See extended...

- Fixed minor issue where bufferId was being set to the buffeeId.
This commit is contained in:
Treeku
2014-08-21 18:27:06 +01:00
parent 499411f77d
commit 3d1f244f4d
+1 -1
View File
@@ -145,7 +145,7 @@ public class BuffService implements INetworkDispatch {
return null;
}
final Buff buff = new Buff(buffMap.get(buffName), target.getObjectID());
final Buff buff = new Buff(buffMap.get(buffName), buffer.getObjectID());
if(target.getSlottedObject("ghost") != null)
buff.setTotalPlayTime(((PlayerObject) target.getSlottedObject("ghost")).getTotalPlayTime());
else