mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-10-13 03:13:26 -04:00
More work on Tatooine NPC Scripts
This commit is contained in:
@@ -0,0 +1,37 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabba_assassin')
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mobileTemplate.setLevel(15)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(2)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_assassin.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshotpistol')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_assassin', mobileTemplate)
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return
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@@ -0,0 +1,40 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabba_enforcer')
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mobileTemplate.setLevel(14)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(1)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_enforcer.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate1 = WeaponTemplate('object/weapon/melee/sword/shared_sword_01.iff', 4, 1.0)
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weaponTemplates.add(weapontemplate1)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_enforcer', mobileTemplate)
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return
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@@ -0,0 +1,38 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabba_compound_guard')
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mobileTemplate.setLevel(15)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(1)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_henchman.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_compound_guard', mobileTemplate)
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return
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@@ -0,0 +1,38 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabba_henchman')
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mobileTemplate.setLevel(14)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(0)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_henchman.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_henchman', mobileTemplate)
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return
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@@ -0,0 +1,38 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('a Jabba Medic')
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mobileTemplate.setLevel(14)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(1)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_thug.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_medic', mobileTemplate)
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return
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@@ -0,0 +1,38 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabba_scout')
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mobileTemplate.setLevel(14)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(1)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_scout.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_e11.iff',0, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshotrifle')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_scout', mobileTemplate)
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return
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@@ -0,0 +1,38 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabbas_swooper')
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mobileTemplate.setLevel(13)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(0)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_swooper.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_swooper', mobileTemplate)
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return
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@@ -0,0 +1,38 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabbas_swooper_leader')
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mobileTemplate.setLevel(14)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(0)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_swooper_leader.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_swooper_leader', mobileTemplate)
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return
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@@ -0,0 +1,37 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabba_thief')
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mobileTemplate.setLevel(13)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(2)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_thief.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshotpistol')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_thief', mobileTemplate)
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return
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@@ -0,0 +1,37 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jabba_thief')
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mobileTemplate.setLevel(13)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(2)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jabba")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_tatooine_jabba_thug.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshotpistol')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jabba_thug', mobileTemplate)
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return
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@@ -0,0 +1,37 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jawa')
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mobileTemplate.setLevel(16)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(1)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jawa")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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templates = Vector()
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templates.add('object/mobile/shared_jawa.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshot')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('jawa', mobileTemplate)
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return
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@@ -0,0 +1,37 @@
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import sys
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from services.spawn import MobileTemplate
|
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('jawa_avenger')
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mobileTemplate.setLevel(18)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(12)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(1)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("jawa")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(True)
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templates = Vector()
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templates.add('object/mobile/shared_jawa.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
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weaponTemplates.add(weapontemplate)
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||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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||||
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attacks = Vector()
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mobileTemplate.setDefaultAttack('rangedshot')
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||||
mobileTemplate.setAttacks(attacks)
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||||
|
||||
core.spawnService.addMobileTemplate('jawa_avenger', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('jawa_engineer')
|
||||
mobileTemplate.setLevel(16)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(2)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jabba")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshotpistol')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jawa_engineer', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('jawa_healer')
|
||||
mobileTemplate.setLevel(16)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(2)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jabba")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshotpistol')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jawa_healer', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('jawa_henchman')
|
||||
mobileTemplate.setLevel(16)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(2)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jabba")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshotpistol')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jawa_henchman', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('jawa_leader')
|
||||
mobileTemplate.setLevel(17)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(1)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jawa")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jawa_leader', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('jawa_smuggler')
|
||||
mobileTemplate.setLevel(17)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(1)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jawa")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jawa_smuggler', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('jawa_protector')
|
||||
mobileTemplate.setLevel(17)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(1)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jawa")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jawa_protector', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('jawa_thief')
|
||||
mobileTemplate.setLevel(16)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(2)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jabba")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshotpistol')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jawa_thief', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('jawa_warlord')
|
||||
mobileTemplate.setLevel(18)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(1)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jawa")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jawa_warlord', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('ep3_qst_jessk')
|
||||
mobileTemplate.setLevel(18)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(1)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jawa")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_ep3_jessk.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jessk', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('tatooine_repo_kleetuz')
|
||||
mobileTemplate.setLevel(16)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(2)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("mercenary")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(True)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_repo_kleetuz.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshotpistol')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('kleetuz', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,38 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('mission_moisture_thief')
|
||||
mobileTemplate.setLevel(2)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("jabba")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_moisture_thief.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/sword/shared_sword_01.iff', 4, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('meleehit')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('moisture_thief', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('mission_pirate')
|
||||
mobileTemplate.setLevel(17)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(1)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("pirate")
|
||||
mobileTemplate.setAssistRange(10)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_pirate_plunderer_of_tatooine.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('pirate', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('mission_pirate_leader')
|
||||
mobileTemplate.setLevel(17)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(1)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("pirate")
|
||||
mobileTemplate.setAssistRange(10)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_pirate_leader_of_tatooine.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('pirate_leader', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,37 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('mission_plague_victim')
|
||||
mobileTemplate.setLevel(2)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(12)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(1)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("pirate")
|
||||
mobileTemplate.setAssistRange(10)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_plague_victim.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('rangedshot')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('plague_victim', mobileTemplate)
|
||||
return
|
||||
Reference in New Issue
Block a user