Removed Polearms from Unarmed Ewok NPCs

This commit is contained in:
Nathan
2014-05-28 21:17:48 -04:00
parent 6360850549
commit 2b0728dcb8
57 changed files with 0 additions and 114 deletions
@@ -52,8 +52,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -51,8 +51,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -28,8 +28,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -51,8 +51,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -28,8 +28,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -50,8 +50,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -28,8 +28,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -28,8 +28,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -28,8 +28,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -30,8 +30,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -28,8 +28,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -28,8 +28,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -28,8 +28,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -52,8 +52,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -51,8 +51,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
-2
View File
@@ -51,8 +51,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -30,8 +30,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
@@ -29,8 +29,6 @@ def addTemplate(core):
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()