mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-12 22:45:31 -04:00
More work on rebel NPC scripts
This commit is contained in:
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('rebel_crewman')
|
||||
mobileTemplate.setLevel(22)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_crewman', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_sharpshooter_hard')
|
||||
mobileTemplate.setLevel(36)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_dead-eye_36', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_sharpshooter_hard')
|
||||
mobileTemplate.setLevel(78)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_dead-eye_78', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('restuss_elite_rebel_commando')
|
||||
mobileTemplate.setLevel(81)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_rodian_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_twilek_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_commando_zabrak_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_elite_commando', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('corvette_rebel_engineer')
|
||||
mobileTemplate.setLevel(80)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_dlt20a.iff', WeaponType.RIFLE, 1.0, 24, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_engineer', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('corvette_rebel_ensign')
|
||||
mobileTemplate.setLevel(81)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_ensign', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('cheerleader_rebel_corporal_hard')
|
||||
mobileTemplate.setLevel(40)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_bith_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_bothan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_rodian_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_sullustan_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_field_corporal_40', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('cheerleader_rebel_corporal_hard')
|
||||
mobileTemplate.setLevel(78)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_bith_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_bothan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_rodian_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_sullustan_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_field_corporal_78', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('fbase_rebel_squad_leader_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_moncal_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_sullustan_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('grizzled_rebel_section_commander', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('corvette_rebel_mate')
|
||||
mobileTemplate.setLevel(80)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_first_mate', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('mission_rebel_general')
|
||||
mobileTemplate.setLevel(28)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_general_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_general_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_general_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_general_old_twilek_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_general_rieekan_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_general_rodian_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_brigadier_general', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_grenadier')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_grenadier_25', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_grenadier')
|
||||
mobileTemplate.setLevel(75)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_grenadier_75', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_guardsman')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_guard_25', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_guardsman')
|
||||
mobileTemplate.setLevel(74)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_guard_74', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_guard_captain')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_guard_captain_25', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_guard_captain')
|
||||
mobileTemplate.setLevel(76)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_guard_captain_76', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('mission_rebel_high_general')
|
||||
mobileTemplate.setLevel(29)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_high_general_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_high_general_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_high_general_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_high_general_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_high_general_old_twilek_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_high_general_sullustan_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_high_general', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('mission_rebel_lance_corporal')
|
||||
mobileTemplate.setLevel(15)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_bith_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_bothan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_moncal_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_rodian_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_corporal_sullustan_male_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_lance_corporal', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_rebel_liberator')
|
||||
mobileTemplate.setLevel(28)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("rebel")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("rebel")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_02.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_03.iff')
|
||||
templates.add('object/mobile/shared_dressed_rebel_crewman_human_male_04.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e5.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedShot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('rebel_liberator', mobileTemplate)
|
||||
return
|
||||
Reference in New Issue
Block a user