mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-01 02:16:15 -04:00
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
This commit is contained in:
@@ -0,0 +1,34 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('a Businessman')
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mobileTemplate.setLevel(1)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setSocialGroup("township")
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_businessman_human_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_tatooine_trandoshan_male_02.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('businessman', mobileTemplate)
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return
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@@ -0,0 +1,37 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('a chassis broker')
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mobileTemplate.setLevel(1)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setSocialGroup("township")
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
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templates = Vector()
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templates.add('object/mobile/shared_space_chassis_broker_01.iff')
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templates.add('object/mobile/shared_space_chassis_broker_02.iff')
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templates.add('object/mobile/shared_space_chassis_broker_03.iff')
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templates.add('object/mobile/shared_space_chassis_broker_04.iff')
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templates.add('object/mobile/shared_space_chassis_broker_05.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('chassisbroker', mobileTemplate)
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return
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@@ -0,0 +1,48 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('a Commoner')
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mobileTemplate.setLevel(1)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setSocialGroup("township")
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_commoner_tatooine_aqualish_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_tatooine_trandoshan_female_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_bothan_female_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_fat_twilek_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_bothan_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_human_male_05.iff')
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templates.add('object/mobile/shared_dressed_commoner_fat_zabrak_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_human_male_08.iff')
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templates.add('object/mobile/shared_dressed_commoner_tatooine_aqualish_male_09.iff')
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templates.add('object/mobile/shared_dressed_commoner_tatooine_nikto_male_04.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_human_male_06.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_moncal_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_zabrak_female_02.iff')
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templates.add('object/mobile/shared_dressed_commoner_tatooine_devaronian_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_tatooine_aqualish_female_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_zabrak_female_02.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('commoner', mobileTemplate)
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return
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@@ -0,0 +1,41 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('a Patron')
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mobileTemplate.setLevel(1)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setSocialGroup("township")
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_commoner_tatooine_aqualish_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_tatooine_trandoshan_female_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_bothan_female_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_fat_twilek_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_bothan_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_human_male_05.iff')
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templates.add('object/mobile/shared_dressed_commoner_fat_zabrak_male_01.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_human_male_08.iff')
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templates.add('object/mobile/shared_dressed_commoner_naboo_human_male_08.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('patron', mobileTemplate)
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return
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@@ -0,0 +1,33 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('a Bartender droid')
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mobileTemplate.setLevel(1)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setSocialGroup("township")
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
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templates = Vector()
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templates.add('object/mobile/shared_robo_bartender.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bartenderdroid', mobileTemplate)
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return
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@@ -0,0 +1,33 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('a CLL-8 Binary Load Lifter')
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mobileTemplate.setLevel(1)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setSocialGroup("township")
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
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templates = Vector()
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templates.add('object/mobile/shared_cll8_binary_load_lifter.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('cll8binarylifter', mobileTemplate)
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return
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@@ -0,0 +1,33 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from resources.datatables import WeaponType
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from resources.datatables import Difficulty
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from resources.datatables import Options
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('an EG-6 Power Droid')
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mobileTemplate.setLevel(1)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setSocialGroup("township")
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
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templates = Vector()
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templates.add('object/mobile/shared_eg6_power_droid.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('eg6powerdroid', mobileTemplate)
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return
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@@ -0,0 +1,33 @@
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||||
import sys
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||||
from services.spawn import MobileTemplate
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||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
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from java.util import Vector
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||||
|
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCustomName('an R3 unit')
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mobileTemplate.setLevel(1)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setSocialGroup("township")
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
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||||
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||||
templates = Vector()
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templates.add('object/mobile/shared_r3.iff')
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||||
mobileTemplate.setTemplates(templates)
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||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
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||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
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||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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||||
mobileTemplate.setAttacks(attacks)
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||||
core.spawnService.addMobileTemplate('r3unit', mobileTemplate)
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||||
return
|
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@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('R3-J7')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
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||||
templates.add('object/mobile/shared_r3.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('r3j7', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('R3-M6')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_r3.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('r3m6', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Entertainer')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_entertainer_trainer_twk_female_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('entertainer', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Doikk Na\'ts')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/tatooine_npc/shared_figrin_dan.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('doikknats', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Figrin D\'an')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/tatooine_npc/shared_figrin_dan.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('firgindan', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Nalan Cheel')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/tatooine_npc/shared_figrin_dan.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('nalancheel', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Tech M\'or')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/tatooine_npc/shared_figrin_dan.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('techmor', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Tedn Dahai')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/tatooine_npc/shared_figrin_dan.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('tedndahai', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('junk_dealer')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.CONVERSABLE)
|
||||
mobileTemplate.setConversationFileName('junk_dealer')
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_junk_dealer_m_01.iff')
|
||||
templates.add('object/mobile/shared_junk_dealer_f_01.iff')
|
||||
templates.add('object/mobile/shared_junk_dealer_m_02.iff')
|
||||
templates.add('object/mobile/shared_junk_dealer_f_02.iff')
|
||||
templates.add('object/mobile/shared_junk_dealer_m_03.iff')
|
||||
templates.add('object/mobile/shared_junk_dealer_f_03.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('junkdealer', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,35 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Noble')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_noble_trandoshan_male_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_noble_human_female_01.iff')
|
||||
templates.add('object/mobile/shared_dressed_noble_human_female_03.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('noble', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,34 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('respec_seller')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.CONVERSABLE | Options.INVULNERABLE)
|
||||
mobileTemplate.setConversationFileName('respec')
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_respec_seller_f_1.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('professioncounselor', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Aaph Koden')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_aaph_koden.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('aaphkoden', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,36 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Lt. Akal Colzet')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.OnLeave)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_trainer_space_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('akalcolzet', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Alger')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_smuggler_fence_alger.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('alger', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Anetia Kah\'ryn')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_twk_entertainer.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('anetiakahyn', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,36 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Commander Barrezz')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.OnLeave)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_dressed_legacy_barrezz.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('barezz', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Bib Fortuna')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bib_fortuna.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bibfortunaeisley', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Borra Setas')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_commoner_tatooine_rodian_female_03.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('borrasetas', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,34 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Barak')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_smuggler_broker_barak.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('brokerbarak', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('tatooine_opening_byxle')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.CONVERSABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_opening_byxle.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('byxlepedette', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,36 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Major Caleb Knolar')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.OnLeave)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_major_cold_m.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('calebknolar', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Carh\'la Bastra')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_legacy_bastra.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('carlhabastra', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Chadra-Fan Female')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_chadra_fan_female.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('chadrafanfemale', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Chadra-Fan male')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_chadra_fan_female.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('chadrafanmale', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,34 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Chiss Male')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/ep3/shared_ep3_etyyy_chiss_poacher_01.iff')
|
||||
templates.add('object/mobile/ep3/shared_ep3_etyyy_chiss_poacher_02.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('chissmale', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Cuan Talon')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_legacy_cuan.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('cuantalon', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,36 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Commander D\'krn')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.OnLeave)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_general_m.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('dkrn', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Dravis')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_space_privateer_tier1_tatooine.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('dravis', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Droma Ordo')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_anchorjobs_ordo.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('dromaordo', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('tatooine_opening_dunir')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_opening_dunir.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('dunir', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Entha Kandela')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_entha_kandela.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('enthakandela', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Errik Darksider')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_herald_tatooine_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('errikdarksider', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('FA-2PO')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_3po_protocol_droid.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('fa2po', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,34 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Farious Gletch')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_farious_gletch.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('fariousgletch', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('newbie_gendra')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.CONVERSABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_gendra.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('gendra', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,34 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Gil Burtin')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_industrialist_trainer_01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('gilburtin', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,36 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Commander Gunham')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.OnLeave)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_lieutenant_m.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('gunham', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Lt. Harburik')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_lt_harburik.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('haburik', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Indigo Siyan')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_indigo_siyan.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('indigosiyan', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Captain Jasha')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_bestinejobs_jasha.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jasha', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Jawa')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jawa.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('staticjawa', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Jem Lavar')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_legacy_lavar.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('jemlavar', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Keanna Li\'kyna')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_keanna_likyna.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('keanna', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Kormund Thrylle')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_kormund_thrylle.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('kormundthrylle', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Lurval')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_lurval.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('lurval', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Matilda Carson')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_noble_human_female_02.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('matildacarson', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('mos_eisley_mayor')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_mayor_mikdanyell_guhrantt.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('mos_eisley_mayor', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Muftak')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_muftak.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('muftak', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('tatooine_opening_niko')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_opening_niko.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('nikobrehe', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,36 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Commander Oberhaur')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.OnLeave)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_space_imperial_tier2_tatooine_oberhaur.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('oberhaur', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Peawp R\'dawc')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_peawp_bodyguard_trainer.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('peawprdawc', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,34 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Pfilbee Jhorn')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_pfilbee_jhorn.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('pfilbee', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Purvis Arrison')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_purvis_arrison.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('purvisarrison', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Sean Trenwell')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_sean_trenwell.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('seantrenwell', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Sorna')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_tosche_sorna.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('sorna', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Stormtrooper')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_stormtrooper.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('staticstorm', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('a Stormtrooper Squad Leader')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_stormtrooper_groupleader.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('staticstorml', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,36 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import FactionStatus
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Prefect Talmont')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.OnLeave)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_prefect_talmont.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('prefecttalmont', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Talon Karrde')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_talon_karrde.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('talonkarrde', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Toggi Bok')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_opening_toggi.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('togibok', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Tour Aryon')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_tour_aryon.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('touraryon', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Trehla Keelo')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tutorial_mentor.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('trehla', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Vanvi Hotn')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_bestine_artist01.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('vanvihotn', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Victor Visalis')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_victor_visalis.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('victorvisalis', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Vourk Ver\'Zremp')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_opening_santos.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('vourk', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Wilhalm Skrim')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_tatooine_wilhalm_skrim.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('wilhalmskrim', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Wuher')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_wuher.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('wuher', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,33 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from resources.datatables import WeaponType
|
||||
from resources.datatables import Difficulty
|
||||
from resources.datatables import Options
|
||||
from java.util import Vector
|
||||
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCustomName('Zef Ando')
|
||||
mobileTemplate.setLevel(1)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
mobileTemplate.setSocialGroup("township")
|
||||
mobileTemplate.setOptionsBitmask(Options.INVULNERABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_legacy_zef.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('zefando', mobileTemplate)
|
||||
return
|
||||
@@ -10,8 +10,8 @@ def addPlanetSpawns(core, planet):
|
||||
objSvc = core.objectService
|
||||
|
||||
#junkdealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(6840), float(315), float(-5630), float(0.707), float(-0.707))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(6852), float(315), float(-5802), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(6756), float(315), float(-5778), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(6970), float(330), float(-5588), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(6840), float(315), float(-5630), float(0.707), float(-0.707))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(6852), float(315), float(-5802), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(6756), float(315), float(-5778), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(6970), float(330), float(-5588), float(0.71), float(0.71))
|
||||
return
|
||||
|
||||
@@ -126,9 +126,9 @@ def addPlanetSpawns(core, planet):
|
||||
stcSvc.spawnObject('object/mobile/shared_respec_seller_f_1.iff', 'corellia', long(0), float(-129), float(28), float(-4758), float(-0.3327), float(0.9288))
|
||||
|
||||
#Junk Dealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-118), float(28), float(-4792), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(22), float(28), float(-4773), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-42), float(28), float(-4612), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-68), float(28), float(-4585), float(0), float(1))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-118), float(28), float(-4792), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(22), float(28), float(-4773), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-42), float(28), float(-4612), float(0), float(0))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-68), float(28), float(-4585), float(0), float(1))
|
||||
|
||||
return
|
||||
@@ -10,7 +10,7 @@ def addPlanetSpawns(core, planet):
|
||||
|
||||
|
||||
#doaba guerfel
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(3190), float(300.2), float(5387), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(3227), float(300.2), float(5387), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(3190), float(300.2), float(5387), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(3227), float(300.2), float(5387), float(0.71), float(-0.71))
|
||||
|
||||
return
|
||||
|
||||
@@ -10,9 +10,9 @@ def addPlanetSpawns(core, planet):
|
||||
stcSvc = core.staticService
|
||||
|
||||
#korvella
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-3151), float(31), float(2790), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-3567), float(86), float(3143), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-3788), float(86), float(-3190), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-3390), float(86), float(-3288), float(0), float(1))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-3151), float(31), float(2790), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-3567), float(86), float(3143), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-3788), float(86), float(-3190), float(0), float(0))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-3390), float(86), float(-3288), float(0), float(1))
|
||||
|
||||
return
|
||||
|
||||
@@ -9,9 +9,9 @@ def addPlanetSpawns(core, planet):
|
||||
stcSvc = core.staticService
|
||||
|
||||
#junkdealer will be added as soon as i find coords
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5088), float(21.3), float(-2384), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5125.2), float(21.3), float(-2384), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5278), float(21), float(-2510), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5469), float(21), float(-2657), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5502), float(21), float(-2709), float(0), float(1))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5088), float(21.3), float(-2384), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5125.2), float(21.3), float(-2384), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5278), float(21), float(-2510), float(0), float(0))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5469), float(21), float(-2657), float(0), float(1))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5502), float(21), float(-2709), float(0), float(1))
|
||||
return
|
||||
|
||||
@@ -9,8 +9,8 @@ def addPlanetSpawns(core, planet):
|
||||
stcSvc = core.staticService
|
||||
|
||||
#vreni
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5542), float(23.4), float(-6228.7), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'corellia', long(0), float(-5552), float(16.1), float(-6071), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5542), float(23.4), float(-6228.7), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'corellia', long(0), float(-5552), float(16.1), float(-6071), float(0.71), float(-0.71))
|
||||
|
||||
|
||||
return
|
||||
|
||||
@@ -13,6 +13,6 @@ def addPlanetSpawns(core, planet):
|
||||
objSvc = core.objectService
|
||||
#recruiter Imp Outpost
|
||||
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'lok', long(0), float(366), float(9), float(5202), float(0.71), float(0), float(0.70), float(0))
|
||||
stcSvc.spawnObject('junkdealer', 'lok', long(0), float(366), float(9), float(5202), float(0.71), float(0), float(0.70), float(0))
|
||||
|
||||
return
|
||||
@@ -9,7 +9,7 @@ def addPlanetSpawns(core, planet):
|
||||
objSvc = core.objectService
|
||||
|
||||
#junkdealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(5135), float(346.5), float(-1514), float(0.707), float(0.707))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(5135), float(346.5), float(-1514), float(0.707), float(0.707))
|
||||
|
||||
|
||||
return
|
||||
|
||||
@@ -9,8 +9,8 @@ def addPlanetSpawns(core, planet):
|
||||
objSvc = core.objectService
|
||||
|
||||
#junkdealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(1242), float(13), float(2732), float(0.707), float(0.707))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(1774), float(12.5), float(2625), float(0.707), float(0.707))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(1242), float(13), float(2732), float(0.707), float(0.707))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(1774), float(12.5), float(2625), float(0.707), float(0.707))
|
||||
|
||||
|
||||
return
|
||||
|
||||
@@ -12,6 +12,6 @@ def addPlanetSpawns(core, planet):
|
||||
# TODO Check all NPCs for personalized scripting, change format.
|
||||
|
||||
#Junkdealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'naboo', long(0), float(4318.83), float(5.15), float(-4797.57), float(0), float(1))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(4318.83), float(5.15), float(-4797.57), float(0), float(1))
|
||||
|
||||
return
|
||||
|
||||
@@ -9,16 +9,16 @@ def addPlanetSpawns(core, planet):
|
||||
objSvc = core.objectService
|
||||
|
||||
#junkdealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5694), float(6.5), float(4182), float(0.707), float(-0.707))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5717), float(6.5), float(4159), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5086), float(6), float(4142), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5147), float(6.5), float(4158), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5114), float(6.5), float(4161), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5222), float(6), float(4217), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5127), float(6), float(4239), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5761), float(6.6), float(4234), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5475), float(6), float(4105), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-4999), float(6), float(4119), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'naboo', long(0), float(-5883), float(6), float(4214), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5694), float(6.5), float(4182), float(0.707), float(-0.707))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5717), float(6.5), float(4159), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5086), float(6), float(4142), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5147), float(6.5), float(4158), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5114), float(6.5), float(4161), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5222), float(6), float(4217), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5127), float(6), float(4239), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5761), float(6.6), float(4234), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5475), float(6), float(4105), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-4999), float(6), float(4119), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'naboo', long(0), float(-5883), float(6), float(4214), float(0.71), float(0.71))
|
||||
|
||||
return
|
||||
|
||||
@@ -14,39 +14,25 @@ def addPlanetSpawns(core, planet):
|
||||
objSvc = core.objectService
|
||||
|
||||
# TODO Check all NPCs for personalized scripting, change format.
|
||||
cantina = core.objectService.getObject(long(1213343))
|
||||
|
||||
# Cantina Interior
|
||||
borraSetas = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_rodian_female_03.iff', 'tatooine', long(1213345), float(9.8), float(0.4), float(-1.2), float(-0.65), float(0.75))
|
||||
#borraSetas.setCustomName2('Borra Setas')
|
||||
#borraSetas.setOptionsBitmask(256)
|
||||
|
||||
borraSetas = stcSvc.spawnObject('borrasetas', 'tatooine', cantina.getCellByCellNumber(2), float(9.8), float(0.4), float(-1.2), float(0.75), float(0), float(-0.65), float(0))
|
||||
|
||||
# Outside
|
||||
aaphKoden = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_aaph_koden.iff', 'tatooine', long(0), float(129), float(5.0), float(-5399), float(-0.67), float(0.73))
|
||||
aaphKoden.setCustomName2('Aaph Koden')
|
||||
aaphKoden.setOptionsBitmask(256)
|
||||
aaphKoden = stcSvc.spawnObject('aaphkoden', 'tatooine', long(0), float(129), float(5.0), float(-5399), float(-0.67), float(0.73))
|
||||
|
||||
Alger = stcSvc.spawnObject('object/mobile/shared_smuggler_fence_alger.iff', 'tatooine', long(0), float(107), float(5.0), float(-5315), float(0.96), float(0.26))
|
||||
Alger.setCustomName2('Alger')
|
||||
Alger.setOptionsBitmask(256)
|
||||
Alger = stcSvc.spawnObject('alger', 'tatooine', long(0), float(107), float(5.0), float(-5315), float(0.96), float(0.26))
|
||||
|
||||
carhlaBastra = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_bastra.iff', 'tatooine', long(0), float(128), float(5.0), float(-5428), float(-0.26), float(0.96))
|
||||
carhlaBastra.setCustomName2('Carh\'la Bastra')
|
||||
carhlaBastra.setOptionsBitmask(256)
|
||||
carhlaBastra = stcSvc.spawnObject('carlhabastra', 'tatooine', long(0), float(128), float(5.0), float(-5428), float(-0.26), float(0.96))
|
||||
|
||||
cuanTalon = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_cuan.iff', 'tatooine', long(0), float(-161.7), float(65.0), float(-5322.8), float(0), float(0))
|
||||
cuanTalon.setCustomName2('Cuan Talon')
|
||||
cuanTalon.setOptionsBitmask(256)
|
||||
cuanTalon = stcSvc.spawnObject('cuantalon', 'tatooine', long(0), float(-161.7), float(65.0), float(-5322.8), float(0), float(0))
|
||||
|
||||
dromaOrdo = stcSvc.spawnObject('object/mobile/shared_dressed_anchorjobs_ordo.iff', 'tatooine', long(0), float(110), float(52.0), float(-5431), float(0.36), float(0.93))
|
||||
dromaOrdo.setCustomName2('Droma Ordo')
|
||||
dromaOrdo.setOptionsBitmask(256)
|
||||
|
||||
Sorna = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_tosche_sorna.iff', 'tatooine', long(0), float(-135), float(52.0), float(-5331), float(0.36), float(0.93))
|
||||
Sorna.setCustomName2('Sorna')
|
||||
Sorna.setOptionsBitmask(256)
|
||||
|
||||
#Junk Dealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(110), float(52), float(-5428), float(0.71), float(0.71))
|
||||
dromaOrdo = stcSvc.spawnObject('dromaordo', 'tatooine', long(0), float(110), float(52.0), float(-5431), float(0.36), float(0.93))
|
||||
|
||||
return
|
||||
|
||||
Sorna = stcSvc.spawnObject('sorna', 'tatooine', long(0), float(-135), float(52.0), float(-5331), float(0.36), float(0.93))
|
||||
|
||||
#Junk Dealer
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(110), float(52), float(-5428), float(0.71), float(0.71))
|
||||
|
||||
return
|
||||
@@ -1,107 +1,68 @@
|
||||
import sys
|
||||
# Project SWG: Bestine: Static Spawns
|
||||
# (C)2014 ProjectSWG
|
||||
|
||||
|
||||
|
||||
import sys
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import State
|
||||
|
||||
def addPlanetSpawns(core, planet):
|
||||
|
||||
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
|
||||
# TODO Check all NPCs for personalized scripting, change format.
|
||||
|
||||
# City hall
|
||||
indigoSiyan = stcSvc.spawnObject('object/mobile/shared_dressed_indigo_siyan.iff', 'tatooine', long(926483), float(24.7), float(3.2), float(-30.7), float(-0.06), float(0.99))
|
||||
#indigoSiyan.setCustomName2('Indigo Siyan')
|
||||
#indigoSiyan.setOptionsBitmask(256)
|
||||
cityhall = core.objectService.getObject(long(926472))
|
||||
|
||||
keanna = stcSvc.spawnObject('object/mobile/shared_dressed_keanna_likyna.iff', 'tatooine', long(926480), float(-18.7), float(3.2), float(20.6), float(-0.97), float(0.2))
|
||||
#keanna.setCustomName2('Keanna Li\'kyna')
|
||||
#keanna.setOptionsBitmask(256)
|
||||
|
||||
oberhaur = stcSvc.spawnObject('object/mobile/shared_space_imperial_tier2_tatooine_oberhaur.iff', 'tatooine', long(926480), float(-21.9), float(3.2), float(26.9), float(0.99), float(0.01))
|
||||
#oberhaur.setCustomName2('Commander Oberhaur')
|
||||
#oberhaur.setOptionsBitmask(256)
|
||||
|
||||
seanTrenwell = stcSvc.spawnObject('object/mobile/shared_dressed_sean_trenwell.iff', 'tatooine', long(926483), float(19.4), float(3.2), float(-36), float(-0.06), float(0.99))
|
||||
#seanTrenwell.setCustomName2('Sean Trenwell')
|
||||
#seanTrenwell.setOptionsBitmask(256)
|
||||
|
||||
talmont = stcSvc.spawnObject('object/mobile/shared_prefect_talmont.iff', 'tatooine', long(926475), float(-1.9), float(3.1), float(-10.3), float(0.99), float(0))
|
||||
#talmont.setCustomName2('Prefect Talmont')
|
||||
#talmont.setOptionsBitmask(256)
|
||||
|
||||
tourAryon = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_tour_aryon.iff', 'tatooine', long(926479), float(-36.8), float(1.3), float(0.3), float(0.8), float(0.59))
|
||||
#tourAryon.setCustomName2('Tour Aryon')
|
||||
#tourAryon.setOptionsBitmask(256)
|
||||
|
||||
victorVisalis = stcSvc.spawnObject('object/mobile/shared_dressed_victor_visalis.iff', 'tatooine', long(926480), float(-26.7), float(3.2), float(20.8), float(0.96), float(0.24))
|
||||
#victorVisalis.setCustomName2('Victor Visalis')
|
||||
#victorVisalis.setOptionsBitmask(256)
|
||||
|
||||
wilhalmSkrim = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_wilhalm_skrim.iff', 'tatooine', long(926482), float(28.9), float(1.3), float(-6.0), float(0.23), float(0.97))
|
||||
#wilhalmSkrim.setCustomName2('Wilhalm Skrim')
|
||||
#wilhalmSkrim.setOptionsBitmask(256)
|
||||
indigoSiyan = stcSvc.spawnObject('indigosiyan', 'tatooine', cityhall.getCellByCellNumber(11), float(24.7), float(3.2), float(-30.7), float(0.99), float(0), float(-0.06), float(0))
|
||||
|
||||
keanna = stcSvc.spawnObject('keanna', 'tatooine', cityhall.getCellByCellNumber(8), float(-18.7), float(3.2), float(20.6), float(0.2), float(0), float(-0.97), float(0))
|
||||
|
||||
oberhaur = stcSvc.spawnObject('oberhaur', 'tatooine', cityhall.getCellByCellNumber(8), float(-21.9), float(3.2), float(26.9), float(0.01), float(0), float(0.99), float(0))
|
||||
|
||||
seanTrenwell = stcSvc.spawnObject('seantrenwell', 'tatooine', cityhall.getCellByCellNumber(11), float(19.4), float(3.2), float(-36), float(0.99), float(0), float(-0.06), float(0))
|
||||
|
||||
talmont = stcSvc.spawnObject('prefecttalmont', 'tatooine', cityhall.getCellByCellNumber(3), float(-1.9), float(3.1), float(-10.3), float(0), float(0), float(0.99), float(0))
|
||||
|
||||
tourAryon = stcSvc.spawnObject('touraryon', 'tatooine', cityhall.getCellByCellNumber(7), float(-36.8), float(1.3), float(0.3), float(0.59), float(0), float(0.8), float(0))
|
||||
|
||||
victorVisalis = stcSvc.spawnObject('victorvisalis', 'tatooine', cityhall.getCellByCellNumber(8), float(-26.7), float(3.2), float(20.8), float(0.24), float(0), float(0.96), float(0))
|
||||
|
||||
wilhalmSkrim = stcSvc.spawnObject('wilhalmskrim', 'tatooine', cityhall.getCellByCellNumber(10), float(28.9), float(1.3), float(-6.0), float(0.97), float(0), float(0.23), float(0))
|
||||
|
||||
pilotguildhall = core.objectService.getObject(long(1028590))
|
||||
#Miscellaneous Building Interiors
|
||||
akalColzet = stcSvc.spawnObject('object/mobile/shared_dressed_imperial_trainer_space_01.iff', 'tatooine', long(1212359), float(0.7), float(1.8), float(-14), float(0), float(0.99))
|
||||
#akalColzet.setCustomName2('lt. Akal Colzet')
|
||||
#akalColzet.setOptionsBitmask(256)
|
||||
akalColzet = stcSvc.spawnObject('akalcolzet', 'tatooine', pilotguildhall.getCellByCellNumber(10), float(0.7), float(1.8), float(-14), float(0.99), float(0), float(0), float(0))
|
||||
|
||||
fariousGletch = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_farious_gletch.iff', 'tatooine', long(1278989), float(2.0), float(-0.4), float(-5.7), float(-0.15), float(0.98))
|
||||
#fariousGletch.setCustomName2('Farious Gletch')
|
||||
#fariousGletch.setOptionsBitmask(256)
|
||||
fariousgletchhouse = core.objectService.getObject(long(1278979))
|
||||
fariousGletch = stcSvc.spawnObject('fariousgletch', 'tatooine', fariousgletchhouse.getCellByCellNumber(10), float(2.0), float(-0.4), float(-5.7), float(0.98), float(0), float(-0.15), float(0))
|
||||
|
||||
pfilbeeJhorn = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_pfilbee_jhorn.iff', 'tatooine', long(1279923), float(5.1), float(0.1), float(-3.8), float(-0.7), float(0.71))
|
||||
#pfilbeeJhorn.setCustomName2('Pfilbee Jhorn')
|
||||
#pfilbeeJhorn.setOptionsBitmask(256)
|
||||
hillbase = core.objectService.getObject(long(1279918))
|
||||
pfilbeeJhorn = stcSvc.spawnObject('pfilbee', 'tatooine', hillbase.getCellByCellNumber(5), float(5.1), float(0.1), float(-3.8), float(0.71), float(0), float(-0.7), float(0))
|
||||
|
||||
#Hotel interior
|
||||
gilBurtin = stcSvc.spawnObject('object/mobile/shared_dressed_industrialist_trainer_01.iff', 'tatooine', long(1223850), float(20.3), float(1.6), float(12.8), float(0.99), float(0))
|
||||
#gilBurtin.setCustomName2('Gil Burtin')
|
||||
#gilBurtin.setOptionsBitmask(256)
|
||||
hotel = core.objectService.getObject(long(1223845))
|
||||
gilBurtin = stcSvc.spawnObject('gilburtin', 'tatooine', hotel.getCellByCellNumber(5), float(20.3), float(1.6), float(12.8), float(0), float(0), float(0.99), float(0))
|
||||
|
||||
# Outside
|
||||
barak = stcSvc.spawnObject('object/mobile/shared_smuggler_broker_barak.iff', 'tatooine', long(0), float(-1049), float(5.0), float(-3537), float(0.97), float(0.23))
|
||||
#barak.setCustomName2('Barak')
|
||||
#barak.setOptionsBitmask(256)
|
||||
barak = stcSvc.spawnObject('brokerbarak', 'tatooine', long(0), float(-1049), float(5.0), float(-3537), float(0.97), float(0.23))
|
||||
|
||||
barrezz = stcSvc.spawnObject('object/mobile/shared_dressed_dressed_legacy_barrezz.iff', 'tatooine', long(0), float(-1146.8), float(98.0), float(-3892.1), float(0.75), float(0.65))
|
||||
#barrezz.setCustomName2('Commander Barrezz')
|
||||
#barrezz.setOptionsBitmask(256)
|
||||
barrezz = stcSvc.spawnObject('barezz', 'tatooine', long(0), float(-1146.8), float(98.0), float(-3892.1), float(0.75), float(0.65))
|
||||
|
||||
jasha = stcSvc.spawnObject('object/mobile/shared_dressed_bestinejobs_jasha.iff', 'tatooine', long(0), float(-1128), float(98.0), float(-3900), float(-0.42), float(0.90))
|
||||
#jasha.setCustomName2('Captain Jasha')
|
||||
#jasha.setOptionsBitmask(256)
|
||||
jasha = stcSvc.spawnObject('jasha', 'tatooine', long(0), float(-1128), float(98.0), float(-3900), float(-0.42), float(0.90))
|
||||
|
||||
dkrn = stcSvc.spawnObject('object/mobile/shared_dressed_imperial_general_m.iff', 'tatooine', long(0), float(-1160), float(5.0), float(-3525), float(0.90), float(-0.41))
|
||||
#dkrn.setCustomName2('Commander D\'krn')
|
||||
#dkrn.setOptionsBitmask(256)
|
||||
dkrn = stcSvc.spawnObject('dkrn', 'tatooine', long(0), float(-1160), float(5.0), float(-3525), float(0.90), float(-0.41))
|
||||
|
||||
gunham = stcSvc.spawnObject('object/mobile/shared_dressed_imperial_lieutenant_m.iff', 'tatooine', long(0), float(-1125), float(12.2), float(-3620), float(0.9), float(0.42))
|
||||
#gunham.setCustomName2('Commander Gunham')
|
||||
#gunham.setOptionsBitmask(256)
|
||||
gunham = stcSvc.spawnObject('gunham', 'tatooine', long(0), float(-1125), float(12.2), float(-3620), float(0.9), float(0.42))
|
||||
|
||||
kormundThrylle = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_kormund_thrylle.iff', 'tatooine', long(0), float(-1043), float(10.0), float(-3530), float(0.99), float(0.06))
|
||||
#kormundThrylle.setCustomName2('Kormund Thrylle')
|
||||
#kormundThrylle.setOptionsBitmask(256)
|
||||
kormundThrylle = stcSvc.spawnObject('kormundthrylle', 'tatooine', long(0), float(-1043), float(10.0), float(-3530), float(0.99), float(0.06))
|
||||
|
||||
calebKnolar = stcSvc.spawnObject('object/mobile/shared_dressed_imperial_major_cold_m.iff', 'tatooine', long(0), float(-1149), float(98.0), float(-3903), float(0.42), float(0.91))
|
||||
#calebKnolar.setCustomName2('Major Caleb Knolar')
|
||||
#calebKnolar.setOptionsBitmask(256)
|
||||
calebKnolar = stcSvc.spawnObject('calebknolar', 'tatooine', long(0), float(-1149), float(98.0), float(-3903), float(0.42), float(0.91))
|
||||
|
||||
#Junk Dealers
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1287), float(12), float(-3655), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1259), float(12), float(-3673), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1026), float(10), float(-3557), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1260), float(12), float(-3573), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1126), float(12), float(-3674), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(-1118), float(12), float(-3687), float(0), float(0))
|
||||
return
|
||||
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1290.23), float(12.5278), float(-3655.77), float(0.850), float(0.526))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1257.72), float(12.5278), float(-3673.51), float(-0.525), float(0.851))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1025.98), float(10), float(-3558.69), float(0.830), float(-0.558))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1260), float(12), float(-3573), float(0.864), float(-0.503))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1126), float(12), float(-3674), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-1118), float(12), float(-3687), float(0.932), float(-0.364))
|
||||
return
|
||||
@@ -1,25 +1,19 @@
|
||||
import sys
|
||||
# Project SWG: Jawa Sandcrawler - Legacy Quest Area: Static Spawns
|
||||
# (C)2014 ProjectSWG
|
||||
|
||||
|
||||
|
||||
import sys
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import State
|
||||
|
||||
def addPlanetSpawns(core, planet):
|
||||
|
||||
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
|
||||
# TODO Check all NPCs for personalized scripting, change format.
|
||||
|
||||
#Outside
|
||||
fa2po = stcSvc.spawnObject('object/mobile/shared_3po_protocol_droid.iff', 'tatooine', long(0), float(-3805.7), float(30.4), float(-4721.6), float(0), float(0))
|
||||
fa2po.setCustomName2('FA-2PO')
|
||||
fa2po.setOptionsBitmask(256)
|
||||
|
||||
fa2po = stcSvc.spawnObject('fa2po', 'tatooine', long(0), float(-3805.7), float(30.4), float(-4721.6), float(0), float(0))
|
||||
|
||||
#tusken point 1
|
||||
stcSvc.spawnObject('tusken_outrider', 'tatooine', long(0), float(-3691), float(4.5), float(-4781), float(0), float(0), float(0), float(0), 45)
|
||||
|
||||
@@ -1,26 +1,20 @@
|
||||
import sys
|
||||
# Project SWG: Jem Levar Place Spawn
|
||||
# (C)2014 ProjectSWG
|
||||
|
||||
|
||||
|
||||
import sys
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import State
|
||||
|
||||
def addPlanetSpawns(core, planet):
|
||||
|
||||
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
|
||||
# TODO Check all NPCs for personalized scripting, change format.
|
||||
|
||||
jem = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_lavar.iff', 'tatooine', long(0), float(-487.6), float(43.7), float(-7119.5), float(0), float(0))
|
||||
jem.setCustomName('Jem Lavar')
|
||||
jem.setOptionsBitmask(256)
|
||||
|
||||
#gunrunners
|
||||
|
||||
jem = stcSvc.spawnObject('jemlavar', 'tatooine', long(0), float(-487.6), float(43.7), float(-7119.5), float(0), float(0))
|
||||
|
||||
#gunrunners
|
||||
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-483), float(42.7), float(-7107), float(0), float(0), float(0), float(0), 45)
|
||||
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-475), float(42), float(-7106), float(0), float(0), float(0), float(0), 45)
|
||||
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-466), float(41.4), float(-7101), float(0), float(0), float(0), float(0), 45)
|
||||
@@ -32,5 +26,4 @@ def addPlanetSpawns(core, planet):
|
||||
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-507), float(44.7), float(-7100), float(0), float(0), float(0), float(0), 45)
|
||||
stcSvc.spawnObject('gunrunner_1', 'tatooine', long(0), float(-494), float(43.9), float(-7108), float(0), float(0), float(0), float(0), 45)
|
||||
|
||||
return
|
||||
|
||||
return
|
||||
@@ -1,24 +1,19 @@
|
||||
import sys
|
||||
# Project SWG: Lars Homestead: Static Spawns
|
||||
# (C)2014 ProjectSWG
|
||||
|
||||
|
||||
|
||||
import sys
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import State
|
||||
|
||||
def addPlanetSpawns(core, planet):
|
||||
|
||||
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
|
||||
# TODO Check all NPCs for personalized scripting, change format.
|
||||
|
||||
#Outside
|
||||
zefAndo = stcSvc.spawnObject('object/mobile/shared_dressed_legacy_zef.iff', 'tatooine', long(0), float(-2574.9), float(0), float(-5516.7), float(0), float(0))
|
||||
zefAndo.setCustomName2('Zef Ando')
|
||||
zefAndo.setOptionsBitmask(256)
|
||||
zefAndo = stcSvc.spawnObject('zefando', 'tatooine', long(0), float(-2574.9), float(0), float(-5516.7), float(0), float(0))
|
||||
|
||||
#droids
|
||||
|
||||
@@ -30,5 +25,4 @@ def addPlanetSpawns(core, planet):
|
||||
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2563), float(0), float(-5630), float(0), float(0), float(0), float(0), 45)
|
||||
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2590), float(0), float(-5627), float(0), float(0), float(0), float(0), 45)
|
||||
stcSvc.spawnObject('modified_battle_droid', 'tatooine', long(0), float(-2594), float(0), float(-5649), float(0), float(0), float(0), float(0), 45)
|
||||
return
|
||||
|
||||
return
|
||||
@@ -0,0 +1,22 @@
|
||||
# Project SWG: Anchorhead: Static Spawns
|
||||
# (C)2014 ProjectSWG
|
||||
|
||||
import sys
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import State
|
||||
|
||||
def addPlanetSpawns(core, planet):
|
||||
|
||||
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
|
||||
#building = core.objectService.getObject(long(-466404040703447347))
|
||||
#stcSvc.spawnObject('object/mobile/shared_han_solo.iff', 'tatooine', building.getCellByCellNumber(9), float(32.3), float(7.0), float(1.6), float(0), float(0), float(0), float(0))
|
||||
|
||||
# Disabled for now. She seems to be the cause for quite a few crashes (but not the only reason for the crashes)
|
||||
#valarian = stcSvc.spawnObject('object/mobile/shared_lady_valarian.iff', 'tatooine', building.getCellByCellNumber(4), float(-21.5), float(9.0), float(0.5), float(0), float(0.70), float(0), float(-0.71))
|
||||
#valarian.setCustomName('Lady Valarian')
|
||||
#valarian.setOptionsBitmask(256)
|
||||
|
||||
return
|
||||
@@ -1,336 +1,213 @@
|
||||
import sys
|
||||
# Project SWG: Mos Eisley: Static Spawns
|
||||
# (C)2014 ProjectSWG
|
||||
|
||||
|
||||
|
||||
import sys
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import State
|
||||
from resources.datatables import StateStatus
|
||||
from java.util import Vector
|
||||
from engine.resources.scene import Point3D
|
||||
|
||||
def addPlanetSpawns(core, planet):
|
||||
|
||||
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
aiSvc = core.aiService
|
||||
|
||||
# TODO: Add NPCs sitting at Cantina tables with SittingOnChair bitmask.
|
||||
#Eisley Ship Controller
|
||||
stcSvc.spawnObject('object/mobile/shared_distant_ship_controller.iff', 'tatooine', long(0), float(3542.3), float(5.0), float(-4826.0), float(0.42), float(0.91))
|
||||
|
||||
#Cantina Interior
|
||||
building = core.objectService.getObject(long(1082874))
|
||||
wuher = stcSvc.spawnObject('object/mobile/shared_wuher.iff', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(0.4), float(0), float(0.71), float(0), float(0.71))
|
||||
wuher.setCustomName('Wuher')
|
||||
wuher.setOptionsBitmask(256)
|
||||
wuher = stcSvc.spawnObject('wuher', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(0.4), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
chadraFanFemale = stcSvc.spawnObject('object/mobile/shared_chadra_fan_female.iff', 'tatooine', building.getCellByCellNumber(3), float(10.6), float(-0.9), float(-1.5), float(0), float(0.42), float(0), float(0.90))
|
||||
chadraFanFemale.setCustomName('a Chadra Fan Female')
|
||||
chadraFanFemale.setOptionsBitmask(256)
|
||||
chadraFanFemale = stcSvc.spawnObject('chadrafanfemale', 'tatooine', building.getCellByCellNumber(3), float(10.6), float(-0.9), float(-1.5), float(0), float(0.42), float(0), float(0.90))
|
||||
|
||||
chadraFanMale = stcSvc.spawnObject('object/mobile/shared_chadra_fan_male.iff', 'tatooine', building.getCellByCellNumber(3), float(10.7), float(-0.9), float(-0.3), float(0), float(0.64), float(0), float(0.77))
|
||||
chadraFanMale.setCustomName('a Chadra Fan Male')
|
||||
chadraFanMale.setOptionsBitmask(256)
|
||||
chadraFanMale = stcSvc.spawnObject('chadrafanmale', 'tatooine', building.getCellByCellNumber(3), float(10.7), float(-0.9), float(-0.3), float(0), float(0.64), float(0), float(0.77))
|
||||
|
||||
muftak = stcSvc.spawnObject('object/mobile/shared_muftak.iff', 'tatooine', building.getCellByCellNumber(3), float(20.3), float(-0.9), float(4.9), float(0), float(0.82), float(0), float(0.57))
|
||||
muftak.setCustomName('Muftak')
|
||||
muftak.setOptionsBitmask(256)
|
||||
muftak = stcSvc.spawnObject('muftak', 'tatooine', building.getCellByCellNumber(3), float(20.3), float(-0.9), float(4.9), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
chissMale1 = stcSvc.spawnObject('object/mobile/ep3/shared_ep3_etyyy_chiss_poacher_01.iff', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(-5.0), float(0), float(0.71), float(0), float(0.71))
|
||||
chissMale1.setCustomName('a Chiss Male')
|
||||
chissMale1.setOptionsBitmask(256)
|
||||
chissMale1 = stcSvc.spawnObject('chissmale', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(-5.0), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
chissMale2 = stcSvc.spawnObject('object/mobile/ep3/shared_ep3_etyyy_chiss_poacher_02.iff', 'tatooine', building.getCellByCellNumber(3), float(3.4), float(-0.9), float(-4.8), float(0), float(0), float(0), float(0))
|
||||
chissMale2.setCustomName('a Chiss Male')
|
||||
chissMale2.setOptionsBitmask(256)
|
||||
chissMale2 = stcSvc.spawnObject('chissmale', 'tatooine', building.getCellByCellNumber(3), float(3.4), float(-0.9), float(-4.8), float(0), float(0), float(0), float(0))
|
||||
|
||||
cantinaStorm = stcSvc.spawnObject('object/mobile/shared_stormtrooper.iff', 'tatooine', building.getCellByCellNumber(3), float(2.9), float(-0.9), float(-6.5), float(0), float(0.71), float(0), float(0.71))
|
||||
cantinaStorm.setCustomName('a Stormtrooper')
|
||||
cantinaStorm.setOptionsBitmask(256)
|
||||
cantinaStorm = stcSvc.spawnObject('staticstorm', 'tatooine', building.getCellByCellNumber(3), float(2.9), float(-0.9), float(-6.5), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
cantinaStormL = stcSvc.spawnObject('object/mobile/shared_stormtrooper_groupleader.iff', 'tatooine', building.getCellByCellNumber(3), float(3.6), float(-0.9), float(-7.9), float(0), float(0.71), float(0), float(0.71))
|
||||
cantinaStormL.setCustomName('a Stormtrooper Squad Leader')
|
||||
cantinaStormL.setOptionsBitmask(256)
|
||||
cantinaStormL = stcSvc.spawnObject('staticstorml', 'tatooine', building.getCellByCellNumber(3), float(3.6), float(-0.9), float(-7.9), float(0), float(0.71), float(0), float(0.71))
|
||||
|
||||
businessman1 = stcSvc.spawnObject('object/mobile/shared_dressed_businessman_human_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(11.0), float(-0.9), float(2.1), float(0), float(0.38), float(0), float(-0.92))
|
||||
businessman1.setCustomName('a Businessman')
|
||||
businessman1.setOptionsBitmask(256)
|
||||
businessman1 = stcSvc.spawnObject('businessman', 'tatooine', building.getCellByCellNumber(3), float(11.0), float(-0.9), float(2.1), float(0), float(0.38), float(0), float(-0.92))
|
||||
|
||||
commoner1 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_aqualish_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(10.3), float(-0.9), float(2.7), float(0), float(0.82), float(0), float(0.57))
|
||||
commoner1.setCustomName('a Commoner')
|
||||
commoner1.setOptionsBitmask(256)
|
||||
commoner1 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(10.3), float(-0.9), float(2.7), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
entertainer1 = stcSvc.spawnObject('object/mobile/shared_dressed_entertainer_trainer_twk_female_01.iff', 'tatooine', building.getCellByCellNumber(3), float(9.4), float(-0.9), float(3.9), float(0), float(0.38), float(0), float(-0.92))
|
||||
entertainer1.setCustomName('an Entertainer')
|
||||
entertainer1.setOptionsBitmask(256)
|
||||
entertainer1 = stcSvc.spawnObject('entertainer', 'tatooine', building.getCellByCellNumber(3), float(9.4), float(-0.9), float(3.9), float(0), float(0.38), float(0), float(-0.92))
|
||||
|
||||
noble1 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_trandoshan_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(4.8), float(0), float(0.82), float(0), float(0.57))
|
||||
noble1.setCustomName('a Noble')
|
||||
noble1.setOptionsBitmask(256)
|
||||
noble1 = stcSvc.spawnObject('noble', 'tatooine', building.getCellByCellNumber(3), float(8.6), float(-0.9), float(4.8), float(0), float(0.82), float(0), float(0.57))
|
||||
|
||||
commoner2 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(4.1), float(-0.9), float(5.7), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner2 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_trandoshan_female_01.iff', 'tatooine', building.getCellByCellNumber(3), float(4.1), float(-0.9), float(5.7), float(0), float(1), float(0), float(0))
|
||||
commoner2.setCustomName('a Commoner')
|
||||
commoner2.setOptionsBitmask(256)
|
||||
commoner3 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(3.1), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner3 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_naboo_bothan_female_01.iff', 'tatooine', building.getCellByCellNumber(3), float(3.1), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
|
||||
commoner3.setCustomName('a Commoner')
|
||||
commoner3.setOptionsBitmask(256)
|
||||
commoner4 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(6.0), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner4 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_fat_twilek_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(1.7), float(-0.9), float(6.0), float(0), float(1), float(0), float(0))
|
||||
commoner4.setCustomName('a Commoner')
|
||||
commoner4.setOptionsBitmask(256)
|
||||
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(-0.4), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
|
||||
|
||||
commoner5 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_naboo_bothan_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(-0.4), float(-0.9), float(5.9), float(0), float(1), float(0), float(0))
|
||||
commoner5.setCustomName('a Commoner')
|
||||
commoner5.setOptionsBitmask(256)
|
||||
commoner6 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(16.0), float(-0.9), float(4.1), float(0), float(0), float(0), float(0))
|
||||
|
||||
commoner6 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_naboo_human_male_05.iff', 'tatooine', building.getCellByCellNumber(3), float(16.0), float(-0.9), float(4.1), float(0), float(0), float(0), float(0))
|
||||
commoner6.setCustomName('a Commoner')
|
||||
commoner6.setOptionsBitmask(256)
|
||||
commoner7 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(3), float(8.8), float(-0.9), float(-6.0), float(0), float(0.98), float(0), float(-0.22))
|
||||
|
||||
commoner7 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_fat_zabrak_male_01.iff', 'tatooine', building.getCellByCellNumber(3), float(8.8), float(-0.9), float(-6.0), float(0), float(0.98), float(0), float(-0.22))
|
||||
commoner7.setCustomName('a Patron')
|
||||
commoner7.setOptionsBitmask(256)
|
||||
commoner8 = stcSvc.spawnObject('patron', 'tatooine', building.getCellByCellNumber(3), float(6.8), float(-0.9), float(-6.5), float(0), float(0.98), float(0), float(-0.22))
|
||||
|
||||
commoner8 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_naboo_human_male_08.iff', 'tatooine', building.getCellByCellNumber(3), float(6.8), float(-0.9), float(-6.5), float(0), float(0.98), float(0), float(-0.22))
|
||||
commoner8.setCustomName('a Patron')
|
||||
commoner8.setOptionsBitmask(256)
|
||||
commoner9 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(1.1), float(-0.9), float(-7.7), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
commoner9 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_aqualish_male_09.iff', 'tatooine', building.getCellByCellNumber(3), float(1.1), float(-0.9), float(-7.7), float(0), float(0.42), float(0), float(0.91))
|
||||
commoner9.setCustomName('a Commoner')
|
||||
commoner9.setOptionsBitmask(256)
|
||||
commoner10 = stcSvc.spawnObject('commoner', 'tatooine', building.getCellByCellNumber(3), float(2.1), float(-0.9), float(-8.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
anetiaKahryn = stcSvc.spawnObject('anetiakahyn', 'tatooine', building.getCellByCellNumber(4), float(19.8), float(-0.9), float(-21), float(0), float(-0.03), float(0), float(0.99))
|
||||
|
||||
commoner10 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_nikto_male_04.iff', 'tatooine', building.getCellByCellNumber(3), float(2.1), float(-0.9), float(-8.4), float(0), float(0.42), float(0), float(0.91))
|
||||
commoner10.setCustomName('a Commoner')
|
||||
commoner10.setOptionsBitmask(256)
|
||||
figrinDan = stcSvc.spawnObject('firgindan', 'tatooine', building.getCellByCellNumber(6), float(3.7), float(-0.9), float(-14.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
anetiaKahryn = stcSvc.spawnObject('object/mobile/shared_dressed_twk_entertainer.iff', 'tatooine', building.getCellByCellNumber(4), float(19.8), float(-0.9), float(-21), float(0), float(-0.03), float(0), float(0.99))
|
||||
anetiaKahryn.setCustomName('Anetia Kah\'ryn')
|
||||
anetiaKahryn.setOptionsBitmask(256)
|
||||
techMor = stcSvc.spawnObject('techmor', 'tatooine', building.getCellByCellNumber(6), float(4.0), float(-0.9), float(-17.0), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
figrinDan = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(3.7), float(-0.9), float(-14.4), float(0), float(0.42), float(0), float(0.91))
|
||||
figrinDan.setCustomName('Figrin D\'an')
|
||||
figrinDan.setOptionsBitmask(256)
|
||||
doikkNats = stcSvc.spawnObject('doikknats', 'tatooine', building.getCellByCellNumber(6), float(2.2), float(-0.9), float(-16.4), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
techMor = stcSvc.spawnObject('object/mobile/tatooine_npc/shared_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(4.0), float(-0.9), float(-17.0), float(0), float(0.42), float(0), float(0.91))
|
||||
techMor.setCustomName('Tech M\'or')
|
||||
techMor.setOptionsBitmask(256)
|
||||
tednDahai = stcSvc.spawnObject('tedndahai', 'tatooine', building.getCellByCellNumber(6), float(1.3), float(-0.9), float(-15.2), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
doikkNats = stcSvc.spawnObject('object/mobile/tatooine_npc/shared_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(2.2), float(-0.9), float(-16.4), float(0), float(0.42), float(0), float(0.91))
|
||||
doikkNats.setCustomName('Doikk Na\'ts')
|
||||
doikkNats.setOptionsBitmask(256)
|
||||
nalanCheel = stcSvc.spawnObject('nalancheel', 'tatooine', building.getCellByCellNumber(6), float(0.5), float(-0.9), float(-17.1), float(0), float(0.42), float(0), float(0.91))
|
||||
|
||||
tednDahai = stcSvc.spawnObject('object/mobile/tatooine_npc/shared_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(1.3), float(-0.9), float(-15.2), float(0), float(0.42), float(0), float(0.91))
|
||||
tednDahai.setCustomName('Tedn Dahai')
|
||||
tednDahai.setOptionsBitmask(256)
|
||||
|
||||
nalanCheel = stcSvc.spawnObject('object/mobile/tatooine_npc/shared_figrin_dan.iff', 'tatooine', building.getCellByCellNumber(6), float(0.5), float(-0.9), float(-17.1), float(0), float(0.42), float(0), float(0.91))
|
||||
nalanCheel.setCustomName('Nalan Cheel')
|
||||
nalanCheel.setOptionsBitmask(256)
|
||||
|
||||
dravis = stcSvc.spawnObject('object/mobile/shared_space_privateer_tier1_tatooine.iff', 'tatooine', building.getCellByCellNumber(12), float(-21.7), float(-0.9), float(25.5), float(0), float(0.99), float(0), float(0.03))
|
||||
#dravis.setCustomName2('Dravis')
|
||||
#dravis.setOptionsBitmask(256)
|
||||
|
||||
talonKarrde = stcSvc.spawnObject('object/mobile/shared_dressed_talon_karrde.iff', 'tatooine', building.getCellByCellNumber(13), float(-25.7), float(-0.5), float(8.8), float(0), float(0.21), float(0), float(0.97))
|
||||
talonKarrde.setCustomName('Talon Karrde')
|
||||
talonKarrde.setOptionsBitmask(256)
|
||||
|
||||
#Starport Interior
|
||||
|
||||
|
||||
#City Hall Interior
|
||||
|
||||
#Lucky Despot Interior TODO: Check Cell IDs for Spawned NPCS inside once Lucky Despot is spawning properly again.
|
||||
#building = core.objectService.getObject(long(-466404040703447347))
|
||||
#stcSvc.spawnObject('object/mobile/shared_han_solo.iff', 'tatooine', building.getCellByCellNumber(9), float(32.3), float(7.0), float(1.6), float(0), float(0), float(0), float(0))
|
||||
|
||||
# Disabled for now. She seems to be the cause for quite a few crashes (but not the only reason for the crashes)
|
||||
#valarian = stcSvc.spawnObject('object/mobile/shared_lady_valarian.iff', 'tatooine', building.getCellByCellNumber(4), float(-21.5), float(9.0), float(0.5), float(0), float(0.70), float(0), float(-0.71))
|
||||
#valarian.setCustomName('Lady Valarian')
|
||||
#valarian.setOptionsBitmask(256)
|
||||
|
||||
#Medical Center Interior
|
||||
|
||||
#Theater Interior
|
||||
dravis = stcSvc.spawnObject('dravis', 'tatooine', building.getCellByCellNumber(12), float(-21.7), float(-0.9), float(25.5), float(0), float(0.99), float(0), float(0.03))
|
||||
|
||||
talonKarrde = stcSvc.spawnObject('talonkarrde', 'tatooine', building.getCellByCellNumber(13), float(-25.7), float(-0.5), float(8.8), float(0), float(0.21), float(0), float(0.97))
|
||||
|
||||
#Miscellaneous Building Interiors
|
||||
|
||||
#Outside
|
||||
businessman2 = stcSvc.spawnObject('object/mobile/shared_dressed_businessman_human_male_01.iff', 'tatooine', long(0), float(3663.3), float(4.0), float(-4738.6), float(0), float(0))
|
||||
businessman2.setCustomName('a Businessman')
|
||||
businessman2.setOptionsBitmask(256)
|
||||
businessman2 = stcSvc.spawnObject('businessman', 'tatooine', long(0), float(3663.3), float(4.0), float(-4738.6), float(0), float(0))
|
||||
|
||||
noble2 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_human_female_01.iff', 'tatooine', long(0), float(3542.3), float(5.0), float(-4826.0), float(0.42), float(0.91))
|
||||
noble2.setCustomName('a Noble')
|
||||
noble2.setOptionsBitmask(256)
|
||||
noble2 = stcSvc.spawnObject('noble', 'tatooine', long(0), float(3542.3), float(5.0), float(-4826.0), float(0.42), float(0.91))
|
||||
|
||||
commoner11 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_human_male_06.iff', 'tatooine', long(0), float(3529.1), float(5.0), float(-4900.4), float(0.42), float(0.91))
|
||||
commoner11.setCustomName('a Commoner')
|
||||
commoner11 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3529.1), float(5.0), float(-4900.4), float(0.42), float(0.91))
|
||||
|
||||
businessman3 = stcSvc.spawnObject('businessman', 'tatooine', long(0), float(3595.7), float(5.0), float(-4740.1), float(0), float(0))
|
||||
|
||||
businessman3 = stcSvc.spawnObject('object/mobile/shared_dressed_commoner_tatooine_trandoshan_male_02.iff', 'tatooine', long(0), float(3595.7), float(5.0), float(-4740.1), float(0), float(0))
|
||||
businessman3.setCustomName('a Businessman')
|
||||
businessman3.setOptionsBitmask(256)
|
||||
jawa1 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3663.3), float(5.0), float(-4858.6), float(0), float(0))
|
||||
|
||||
jawa1 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3663.3), float(5.0), float(-4858.6), float(0), float(0))
|
||||
jawa1.setCustomName('a Jawa')
|
||||
jawa1.setOptionsBitmask(256)
|
||||
|
||||
commoner12 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_moncal_male_01.iff', 'tatooine', long(0), float(3490.3), float(5.0), float(-4799.4), float(0), float(0))
|
||||
commoner12 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3490.3), float(5.0), float(-4799.4), float(0), float(0))
|
||||
commoner12.setCustomName('a Scientist')
|
||||
|
||||
commoner13 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_zabrak_female_02.iff', 'tatooine', long(0), float(3559.7), float(5.0), float(-4725.9), float(0), float(0))
|
||||
commoner13.setCustomName('a Commoner')
|
||||
commoner13 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3559.7), float(5.0), float(-4725.9), float(0), float(0))
|
||||
|
||||
commoner14 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_tatooine_devaronian_male_01.iff', 'tatooine', long(0), float(3527.7), float(5.0), float(-4721.1), float(0.71), float(0.71))
|
||||
commoner14.setCustomName('a Commoner')
|
||||
commoner14 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3527.7), float(5.0), float(-4721.1), float(0.71), float(0.71))
|
||||
|
||||
commoner15 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_tatooine_aqualish_female_01.iff', 'tatooine', long(0), float(3514.9), float(5.0), float(-4737.8), float(0), float(0))
|
||||
commoner15.setCustomName('a Commoner')
|
||||
commoner15 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3514.9), float(5.0), float(-4737.8), float(0), float(0))
|
||||
|
||||
jawa2 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3485.2), float(4.9), float(-4859.2), float(0), float(0))
|
||||
jawa2.setCustomName('a Jawa')
|
||||
jawa2.setOptionsBitmask(256)
|
||||
|
||||
jawa3 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3465.3), float(5.0), float(-4860.1), float(0.71), float(-0.71))
|
||||
jawa3.setCustomName('a Jawa')
|
||||
jawa3.setOptionsBitmask(256)
|
||||
|
||||
jawa4 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3486.8), float(5.0), float(-4884.7), float(0.43051), float(-0.9025))
|
||||
jawa4.setCustomName('a Jawa')
|
||||
jawa4.setOptionsBitmask(256)
|
||||
|
||||
jawa5 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3487.1), float(5.0), float(-4886.0), float(0.95105), float(0.3090))
|
||||
jawa5.setCustomName('a Jawa')
|
||||
jawa5.setOptionsBitmask(256)
|
||||
|
||||
jawa6 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3488.8), float(5.0), float(-4884.4), float(0.3255), float(-0.9455))
|
||||
jawa6.setCustomName('a Jawa')
|
||||
jawa6.setOptionsBitmask(256)
|
||||
|
||||
jawa7 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3472.2), float(5.0), float(-4918.4), float(0), float(0))
|
||||
jawa7.setCustomName('a Jawa')
|
||||
jawa7.setOptionsBitmask(256)
|
||||
|
||||
jawa8 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3471.4), float(5.0), float(-4919.5), float(0), float(0))
|
||||
jawa8.setCustomName('a Jawa')
|
||||
jawa8.setOptionsBitmask(256)
|
||||
|
||||
jawa9 = stcSvc.spawnObject('object/mobile/shared_jawa.iff', 'tatooine', long(0), float(3470.3), float(5.0), float(-4918.7), float(0), float(0))
|
||||
jawa9.setCustomName('a Jawa')
|
||||
jawa9.setOptionsBitmask(256)
|
||||
|
||||
bib = stcSvc.spawnObject('object/mobile/shared_bib_fortuna.iff', 'tatooine', long(0), float(3552.4), float(5.0), float(-4933.2), float(0.31730), float(-0.9483))
|
||||
bib.setCustomName('Bib Fortuna')
|
||||
bib.setOptionsBitmask(256)
|
||||
|
||||
commoner16 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_human_male_06.iff', 'tatooine', long(0), float(3398.2), float(4.0), float(-4654.2), float(0.42), float(0.91))
|
||||
commoner16.setCustomName('a Commoner')
|
||||
jawa2 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3485.2), float(4.9), float(-4859.2), float(0), float(0))
|
||||
|
||||
noble3 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_human_female_01.iff', 'tatooine', long(0), float(3396.3), float(4.0), float(-4774.1), float(0.42), float(0.91))
|
||||
noble3.setCustomName('a Noble')
|
||||
noble3.setOptionsBitmask(256)
|
||||
jawa3 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3465.3), float(5.0), float(-4860.1), float(0.71), float(-0.71))
|
||||
|
||||
entertainer1 = stcSvc.spawnObject('object/mobile/shared_dressed_entertainer_trainer_twk_female_01.iff', 'tatooine', long(0), float(3305.7), float(5.6), float(-4771.7), float(0), float(0))
|
||||
entertainer1.setCustomName('an Entertainer')
|
||||
entertainer1.setOptionsBitmask(256)
|
||||
|
||||
r3m6 = stcSvc.spawnObject('object/mobile/shared_r3.iff', 'tatooine', long(0), float(3460.1), float(4.0), float(-4898.2), float(0.38), float(-0.92))
|
||||
r3m6.setCustomName('R3-M6')
|
||||
r3m6.setOptionsBitmask(256)
|
||||
|
||||
eg1 = stcSvc.spawnObject('object/mobile/shared_eg6_power_droid.iff', 'tatooine', long(0), float(3463.8), float(4.0), float(-4882.6), float(-0.38), float(0.92))
|
||||
eg1.setCustomName('an EG-6 Power Droid')
|
||||
eg1.setOptionsBitmask(256)
|
||||
jawa4 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3486.8), float(5.0), float(-4884.7), float(0.43051), float(-0.9025))
|
||||
|
||||
commoner17 = stcSvc.spawnCommoner('object/mobile/shared_dressed_commoner_naboo_zabrak_female_02.iff', 'tatooine', long(0), float(3452.6), float(4.0), float(-4937.1), float(0), float(0))
|
||||
commoner17.setCustomName('a Commoner')
|
||||
jawa5 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3487.1), float(5.0), float(-4886.0), float(0.95105), float(0.3090))
|
||||
|
||||
lifter1 = stcSvc.spawnObject('object/mobile/shared_cll8_binary_load_lifter.iff', 'tatooine', long(0), float(3547), float(5.0), float(-4768.9), float(0), float(0))
|
||||
lifter1.setCustomName('a CLL-8 Binary Load Lifter')
|
||||
lifter1.setOptionsBitmask(256)
|
||||
jawa6 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3488.8), float(5.0), float(-4884.4), float(0.3255), float(-0.9455))
|
||||
|
||||
r3j7 = stcSvc.spawnObject('object/mobile/shared_r3.iff', 'tatooine', long(0), float(3311.1), float(4.0), float(-4820.2), float(0.38), float(-0.92))
|
||||
r3j7.setCustomName('R3-J7')
|
||||
r3j7.setOptionsBitmask(256)
|
||||
jawa7 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3472.2), float(5.0), float(-4918.4), float(0), float(0))
|
||||
|
||||
noble4 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_human_female_03.iff', 'tatooine', long(0), float(3255.3), float(4.0), float(-4848.1), float(0.42), float(0.91))
|
||||
noble4.setCustomName('a Noble')
|
||||
noble4.setOptionsBitmask(256)
|
||||
jawa8 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3471.4), float(5.0), float(-4919.5), float(0), float(0))
|
||||
|
||||
byxlePedette = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_byxle.iff', 'tatooine', long(0), float(3365), float(5), float(-4639), float(0.99), float(0.12))
|
||||
byxlePedette.setOptionsBitmask(264)
|
||||
jawa9 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3470.3), float(5.0), float(-4918.7), float(0), float(0))
|
||||
|
||||
errikDarksider = stcSvc.spawnObject('object/mobile/shared_dressed_herald_tatooine_01.iff', 'tatooine', long(0), float(3381), float(4.6), float(-4498), float(0.91), float(0.40))
|
||||
errikDarksider.setCustomName('Errik Darksider')
|
||||
errikDarksider.setOptionsBitmask(256)
|
||||
bib = stcSvc.spawnObject('bibfortunaeisley', 'tatooine', long(0), float(3552.4), float(5.0), float(-4933.2), float(0.31730), float(-0.9483))
|
||||
|
||||
gendra = stcSvc.spawnObject('object/mobile/shared_dressed_gendra.iff', 'tatooine', long(0), float(3308), float(5.6), float(-4785), float(0.84), float(0.53))
|
||||
gendra.setOptionsBitmask(264)
|
||||
commoner16 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3398.2), float(4.0), float(-4654.2), float(0.42), float(0.91))
|
||||
|
||||
noble3 = stcSvc.spawnObject('noble', 'tatooine', long(0), float(3396.3), float(4.0), float(-4774.1), float(0.42), float(0.91))
|
||||
|
||||
lurval = stcSvc.spawnObject('object/mobile/shared_lurval.iff', 'tatooine', long(0), float(3387), float(5), float(-4791), float(-0.4), float(0.91))
|
||||
lurval.setCustomName('Lurval')
|
||||
lurval.setOptionsBitmask(256)
|
||||
entertainer1 = stcSvc.spawnObject('entertainer', 'tatooine', long(0), float(3305.7), float(5.6), float(-4771.7), float(0), float(0))
|
||||
|
||||
r3m6 = stcSvc.spawnObject('r3m6', 'tatooine', long(0), float(3460.1), float(4.0), float(-4898.2), float(0.38), float(-0.92))
|
||||
|
||||
matildaCarson = stcSvc.spawnObject('object/mobile/shared_dressed_noble_human_female_02.iff', 'tatooine', long(0), float(3490.2), float(5), float(-4778), float(0.87), float(0.48))
|
||||
matildaCarson.setCustomName('Matilda Carson')
|
||||
matildaCarson.setOptionsBitmask(256)
|
||||
eg1 = stcSvc.spawnObject('eg6powerdroid', 'tatooine', long(0), float(3463.8), float(4.0), float(-4882.6), float(-0.38), float(0.92))
|
||||
|
||||
commoner17 = stcSvc.spawnCommoner('commoner', 'tatooine', long(0), float(3452.6), float(4.0), float(-4937.1), float(0), float(0))
|
||||
|
||||
lifter1 = stcSvc.spawnObject('cll8binarylifter', 'tatooine', long(0), float(3547), float(5.0), float(-4768.9), float(0), float(0))
|
||||
|
||||
r3j7 = stcSvc.spawnObject('r3j7', 'tatooine', long(0), float(3311.1), float(4.0), float(-4820.2), float(0.38), float(-0.92))
|
||||
|
||||
noble4 = stcSvc.spawnObject('noble', 'tatooine', long(0), float(3255.3), float(4.0), float(-4848.1), float(0.42), float(0.91))
|
||||
|
||||
vanvi = stcSvc.spawnObject('object/mobile/shared_dressed_bestine_artist01.iff', 'tatooine', long(0), float(3312), float(5), float(-4655), float(0.95), float(-0.28))
|
||||
vanvi.setCustomName('Vanvi Hotn')
|
||||
vanvi.setOptionsBitmask(256)
|
||||
byxlePedette = stcSvc.spawnObject('byxlepedette', 'tatooine', long(0), float(3365), float(5), float(-4639), float(0.99), float(0.12))
|
||||
|
||||
harburik = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_lt_harburik.iff', 'tatooine', long(0), float(3486), float(5), float(-4740), float(0), float(-0.71), float(0), float(0.71))
|
||||
harburik.setCustomName('Lt. Harburik')
|
||||
harburik.setOptionsBitmask(256)
|
||||
errikDarksider = stcSvc.spawnObject('errikdarksider', 'tatooine', long(0), float(3381), float(4.6), float(-4498), float(0.91), float(0.40))
|
||||
|
||||
trehla = stcSvc.spawnObject('object/mobile/shared_dressed_tutorial_mentor.iff', 'tatooine', long(0), float(3484), float(5), float(-4808), float(0), float(0.92), float(0), float(-0.38))
|
||||
trehla.setCustomName('Trehla Keelo')
|
||||
trehla.setOptionsBitmask(256)
|
||||
gendra = stcSvc.spawnObject('gendra', 'tatooine', long(0), float(3308), float(5.6), float(-4785), float(0.84), float(0.53))
|
||||
|
||||
lurval = stcSvc.spawnObject('lurval', 'tatooine', long(0), float(3387), float(5), float(-4791), float(-0.4), float(0.91))
|
||||
|
||||
matildaCarson = stcSvc.spawnObject('matildacarson', 'tatooine', long(0), float(3490.2), float(5), float(-4778), float(0.87), float(0.48))
|
||||
|
||||
vanvi = stcSvc.spawnObject('vanvihotn', 'tatooine', long(0), float(3312), float(5), float(-4655), float(0.95), float(-0.28))
|
||||
|
||||
harburik = stcSvc.spawnObject('haburik', 'tatooine', long(0), float(3486), float(5), float(-4740), float(0), float(-0.71), float(0), float(0.71))
|
||||
|
||||
trehla = stcSvc.spawnObject('trehla', 'tatooine', long(0), float(3484), float(5), float(-4808), float(0), float(0.92), float(0), float(-0.38))
|
||||
|
||||
#Eisley Legacy Quest NPCs
|
||||
|
||||
vourk = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_santos.iff', 'tatooine', long(0), float(3520.0), float(5.0), float(-4821.0), float(0.42), float(0.91))
|
||||
vourk.setCustomName('Vourk Ver\'Zremp')
|
||||
vourk.setOptionsBitmask(256)
|
||||
vourk = stcSvc.spawnObject('vourk', 'tatooine', long(0), float(3520.0), float(5.0), float(-4821.0), float(0.42), float(0.91))
|
||||
|
||||
building = core.objectService.getObject(long(1279956))
|
||||
mayor = stcSvc.spawnObject('object/mobile/shared_dressed_mayor_mikdanyell_guhrantt.iff', 'tatooine', building.getCellByCellNumber(4), float(1.2), float(2.5), float(5.4), float(0), float(0), float(0), float(0))
|
||||
#mayor.setOptionsBitmask(264)
|
||||
mayor = stcSvc.spawnObject('mos_eisley_mayor', 'tatooine', building.getCellByCellNumber(4), float(1.2), float(2.5), float(5.4), float(0), float(0), float(0), float(0))
|
||||
|
||||
enthaKandela = stcSvc.spawnObject('object/mobile/shared_dressed_entha_kandela.iff', 'tatooine', long(0), float(3511), float(5.0), float(-4785), float(0.70), float(0.71))
|
||||
enthaKandela.setCustomName('Entha Kandela')
|
||||
enthaKandela.setOptionsBitmask(256)
|
||||
|
||||
purvis = stcSvc.spawnObject('object/mobile/shared_dressed_purvis_arrison.iff', 'tatooine', long(0), float(3512.4), float(5.0), float(-4764.9), float(0.38), float(-0.92))
|
||||
purvis.setCustomName('Purvis Arrison')
|
||||
purvis.setOptionsBitmask(256)
|
||||
enthaKandela = stcSvc.spawnObject('enthakandela', 'tatooine', long(0), float(3511), float(5.0), float(-4785), float(0.70), float(0.71))
|
||||
|
||||
purvis = stcSvc.spawnObject('purvisarrison', 'tatooine', long(0), float(3512.4), float(5.0), float(-4764.9), float(0.38), float(-0.92))
|
||||
|
||||
building = core.objectService.getObject(long(1189630))
|
||||
peawpRdawc = stcSvc.spawnObject('object/mobile/shared_peawp_bodyguard_trainer.iff', 'tatooine', building.getCellByCellNumber(9), float(-11.8), float(1.1), float(-10.1), float(0), float(0), float(0), float(0))
|
||||
peawpRdawc.setCustomName('Peawp R\'dawc')
|
||||
peawpRdawc.setOptionsBitmask(256)
|
||||
peawpRdawc = stcSvc.spawnObject('peawprdawc', 'tatooine', building.getCellByCellNumber(9), float(-11.8), float(1.1), float(-10.1), float(0), float(0), float(0), float(0))
|
||||
|
||||
nikoBrehe = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_niko.iff', 'tatooine', long(0), float(3506.7), float(5.0), float(-4795.8), float(0.70), float(0.71))
|
||||
nikoBrehe.setOptionsBitmask(264)
|
||||
|
||||
dunir = stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_dunir.iff', 'tatooine', long(0), float(3520.7), float(5.0), float(-4683.7), float(0.99), float(-0.08))
|
||||
dunir.setOptionsBitmask(264)
|
||||
|
||||
#Eisley Ship Controller
|
||||
stcSvc.spawnObject('object/mobile/shared_distant_ship_controller.iff', 'tatooine', long(0), float(3542.3), float(5.0), float(-4826.0), float(0.42), float(0.91))
|
||||
nikoBrehe = stcSvc.spawnObject('nikobrehe', 'tatooine', long(0), float(3506.7), float(5.0), float(-4795.8), float(0.70), float(0.71))
|
||||
|
||||
dunir = stcSvc.spawnObject('dunir', 'tatooine', long(0), float(3520.7), float(5.0), float(-4683.7), float(0.99), float(-0.08))
|
||||
|
||||
#Profession Counselor
|
||||
#stcSvc.spawnObject('object/mobile/shared_respec_seller_f_1.iff', 'tatooine', long(0), float(3533.14), float(5), float(-4788.86), float(-0.3327), float(0.9288))
|
||||
#stcSvc.spawnObject('professioncounselor', 'tatooine', long(0), float(3533.14), float(5), float(-4788.86), float(-0.3327), float(0.9288))
|
||||
|
||||
#Junk Dealers
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3355), float(5), float(-4823), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3412), float(5), float(-4713), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3500), float(5), float(-4960), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3497), float(5), float(-4928), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3377), float(5), float(-4524), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3271), float(5), float(-4704), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3476), float(5), float(-4665), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3355), float(5), float(-4823), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3412), float(5), float(-4713), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3500.96), float(5.5), float(-4961.4), float(-0.050), float(0.998))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3496.29), float(5.5), float(-4926.52), float(0.995), float(0.090))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3377), float(5), float(-4524), float(0.71), float(0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3271), float(5), float(-4704), float(0), float(0))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3476.9), float(5), float(-460.35), float(0.189), float(0.981))
|
||||
|
||||
|
||||
return
|
||||
patrolpoints = Vector()
|
||||
patrolpoints.add(Point3D(float(3547), float(5), float(-4768.9)))
|
||||
patrolpoints.add(Point3D(float(3556.2), float(5), float(-4757.1)))
|
||||
patrolpoints.add(Point3D(float(3558.4), float(4.8), float(-4739.2)))
|
||||
patrolpoints.add(Point3D(float(3552.7), float(4), float(-4728)))
|
||||
patrolpoints.add(Point3D(float(3562.9), float(4.1), float(-4720.9)))
|
||||
patrolpoints.add(Point3D(float(3584.5), float(5), float(-4726.1)))
|
||||
patrolpoints.add(Point3D(float(3609.3), float(5), float(-4730.6)))
|
||||
patrolpoints.add(Point3D(float(3584.5), float(5), float(-4726.1)))
|
||||
patrolpoints.add(Point3D(float(3562.9), float(4.1), float(-4720.9)))
|
||||
patrolpoints.add(Point3D(float(3552.7), float(4), float(-4728)))
|
||||
patrolpoints.add(Point3D(float(3558.4), float(4.8), float(-4739.2)))
|
||||
patrolpoints.add(Point3D(float(3556.2), float(5), float(-4757.1)))
|
||||
patrolpoints.add(Point3D(float(3547), float(5), float(-4768.9)))
|
||||
|
||||
patrolpoints1 = Vector()
|
||||
patrolpoints1.add(Point3D(float(3465.3), float(5), float(-4860.1)))
|
||||
patrolpoints1.add(Point3D(float(3473.4), float(4), float(-4860.7)))
|
||||
patrolpoints1.add(Point3D(float(3482.1), float(5), float(-4861.3)))
|
||||
patrolpoints1.add(Point3D(float(3473.4), float(4), float(-4860.7)))
|
||||
patrolpoints1.add(Point3D(float(3465.3), float(5), float(-4860.1)))
|
||||
|
||||
aiSvc.setPatrol(lifter1, patrolpoints)
|
||||
aiSvc.setPatrol(jawa3, patrolpoints1)
|
||||
|
||||
aiSvc.setLoiter(r3m6, float(1), float(3))
|
||||
aiSvc.setLoiter(eg1, float(1), float(3))
|
||||
aiSvc.setLoiter(r3j7, float(1), float(3))
|
||||
return
|
||||
@@ -0,0 +1,54 @@
|
||||
# Project SWG: Mos Eisley Starport interior: Static Spawns
|
||||
# (C)2014 ProjectSWG
|
||||
|
||||
import sys
|
||||
from resources.datatables import Options
|
||||
from resources.datatables import State
|
||||
from java.util import Vector
|
||||
from engine.resources.scene import Point3D
|
||||
|
||||
def addPlanetSpawns(core, planet):
|
||||
|
||||
stcSvc = core.staticService
|
||||
objSvc = core.objectService
|
||||
aiSvc = core.aiService
|
||||
|
||||
|
||||
starport = core.objectService.getObject(long(1106368))
|
||||
|
||||
stcSvc.spawnObject('chassisbroker', 'tatooine', starport.getCellByCellNumber(long(4)), float(2.10), float(0.64), float(67.82), float(0.054), float(0), float(0.999), float(0))
|
||||
|
||||
commoner1 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(37.47), float(0.64), float(35.08), float(0.998), float(0), float(-0.108), float(0))
|
||||
commoner2 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(36.44), float(0.64), float(37.15), float(0.690), float(0), float(0.723), float(0))
|
||||
commoner3 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(39.47), float(0.64), float(36), float(0.790), float(0), float(-0.614), float(0))
|
||||
commoner4 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(52.8), float(0.64), float(47.47), float(0.723), float(0), float(-0.691), float(0))
|
||||
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(42.48), float(-0.52), float(32.32), float(0.115), float(0), float(0.993), float(0))
|
||||
commoner6 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(7)), float(54.38), float(-0.52), float(42.25), float(0.631), float(0), float(0.776), float(0))
|
||||
|
||||
jawa1 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3654.96), float(5), float(-4766.49), float(0.439), float(0), float(0.898), float(0))
|
||||
jawa2 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3655.17), float(5), float(-4768.71), float(0.902), float(0), float(-0.430), float(0))
|
||||
jawa3 = stcSvc.spawnObject('staticjawa', 'tatooine', long(0), float(3665.62), float(5), float(-4799.25), float(0.806), float(0), float(-0.591), float(0))
|
||||
|
||||
r3 = stcSvc.spawnObject('r3unit', 'tatooine', starport.getCellByCellNumber(long(9)), float(-27.97), float(1.64), float(51.45), float(0.627), float(0), float(0.779), float(0))
|
||||
commoner5 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(9)), float(-40.18), float(1.64), float(61.97), float(-0.125), float(0), float(0.992), float(0))
|
||||
commoner6 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(9)), float(-40.75), float(1.64), float(59.72), float(-0.989), float(0), float(0.151), float(0))
|
||||
|
||||
bartenderdroid = stcSvc.spawnObject('bartenderdroid', 'tatooine', starport.getCellByCellNumber(long(12)), float(-58.55), float(5.64), float(39.89), float(0.639), float(0), float(0.769), float(0))
|
||||
commoner7 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(12)), float(-53.40), float(2.64), float(41.74), float(0.995), float(0), float(0.099), float(0))
|
||||
commoner8 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(12)), float(-48.43), float(2.64), float(29.67), float(-0.063), float(0), float(0.998), float(0))
|
||||
|
||||
java4 = stcSvc.spawnObject('staticjawa', 'tatooine', starport.getCellByCellNumber(long(14)), float(-56.65), float(-0.975), float(9.13), float(1), float(0), float(0), float(0))
|
||||
|
||||
commoner9 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(4)), float(-9.52), float(0.64), float(61.47), float(0.610), float(0), float(0.792), float(0))
|
||||
commoner10 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(4)), float(-1.59), float(0.64), float(57.24), float(0.946), float(0), float(-0.323), float(0))
|
||||
commoner11 = stcSvc.spawnObject('commoner', 'tatooine', starport.getCellByCellNumber(long(4)), float(10.51), float(0.64), float(68.06), float(-0.560), float(0), float(-0.998), float(0))
|
||||
|
||||
patrolpoints = Vector()
|
||||
patrolpoints.add(Point3D(float(3579.67), float(5), float(-4778.32)))
|
||||
patrolpoints.add(Point3D(float(3595.03), float(5), float(-4824.75)))
|
||||
patrolpoints.add(Point3D(float(3654.56), float(5), float(-4799.99)))
|
||||
patrolpoints.add(Point3D(float(3665.62), float(5), float(-4799.25)))
|
||||
|
||||
aiSvc.setPatrol(jawa3, patrolpoints)
|
||||
return
|
||||
|
||||
@@ -15,7 +15,7 @@ def addPlanetSpawns(core, planet):
|
||||
|
||||
#toggi bock
|
||||
|
||||
stcSvc.spawnObject('object/mobile/shared_dressed_tatooine_opening_toggi.iff', 'tatooine', long(0), float(2756), float(7), float(-4567), float(0), float(0), float(0), float(0))
|
||||
stcSvc.spawnObject('togibok', 'tatooine', long(0), float(2756), float(7), float(-4567), float(0), float(0), float(0), float(0))
|
||||
# Thiefs
|
||||
|
||||
thiefs = stcSvc.spawnObject('thief', 'tatooine', long(0), float(2780), float(6), float(-4579), float(0), float(0), float(0), float(0), 30)
|
||||
|
||||
@@ -91,12 +91,12 @@ def addPlanetSpawns(core, planet):
|
||||
prisoner1.setOptionsBitmask(256)
|
||||
prisoner1.setPosture(Posture.KnockedDown)
|
||||
|
||||
prisoner2 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_trandoshan_female_01.iff', 'tatooine', wt_bunker.getCellByCellNumber(21), float(-33.3), float(-12), float(137.9), float(0), float(0), float(1), float(0))
|
||||
prisoner2 = stcSvc.spawnObject('object/mobile/shared_dressed_fancy_human_female.iff', 'tatooine', wt_bunker.getCellByCellNumber(21), float(-33.3), float(-12), float(137.9), float(0), float(0), float(1), float(0))
|
||||
prisoner2.setCustomName('Setweoko I\'tvo')
|
||||
prisoner2.setOptionsBitmask(256)
|
||||
prisoner2.setPosture(Posture.KnockedDown)
|
||||
|
||||
prisoner3 = stcSvc.spawnObject('object/mobile/shared_dressed_fancy_human_female.iff', 'tatooine', wt_bunker.getCellByCellNumber(21), float(-30), float(-12), float(133.1), float(0.713), float(0), float(0.701), float(0))
|
||||
prisoner3 = stcSvc.spawnObject('object/mobile/shared_dressed_noble_trandoshan_female_01.iff', 'tatooine', wt_bunker.getCellByCellNumber(21), float(-30), float(-12), float(133.1), float(0.713), float(0), float(0.701), float(0))
|
||||
prisoner3.setCustomName('Itzoosko')
|
||||
prisoner3.setOptionsBitmask(256)
|
||||
prisoner3.setPosture(Posture.KnockedDown)
|
||||
|
||||
@@ -21,10 +21,10 @@ def addPlanetSpawns(core, planet):
|
||||
ankwee.setOptionsBitmask(256)
|
||||
|
||||
#Junkdealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1271), float(7.7), float(2919), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1271), float(7.7), float(2960), float(1), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1396), float(7), float(3026), float(0), float(0))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1471), float(7), float(3325), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(1463), float(7), float(3126), float(0.71), float(-0.71))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1271), float(7.7), float(2919), float(0), float(0))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1271), float(7.7), float(2960), float(1), float(0))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1396), float(7), float(3026), float(0.745), float(0.666))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1471), float(7), float(3325), float(0), float(1))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(1463), float(7), float(3126), float(0.71), float(-0.71))
|
||||
return
|
||||
|
||||
|
||||
@@ -68,12 +68,12 @@ def addPlanetSpawns(core, planet):
|
||||
commoner23.setOptionsBitmask(256)
|
||||
|
||||
#Junkdealer will be added as soon as i can find coords
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-3060.50), float(5), float(2181.71), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2924.53), float(5), float(2173.97), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2977), float(5.5), float(2327), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-3008), float(5.5), float(2347), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2903), float(5), float(2446), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2085), float(5), float(2195), float(0), float(1))
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_03.iff', 'tatooine', long(0), float(-2085), float(5), float(2230), float(0), float(1))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-3060.50), float(5), float(2181.71), float(0), float(1))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2924.53), float(5), float(2173.97), float(-0.391), float(0.920))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2977), float(5.5), float(2327), float(-0.490), float(0.872))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-3008), float(5.5), float(2347), float(0.885), float(0.464))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2903), float(5), float(2446), float(0.782), float(-0.622))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2933), float(5), float(2124), float(0.446), float(0.896))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(-2846), float(5), float(2196), float(-0.389), float(0.9211))
|
||||
return
|
||||
|
||||
|
||||
@@ -17,6 +17,6 @@ def addPlanetSpawns(core, planet):
|
||||
|
||||
|
||||
#Junkdealer
|
||||
stcSvc.spawnObject('object/mobile/shared_junk_dealer_m_01.iff', 'tatooine', long(0), float(3902), float(33), float(2362), float(0), float(0))
|
||||
stcSvc.spawnObject('junkdealer', 'tatooine', long(0), float(3902), float(33), float(2362), float(0), float(0))
|
||||
return
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user