implements INetworkDispatch {
|
||||
player.setProfession(clientCreateCharacter.getProfession());
|
||||
player.setProfessionIcon(Professions.get(clientCreateCharacter.getProfession()));
|
||||
player.setProfessionWheelPosition(clientCreateCharacter.getProfessionWheelPosition());
|
||||
player.setNextUpdateTime(core.gcwService.calculateNextUpdateTime() + player.getBornDate());
|
||||
if(clientCreateCharacter.getHairObject().length() > 0) {
|
||||
String sharedHairTemplate = clientCreateCharacter.getHairObject().replace("/hair_", "/shared_hair_");
|
||||
TangibleObject hair = (TangibleObject) core.objectService.createObject(sharedHairTemplate, object.getPlanet());
|
||||
@@ -296,8 +297,6 @@ public class CharacterService implements INetworkDispatch {
|
||||
object.addObjectToEquipList(hair);
|
||||
}
|
||||
|
||||
player.setBornDate((int) System.currentTimeMillis());
|
||||
|
||||
TangibleObject inventory = (TangibleObject) core.objectService.createObject("object/tangible/inventory/shared_character_inventory.iff", object.getPlanet());
|
||||
inventory.setContainerPermissions(CreatureContainerPermissions.CREATURE_CONTAINER_PERMISSIONS);
|
||||
TangibleObject appInventory = (TangibleObject) core.objectService.createObject("object/tangible/inventory/shared_appearance_inventory.iff", object.getPlanet());
|
||||
|
||||
@@ -36,11 +36,11 @@ import resources.common.FileUtilities;
|
||||
import resources.common.Opcodes;
|
||||
import resources.common.SpawnPoint;
|
||||
import resources.datatables.WeaponType;
|
||||
import resources.harvest.SurveyTool;
|
||||
import resources.objects.building.BuildingObject;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.player.PlayerObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.tool.SurveyTool;
|
||||
import resources.objects.weapon.WeaponObject;
|
||||
import services.sui.SUIWindow;
|
||||
import services.sui.SUIService.ListBoxType;
|
||||
|
||||
@@ -924,6 +924,7 @@ public class PlayerService implements INetworkDispatch {
|
||||
}
|
||||
|
||||
player.setXp(xpType, experience);
|
||||
creature.setXpBarValue(experience);
|
||||
|
||||
// 2. See if they need to level up.
|
||||
for (int i = 0; i < experienceTable.getRowCount(); i++) {
|
||||
|
||||
@@ -31,13 +31,13 @@ import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import protocol.swg.PlayClientEffectLocMessage;
|
||||
import resources.harvest.SurveyTool;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.player.PlayerObject;
|
||||
import resources.objects.resource.GalacticResource;
|
||||
import resources.objects.resource.ResourceContainerObject;
|
||||
import resources.objects.resource.ResourceRoot;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.tool.SurveyTool;
|
||||
import services.sui.SUIWindow;
|
||||
import services.sui.SUIWindow.SUICallback;
|
||||
import services.sui.SUIWindow.Trigger;
|
||||
|
||||
@@ -26,12 +26,14 @@ import java.util.Map.Entry;
|
||||
import java.util.Random;
|
||||
import java.util.Vector;
|
||||
|
||||
import resources.datatables.Difficulty;
|
||||
import resources.datatables.FactionStatus;
|
||||
import resources.datatables.GcwType;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.group.GroupObject;
|
||||
import resources.objects.player.PlayerObject;
|
||||
|
||||
import engine.resources.objects.SWGObject;
|
||||
import engine.resources.scene.Point3D;
|
||||
|
||||
import main.NGECore;
|
||||
|
||||
public class AIService {
|
||||
@@ -109,5 +111,55 @@ public class AIService {
|
||||
return baseXP;
|
||||
|
||||
}
|
||||
|
||||
|
||||
public void awardGcw(AIActor actor) {
|
||||
CreatureObject npc = actor.getCreature();
|
||||
|
||||
if (core.factionService.isPvpFaction(npc.getFaction())) {
|
||||
int gcwPoints = 5;
|
||||
|
||||
if (npc.getDifficulty() == Difficulty.ELITE) {
|
||||
gcwPoints *= 2;
|
||||
}
|
||||
|
||||
if (npc.getDifficulty() == Difficulty.BOSS) {
|
||||
gcwPoints *= 5;
|
||||
}
|
||||
|
||||
//gcwPoints = actor.getMobileTemplate().getGcwPoints(); // We might want to make this get set in mobile templates if it was different for different npcs ie. assault squads.
|
||||
|
||||
for (CreatureObject player : actor.getDamageMap().keySet()) {
|
||||
if (player.getGroupId() == 0) {
|
||||
if (player.getFaction().length() > 0 && player.getFactionStatus() > FactionStatus.OnLeave) {
|
||||
if ((npc.getLevel() / player.getLevel() * 100) < 86) {
|
||||
continue;
|
||||
}
|
||||
|
||||
core.gcwService.addGcwPoints(player, gcwPoints, GcwType.Enemy);
|
||||
}
|
||||
} else {
|
||||
for (SWGObject object : ((GroupObject) core.objectService.getObject(player.getGroupId())).getMemberList()) {
|
||||
CreatureObject member = (CreatureObject) object;
|
||||
|
||||
if (member == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (npc.getPlanet().getName().equals(member.getPlanet().getName()) && npc.getPosition().getDistance(member.getPosition()) > 300) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((npc.getLevel() / member.getLevel() * 100) < 86) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (member.getFaction().length() > 0 && member.getFactionStatus() > FactionStatus.OnLeave) {
|
||||
core.gcwService.addGcwPoints(member, gcwPoints, GcwType.Enemy);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -31,6 +31,7 @@ public class DeathState extends AIState {
|
||||
@Override
|
||||
public byte onEnter(AIActor actor) {
|
||||
NGECore.getInstance().aiService.awardExperience(actor);
|
||||
NGECore.getInstance().aiService.awardGcw(actor);
|
||||
actor.getCreature().setAttachment("radial_filename", "npc/corpse");
|
||||
//NGECore.getInstance().scriptService.callScript("scripts/radial/npc/corpse", "", "createRadial", NGECore.getInstance(), actor.getCreature().getKiller(), actor.getCreature(), new Vector<RadialOptions>());
|
||||
NGECore.getInstance().lootService.DropLoot((CreatureObject)(actor.getCreature().getKiller()),(TangibleObject)(actor.getCreature()));
|
||||
|
||||
@@ -38,7 +38,6 @@ import engine.resources.service.INetworkDispatch;
|
||||
import engine.resources.service.INetworkRemoteEvent;
|
||||
import resources.common.Opcodes;
|
||||
import resources.common.OutOfBand;
|
||||
import resources.common.ProsePackage;
|
||||
import resources.datatables.DisplayType;
|
||||
import resources.objects.building.BuildingObject;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
|
||||
@@ -22,9 +22,11 @@
|
||||
package services.combat;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Random;
|
||||
import java.util.Set;
|
||||
import java.util.Vector;
|
||||
import java.util.concurrent.Executors;
|
||||
import java.util.concurrent.ScheduledExecutorService;
|
||||
@@ -46,6 +48,7 @@ import resources.common.FileUtilities;
|
||||
import resources.common.OutOfBand;
|
||||
import resources.datatables.DisplayType;
|
||||
import resources.datatables.FactionStatus;
|
||||
import resources.datatables.GcwType;
|
||||
import resources.datatables.Options;
|
||||
import resources.datatables.Elemental;
|
||||
import resources.datatables.Posture;
|
||||
@@ -803,7 +806,9 @@ public class CombatService implements INetworkDispatch {
|
||||
}
|
||||
|
||||
synchronized(target.getMutex()) {
|
||||
if(core.mountService.isMounted(target)) core.mountService.dismount(target, (CreatureObject) target.getContainer());
|
||||
if (core.mountService.isMounted(target)) {
|
||||
core.mountService.dismount(target, (CreatureObject) target.getContainer());
|
||||
}
|
||||
|
||||
target.setHealth(1);
|
||||
target.setPosture(Posture.Incapacitated);
|
||||
@@ -1026,7 +1031,6 @@ public class CombatService implements INetworkDispatch {
|
||||
|
||||
core.missionService.handleMissionComplete(attacker, mission);
|
||||
}
|
||||
|
||||
} else if (target.getPlayerObject().getBountyMissionId() != 0) { // Bounty Hunter is being deathblown (They're the target)
|
||||
bountyWindow = false;
|
||||
MissionObject mission = (MissionObject) core.objectService.getObject(target.getPlayerObject().getBountyMissionId());
|
||||
@@ -1039,16 +1043,22 @@ public class CombatService implements INetworkDispatch {
|
||||
|
||||
core.missionService.handleMissionAbort(target, mission);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if(target.getDuelList().contains(attacker))
|
||||
if (target.getDuelList().contains(attacker)) {
|
||||
bountyWindow = false;
|
||||
handleEndDuel(target, attacker, false);
|
||||
} else {
|
||||
awardGcw(attacker, target);
|
||||
}
|
||||
|
||||
if (bountyWindow) core.playerService.sendSetBountyWindow(target, attacker);
|
||||
} else { attacker.sendSystemMessage("You have killed " + target.getCustomName() + ".", (byte) 0); }
|
||||
|
||||
if (bountyWindow) {
|
||||
core.playerService.sendSetBountyWindow(target, attacker);
|
||||
}
|
||||
} else {
|
||||
attacker.sendSystemMessage("You have killed " + ((target.getCustomName() == null) ? target.getObjectName().getStfValue() : target.getCustomName()) + ".", DisplayType.Broadcast);
|
||||
}
|
||||
|
||||
attacker.removeDefender(target);
|
||||
target.removeDefender(attacker);
|
||||
target.setSpeedMultiplierBase(0);
|
||||
@@ -1427,5 +1437,55 @@ public class CombatService implements INetworkDispatch {
|
||||
defenderList.stream().forEach(attacker -> defender.removeDefender(attacker));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public void awardGcw(CreatureObject actor, CreatureObject target) {
|
||||
try {
|
||||
if (actor.getSlottedObject("ghost") == null || target.getSlottedObject("ghost") == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerObject targetPlayer = (PlayerObject) target.getSlottedObject("ghost");
|
||||
|
||||
if (!core.factionService.isFactionEnemy(actor, target) && target.isAttackableBy(actor)) {
|
||||
return;
|
||||
}
|
||||
|
||||
Set<CreatureObject> inRange = new HashSet<CreatureObject>();
|
||||
|
||||
inRange.add(actor);
|
||||
|
||||
actor.getObservers().stream().forEach(observer -> inRange.add((CreatureObject) observer.getParent()));
|
||||
|
||||
for (CreatureObject rangedPlayer : inRange) {
|
||||
if (!(rangedPlayer.getFaction().equals(actor.getFaction()) && target.isAttackableBy(rangedPlayer))){
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!((rangedPlayer.getLevel() / target.getLevel() * 100) < 70)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (rangedPlayer.getSlottedObject("ghost") == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
PlayerObject player = (PlayerObject) rangedPlayer.getSlottedObject("ghost");
|
||||
|
||||
float gcwPoints = 37.5f;
|
||||
|
||||
gcwPoints *= targetPlayer.getCurrentRank();
|
||||
|
||||
float decay = (((float) player.getPvpKills()) / 100f * gcwPoints);
|
||||
|
||||
gcwPoints = (((gcwPoints - decay) < 0) ? 0 : (gcwPoints - decay));
|
||||
|
||||
core.gcwService.addGcwPoints(rangedPlayer, (int) gcwPoints, GcwType.Player);
|
||||
|
||||
actor.sendSystemMessage(OutOfBand.ProsePackage("@gcw:gcw_rank_pvp_kill_point_grant", (int) gcwPoints, "TT", target.getCustomName()), DisplayType.Broadcast);
|
||||
}
|
||||
} catch (Exception e) {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
@@ -47,7 +47,9 @@ import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.mission.MissionObject;
|
||||
import resources.objects.player.PlayerObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import engine.clientdata.ClientFileManager;
|
||||
import engine.clientdata.StfTable;
|
||||
import engine.clientdata.visitors.DatatableVisitor;
|
||||
import engine.clients.Client;
|
||||
import engine.resources.common.CRC;
|
||||
import engine.resources.service.INetworkDispatch;
|
||||
@@ -61,6 +63,8 @@ public class FactionService implements INetworkDispatch {
|
||||
|
||||
private final ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(1);
|
||||
|
||||
private DatatableVisitor pvpFactions;
|
||||
|
||||
public FactionService(NGECore core) {
|
||||
this.core = core;
|
||||
|
||||
@@ -74,6 +78,8 @@ public class FactionService implements INetworkDispatch {
|
||||
factionMap.put(faction, CRC.StringtoCRC(faction));
|
||||
}
|
||||
}
|
||||
|
||||
pvpFactions = ClientFileManager.loadFile("datatables/player/pvp_factions.iff", DatatableVisitor.class);
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
@@ -352,28 +358,56 @@ public class FactionService implements INetworkDispatch {
|
||||
return pvpBitmask;
|
||||
}
|
||||
|
||||
// temp fix until calculatePvpStatus is fixed
|
||||
/*
|
||||
public int calculatePvpStatus(CreatureObject player, TangibleObject target) {
|
||||
|
||||
if(target.getSlottedObject("ghost") != null) {
|
||||
|
||||
if(!player.getFaction().equals(target.getFaction()) && player.getFactionStatus() == FactionStatus.SpecialForces && ((CreatureObject) target).getFactionStatus() == FactionStatus.SpecialForces)
|
||||
return 55;
|
||||
else if(core.combatService.areInDuel(player, (CreatureObject) target))
|
||||
return 55;
|
||||
else
|
||||
return 0x14;
|
||||
|
||||
} else {
|
||||
if(target.getAttachment("AI") != null)
|
||||
return PvpStatus.Attackable;
|
||||
else
|
||||
return 0;
|
||||
public boolean isPvpFaction(String faction) {
|
||||
if (!isFaction(faction)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
try {
|
||||
for (int i = 0; i < pvpFactions.getRowCount(); i++) {
|
||||
if (pvpFactions.getObject(i, 0) != null) {
|
||||
if (((String) pvpFactions.getObject(i, 0)).equals(faction)) {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void join(CreatureObject actor, String faction) {
|
||||
if (actor.getPvpBitmask() == PvpStatus.GoingCovert) {
|
||||
actor.sendSystemMessage("@faction_recruiter:pvp_status_changing", DisplayType.Broadcast);
|
||||
return;
|
||||
}
|
||||
|
||||
if (actor.getPvpBitmask() == PvpStatus.GoingOvert) {
|
||||
actor.sendSystemMessage("@faction_recruiter:pvp_status_changing", DisplayType.Broadcast);
|
||||
return;
|
||||
}
|
||||
|
||||
if (actor.getFaction().length() > 0) {
|
||||
actor.sendSystemMessage("@faction_recruiter:resign_on_leave", DisplayType.Broadcast);
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.schedule(() -> {
|
||||
actor.setFaction(faction);
|
||||
actor.setFactionStatus(FactionStatus.Combatant);
|
||||
actor.setPvpBitmask(0);
|
||||
PlayerObject player = ((PlayerObject) actor.getSlottedObject("ghost"));
|
||||
if (player != null) {
|
||||
player.resetGcwPoints();
|
||||
player.resetPvpKills();
|
||||
player.setCurrentRank(1);
|
||||
}
|
||||
actor.updatePvpStatus();
|
||||
}, 1, TimeUnit.SECONDS);
|
||||
}
|
||||
*/
|
||||
|
||||
public void changeFactionStatus(CreatureObject actor, int factionStatus) {
|
||||
long time = 1;
|
||||
@@ -464,6 +498,12 @@ public class FactionService implements INetworkDispatch {
|
||||
actor.setPvpBitmask(0);
|
||||
actor.setFactionStatus(FactionStatus.OnLeave);
|
||||
actor.setFaction("");
|
||||
PlayerObject player = ((PlayerObject) actor.getSlottedObject("ghost"));
|
||||
if (player != null) {
|
||||
player.resetGcwPoints();
|
||||
player.resetPvpKills();
|
||||
player.setCurrentRank(0);
|
||||
}
|
||||
actor.updatePvpStatus();
|
||||
actor.sendSystemMessage("@faction_recruiter:resign_complete", DisplayType.Broadcast);
|
||||
}, time, TimeUnit.SECONDS);
|
||||
|
||||
@@ -25,10 +25,13 @@ import java.math.BigDecimal;
|
||||
import java.math.MathContext;
|
||||
import java.nio.ByteOrder;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Calendar;
|
||||
import java.util.Date;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Map.Entry;
|
||||
import java.util.TimeZone;
|
||||
import java.util.TreeMap;
|
||||
import java.util.concurrent.ConcurrentHashMap;
|
||||
import java.util.concurrent.Executors;
|
||||
@@ -44,15 +47,20 @@ import protocol.swg.GcwGroupsRsp;
|
||||
import protocol.swg.GcwRegionsReq;
|
||||
import protocol.swg.GcwRegionsRsp;
|
||||
import resources.common.Opcodes;
|
||||
import resources.common.OutOfBand;
|
||||
import resources.common.collidables.CollidableCircle;
|
||||
import resources.datatables.DisplayType;
|
||||
import resources.datatables.FactionStatus;
|
||||
import resources.datatables.GcwType;
|
||||
import resources.gcw.CurrentServerGCWZoneHistory;
|
||||
import resources.gcw.CurrentServerGCWZonePercent;
|
||||
import resources.gcw.OtherServerGCWZonePercent;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.guild.GuildObject;
|
||||
import resources.objects.player.PlayerObject;
|
||||
import main.NGECore;
|
||||
import engine.clients.Client;
|
||||
import engine.resources.database.ODBCursor;
|
||||
import engine.resources.objects.SWGObject;
|
||||
import engine.resources.scene.Planet;
|
||||
import engine.resources.scene.Point2D;
|
||||
@@ -63,9 +71,18 @@ import engine.resources.service.INetworkRemoteEvent;
|
||||
public class GCWService implements INetworkDispatch {
|
||||
|
||||
private NGECore core;
|
||||
|
||||
private GuildObject object;
|
||||
|
||||
private static final int[] MOD2 = { 10250, 7250, 7250, 6750, 6750, 6750, 6750, 6750, 6750, 6750, 6750, 6750 };
|
||||
private static final int[] DECAY1 = { 0, 0, 0, 0, 0, 0, 2727, 2744, 2769, 2799, 2823, 2857 };
|
||||
private static final int[] DECAY2 = { 0, 0, 0, 0, 0, 0, 6000, 6500, 7200, 8200, 9600, 12000 };
|
||||
private static final int[] CONST2 = { 0, 0, 0, 0, 0, 0, 12200, 12200, 12900, 14100, 16200, 18700 };
|
||||
private static final int[] CONST4 = { 0, 0, 0, 0, 0, 0, 1950, 3550, 5600, 7800, 9350, 11100 };
|
||||
|
||||
private Map<String, Map<String, CurrentServerGCWZonePercent>> zoneMap() { return object.getZoneMap(); }
|
||||
private Map<Planet, List<PvPZone>> pvpZones = new ConcurrentHashMap<Planet, List<PvPZone>>();
|
||||
|
||||
private final ScheduledExecutorService scheduler = Executors.newScheduledThreadPool(1);
|
||||
|
||||
protected final Object objectMutex = new Object();
|
||||
@@ -81,6 +98,7 @@ public class GCWService implements INetworkDispatch {
|
||||
try {
|
||||
core.scriptService.callScript("scripts/", "gcwzones", "addZones", core);
|
||||
core.scriptService.callScript("scripts/", "pvpzones", "addZones", core);
|
||||
updateNextUpdateTime();
|
||||
} catch (Exception e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
@@ -287,6 +305,63 @@ public class GCWService implements INetworkDispatch {
|
||||
}
|
||||
}
|
||||
}, 2, 2, TimeUnit.DAYS);
|
||||
|
||||
scheduler.scheduleAtFixedRate(new Runnable() {
|
||||
@Override public void run() { gcwUpdate(); }
|
||||
|
||||
private void gcwUpdate() {
|
||||
int nextUpdateTime = (int) calculateNextUpdateTime();
|
||||
|
||||
ODBCursor cursor = core.getSWGObjectODB().getCursor();
|
||||
|
||||
while (cursor.hasNext()) {
|
||||
SWGObject object = (SWGObject) cursor.next();
|
||||
|
||||
if (object == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (core.objectService.getObject(object.getObjectID()) == null) {
|
||||
object = core.objectService.getObject(object.getObjectID());
|
||||
}
|
||||
|
||||
if (!(object instanceof CreatureObject)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
CreatureObject creature = (CreatureObject) object;
|
||||
|
||||
if (creature.getSlottedObject("ghost") == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
|
||||
|
||||
// TODO update statistics
|
||||
|
||||
if (core.factionService.isPvpFaction(creature.getFaction())) {
|
||||
updateGcwRank(creature);
|
||||
player.addLifetimeGcwPoints(player.getGcwPoints());
|
||||
player.addLifetimePvpKills(player.getPvpKills());
|
||||
player.resetGcwPoints();
|
||||
player.resetPvpKills();
|
||||
|
||||
if (creature.getFaction().equals("rebel") && player.getCurrentRank() > player.getHighestRebelRank()) {
|
||||
player.setHighestRebelRank(player.getCurrentRank());
|
||||
}
|
||||
|
||||
if (creature.getFaction().equals("imperial") && player.getCurrentRank() > player.getHighestImperialRank()) {
|
||||
player.setHighestImperialRank(player.getCurrentRank());
|
||||
}
|
||||
|
||||
player.setNextUpdateTime(nextUpdateTime - player.getBornDate());
|
||||
}
|
||||
}
|
||||
|
||||
cursor.close();
|
||||
}
|
||||
|
||||
}, calculateNextUpdateTime(), 6048000, TimeUnit.SECONDS);
|
||||
}
|
||||
|
||||
public void addZone(String planet, String zone, float x, float z, float radius, int weight, int type) {
|
||||
@@ -367,6 +442,117 @@ public class GCWService implements INetworkDispatch {
|
||||
}
|
||||
}
|
||||
|
||||
public void addGcwPoints(CreatureObject actor, int gcwPoints, byte gcwType) {
|
||||
if (actor == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!core.factionService.isPvpFaction(actor.getFaction())) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (actor.getSlottedObject("ghost") == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerObject player = (PlayerObject) actor.getSlottedObject("ghost");
|
||||
|
||||
String planet = actor.getPlanet().getName();
|
||||
|
||||
String prefix = ((planet.startsWith("space")) ? (planet + "_space") : planet);
|
||||
|
||||
switch (gcwType) {
|
||||
case GcwType.Enemy:
|
||||
adjustZone(planet, prefix + "_pve", actor.getFaction(), gcwPoints);
|
||||
actor.sendSystemMessage(OutOfBand.ProsePackage("@gcw:gcw_rank_generic_point_grant", gcwPoints), DisplayType.Broadcast);
|
||||
break;
|
||||
case GcwType.Player:
|
||||
adjustZone(planet, prefix + "_pvp", actor.getFaction(), gcwPoints);
|
||||
break;
|
||||
}
|
||||
|
||||
String zone = getCurrentGcwRegion(actor);
|
||||
|
||||
if (zone != null) {
|
||||
adjustZone(planet, zone, actor.getFaction(), gcwPoints);
|
||||
}
|
||||
|
||||
player.setGcwPoints(player.getGcwPoints() + gcwPoints);
|
||||
}
|
||||
|
||||
/* Ported from javascript.
|
||||
* Written for us by Hendrik of http://swg.activeframe.de.
|
||||
*/
|
||||
private double helper(int points, int rank) {
|
||||
int faktor = points / (MOD2[rank-1] - 250 * rank);
|
||||
int rt = points / (1 + faktor) - DECAY1[rank-1];
|
||||
|
||||
if (rank >= 7) {
|
||||
if (points > DECAY2[rank-1] && rt > 0) {
|
||||
rt = rt * (((17 - rank) / (14 - rank)) + (CONST2[rank-1] / (points - CONST4[rank-1])));
|
||||
}
|
||||
}
|
||||
|
||||
return Math.floor(rt);
|
||||
}
|
||||
|
||||
/* Ported from javascript.
|
||||
* Written for us by Hendrik of http://swg.activeframe.de.
|
||||
*/
|
||||
public void updateGcwRank(CreatureObject actor) {
|
||||
if (actor == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (actor.getFaction().length() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (actor.getSlottedObject("ghost") == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
PlayerObject player = (PlayerObject) actor.getSlottedObject("ghost");
|
||||
|
||||
int oldrank = player.getCurrentRank();
|
||||
int oldprogress = (int) ((player.getRankProgress() > 100) ? 100 : player.getRankProgress());
|
||||
int oldpoints = player.getGcwPoints();
|
||||
int newrank = oldrank;
|
||||
int newprogress = oldprogress;
|
||||
int oldranktotal = 0;
|
||||
int oldrankprogress = 0;
|
||||
int newranktotal = 0;
|
||||
int newrankprogress = 0;
|
||||
|
||||
oldrankprogress = oldprogress * 50;
|
||||
oldranktotal = 5000 * (oldrank - 1) + oldrankprogress;
|
||||
|
||||
newprogress = (int) helper(oldpoints, oldrank);
|
||||
|
||||
if (newprogress < -2000) {
|
||||
newprogress = -2000;
|
||||
}
|
||||
|
||||
newranktotal = oldranktotal + newprogress;
|
||||
|
||||
if (oldrank == 7 && newprogress < 0 && newranktotal < 30000) {
|
||||
newranktotal = 29999;
|
||||
}
|
||||
|
||||
newrank = (int) (Math.floor(newranktotal / 5000) + 1);
|
||||
|
||||
if (newrank > 12) {
|
||||
newrank = 12;
|
||||
newranktotal = 12 * 5000 - 1;
|
||||
}
|
||||
|
||||
newrankprogress = newranktotal - (newrank - 1) * 5000;
|
||||
newprogress = newrankprogress * 100 / 5000;
|
||||
|
||||
player.setCurrentRank(newrank);
|
||||
player.setRankProgress((float) Math.floor(newprogress));
|
||||
}
|
||||
|
||||
public List<SWGObject> getSFPlayers() {
|
||||
List<SWGObject> flagged = new ArrayList<SWGObject>();
|
||||
|
||||
@@ -380,7 +566,7 @@ public class GCWService implements INetworkDispatch {
|
||||
|
||||
Iterator<SWGObject> it = flagged.iterator();
|
||||
|
||||
while(it.hasNext()) {
|
||||
while (it.hasNext()) {
|
||||
SWGObject obj = it.next();
|
||||
if (((CreatureObject) obj).getFactionStatus() != 2) {
|
||||
it.remove();
|
||||
@@ -390,6 +576,109 @@ public class GCWService implements INetworkDispatch {
|
||||
return flagged;
|
||||
}
|
||||
|
||||
public String getCurrentGcwRegion(CreatureObject actor) {
|
||||
try {
|
||||
String planet = actor.getPlanet().getName();
|
||||
|
||||
if (zoneMap().containsKey(planet)) {
|
||||
for (String zoneName : zoneMap().get(planet).keySet()) {
|
||||
CurrentServerGCWZonePercent zone = zoneMap().get(planet).get(zoneName).clone();
|
||||
|
||||
if (zone.getRadius() > 0) {
|
||||
List<SWGObject> objects = core.simulationService.get(core.terrainService.getPlanetByName(planet), zone.getPosition().x, zone.getPosition().z, (int) zone.getRadius());
|
||||
|
||||
if (objects.contains(actor)) {
|
||||
return zoneName;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
return null;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
public int calculateNextUpdateTime() {
|
||||
Calendar c = Calendar.getInstance();
|
||||
Date now = new Date();
|
||||
|
||||
c.setTime(now);
|
||||
|
||||
c.setTimeZone(TimeZone.getTimeZone("GMT"));
|
||||
|
||||
if (c.get(Calendar.DAY_OF_WEEK) == Calendar.THURSDAY && c.get(Calendar.HOUR_OF_DAY) >= 7) {
|
||||
c.add(Calendar.DAY_OF_YEAR, 7);
|
||||
}
|
||||
|
||||
while (c.get(Calendar.DAY_OF_WEEK) != Calendar.THURSDAY) {
|
||||
c.add(Calendar.DAY_OF_WEEK, 1);
|
||||
}
|
||||
|
||||
c.set(Calendar.HOUR_OF_DAY, 7);
|
||||
c.set(Calendar.MINUTE, 0);
|
||||
c.set(Calendar.SECOND, 0);
|
||||
c.set(Calendar.MILLISECOND, 0);
|
||||
|
||||
return (int) ((c.getTimeInMillis() - now.getTime()) / 1000L);
|
||||
}
|
||||
|
||||
public void updateNextUpdateTime() {
|
||||
ODBCursor cursor = core.getSWGObjectODB().getCursor();
|
||||
|
||||
while (cursor.hasNext()) {
|
||||
SWGObject object = (SWGObject) cursor.next();
|
||||
|
||||
if (object == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (core.objectService.getObject(object.getObjectID()) == null) {
|
||||
object = core.objectService.getObject(object.getObjectID());
|
||||
}
|
||||
|
||||
if (!(object instanceof CreatureObject)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
CreatureObject creature = (CreatureObject) object;
|
||||
|
||||
if (creature.getSlottedObject("ghost") == null) {
|
||||
continue;
|
||||
}
|
||||
|
||||
PlayerObject player = (PlayerObject) creature.getSlottedObject("ghost");
|
||||
|
||||
player.setNextUpdateTime(player.getBornDate() + calculateNextUpdateTime());
|
||||
}
|
||||
|
||||
cursor.close();
|
||||
}
|
||||
|
||||
public long calculateResetTime() {
|
||||
Calendar c = Calendar.getInstance();
|
||||
Date now = new Date();
|
||||
|
||||
c.setTime(now);
|
||||
|
||||
int weekday = c.get(Calendar.DAY_OF_WEEK);
|
||||
|
||||
if (weekday != Calendar.THURSDAY) {
|
||||
int days = ((Calendar.WEDNESDAY - weekday + 2) % 7);
|
||||
c.add(Calendar.DAY_OF_YEAR, days);
|
||||
} else if (c.get(Calendar.HOUR_OF_DAY) >= 7) {
|
||||
c.add(Calendar.DAY_OF_YEAR, 7);
|
||||
}
|
||||
|
||||
c.set(Calendar.HOUR_OF_DAY, 7);
|
||||
c.set(Calendar.MINUTE, 0);
|
||||
c.set(Calendar.SECOND, 0);
|
||||
c.set(Calendar.MILLISECOND, 0);
|
||||
|
||||
return c.getTimeInMillis();
|
||||
}
|
||||
|
||||
public void insertOpcodes(Map<Integer, INetworkRemoteEvent> swgOpcodes, Map<Integer, INetworkRemoteEvent> objControllerOpcodes) {
|
||||
|
||||
swgOpcodes.put(Opcodes.GcwRegionsReq, new INetworkRemoteEvent() {
|
||||
|
||||
@@ -29,7 +29,6 @@ import resources.common.collidables.AbstractCollidable.ExitEvent;
|
||||
import resources.datatables.FactionStatus;
|
||||
import resources.datatables.PvpStatus;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import engine.resources.objects.SWGObject;
|
||||
import engine.resources.scene.Planet;
|
||||
import engine.resources.scene.Point3D;
|
||||
|
||||
|
||||
@@ -48,6 +48,7 @@ import java.util.concurrent.atomic.AtomicLong;
|
||||
import resources.common.*;
|
||||
import resources.datatables.Options;
|
||||
import resources.datatables.PlayerFlags;
|
||||
import resources.harvest.SurveyTool;
|
||||
|
||||
import org.apache.mina.core.buffer.IoBuffer;
|
||||
import org.apache.mina.core.session.IoSession;
|
||||
@@ -118,7 +119,6 @@ import resources.objects.resource.ResourceContainerObject;
|
||||
import resources.objects.resource.ResourceRoot;
|
||||
import resources.objects.staticobject.StaticObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.tool.SurveyTool;
|
||||
import resources.objects.waypoint.WaypointObject;
|
||||
import resources.objects.weapon.WeaponObject;
|
||||
import services.ai.AIActor;
|
||||
|
||||
Reference in New Issue
Block a user