mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-11 21:45:43 -04:00
Added more creatures pt. 2
This commit is contained in:
@@ -0,0 +1,45 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('bloated gubbur')
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mobileTemplate.setLevel(23)
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mobileTemplate.setMinLevel(23)
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mobileTemplate.setMaxLevel(23)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setMeatType("Carnivore Meat")
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mobileTemplate.setMeatAmount(4)
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mobileTemplate.setHideType("Leathery Hide")
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mobileTemplate.setHideAmount(3)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(3)
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mobileTemplate.setSocialGroup("gubbur")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_gubber_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bloated_gubbur', mobileTemplate)
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return
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@@ -0,0 +1,46 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('blood-stained prowler')
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mobileTemplate.setLevel(21)
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mobileTemplate.setMinLevel(21)
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mobileTemplate.setMaxLevel(21)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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mobileTemplate.setScale(1)
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mobileTemplate.setMeatType("Carnivore Meat")
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mobileTemplate.setMeatAmount(70)
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mobileTemplate.setHideType("Bristley Hide")
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mobileTemplate.setHideAmount(40)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(35)
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mobileTemplate.setSocialGroup("wrix")
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mobileTemplate.setAssistRange(10)
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mobileTemplate.setStalker(False)
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mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
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templates = Vector()
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templates.add('object/mobile/shared_wrix_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('blood_stained_prowler', mobileTemplate)
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return
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@@ -0,0 +1,44 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('blood-thirsty monarch')
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mobileTemplate.setLevel(19)
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mobileTemplate.setMinLevel(19)
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mobileTemplate.setMaxLevel(19)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(True)
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mobileTemplate.setScale(1)
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mobileTemplate.setMeatType("Insect Meat")
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mobileTemplate.setMeatAmount(27)
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mobileTemplate.setHideType("Scaley Hide")
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mobileTemplate.setHideAmount(27)
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mobileTemplate.setSocialGroup("corellian butterfly")
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mobileTemplate.setAssistRange(6)
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mobileTemplate.setStalker(True)
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mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
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templates = Vector()
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templates.add('object/mobile/shared_corellian_butterfly_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('blood_thirsty_monarch', mobileTemplate)
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return
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@@ -0,0 +1,43 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('bol')
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mobileTemplate.setLevel(60)
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mobileTemplate.setMinLevel(60)
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mobileTemplate.setMaxLevel(60)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setHideType("Leathery Hide")
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mobileTemplate.setHideAmount(300)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(180)
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mobileTemplate.setSocialGroup("bol")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_bol_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bol', mobileTemplate)
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return
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@@ -0,0 +1,43 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('bol pack runner')
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mobileTemplate.setLevel(67)
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mobileTemplate.setMinLevel(67)
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mobileTemplate.setMaxLevel(67)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setHideType("Leathery Hide")
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mobileTemplate.setHideAmount(300)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(180)
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mobileTemplate.setSocialGroup("bol")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_bol_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bol_pack_runner', mobileTemplate)
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return
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@@ -0,0 +1,43 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('bolma')
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mobileTemplate.setLevel(55)
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mobileTemplate.setMinLevel(55)
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mobileTemplate.setMaxLevel(55)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setHideType("Leathery Hide")
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mobileTemplate.setHideAmount(160)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(150)
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mobileTemplate.setSocialGroup("bolma")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_bolma_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bolma', mobileTemplate)
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return
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@@ -0,0 +1,45 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('bolma calf')
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mobileTemplate.setLevel(60)
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mobileTemplate.setMinLevel(60)
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mobileTemplate.setMaxLevel(60)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(.5)
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mobileTemplate.setMeatType("Wild Meat")
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mobileTemplate.setMeatAmount(175)
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mobileTemplate.setHideType("Leathery Hide")
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mobileTemplate.setHideAmount(160)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(150)
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mobileTemplate.setSocialGroup("bolma")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_bolma_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bolma_calf', mobileTemplate)
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return
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@@ -0,0 +1,45 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('bolma female')
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mobileTemplate.setLevel(60)
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mobileTemplate.setMinLevel(60)
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mobileTemplate.setMaxLevel(60)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setMeatType("Wild Meat")
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mobileTemplate.setMeatAmount(300)
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mobileTemplate.setHideType("Leathery Hide")
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mobileTemplate.setHideAmount(320)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(300)
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mobileTemplate.setSocialGroup("bolma")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_bolma_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bolma_female', mobileTemplate)
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return
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@@ -0,0 +1,45 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('bolma male')
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mobileTemplate.setLevel(60)
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mobileTemplate.setMinLevel(60)
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mobileTemplate.setMaxLevel(60)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1)
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mobileTemplate.setMeatType("Wild Meat")
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mobileTemplate.setMeatAmount(320)
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mobileTemplate.setHideType("Leathery Hide")
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mobileTemplate.setHideAmount(340)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(320)
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mobileTemplate.setSocialGroup("bolma")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_bolma_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bolma_male', mobileTemplate)
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return
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@@ -0,0 +1,43 @@
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import sys
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from services.spawn import MobileTemplate
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from services.spawn import WeaponTemplate
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from java.util import Vector
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def addTemplate(core):
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mobileTemplate = MobileTemplate()
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mobileTemplate.setCreatureName('bolma pack master')
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mobileTemplate.setLevel(61)
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mobileTemplate.setMinLevel(61)
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mobileTemplate.setMaxLevel(61)
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(4)
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mobileTemplate.setMaxSpawnDistance(8)
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mobileTemplate.setDeathblow(False)
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mobileTemplate.setScale(1.2)
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mobileTemplate.setHideType("Leathery Hide")
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mobileTemplate.setHideAmount(160)
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mobileTemplate.setBoneType("Mammal Bones")
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mobileTemplate.setBoneAmount(150)
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mobileTemplate.setSocialGroup("bolma")
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mobileTemplate.setAssistRange(0)
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mobileTemplate.setStalker(False)
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templates = Vector()
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templates.add('object/mobile/shared_bolma_hue.iff')
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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mobileTemplate.setWeaponTemplateVector(weaponTemplates)
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attacks = Vector()
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mobileTemplate.setDefaultAttack('creatureMeleeAttack')
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mobileTemplate.setAttacks(attacks)
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core.spawnService.addMobileTemplate('bolma_pack_leader', mobileTemplate)
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return
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@@ -0,0 +1,43 @@
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import sys
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from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolma youth')
|
||||
mobileTemplate.setLevel(60)
|
||||
mobileTemplate.setMinLevel(60)
|
||||
mobileTemplate.setMaxLevel(60)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(160)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(150)
|
||||
mobileTemplate.setSocialGroup("bolma")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolma_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolma_youth', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,42 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blood drenched merek king')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setMinLevel(64)
|
||||
mobileTemplate.setMaxLevel(64)
|
||||
mobileTemplate.setDifficulty(1)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1.2)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(55)
|
||||
mobileTemplate.setSocialGroup("merek")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_merek_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blood_drenched_merek_king', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,40 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blood_frenzied boar wolf')
|
||||
mobileTemplate.setLevel(68)
|
||||
mobileTemplate.setMinLevel(68)
|
||||
mobileTemplate.setMaxLevel(68)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("boar wolf")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_boar_wolf_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blood_frenzied_boar_wolf', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,42 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blood-stained merek')
|
||||
mobileTemplate.setLevel(63)
|
||||
mobileTemplate.setMinLevel(63)
|
||||
mobileTemplate.setMaxLevel(63)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(75)
|
||||
mobileTemplate.setSocialGroup("merek")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_merek_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blood_stained_merek', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bloodseeker mite drone')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setMinLevel(64)
|
||||
mobileTemplate.setMaxLevel(64)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("bloodseeker")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bloodseeker_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bloodseeker_mite_drone', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,40 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bloodseeker mite queen')
|
||||
mobileTemplate.setLevel(60)
|
||||
mobileTemplate.setMinLevel(60)
|
||||
mobileTemplate.setMaxLevel(60)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1.2)
|
||||
mobileTemplate.setSocialGroup("bloodseeker")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bloodseeker_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bloodseeker_mite_queen', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blooming jax')
|
||||
mobileTemplate.setLevel(61)
|
||||
mobileTemplate.setMinLevel(61)
|
||||
mobileTemplate.setMaxLevel(61)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setHideType("Bristley Hide")
|
||||
mobileTemplate.setHideAmount(35)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(25)
|
||||
mobileTemplate.setSocialGroup("jax")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jax_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blooming_jax', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blurrg')
|
||||
mobileTemplate.setLevel(62)
|
||||
mobileTemplate.setMinLevel(62)
|
||||
mobileTemplate.setMaxLevel(62)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("blurrg")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blurrg_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blurrg', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blurrg hunter')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setMinLevel(64)
|
||||
mobileTemplate.setMaxLevel(64)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("blurrg")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blurrg_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blurrg_hunter', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blurrg pup')
|
||||
mobileTemplate.setLevel(62)
|
||||
mobileTemplate.setMinLevel(62)
|
||||
mobileTemplate.setMaxLevel(62)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(.5)
|
||||
mobileTemplate.setSocialGroup("blurrg")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blurrg_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blurrg_pup', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,40 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blurrg raptor')
|
||||
mobileTemplate.setLevel(63)
|
||||
mobileTemplate.setMinLevel(63)
|
||||
mobileTemplate.setMaxLevel(63)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("blurrg")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blurrg_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blurrg_raptor', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blurrg sand crawler')
|
||||
mobileTemplate.setLevel(65)
|
||||
mobileTemplate.setMinLevel(65)
|
||||
mobileTemplate.setMaxLevel(65)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("blurrg")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blurrg_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blurrg_sand_crawler', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blurrg tracker')
|
||||
mobileTemplate.setLevel(54)
|
||||
mobileTemplate.setMinLevel(54)
|
||||
mobileTemplate.setMaxLevel(54)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("blurrg")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blurrg_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blurrg_tracker', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blushing jax')
|
||||
mobileTemplate.setLevel(61)
|
||||
mobileTemplate.setMinLevel(61)
|
||||
mobileTemplate.setMaxLevel(61)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setHideType("Bristley Hide")
|
||||
mobileTemplate.setHideAmount(35)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(25)
|
||||
mobileTemplate.setSocialGroup("jax")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jax_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blushing_jax', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('boar wolf')
|
||||
mobileTemplate.setLevel(65)
|
||||
mobileTemplate.setMinLevel(65)
|
||||
mobileTemplate.setMaxLevel(65)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("boar wolf")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_boar_wolf_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('boar_wolf', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('boar wolf cub')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setMinLevel(64)
|
||||
mobileTemplate.setMaxLevel(64)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(.5)
|
||||
mobileTemplate.setSocialGroup("boar wolf")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_boar_wolf_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('boar_wolf_cub', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,40 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('boar wolf ravager')
|
||||
mobileTemplate.setLevel(66)
|
||||
mobileTemplate.setMinLevel(66)
|
||||
mobileTemplate.setMaxLevel(66)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("boar wolf")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_boar_wolf_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('boar_wolf_ravager', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolle bol bark biter')
|
||||
mobileTemplate.setLevel(65)
|
||||
mobileTemplate.setMinLevel(65)
|
||||
mobileTemplate.setMaxLevel(65)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(300)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(180)
|
||||
mobileTemplate.setSocialGroup("bolle bol")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolle_bol_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolle_bol_bark_biter', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolle bol calf')
|
||||
mobileTemplate.setLevel(64)
|
||||
mobileTemplate.setMinLevel(64)
|
||||
mobileTemplate.setMaxLevel(64)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(.5)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(300)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(180)
|
||||
mobileTemplate.setSocialGroup("bolle bol")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolle_bol_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolle_bol_calf', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolle bol colt')
|
||||
mobileTemplate.setLevel(57)
|
||||
mobileTemplate.setMinLevel(57)
|
||||
mobileTemplate.setMaxLevel(57)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(.5)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(300)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(180)
|
||||
mobileTemplate.setSocialGroup("bolle bol")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolle_bol_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolle_bol_colt', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolle bol female')
|
||||
mobileTemplate.setLevel(65)
|
||||
mobileTemplate.setMinLevel(65)
|
||||
mobileTemplate.setMaxLevel(65)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(300)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(180)
|
||||
mobileTemplate.setSocialGroup("bolle bol")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolle_bol_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolle_bol_female', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolle bol herd leader')
|
||||
mobileTemplate.setLevel(65)
|
||||
mobileTemplate.setMinLevel(65)
|
||||
mobileTemplate.setMaxLevel(65)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1.2)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(300)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(180)
|
||||
mobileTemplate.setSocialGroup("bolle bol")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolle_bol_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolle_bol_herd_leader', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolle bol male')
|
||||
mobileTemplate.setLevel(65)
|
||||
mobileTemplate.setMinLevel(65)
|
||||
mobileTemplate.setMaxLevel(65)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(300)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(180)
|
||||
mobileTemplate.setSocialGroup("bolle bol")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolle_bol_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolle_bol_male', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,43 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolle bol stomper')
|
||||
mobileTemplate.setLevel(60)
|
||||
mobileTemplate.setMinLevel(60)
|
||||
mobileTemplate.setMaxLevel(60)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(300)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(180)
|
||||
mobileTemplate.setSocialGroup("bolle bol")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolle_bol_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolle_bol_stomper', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bordok ancient')
|
||||
mobileTemplate.setLevel(62)
|
||||
mobileTemplate.setMinLevel(62)
|
||||
mobileTemplate.setMaxLevel(62)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setSocialGroup("bordok")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bordok_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bordok_ancient', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,39 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bordok foal')
|
||||
mobileTemplate.setLevel(63)
|
||||
mobileTemplate.setMinLevel(63)
|
||||
mobileTemplate.setMaxLevel(63)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(.5)
|
||||
mobileTemplate.setSocialGroup("bordok")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bordok_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bordok_foal', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,44 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('Blistmok_Shrieker')
|
||||
mobileTemplate.setLevel(82)
|
||||
mobileTemplate.setMinLevel(82)
|
||||
mobileTemplate.setMaxLevel(82)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setMeatType("Reptile Meat")
|
||||
mobileTemplate.setMeatAmount(19)
|
||||
mobileTemplate.setHideType("Scaley Hide")
|
||||
mobileTemplate.setHideAmount(22)
|
||||
mobileTemplate.setSocialGroup("blistmok")
|
||||
mobileTemplate.setAssistRange(24)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blistmok_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('Blistmok_Shrieker', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,44 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('Blistmok Trampler')
|
||||
mobileTemplate.setLevel(82)
|
||||
mobileTemplate.setMinLevel(82)
|
||||
mobileTemplate.setMaxLevel(82)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setMeatType("Reptile Meat")
|
||||
mobileTemplate.setMeatAmount(19)
|
||||
mobileTemplate.setHideType("Scaley Hide")
|
||||
mobileTemplate.setHideAmount(22)
|
||||
mobileTemplate.setSocialGroup("blistmok")
|
||||
mobileTemplate.setAssistRange(24)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blistmok_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('Blistmok_Trampler', mobileTemplate)
|
||||
return
|
||||
@@ -17,7 +17,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setScale(1.2)
|
||||
mobileTemplate.setMeatType("Insect Meat")
|
||||
mobileTemplate.setMeatAmount(1)
|
||||
mobileTemplate.setHideType("Scaley Hide")
|
||||
|
||||
@@ -17,7 +17,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setScale(1.2)
|
||||
mobileTemplate.setMeatType("Wild Meat")
|
||||
mobileTemplate.setMeatAmount(33)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
|
||||
@@ -0,0 +1,44 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blistmok crystal charger')
|
||||
mobileTemplate.setLevel(72)
|
||||
mobileTemplate.setMinLevel(72)
|
||||
mobileTemplate.setMaxLevel(72)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setMeatType("Reptile Meat")
|
||||
mobileTemplate.setMeatAmount(20)
|
||||
mobileTemplate.setHideType("Scaley Hide")
|
||||
mobileTemplate.setHideAmount(24)
|
||||
mobileTemplate.setSocialGroup("blistmok")
|
||||
mobileTemplate.setAssistRange(24)
|
||||
mobileTemplate.setStalker(True)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_blistmok_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blistmok_crystal_charger', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,44 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bloated jundak')
|
||||
mobileTemplate.setLevel(84)
|
||||
mobileTemplate.setMinLevel(84)
|
||||
mobileTemplate.setMaxLevel(84)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setMeatType("Insect Meat")
|
||||
mobileTemplate.setMeatAmount(28)
|
||||
mobileTemplate.setHideType("Scaley Hide")
|
||||
mobileTemplate.setHideAmount(38)
|
||||
mobileTemplate.setSocialGroup("jundak")
|
||||
mobileTemplate.setAssistRange(24)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_jundak_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bloated_jundak', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,45 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bolle bol')
|
||||
mobileTemplate.setLevel(16)
|
||||
mobileTemplate.setMinLevel(16)
|
||||
mobileTemplate.setMaxLevel(16)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setMeatType("Herbivore Meat")
|
||||
mobileTemplate.setMeatAmount(450)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(300)
|
||||
mobileTemplate.setBoneType("Mammal Bones")
|
||||
mobileTemplate.setBoneAmount(180)
|
||||
mobileTemplate.setSocialGroup("bolle bol")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_bolle_bol_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bolle_bol', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blood thirsty borgle')
|
||||
mobileTemplate.setLevel(39)
|
||||
mobileTemplate.setMinLevel(39)
|
||||
mobileTemplate.setMaxLevel(39)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setMeatType("Carnivore Meat")
|
||||
mobileTemplate.setMeatAmount(5)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(5)
|
||||
mobileTemplate.setBoneType("Avian Bones")
|
||||
mobileTemplate.setBoneAmount(5)
|
||||
mobileTemplate.setSocialGroup("borgle")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_borgle_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blood_thirsty_borgle', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,46 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('blood-fanged gackle bat')
|
||||
mobileTemplate.setLevel(63)
|
||||
mobileTemplate.setMinLevel(63)
|
||||
mobileTemplate.setMaxLevel(63)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setMeatType("Avian Meat")
|
||||
mobileTemplate.setMeatAmount(9)
|
||||
mobileTemplate.setHideType("Leathery Hide")
|
||||
mobileTemplate.setHideAmount(9)
|
||||
mobileTemplate.setBoneType("Avian Bones")
|
||||
mobileTemplate.setBoneAmount(9)
|
||||
mobileTemplate.setSocialGroup("gacklebat")
|
||||
mobileTemplate.setAssistRange(12)
|
||||
mobileTemplate.setStalker(False)
|
||||
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_gackle_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('blood_fanged_gackle_bat', mobileTemplate)
|
||||
return
|
||||
@@ -0,0 +1,41 @@
|
||||
import sys
|
||||
from services.spawn import MobileTemplate
|
||||
from services.spawn import WeaponTemplate
|
||||
from java.util import Vector
|
||||
|
||||
def addTemplate(core):
|
||||
mobileTemplate = MobileTemplate()
|
||||
|
||||
mobileTemplate.setCreatureName('bone angler')
|
||||
mobileTemplate.setLevel(68)
|
||||
mobileTemplate.setMinLevel(68)
|
||||
mobileTemplate.setMaxLevel(68)
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(4)
|
||||
mobileTemplate.setMaxSpawnDistance(8)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
mobileTemplate.setScale(1)
|
||||
mobileTemplate.setMeatType("Insect Meat")
|
||||
mobileTemplate.setMeatAmount(4)
|
||||
mobileTemplate.setSocialGroup("angler")
|
||||
mobileTemplate.setAssistRange(0)
|
||||
mobileTemplate.setStalker(False)
|
||||
|
||||
templates = Vector()
|
||||
templates.add('object/mobile/shared_angler_hue.iff')
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
attacks = Vector()
|
||||
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
|
||||
mobileTemplate.setAttacks(attacks)
|
||||
|
||||
core.spawnService.addMobileTemplate('bone_angler', mobileTemplate)
|
||||
return
|
||||
Reference in New Issue
Block a user