Added stats to Dark Jedi Robes

This commit is contained in:
Levarrishawk
2013-12-04 20:05:27 -05:00
parent def49ed671
commit 222dde4b18
4 changed files with 74 additions and 4 deletions
@@ -1,4 +1,18 @@
import sys
def setup(core, object):
return
return
def equip(core, actor, target):
core.skillModService.addSkillMod(actor, 'constitution_modified', 100)
core.skillModService.addSkillMod(actor, 'precision_modified', 100)
return
def unequip(core, actor, target):
core.skillModService.deductSkillMod(actor, 'constitution_modified', 100)
core.skillModService.deductSkillMod(actor, 'precision_modified', 100)
return
@@ -1,4 +1,18 @@
import sys
def setup(core, object):
return
return
def equip(core, actor, target):
core.skillModService.addSkillMod(actor, 'constitution_modified', 145)
core.skillModService.addSkillMod(actor, 'strength_modified', 145)
return
def unequip(core, actor, target):
core.skillModService.deductSkillMod(actor, 'constitution_modified', 145)
core.skillModService.deductSkillMod(actor, 'strength_modified', 145)
return
@@ -1,4 +1,19 @@
import sys
def setup(core, object):
return
return
def equip(core, actor, target):
core.skillModService.addSkillMod(actor, 'constitution_modified', 185)
core.skillModService.addSkillMod(actor, 'precision_modified', 185)
core.skillModService.addSkillMod(actor, 'luck_modified', 185)
return
def unequip(core, actor, target):
core.skillModService.deductSkillMod(actor, 'constitution_modified', 185)
core.skillModService.deductSkillMod(actor, 'precision_modified', 185)
core.skillModService.deductSkillMod(actor, 'luck_modified', 185)
return
@@ -1,4 +1,31 @@
import sys
def setup(core, object):
return
return
def equip(core, actor, target):
core.skillModService.addSkillMod(actor, 'constitution_modified', 250)
core.skillModService.addSkillMod(actor, 'precision_modified', 250)
core.skillModService.addSkillMod(actor, 'luck_modified', 250)
Buff = actor.getBuffByName('proc_old_dark_jedi_gift')
if actor.getBuffList().contains(Buff):
core.buffService.removeBuffFromCreature(actor, Buff)
return
if actor:
core.buffService.addBuffToCreature(actor, 'proc_old_dark_jedi_gift')
return
return
def unequip(core, actor, target):
core.skillModService.deductSkillMod(actor, 'constitution_modified', 250)
core.skillModService.deductSkillMod(actor, 'precision_modified', 250)
core.skillModService.deductSkillMod(actor, 'luck_modified', 250)
Buff = actor.getBuffByName('proc_old_dark_jedi_gift')
if actor.getBuffList().contains(Buff):
core.buffService.removeBuffFromCreature(actor, Buff)
return
return