Merge pull request #533 from tacef/master

Continued Work on Playerhouse deed
This commit is contained in:
CharonInferar
2014-04-26 15:42:45 +02:00
19 changed files with 182 additions and 1 deletions
@@ -0,0 +1,19 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/saga_system/rewards/shared_structure_deed_player_house_sandcrawler.iff", "object/building/player/shared_player_house_sandcrawler.iff", 3)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-8.75), float(3.86), float(1)))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(350)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_tatooine_house_large_deed.iff", "object/building/player/shared_player_house_tatooine_large_style_01.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-3), float(3), float(15.8)))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.setDefaultItemLimit(500)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,14 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_tatooine_house_medium_deed.iff", "object/building/player/shared_player_house_tatooine_medium_style_01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(4.3),float(2.26),float(12.5)))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.setDefaultItemLimit(200)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,14 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_tatooine_house_small_deed.iff", "object/building/player/shared_player_house_tatooine_small_style_01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-1.7),float(3),float(7.9)))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.setDefaultItemLimit(200)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,14 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_tatooine_house_small_style_02_deed.iff", "object/building/player/shared_player_house_tatooine_small_style_02.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-1.7),float(3),float(8.2)))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.setDefaultItemLimit(200)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,14 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_tatooine_house_small_deed.iff", "object/building/player/shared_player_house_tatooine_small_style_01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-1.7),float(3),float(7.9)))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.setDefaultItemLimit(200)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -1,4 +1,12 @@
import sys
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -8.75, 3.86, 1, 0.5, 0.5, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 6, 3.5, 0.7, 0.707108, -0.707108, 1)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -3, 3, 15.8, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 9, 0.5, 12, 1, 0, 2)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 4.3, 2.26, 12.5, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 4, 0.5, 6.5, 1, 0, 2)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -1.7, 3, 7.9, 1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -6, 0.7, 6.2, 1, 0, 2)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 4, 3, 7.6, 1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -6, 0.7, 6.2, 1, 0, 2)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,11 @@
import sys
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -1.7, 3, 7.9, 1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', -6, 0.7, 6.2, 1, 0, 2)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_large_deed.iff')
object.setLotRequirement(5)
object.setBMR(26)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_tatooine_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_tatooine_house_medium_deed.iff')
object.setLotRequirement(2)
object.setBMR(18)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_tatooine_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_tatooine_house_small_deed.iff')
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_tatooine_house_small_style_02_deed.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_tatooine_house_small_deed.iff')
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_tatooine_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_tatooine_house_window_small_deed.iff')
object.setLotRequirement(2)
object.setBMR(8)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/shared_construction_structure.iff')
object.setStructureTemplate('object/tangible/saga_system/rewards/shared_structure_deed_player_house_sandcrawler.iff')
object.setLotRequirement(5)
object.setBMR(26)
return
def use(core, actor, object):
return
+1 -1
View File
@@ -245,7 +245,7 @@ public class ObjectService implements INetworkDispatch {
object = new Harvester_Deed(objectID, planet, Template, position, orientation);
} else if(Template.startsWith("object/tangible/deed/player_house_deed") || Template.startsWith("object/tangible/deed/guild_deed") || Template.startsWith("object/tangible/deed/city_deed") || Template.startsWith("object/tangible/tcg")) {
} else if(Template.startsWith("object/tangible/deed/player_house_deed") || Template.startsWith("object/tangible/deed/guild_deed") || Template.startsWith("object/tangible/deed/city_deed") || Template.startsWith("object/tangible/tcg/series3/shared_structure_deed_sith_meditation_room_deed.iff") || Template.startsWith("object/tangible/tcg/series5/shared_structure_deed_player_house_atat.iff") || Template.startsWith("object/tangible/tcg/series5/shared_structure_deed_player_house_hangar.iff") || Template.startsWith("object/tangible/tcg/series3/shared_structure_deed_jedi_meditation_room_deed.iff") || Template.startsWith("object/tangible/saga_system/rewards/shared_structure_deed_player_house_sandcrawler.iff")) {
object = new Player_House_Deed(objectID, planet, Template, position, orientation);