mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-11 21:45:43 -04:00
Naboo House Deed's added
Also fixed typos corellia house deed's
This commit is contained in:
@@ -3,7 +3,7 @@ from services.housing import HouseTemplate
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from engine.resources.scene import Point3D
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def setup(core):
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_deed.iff", "object/building/player/shared_player_house_corellia_large_style_01.iff", 2)
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_deed.iff", "object/building/player/shared_player_house_corellia_large_style_01.iff", 5)
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houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(6), float(3), float(13.4)))
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houseTemplate.addPlaceablePlanet("corellia")
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@@ -3,12 +3,11 @@ from services.housing import HouseTemplate
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from engine.resources.scene import Point3D
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def setup(core):
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_style_02_deed.iff", "object/building/player/shared_player_house_generic_large_style_02.iff", 2)
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_large_style_02_deed.iff", "object/building/player/shared_player_house_generic_large_style_02.iff", 5)
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houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-13.4), float(3), float(9.1)))
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houseTemplate.addPlaceablePlanet("corellia")
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houseTemplate.addPlaceablePlanet("talus")
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houseTemplate.setDefaultItemLimit(500)
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houseTemplate.setDefaultItemLimit(500)
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core.housingService.addHousingTemplate(houseTemplate)
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return
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@@ -6,6 +6,7 @@ def setup(core):
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_corellia_house_medium_deed.iff", "object/building/player/shared_player_house_corellia_medium_style_01.iff", 2)
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houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(5.3),float(2.26),float(7.7)))
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houseTemplate.addPlaceablePlanet("corellia")
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houseTemplate.addPlaceablePlanet("talus")
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houseTemplate.setDefaultItemLimit(200)
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core.housingService.addHousingTemplate(houseTemplate)
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@@ -0,0 +1,15 @@
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import sys
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from services.housing import HouseTemplate
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from engine.resources.scene import Point3D
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def setup(core):
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_naboo_house_large_deed.iff", "object/building/player/shared_player_house_naboo_large_style_01.iff", 5)
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houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-7), float(3), float(-15.5)))
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houseTemplate.addPlaceablePlanet("naboo")
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houseTemplate.addPlaceablePlanet("rori")
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houseTemplate.addPlaceablePlanet("dantooine")
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houseTemplate.setDefaultItemLimit(500)
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core.housingService.addHousingTemplate(houseTemplate)
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return
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@@ -0,0 +1,14 @@
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import sys
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from services.housing import HouseTemplate
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from engine.resources.scene import Point3D
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def setup(core):
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_naboo_house_medium_deed.iff", "object/building/player/shared_player_house_naboo_medium_style_01.iff", 2)
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houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-2.2),float(3),float(-11.5)))
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houseTemplate.addPlaceablePlanet("naboo")
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houseTemplate.addPlaceablePlanet("rori")
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houseTemplate.addPlaceablePlanet("dantooine")
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houseTemplate.setDefaultItemLimit(200)
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core.housingService.addHousingTemplate(houseTemplate)
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return
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@@ -0,0 +1,14 @@
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import sys
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from services.housing import HouseTemplate
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from engine.resources.scene import Point3D
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def setup(core):
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_naboo_house_small_deed.iff", "object/building/player/shared_player_house_naboo_small_style_01.iff", 2)
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houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-1.7),float(3),float(8.2)))
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houseTemplate.addPlaceablePlanet("naboo")
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houseTemplate.addPlaceablePlanet("rori")
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houseTemplate.addPlaceablePlanet("dantooine")
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houseTemplate.setDefaultItemLimit(200)
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core.housingService.addHousingTemplate(houseTemplate)
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return
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@@ -0,0 +1,14 @@
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import sys
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from services.housing import HouseTemplate
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from engine.resources.scene import Point3D
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def setup(core):
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_naboo_house_small_style_02_deed.iff", "object/building/player/shared_player_house_naboo_small_style_02.iff", 1)
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houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(8.4),float(3),float(7.2)))
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houseTemplate.addPlaceablePlanet("naboo")
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houseTemplate.addPlaceablePlanet("rori")
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houseTemplate.addPlaceablePlanet("dantooine")
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houseTemplate.setDefaultItemLimit(100)
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core.housingService.addHousingTemplate(houseTemplate)
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return
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@@ -0,0 +1,14 @@
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import sys
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from services.housing import HouseTemplate
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from engine.resources.scene import Point3D
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def setup(core):
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houseTemplate = HouseTemplate("object/tangible/deed/player_house_deed/shared_naboo_house_small_window_deed.iff", "object/building/player/shared_player_house_naboo_small_window_style_01.iff", 2)
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houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(float(-1.7),float(3),float(8.2)))
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houseTemplate.addPlaceablePlanet("naboo")
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houseTemplate.addPlaceablePlanet("rori")
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houseTemplate.addPlaceablePlanet("dantooine")
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houseTemplate.setDefaultItemLimit(200)
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core.housingService.addHousingTemplate(houseTemplate)
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return
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@@ -1,4 +1,11 @@
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import sys
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def setup(core, object):
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sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -7, 3, -15.5, 0, 1, -1)
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print(sign)
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object.setAttachment("structureSign", sign)
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structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 14.8, 4.5, -1.8, 0.707108, -0.707108, 2)
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#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
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structureterminal.setAttachment('housing_parentstruct', object)
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return
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@@ -1,4 +1,11 @@
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import sys
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def setup(core, object):
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sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -2.2, 3, -11.5, 1, 1, -1)
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print(sign)
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object.setAttachment("structureSign", sign)
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structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 9.8, 0.7, -10.4, 0, 1, 1)
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#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
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structureterminal.setAttachment('housing_parentstruct', object)
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return
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@@ -1,4 +1,11 @@
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import sys
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def setup(core, object):
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sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -1.7, 3, -8.2, 0, 1, -1)
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print(sign)
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object.setAttachment("structureSign", sign)
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structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 0, 0.7, 6.2, 1, 0, 1)
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#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
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structureterminal.setAttachment('housing_parentstruct', object)
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return
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@@ -1,4 +1,11 @@
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import sys
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def setup(core, object):
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sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 8.4, 3, 7.2, 0.2, 0, -1)
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print(sign)
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object.setAttachment("structureSign", sign)
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structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 0.4, 0.5, 6.2, 1, 0, 2)
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#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
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structureterminal.setAttachment('housing_parentstruct', object)
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return
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@@ -1,4 +1,11 @@
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import sys
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def setup(core, object):
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sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', -1.7, 3, -8.2, 0, 1, -1)
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print(sign)
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object.setAttachment("structureSign", sign)
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structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', 0, 0.7, 6.2, 1, 0, 1)
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#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
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structureterminal.setAttachment('housing_parentstruct', object)
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return
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@@ -1,4 +1,13 @@
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import sys
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def setup(core, object):
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return
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object.setAttachment('radial_filename', 'deeds/structureDeed')
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object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_naboo_large_style_01.iff')
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object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_naboo_house_large_deed.iff')
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object.setLotRequirement(2)
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object.setBMR(8)
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return
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@@ -1,4 +1,12 @@
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import sys
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def setup(core, object):
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object.setAttachment('radial_filename', 'deeds/structureDeed')
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object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_naboo_medium_style_01.iff')
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object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_naboo_house_medium_deed.iff')
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object.setLotRequirement(2)
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object.setBMR(18)
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return
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def use(core, actor, object):
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return
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@@ -1,4 +1,12 @@
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import sys
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def setup(core, object):
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object.setAttachment('radial_filename', 'deeds/structureDeed')
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object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_naboo_small_style_01.iff')
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object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_naboo_house_small_deed.iff')
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object.setLotRequirement(2)
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object.setBMR(18)
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return
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def use(core, actor, object):
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return
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@@ -1,4 +1,12 @@
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import sys
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def setup(core, object):
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object.setAttachment('radial_filename', 'deeds/structureDeed')
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object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_naboo_small_style_02.iff')
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object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_naboo_house_small_style_02_deed.iff')
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object.setLotRequirement(2)
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object.setBMR(18)
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return
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def use(core, actor, object):
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return
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@@ -1,4 +1,12 @@
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import sys
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def setup(core, object):
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object.setAttachment('radial_filename', 'deeds/structureDeed')
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object.setConstructorTemplate('object/building/player/construction/shared_player_house_naboo_small_window_style_01.iff')
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object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_naboo_house_small_window_deed.iff')
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object.setLotRequirement(2)
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object.setBMR(18)
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return
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def use(core, actor, object):
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return
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