More work on Tatooine NPC Scripts

This commit is contained in:
tacef
2014-05-14 09:30:13 +02:00
parent 37f20d56b6
commit 27f17e0fc2
26 changed files with 972 additions and 0 deletions
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabba_assassin')
mobileTemplate.setLevel(15)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(2)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_assassin.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_assassin', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabba_enforcer')
mobileTemplate.setLevel(14)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_enforcer.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate1 = WeaponTemplate('object/weapon/melee/sword/shared_sword_01.iff', 4, 1.0)
weaponTemplates.add(weapontemplate1)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_enforcer', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabba_compound_guard')
mobileTemplate.setLevel(15)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_henchman.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_compound_guard', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabba_henchman')
mobileTemplate.setLevel(14)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(0)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_henchman.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_henchman', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCustomName('a Jabba Medic')
mobileTemplate.setLevel(14)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_thug.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_medic', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabba_scout')
mobileTemplate.setLevel(14)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_scout.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/rifle/shared_rifle_e11.iff',0, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotrifle')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_scout', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabbas_swooper')
mobileTemplate.setLevel(13)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(0)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_swooper.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_swooper', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabbas_swooper_leader')
mobileTemplate.setLevel(14)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(0)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_swooper_leader.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_swooper_leader', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabba_thief')
mobileTemplate.setLevel(13)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(2)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_thief.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_thief', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jabba_thief')
mobileTemplate.setLevel(13)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(2)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_jabba_thug.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jabba_thug', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa')
mobileTemplate.setLevel(16)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jawa")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_avenger')
mobileTemplate.setLevel(18)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jawa")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_avenger', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_engineer')
mobileTemplate.setLevel(16)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(2)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_engineer', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_healer')
mobileTemplate.setLevel(16)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(2)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_healer', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_henchman')
mobileTemplate.setLevel(16)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(2)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_henchman', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_leader')
mobileTemplate.setLevel(17)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jawa")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_leader', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_smuggler')
mobileTemplate.setLevel(17)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jawa")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_smuggler', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_protector')
mobileTemplate.setLevel(17)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jawa")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_protector', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_thief')
mobileTemplate.setLevel(16)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(2)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_thief', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('jawa_warlord')
mobileTemplate.setLevel(18)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jawa")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_jawa.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jawa_warlord', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('ep3_qst_jessk')
mobileTemplate.setLevel(18)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jawa")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_ep3_jessk.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('jessk', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('tatooine_repo_kleetuz')
mobileTemplate.setLevel(16)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(2)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("mercenary")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_repo_kleetuz.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/pistol/shared_pistol_cdef.iff', 2, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshotpistol')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('kleetuz', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('mission_moisture_thief')
mobileTemplate.setLevel(2)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("jabba")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_moisture_thief.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/sword/shared_sword_01.iff', 4, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('meleehit')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('moisture_thief', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('mission_pirate')
mobileTemplate.setLevel(17)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("pirate")
mobileTemplate.setAssistRange(10)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_pirate_plunderer_of_tatooine.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('pirate', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('mission_pirate_leader')
mobileTemplate.setLevel(17)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("pirate")
mobileTemplate.setAssistRange(10)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_pirate_leader_of_tatooine.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('pirate_leader', mobileTemplate)
return
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import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('mission_plague_victim')
mobileTemplate.setLevel(2)
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(12)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(1)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("pirate")
mobileTemplate.setAssistRange(10)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_dressed_tatooine_plague_victim.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_cdef.iff', 1, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('rangedshot')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('plague_victim', mobileTemplate)
return