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Merge pull request #1120 from CharonInferar/RifleBugFix2
Fixed RifleBug preliminarily
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@@ -382,13 +382,13 @@ def combatLevelDown(owner):
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return
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def rangedWeapons(owner, inventory):
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#rifle = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_e11.iff', owner.getPlanet())
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#rifle.setDamageType('energy')
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#rifle.setWeaponType(WeaponType.RIFLE)
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#rifle.setAttackSpeed(0.8)
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#rifle.setMinDamage(518)
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#rifle.setMaxDamage(1035)
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#rifle.setMaxRange(64)
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rifle = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_e11.iff', owner.getPlanet())
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rifle.setDamageType('energy')
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rifle.setWeaponType(WeaponType.RIFLE)
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rifle.setAttackSpeed(0.8)
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rifle.setMinDamage(518)
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rifle.setMaxDamage(1035)
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rifle.setMaxRange(64)
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pistol = core.objectService.createObject('object/weapon/ranged/pistol/shared_pistol_dl44.iff', owner.getPlanet())
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pistol.setDamageType('energy')
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@@ -416,7 +416,7 @@ def rangedWeapons(owner, inventory):
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heavy.setStringAttribute('wpn_elemental_value', '50')
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heavy.setMaxRange(64)
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#inventory.add(rifle)
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inventory.add(rifle)
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inventory.add(pistol)
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inventory.add(carbine)
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inventory.add(heavy)
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@@ -94,11 +94,14 @@ public class CommandService implements INetworkDispatch {
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return false;
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}
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TangibleObject weapon = (TangibleObject) core.objectService.getObject(actor.getWeaponId());
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// Causes this service method to return with false after equipping a rifle, not allowing to unequip it anymore
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// because the client seems to consider rifles invalidweapons for an unkown reason
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if (weapon != null && weapon instanceof WeaponObject && ((WeaponObject) weapon).getWeaponType() == command.getInvalidWeapon()) {
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return false;
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}
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// TangibleObject weapon = (TangibleObject) core.objectService.getObject(actor.getWeaponId());
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//
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// if (weapon != null && weapon instanceof WeaponObject && ((WeaponObject) weapon).getWeaponType() == command.getInvalidWeapon()) {
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// return false;
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// }
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for (long state : command.getInvalidStates()) {
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if ((actor.getStateBitmask() & state) == state) {
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