mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-03 04:16:19 -04:00
Removed Polearms from Unarmed Ewok NPCs
This commit is contained in:
@@ -52,8 +52,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -51,8 +51,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -28,8 +28,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -51,8 +51,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -28,8 +28,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -50,8 +50,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -28,8 +28,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -28,8 +28,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -28,8 +28,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -30,8 +30,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -28,8 +28,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -28,8 +28,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -28,8 +28,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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@@ -29,8 +29,6 @@ def addTemplate(core):
|
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weaponTemplates = Vector()
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||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -52,8 +52,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -51,8 +51,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -51,8 +51,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -30,8 +30,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
@@ -29,8 +29,6 @@ def addTemplate(core):
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
|
||||
Reference in New Issue
Block a user