mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-27 17:57:22 -04:00
Changed OptionBitmask for NPCs (Imperial)
This commit is contained in:
@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_stormtrooper_bombardier_hard')
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mobileTemplate.setLevel(50)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(10)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_stormtrooper_bombardier_hard')
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mobileTemplate.setLevel(74)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(10)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_stormtrooper_bombardier_hard')
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mobileTemplate.setLevel(89)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_storm_commando_hard')
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mobileTemplate.setLevel(50)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(True)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_storm_commando_hard')
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mobileTemplate.setLevel(87)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(True)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_storm_commando_hard')
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mobileTemplate.setLevel(89)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(True)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
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@@ -13,7 +13,6 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('imperial_battle_droid')
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mobileTemplate.setLevel(83)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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@@ -23,6 +22,7 @@ def addTemplate(core):
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_battle_droid.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_imperial_noncom_hard')
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mobileTemplate.setLevel(32)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_black_blue.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_imperial_noncom_hard')
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mobileTemplate.setLevel(77)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_white_black.iff')
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@@ -15,7 +15,6 @@ def addTemplate(core):
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mobileTemplate.setStfFilename('npc_spawner_n')
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mobileTemplate.setLevel(19)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setOptionsBitmask(Options.INVULNERABLE | Options.QUEST)
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('bombardier')
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mobileTemplate.setLevel(15)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('imperial_civil_patrol_captain')
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mobileTemplate.setLevel(7)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_patrol_member_01.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('imperial_civil_patrol_commander')
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mobileTemplate.setLevel(8)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_patrol_member_01.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('imperial_civil_patrol_corporal')
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mobileTemplate.setLevel(4)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_patrol_member_01.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('imperial_civil_patrol_sergeant')
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mobileTemplate.setLevel(5)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_patrol_member_01.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('imperial_civil_patrolman')
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mobileTemplate.setLevel(2)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_patrol_member_01.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('comm_operator')
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mobileTemplate.setLevel(14)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_imperial_lieutenant_m.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('command_security_guard')
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mobileTemplate.setLevel(15)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_imp_security_01.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('commander_byrne')
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mobileTemplate.setLevel(23)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_lian_byrne.iff')
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@@ -14,7 +14,6 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('crackdown_imperial_army_captain_hard')
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mobileTemplate.setLevel(60)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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@@ -24,6 +23,7 @@ def addTemplate(core):
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mobileTemplate.setStalker(True)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_stormtrooper_captain_black_black.iff')
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@@ -14,7 +14,6 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('stormtrooper_dark_trooper_novatrooper')
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mobileTemplate.setLevel(82)
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mobileTemplate.setDifficulty(Difficulty.ELITE)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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@@ -24,6 +23,7 @@ def addTemplate(core):
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dressed_dark_trooper_black_hole.iff')
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@@ -14,16 +14,17 @@ def addTemplate(core):
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mobileTemplate.setCreatureName('dark_trooper')
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mobileTemplate.setLevel(32)
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mobileTemplate.setDifficulty(Difficulty.NORMAL)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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mobileTemplate.setScale(1)
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mobileTemplate.setSocialGroup("imperial")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setAssistRange(24)
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mobileTemplate.setStalker(False)
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mobileTemplate.setFaction("imperial")
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mobileTemplate.setFactionStatus(FactionStatus.Combatant)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
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templates = Vector()
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templates.add('object/mobile/shared_dark_trooper.iff')
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@@ -14,16 +14,16 @@ def addTemplate(core):
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||||
mobileTemplate.setCreatureName('crackdown_imperial_colonel_hard')
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mobileTemplate.setLevel(50)
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||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
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|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_colonel_hard')
|
||||
mobileTemplate.setLevel(87)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('detention_security_guard')
|
||||
mobileTemplate.setLevel(15)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_stormtrooper.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('imperial_probot_handler')
|
||||
mobileTemplate.setLevel(15)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_mechanic_nils_cridmeen.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('dark_trooper')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dark_trooper.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_elite_dark_trooper')
|
||||
mobileTemplate.setLevel(88)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_assault_trooper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_master_sergeant_hard')
|
||||
mobileTemplate.setLevel(34)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_white_black.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_master_sergeant_hard')
|
||||
mobileTemplate.setLevel(79)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_white_black.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_sand_trooper_hard')
|
||||
mobileTemplate.setLevel(50)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sand_trooper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_sand_trooper_hard')
|
||||
mobileTemplate.setLevel(85)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sand_trooper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_scout_trooper_hard')
|
||||
mobileTemplate.setLevel(45)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_scout_trooper_white_white.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_scout_trooper_hard')
|
||||
mobileTemplate.setLevel(84)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_scout_trooper_white_white.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_command_security_guard_hard')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_white_black.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_command_security_guard_hard')
|
||||
mobileTemplate.setLevel(76)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_white_black.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_captain')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_captain_black_gold.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_rifleman_hard')
|
||||
mobileTemplate.setLevel(50)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_rifleman_m.iff')
|
||||
|
||||
@@ -20,10 +20,11 @@ def addTemplate(core):
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_rifleman_m.iff')
|
||||
|
||||
@@ -19,10 +19,11 @@ def addTemplate(core):
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_rifleman_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_sniper_hard')
|
||||
mobileTemplate.setLevel(50)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sniper_m.iff')
|
||||
|
||||
@@ -19,10 +19,11 @@ def addTemplate(core):
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sniper_m.iff')
|
||||
|
||||
@@ -19,10 +19,11 @@ def addTemplate(core):
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sniper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_hard')
|
||||
mobileTemplate.setLevel(50)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_black_black.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_hard')
|
||||
mobileTemplate.setLevel(84)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_black_black.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_hard')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_black_black.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('stormtrooper_novatrooper_elite')
|
||||
mobileTemplate.setLevel(82)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_restuss_dark_trooper.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('stormtrooper_novatrooper_elite_commander')
|
||||
mobileTemplate.setLevel(83)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_restuss_dark_trooper.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_elite_sand_trooper')
|
||||
mobileTemplate.setLevel(45)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sandtrooper_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_elite_sand_trooper')
|
||||
mobileTemplate.setLevel(45)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sandtrooper_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_elite_sand_trooper')
|
||||
mobileTemplate.setLevel(81)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sandtrooper_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_elite_sand_trooper_hard')
|
||||
mobileTemplate.setLevel(75)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sandtrooper_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_elite_sand_trooper_hard')
|
||||
mobileTemplate.setLevel(87)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sandtrooper_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_elite_sand_trooper_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sandtrooper_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('emperors_hand')
|
||||
mobileTemplate.setLevel(80)
|
||||
mobileTemplate.setDifficulty(Difficulty.BOSS)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -24,6 +23,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_emperors_hand_human_female_01.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('eow_fbase_imperial_corporal')
|
||||
mobileTemplate.setLevel(90)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -23,6 +22,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_captain_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('eow_fbase_stormtrooper')
|
||||
mobileTemplate.setLevel(90)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -23,6 +22,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('eow_scout_trooper')
|
||||
mobileTemplate.setLevel(90)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -23,6 +22,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_scout_trooper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_elite_dark_trooper')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dark_trooper.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_army_captain_hard')
|
||||
mobileTemplate.setLevel(45)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_captain_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_army_captain_hard')
|
||||
mobileTemplate.setLevel(85)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_captain_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_corporal_hard')
|
||||
mobileTemplate.setLevel(40)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_captain_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_corporal_hard')
|
||||
mobileTemplate.setLevel(78)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_captain_m.iff')
|
||||
|
||||
@@ -14,7 +14,6 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_at_st')
|
||||
mobileTemplate.setLevel(90)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -23,6 +22,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/ranged/carbine/shared_carbine_e11.iff', WeaponType.CARBINE, 1.0, 15, 'energy')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('general_otto')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_general_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_dark_trooper_hard')
|
||||
mobileTemplate.setLevel(50)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sand_trooper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_dark_trooper_hard')
|
||||
mobileTemplate.setLevel(86)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sand_trooper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_scout_trooper_extreme')
|
||||
mobileTemplate.setLevel(88)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_scout_trooper_white_white.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_sand_trooper_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_sandtrooper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_imperial_colonel_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_imperial_exterminator_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_exterminator.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('mission_gunner')
|
||||
mobileTemplate.setLevel(15)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_gunner_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_swamp_trooper_hard')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_swamp_trooper.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('high_colonel')
|
||||
mobileTemplate.setLevel(24)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_first_lieutenant')
|
||||
mobileTemplate.setLevel(20)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_lieutenant_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_first_lieutenant')
|
||||
mobileTemplate.setLevel(20)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_lieutenant_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_first_lieutenant')
|
||||
mobileTemplate.setLevel(68)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_lieutenant_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('imperial_army_captain')
|
||||
mobileTemplate.setLevel(21)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_captain_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('assault_trooper')
|
||||
mobileTemplate.setLevel(26)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_assault_trooper_m.iff')
|
||||
|
||||
@@ -10,7 +10,6 @@ from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_squad_leader')
|
||||
mobileTemplate.setLevel(27)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
@@ -19,10 +18,11 @@ def addTemplate(core):
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_assault_trooper_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_bombardier')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_stormtrooper_bombardier')
|
||||
mobileTemplate.setLevel(75)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_stormtrooper_bombardier_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('imperial_brigadier_general')
|
||||
mobileTemplate.setLevel(25)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_general_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('imperial_cadet')
|
||||
mobileTemplate.setLevel(7)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_soldier_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('imperial_cadet_squadleader')
|
||||
mobileTemplate.setLevel(7)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_soldier_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_army_captain')
|
||||
mobileTemplate.setLevel(21)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_captain_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_army_captain')
|
||||
mobileTemplate.setLevel(69)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_captain_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_imperial_colonel_extreme')
|
||||
mobileTemplate.setLevel(89)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_colonel')
|
||||
mobileTemplate.setLevel(23)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_colonel')
|
||||
mobileTemplate.setLevel(77)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_imperial_colonel_m.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_command_security_guard')
|
||||
mobileTemplate.setLevel(15)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_command_security_guard')
|
||||
mobileTemplate.setLevel(67)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_comm_operator_hard')
|
||||
mobileTemplate.setLevel(77)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_comm_operator_hard')
|
||||
mobileTemplate.setLevel(35)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_comm_operator')
|
||||
mobileTemplate.setLevel(14)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('fbase_comm_operator')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_corporal')
|
||||
mobileTemplate.setLevel(16)
|
||||
mobileTemplate.setDifficulty(Difficulty.NORMAL)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_corporal')
|
||||
mobileTemplate.setLevel(66)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_sharpshooter_hard')
|
||||
mobileTemplate.setLevel(36)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
@@ -14,16 +14,16 @@ def addTemplate(core):
|
||||
mobileTemplate.setCreatureName('crackdown_imperial_sharpshooter_hard')
|
||||
mobileTemplate.setLevel(78)
|
||||
mobileTemplate.setDifficulty(Difficulty.ELITE)
|
||||
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("imperial")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setAssistRange(6)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setFaction("imperial")
|
||||
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
|
||||
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_dressed_npe_imperial_officer.iff')
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user