Multi-stat SEA creation implemented

SEAs can have up to 3 stats now
This commit is contained in:
CharonInferar
2014-06-08 13:47:44 +02:00
parent ffa36c94a4
commit 356f1f6bbd
3 changed files with 203 additions and 13 deletions
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+68 -9
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@@ -1998,6 +1998,21 @@ public class LootService implements INetworkDispatch {
playerInventory.add(item11);
TangibleObject item11a = (TangibleObject)core.objectService.createObject("object/tangible/wearables/armor/composite/shared_armor_composite_bicep_r.iff", player.getPlanet());
item11.setCustomName("Composite Armor Right Bicep");
item11a.setIntAttribute("cat_armor_standard_protection.armor_eff_kinetic", 6000);
item11a.setIntAttribute("cat_armor_standard_protection.armor_eff_energy", 4000);
item11a.setIntAttribute("cat_armor_special_protection.special_protection_type_heat", 5000);
item11a.setIntAttribute("cat_armor_special_protection.special_protection_type_cold", 5000);
item11a.setIntAttribute("cat_armor_special_protection.special_protection_type_acid", 5000);
item11a.setIntAttribute("cat_armor_special_protection.special_protection_type_electricity", 5000);
item11a.setIntAttribute("cat_stat_mod_bonus.@stat_n:agility_modified", 25);
item11a.setIntAttribute("cat_stat_mod_bonus.@stat_n:constitution_modified", 25);
playerInventory.add(item11a);
TangibleObject item12 = (TangibleObject)core.objectService.createObject("object/tangible/wearables/shirt/shared_shirt_s07.iff", player.getPlanet());
item12.setCustomName("Socketed Shirt");
item12.setIntAttribute("@obj_attr_n:sockets", 1);
@@ -2008,23 +2023,28 @@ public class LootService implements INetworkDispatch {
item12a.setIntAttribute("cat_stat_mod_bonus.@stat_n:agility_modified", 18);
playerInventory.add(item12a);
TangibleObject item13 = (TangibleObject)core.objectService.createObject("object/tangible/component/reverse_engineering/shared_modifier_bit.iff", player.getPlanet());
item13.setCustomName("Modifier Bit");
playerInventory.add(item13);
String powerBitTemplate = "object/tangible/component/reverse_engineering/shared_power_bit.iff";
TangibleObject powerBit = (TangibleObject) core.objectService.createObject(powerBitTemplate, player.getPlanet());
powerBit.setCustomName("+25 2nd Order Power Bit");
powerBit.setAttachment("PowerBitValue", 25);
powerBit.setAttachment("PowerBitOrder", 2);
playerInventory.add(powerBit);
//TangibleObject item14 = (TangibleObject)core.objectService.createObject("object/draft_schematic/reverse_engineering/shared_skill_attachment_1.iff", player.getPlanet());
TangibleObject item14 = (TangibleObject)core.objectService.createObject("object/tangible/powerup/weapon/shared_melee_generic.iff", player.getPlanet());
item14.setCustomName("Skill Enhancing Attachment");
playerInventory.add(item14);
TangibleObject powerBit2 = (TangibleObject) core.objectService.createObject(powerBitTemplate, player.getPlanet());
powerBit2.setCustomName("+25 3nd Order Power Bit");
powerBit2.setAttachment("PowerBitValue", 25);
powerBit2.setAttachment("PowerBitOrder", 3);
playerInventory.add(powerBit2);
TangibleObject powerBit3 = (TangibleObject) core.objectService.createObject(powerBitTemplate, player.getPlanet());
powerBit3.setCustomName("+25 1st Order Power Bit");
powerBit3.setAttachment("PowerBitValue", 25);
powerBit3.setAttachment("PowerBitOrder", 1);
playerInventory.add(powerBit3);
TangibleObject item23 = (TangibleObject)core.objectService.createObject("object/tangible/component/reverse_engineering/shared_modifier_bit.iff", player.getPlanet());
item23.setCustomName("Mark X Vocab Module");
playerInventory.add(item23);
@@ -2046,6 +2066,45 @@ public class LootService implements INetworkDispatch {
core.objectService.addStackableItem(stacker2,playerInventory);
String SEALabel = "socket_gem_armor";
String SEADescription = "socket_gem";
String SEATemplate = "object/tangible/gem/shared_clothing.iff";
TangibleObject skillEnhancingAttachment = (TangibleObject)core.objectService.createObject(SEATemplate, player.getPlanet());
skillEnhancingAttachment.setStfFilename("item_n");
skillEnhancingAttachment.setStfName(SEALabel);
skillEnhancingAttachment.setDetailFilename("item_n");
skillEnhancingAttachment.setDetailName(SEADescription);
String effectName = "@stat_n:expertise_glancing_blow_ranged";
int modifierValue = 5;
skillEnhancingAttachment.setIntAttribute(effectName, modifierValue);
Vector<String> effectNameList = new Vector<String>();
effectNameList.add(effectName);
Vector<Integer> effectValueList = new Vector<Integer>();
effectValueList.add(modifierValue);
skillEnhancingAttachment.setAttachment("SEAeffectNameList", effectNameList);
skillEnhancingAttachment.setAttachment("SEAmodifierValueList", effectValueList);
playerInventory.add(skillEnhancingAttachment);
TangibleObject skillEnhancingAttachment2 = (TangibleObject)core.objectService.createObject(SEATemplate, player.getPlanet());
skillEnhancingAttachment2.setStfFilename("item_n");
skillEnhancingAttachment2.setStfName(SEALabel);
skillEnhancingAttachment2.setDetailFilename("item_n");
skillEnhancingAttachment2.setDetailName(SEADescription);
effectName = "@stat_n:expertise_action_weapon_5";
String effectName2 = "@stat_n:expertise_critical_line_sp_dm";
modifierValue = 5;
skillEnhancingAttachment2.setIntAttribute(effectName, modifierValue);
skillEnhancingAttachment2.setIntAttribute(effectName2, 6);
effectNameList = new Vector<String>();
effectNameList.add(effectName);
effectNameList.add(effectName2);
effectValueList = new Vector<Integer>();
effectValueList.add(modifierValue);
effectValueList.add(6);
skillEnhancingAttachment2.setAttachment("SEAeffectNameList", effectNameList);
skillEnhancingAttachment2.setAttachment("SEAmodifierValueList", effectValueList);
playerInventory.add(skillEnhancingAttachment2);
}
@@ -3043,6 +3043,7 @@ public class ReverseEngineeringService implements INetworkDispatch {
TangibleObject powerBit = (TangibleObject) core.objectService.createObject(powerBitTemplate, engineer.getPlanet());
powerBit.setCustomName("+" + powerBitValue + " " + powerBitOrderString + " Order Power Bit");
powerBit.setAttachment("PowerBitValue", powerBitValue);
powerBit.setAttachment("PowerBitOrder", powerBitOrder);
engineerInventory.add(powerBit);
}
}
@@ -3188,6 +3189,7 @@ public class ReverseEngineeringService implements INetworkDispatch {
}
}
@SuppressWarnings("unchecked")
public void createSEA(CreatureObject engineer, TangibleObject retool){
final Vector<SWGObject> reToolContentList = new Vector<SWGObject>();
SWGObject engineerInventory = engineer.getSlottedObject("inventory");
@@ -3236,19 +3238,19 @@ public class ReverseEngineeringService implements INetworkDispatch {
// Assuming munition
String SEALabel = "socket_gem_armor";
String SEADescription = "socket_gem";
String SEATemplate = "object/tangible/powerup/base/shared_armor_base.iff";
String SEATemplate = "object/tangible/gem/shared_clothing.iff";
PlayerObject player = (PlayerObject) engineer.getSlottedObject("ghost");
String profession = player.getProfession();
if (profession=="Domestic"){
SEALabel = "socket_gem_clothing";
SEADescription = "socket_gem";
SEATemplate = "object/tangible/powerup/base/shared_base.iff";
SEATemplate = "object/tangible/gem/shared_clothing.iff";
}
if (profession=="Engineer"){
SEALabel = "socket_gem_weapon";
SEADescription = "socket_gem";
SEATemplate = "object/tangible/powerup/base/shared_weapon_base.iff";
SEATemplate = "object/tangible/gem/shared_clothing.iff";
}
core.objectService.destroyObject(bit1.getObjectID());
@@ -3260,7 +3262,136 @@ public class ReverseEngineeringService implements INetworkDispatch {
skillEnhancingAttachment.setStfName(SEALabel);
skillEnhancingAttachment.setDetailFilename("item_n");
skillEnhancingAttachment.setDetailName(SEADescription);
skillEnhancingAttachment.setIntAttribute(effectName, modifierValue);
skillEnhancingAttachment.setIntAttribute(effectName, modifierValue);
Vector<String> effectNameList = new Vector<String>();
effectNameList.add(effectName);
Vector<Integer> effectValueList = new Vector<Integer>();
effectValueList.add(modifierValue);
skillEnhancingAttachment.setAttachment("SEAeffectNameList", effectNameList);
skillEnhancingAttachment.setAttachment("SEAmodifierValueList", effectValueList);
engineerInventory.add(skillEnhancingAttachment);
}
}
// Multi-stat SEA
if (reToolContentList.size()==3){
TangibleObject bit1 = (TangibleObject) reToolContentList.get(0);
TangibleObject bit2 = (TangibleObject) reToolContentList.get(1);
TangibleObject bit3 = (TangibleObject) reToolContentList.get(2);
String effectName = "";
int ratio = 1;
int powermodifierValue = 1;
int modifierValue = 1;
int powerBitOrder = 1;
Vector<String> effectNameList = new Vector<String>();
Vector<Integer> effectValueList = new Vector<Integer>();
//verify RE tool content requirement
List<String> contentVerification = new ArrayList<String>();
contentVerification.add("modifier_bit");
contentVerification.add("power_bit");
contentVerification.add("sea");
if (bit1.getTemplate().contains("modifier_bit")){
effectName = bit1.getStringAttribute("@crafting:mod_bit_type");
ratio = bit1.getIntAttribute("@crafting:mod_bit_ratio");
contentVerification.remove("modifier_bit");
}
if (bit1.getTemplate().contains("power_bit")){
powermodifierValue = (int) bit1.getAttachment("PowerBitValue");
powerBitOrder = (int) bit1.getAttachment("PowerBitOrder");
contentVerification.remove("power_bit");
}
if (bit1.getTemplate().contains("object/tangible/gem/shared_clothing.iff")){
effectNameList = (Vector<String>) bit1.getAttachment("SEAeffectNameList");
effectValueList = (Vector<Integer>) bit1.getAttachment("SEAmodifierValueList");
if (effectNameList.size()==3)
return;
contentVerification.remove("sea");
}
if (bit2.getTemplate().contains("modifier_bit")){
effectName = bit2.getStringAttribute("@crafting:mod_bit_type");
ratio = bit2.getIntAttribute("@crafting:mod_bit_ratio");
contentVerification.remove("modifier_bit");
}
if (bit2.getTemplate().contains("power_bit")){
powermodifierValue = (int) bit2.getAttachment("PowerBitValue");
powerBitOrder = (int) bit2.getAttachment("PowerBitOrder");
contentVerification.remove("power_bit");
}
if (bit2.getTemplate().contains("object/tangible/gem/shared_clothing.iff")){
effectNameList = (Vector<String>) bit2.getAttachment("SEAeffectNameList");
effectValueList = (Vector<Integer>) bit2.getAttachment("SEAmodifierValueList");
if (effectNameList.size()==3)
return;
contentVerification.remove("sea");
}
if (bit3.getTemplate().contains("modifier_bit")){
effectName = bit3.getStringAttribute("@crafting:mod_bit_type");
ratio = bit3.getIntAttribute("@crafting:mod_bit_ratio");
contentVerification.remove("modifier_bit");
}
if (bit3.getTemplate().contains("power_bit")){
powermodifierValue = (int) bit3.getAttachment("PowerBitValue");
powerBitOrder = (int) bit3.getAttachment("PowerBitOrder");
contentVerification.remove("power_bit");
}
if (bit3.getTemplate().contains("object/tangible/gem/shared_clothing.iff")){
effectNameList = (Vector<String>) bit3.getAttachment("SEAeffectNameList");
effectValueList = (Vector<Integer>) bit3.getAttachment("SEAmodifierValueList");
if (effectNameList.size()==3)
return;
contentVerification.remove("sea");
}
if (contentVerification.size()==0){
modifierValue = powermodifierValue;
modifierValue = modifierValue/ratio; // int cast truncates
// Assuming munition
String SEALabel = "socket_gem_armor";
String SEADescription = "socket_gem";
String SEATemplate = "object/tangible/gem/shared_clothing.iff";
PlayerObject player = (PlayerObject) engineer.getSlottedObject("ghost");
String profession = player.getProfession();
if (profession=="Domestic"){
SEALabel = "socket_gem_clothing";
SEADescription = "socket_gem";
SEATemplate = "object/tangible/gem/shared_clothing.iff";
}
if (profession=="Engineer"){
SEALabel = "socket_gem_weapon";
SEADescription = "socket_gem";
SEATemplate = "object/tangible/gem/shared_clothing.iff";
}
core.objectService.destroyObject(bit1.getObjectID());
core.objectService.destroyObject(bit2.getObjectID());
core.objectService.destroyObject(bit3.getObjectID());
if (powerBitOrder>effectNameList.size()){ // Only add a stat if the power bit is higher
effectNameList.add(effectName);
effectValueList.add(modifierValue);
}
TangibleObject skillEnhancingAttachment = (TangibleObject) core.objectService.createObject(SEATemplate, engineer.getPlanet());
skillEnhancingAttachment.setStfFilename("item_n");
skillEnhancingAttachment.setStfName(SEALabel);
skillEnhancingAttachment.setDetailFilename("item_n");
skillEnhancingAttachment.setDetailName(SEADescription);
for (int i=0;i<effectNameList.size();i++){
skillEnhancingAttachment.setIntAttribute(effectNameList.get(i), effectValueList.get(i));
}
skillEnhancingAttachment.setAttachment("SEAeffectNameArray", effectNameList);
skillEnhancingAttachment.setAttachment("SEAmodifierValueArray", effectValueList);
engineerInventory.add(skillEnhancingAttachment);
}
}