mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-30 15:13:10 -04:00
Refactored PLAY
This commit is contained in:
@@ -0,0 +1,31 @@
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/*******************************************************************************
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* Copyright (c) 2013 <Project SWG>
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*
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* This File is part of NGECore2.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
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* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
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******************************************************************************/
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package resources.datatables;
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public class Citizenship {
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public static final byte Homeless = 0;
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public static final byte Citizen = 1;
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public static final byte Militia = 2;
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public static final byte Mayor = 3;
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}
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@@ -0,0 +1,98 @@
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/*******************************************************************************
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* Copyright (c) 2013 <Project SWG>
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*
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* This File is part of NGECore2.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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||||
* the Free Software Foundation, either version 3 of the License, or
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||||
* (at your option) any later version.
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||||
*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
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* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
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******************************************************************************/
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package resources.gcw;
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import org.apache.mina.core.buffer.IoBuffer;
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import engine.resources.common.AString;
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import engine.resources.objects.Baseline;
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import engine.resources.objects.Delta;
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public class RegionDefender extends Delta {
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private static final long serialVersionUID = 1L;
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private AString region;
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private byte byte1 = 0;
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private byte byte2 = 0;
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public RegionDefender(String region, byte byte1, byte byte2) {
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this.region = new AString(region);
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this.byte1 = byte1;
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this.byte2 = byte2;
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}
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public RegionDefender(String region) {
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this.region = new AString(region);
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}
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public RegionDefender() {
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this.region = new AString();
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}
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public String getRegion() {
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synchronized(objectMutex) {
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return region.get();
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}
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}
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public void setRegion(String region) {
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synchronized(objectMutex) {
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this.region = new AString(region);
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}
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}
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public byte getByte1() {
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synchronized(objectMutex) {
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return byte1;
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}
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}
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public void setByte1(byte byte1) {
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synchronized(objectMutex) {
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this.byte1 = byte1;
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}
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}
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public byte getByte2() {
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synchronized(objectMutex) {
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return byte2;
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}
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}
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public void setByte2(byte byte2) {
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synchronized(objectMutex) {
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this.byte2 = byte2;
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}
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}
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public byte[] getBytes() {
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synchronized(objectMutex) {
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IoBuffer buffer = Baseline.createBuffer(region.getBytes().length + 2);
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buffer.put(region.getBytes());
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buffer.put(byte1);
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buffer.put(byte2);
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return buffer.array();
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}
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}
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}
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@@ -19,16 +19,13 @@
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* Using NGEngine to work with NGECore2 is making a combined work based on NGEngine.
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* Therefore all terms and conditions of the GNU Lesser General Public License cover the combination.
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******************************************************************************/
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package resources.objects.tool;
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package resources.harvest;
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import java.io.Serializable;
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import java.util.Vector;
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import main.NGECore;
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import com.sleepycat.persist.model.NotPersistent;
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import com.sleepycat.persist.model.Persistent;
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import engine.resources.scene.Planet;
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import engine.resources.scene.Point3D;
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import engine.resources.scene.Quaternion;
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@@ -40,8 +37,6 @@ import resources.objects.tangible.TangibleObject;
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/**
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* @author Charon
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*/
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@Persistent(version=0)
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public class SurveyTool extends TangibleObject implements Serializable {
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private static final long serialVersionUID = 1L;
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@@ -51,25 +46,15 @@ public class SurveyTool extends TangibleObject implements Serializable {
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private Long tanoID=0L;
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private byte SurveyRangeSetting=0;
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@NotPersistent
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private transient String surveyEffectString="";
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@NotPersistent
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private transient String sampleEffectString="";
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@NotPersistent
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private transient boolean currentlySurveying=false;
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@NotPersistent
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private transient boolean currentlySampling=false;
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@NotPersistent
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private transient boolean currentlyCoolingDown=false;
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@NotPersistent
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private transient boolean exceptionalState=false;
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@NotPersistent
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private transient boolean recoveryMode=false;
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@NotPersistent
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private transient Long lastSurveyTime=0L;
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@NotPersistent
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private transient Long lastSampleTime=0L;
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@NotPersistent
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private transient Long recoveryTime=10L;
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public static byte MineralSurveyDevice = 1;
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@@ -34,7 +34,6 @@ import resources.gcw.CurrentServerGCWZonePercent;
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import resources.gcw.OtherServerGCWZonePercent;
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import resources.guild.Guild;
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import resources.objects.ObjectMessageBuilder;
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import resources.objects.SWGList;
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import resources.objects.SWGMap;
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import resources.objects.SWGMultiMap;
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import resources.objects.SWGSet;
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@@ -21,16 +21,10 @@
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******************************************************************************/
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package resources.objects.player;
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import java.nio.ByteOrder;
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import java.util.List;
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import java.util.Map;
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import java.util.Map.Entry;
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import org.apache.mina.core.buffer.IoBuffer;
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import engine.resources.objects.Builder;
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import resources.objects.intangible.IntangibleMessageBuilder;
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import resources.objects.waypoint.WaypointObject;
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public class PlayerMessageBuilder extends IntangibleMessageBuilder {
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@@ -42,633 +36,6 @@ public class PlayerMessageBuilder extends IntangibleMessageBuilder {
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super();
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}
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public IoBuffer buildBaseline3() {
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PlayerObject player = (PlayerObject) object;
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IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.setAutoExpand(true);
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buffer.putShort((short) 0x14);
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buffer.putFloat(1);
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buffer.put(getAsciiString("string_id_table"));
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buffer.putInt(0); // spacer
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buffer.putShort((short) 0);
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buffer.putInt(0); // custom name
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buffer.putInt(0); // volume
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buffer.putInt(0); // generic int
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buffer.putInt(4); // flag bitmask list size
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buffer.putInt(player.getFlagBitmask());
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buffer.putInt(0);
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buffer.putInt(0);
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buffer.putInt(0);
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buffer.putInt(4); // profile bitmask list size
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buffer.putInt(0);
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buffer.putInt(0);
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buffer.putInt(0);
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buffer.putInt(0);
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if(player.getTitle() == null || player.getTitle().length() < 1)
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buffer.putShort((short) 0);
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else
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buffer.put(getAsciiString(player.getTitle()));
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buffer.putInt(0); // born date - Needs to be in yyymmdd format - Stored as epoch time of character create
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buffer.putInt(player.getTotalPlayTime()); // total play time?
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buffer.putInt(player.getProfessionIcon());
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buffer.put(getAsciiString(player.getProfession()));
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buffer.putInt(0); // GCW
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buffer.putInt(0); // PvP Kills
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buffer.putLong(0); // Lifetime GCW
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buffer.putInt(0); // Lifetime PvP Kills
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buffer.putInt(player.getCollections().length);
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buffer.putInt(player.getHighestSetBit());
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buffer.put(player.getCollections());
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buffer.putInt(0); // Unknown, part of one delta, maybe a list
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buffer.putInt(0); // Unknown, part of one delta, maybe a list
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buffer.put((byte) ((player.isShowBackpack()) ? 1 : 0));
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buffer.put((byte) ((player.isShowHelmet()) ? 1 : 0));
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int size = buffer.position();
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buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
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buffer.flip();
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buffer = createBaseline("PLAY", (byte) 3, buffer, size);
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return buffer;
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}
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public IoBuffer buildBaseline6() {
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PlayerObject player = (PlayerObject) object;
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IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.setAutoExpand(true);
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buffer.putShort((short) 0x11);
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buffer.putInt((short) 0x43);
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buffer.put(getAsciiString("string_id_table"));
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buffer.putInt(0); // probably stringId
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buffer.putShort((short) 0); // detailedDescription
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buffer.put(player.getGodLevel());
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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if(player.getHome() == null || player.getHome().length() < 1) {
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buffer.putShort((short) 0);
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} else {
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buffer.put(getAsciiString(player.getHome()));
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}
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buffer.putInt(0); // unk
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buffer.put((byte) 0); // unk
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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buffer.putInt(0); // unk
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int size = buffer.position();
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buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
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buffer.flip();
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buffer = createBaseline("PLAY", (byte) 6, buffer, size);
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return buffer;
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}
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public IoBuffer buildBaseline8() {
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PlayerObject player = (PlayerObject) object;
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IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
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buffer.setAutoExpand(true);
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buffer.putShort((short) 0x09);
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if(player.getXpList().isEmpty()) {
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buffer.putInt(0);
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buffer.putInt(player.getXpListUpdateCounter());
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} else {
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buffer.putInt(player.getXpList().size());
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buffer.putInt(player.getXpListUpdateCounter());
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// no need for locking here, concurrent hash map iterator wont throw concurrency exceptions and multiple thread access at zone in is unlikely to occur for the PlayerObject
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for(Entry<String, Integer> entry : player.getXpList().entrySet()) {
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buffer.put((byte) 0);
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buffer.put(getAsciiString(entry.getKey()));
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buffer.putInt(entry.getValue());
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}
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}
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if(player.getWaypoints().isEmpty()) {
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buffer.putInt(0);
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buffer.putInt(0);
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} else {
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buffer.putInt(player.getWaypoints().size());
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buffer.putInt(0);
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synchronized(player.getWaypoints()) {
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for(WaypointObject waypoint : player.getWaypoints()) {
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buffer.put((byte) 0);
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buffer.putLong(waypoint.getObjectID());
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buffer.putInt(waypoint.getCellId());
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buffer.putFloat(waypoint.getPosition().x);
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buffer.putFloat(waypoint.getPosition().y);
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buffer.putFloat(waypoint.getPosition().z);
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buffer.putLong(waypoint.getLocationNetworkId());
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buffer.putInt(waypoint.getPlanetCRC());
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buffer.put(getUnicodeString(waypoint.getName()));
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buffer.putLong(waypoint.getObjectID());
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buffer.put(waypoint.getColor());
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buffer.put((byte) (waypoint.isActive() ? 1 : 0));
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}
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}
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}
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buffer.putInt(0); // Current force power ?
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buffer.putInt(0); // Max force power ?
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buffer.putInt(0); // Current FS Quest List size ?
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buffer.putInt(0); // Current FS Quest List update counter ?
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buffer.putInt(0); // Completed FS Quest List size ?
|
||||
buffer.putInt(0); // Completed FS Quest List update counter ?
|
||||
|
||||
buffer.putInt(0); // Quest Journal List size ?
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buffer.putInt(0); // Quest Journal List update counter ?
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||||
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buffer.putInt(0); // unk
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buffer.put(getAsciiString(player.getProfessionWheelPosition()));
|
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int size = buffer.position();
|
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buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
|
||||
|
||||
buffer.flip();
|
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buffer = createBaseline("PLAY", (byte) 8, buffer, size);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildBaseline9() {
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(100, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
|
||||
buffer.putShort((short) 0x1F);
|
||||
|
||||
buffer.putInt(0); // ExperimentationFlag?
|
||||
buffer.putInt(0); // CraftingStage?
|
||||
|
||||
buffer.putLong(0); // Nearest Crafting Station id ?
|
||||
|
||||
|
||||
buffer.putInt(0); // Draft Schematic List Size
|
||||
buffer.putInt(0); // Draft Schematic List update counter
|
||||
|
||||
buffer.putInt(0); // ExperimentationPoints?
|
||||
buffer.putInt(0); // CraftingStage?
|
||||
|
||||
buffer.putInt(8); // unk
|
||||
|
||||
buffer.putInt(0); // unk
|
||||
|
||||
if(player.getFriendList().isEmpty()) {
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
} else {
|
||||
buffer.putInt(player.getFriendList().size());
|
||||
buffer.putInt(player.getFriendListUpdateCounter());
|
||||
|
||||
synchronized(player.getFriendList()) {
|
||||
|
||||
for(String friend : player.getFriendList()) {
|
||||
buffer.put(getAsciiString(friend));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if(player.getIgnoreList().isEmpty()) {
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
} else {
|
||||
buffer.putInt(player.getIgnoreList().size());
|
||||
buffer.putInt(player.getIgnoreListUpdateCounter());
|
||||
|
||||
synchronized(player.getIgnoreList()) {
|
||||
|
||||
for(String ignored : player.getIgnoreList()) {
|
||||
buffer.put(getAsciiString(ignored));
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(0); // Current stomach unused in NGE
|
||||
buffer.putInt(0x64); // Max stomach unused in NGE
|
||||
buffer.putInt(0); // Current drink unused in NGE
|
||||
buffer.putInt(0x64); // Max drink unused in NGE
|
||||
buffer.putInt(0); // Current consumable unused in NGE
|
||||
buffer.putInt(0x64); // Max consumable unused in NGE
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
buffer.putInt(0); // jedi state???
|
||||
buffer.putShort((short) 0);
|
||||
int size = buffer.position();
|
||||
|
||||
buffer = bufferPool.allocate(size, false).put(buffer.array(), 0, size);
|
||||
|
||||
|
||||
buffer.flip();
|
||||
buffer = createBaseline("PLAY", (byte) 9, buffer, size);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildTitleDelta(String title) {
|
||||
IoBuffer buffer = bufferPool.allocate(4 + getAsciiString(title).length, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.put(getAsciiString(title));
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 0x07, buffer, size + 4);
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildProfessionIconDelta(int professionIcon) {
|
||||
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.putInt(professionIcon);
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 0x0A, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildCollectionsDelta(byte[] collections, int highestSetBit) {
|
||||
IoBuffer buffer = bufferPool.allocate(8 + collections.length, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.putInt(collections.length);
|
||||
buffer.putInt(highestSetBit);
|
||||
for (byte collection : collections) buffer.put(collection);
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 16, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildXPListDelta(String type, int amount, boolean alreadyExists) {
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
player.setXpListUpdateCounter(player.getXpListUpdateCounter() + 1);
|
||||
|
||||
IoBuffer result = bufferPool.allocate(15 + type.length(), false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
|
||||
result.putInt(1);
|
||||
result.putInt(player.getXpListUpdateCounter());
|
||||
result.put((byte) ((alreadyExists) ? 2 : 0));
|
||||
result.put(getAsciiString(type));
|
||||
result.putInt(amount);
|
||||
|
||||
int size = result.position();
|
||||
result.flip();
|
||||
result = createDelta("PLAY", (byte) 8, (short) 1, (short) 0, result, size + 4);
|
||||
return result;
|
||||
}
|
||||
|
||||
public IoBuffer buildProfessionWheelPositionDelta(String professionWheelPosition) {
|
||||
IoBuffer buffer = bufferPool.allocate(2 + professionWheelPosition.length(), false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
|
||||
buffer.put(getAsciiString(professionWheelPosition));
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 8, buffer, size + 4);
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildWaypointAddDelta(WaypointObject waypoint) {
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
|
||||
int nextCounter = player.getWaypointListUpdateCounter() + 1;
|
||||
player.setWaypointListUpdateCounter(nextCounter);
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getWaypointListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 0); // updateType (SubType)
|
||||
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
buffer.putInt(waypoint.getCellId());
|
||||
|
||||
buffer.putFloat(waypoint.getPosition().x);
|
||||
buffer.putFloat(waypoint.getPosition().y);
|
||||
buffer.putFloat(waypoint.getPosition().z);
|
||||
|
||||
buffer.putLong(0); // networklocationId
|
||||
buffer.putInt(waypoint.getPlanetCRC());
|
||||
|
||||
buffer.put(getUnicodeString(waypoint.getName()));
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
|
||||
buffer.put((byte) waypoint.getColor());
|
||||
|
||||
if (waypoint.isActive()) { buffer.put((byte) 1); }
|
||||
else { buffer.put((byte) 0); }
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4);
|
||||
//System.out.println("WaypointAdd: " + buffer.getHexDump());
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildWaypointRemoveDelta(WaypointObject waypoint) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
int nextCounter = player.getWaypointListUpdateCounter() + 1;
|
||||
player.setWaypointListUpdateCounter(nextCounter);
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getWaypointListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 1); // updateType (SubType)
|
||||
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
buffer.putInt(waypoint.getCellId());
|
||||
|
||||
buffer.putFloat(waypoint.getPosition().x);
|
||||
buffer.putFloat(waypoint.getPosition().y);
|
||||
buffer.putFloat(waypoint.getPosition().z);
|
||||
|
||||
buffer.putLong(0); // networklocationId
|
||||
buffer.putInt(waypoint.getPlanetCRC());
|
||||
|
||||
buffer.put(getUnicodeString(waypoint.getName()));
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
|
||||
buffer.put((byte) waypoint.getColor());
|
||||
|
||||
if (waypoint.isActive()) { buffer.put((byte) 1); }
|
||||
else { buffer.put((byte) 0); }
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildWaypointUpdateDelta(WaypointObject waypoint) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(59 + waypoint.getName().length() * 2, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
int nextCounter = player.getWaypointListUpdateCounter() + 1;
|
||||
player.setWaypointListUpdateCounter(nextCounter);
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getWaypointListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 2); // updateType (SubType)
|
||||
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
buffer.putInt(waypoint.getCellId());
|
||||
|
||||
buffer.putFloat(waypoint.getPosition().x);
|
||||
buffer.putFloat(waypoint.getPosition().y);
|
||||
buffer.putFloat(waypoint.getPosition().z);
|
||||
|
||||
buffer.putLong(0); // networklocationId << cluster system I guess?
|
||||
buffer.putInt(waypoint.getPlanetCRC());
|
||||
|
||||
buffer.put(getUnicodeString(waypoint.getName()));
|
||||
buffer.putLong(waypoint.getObjectID());
|
||||
|
||||
buffer.put((byte) waypoint.getColor());
|
||||
|
||||
if (waypoint.isActive()) { buffer.put((byte) 1); }
|
||||
else { buffer.put((byte) 0); } // isActive. Activates automatically when created.
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 8, (short) 1, (short) 1, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildTotalPlayTimeDelta(int totalPlayTime) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(4, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.putInt(totalPlayTime);
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 0x09, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildFriendAddDelta(List<String> friends) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(13 + (friends.size() * 2), false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getFriendListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 3); // updateType (SubType)
|
||||
|
||||
buffer.putShort((short) (player.getFriendList().size()));
|
||||
for (String f : friends) {
|
||||
buffer.put(getAsciiString(f));
|
||||
}
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 7, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
public IoBuffer buildFriendRemoveDelta(List<String> friends) {
|
||||
|
||||
IoBuffer buffer = bufferPool.allocate(13 + (friends.size() * 2), false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getFriendListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 3); // updateType (SubType)
|
||||
|
||||
buffer.putShort((short) friends.size());
|
||||
for (String f : friends) {
|
||||
buffer.put(getAsciiString(f));
|
||||
}
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 7, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
|
||||
public IoBuffer buildIgnoreAddDelta(List<String> ignoreList) {
|
||||
IoBuffer buffer = bufferPool.allocate(13 + (ignoreList.size() * 2) , false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getIgnoreListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 3); // updateType (SubType)
|
||||
|
||||
buffer.putShort((short) ignoreList.size());
|
||||
for (String ignore : ignoreList) {
|
||||
buffer.put(getAsciiString(ignore));
|
||||
}
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 8, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildIgnoreRemoveDelta(List<String> ignoreList) {
|
||||
IoBuffer buffer = bufferPool.allocate(13 + (ignoreList.size() * 2) , false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.setAutoExpand(true);
|
||||
PlayerObject player = (PlayerObject) object;
|
||||
|
||||
buffer.putInt(1);
|
||||
buffer.putInt(player.getIgnoreListUpdateCounter());
|
||||
|
||||
buffer.put((byte) 3); // updateType (SubType)
|
||||
|
||||
buffer.putShort((short) ignoreList.size());
|
||||
for (String ignore : ignoreList) {
|
||||
buffer.put(getAsciiString(ignore));
|
||||
}
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 9, (short) 1, (short) 8, buffer, size + 4);
|
||||
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildFlagBitmask(int bitmask) {
|
||||
IoBuffer buffer = bufferPool.allocate(20, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.putInt(4);
|
||||
buffer.putInt(bitmask);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
buffer.putInt(0);
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 5, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildShowBackpackDelta(boolean showBackpack) {
|
||||
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
|
||||
buffer.put((byte) (showBackpack ? 1 : 0));
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 18, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildShowHelmetDelta(boolean showHelmet) {
|
||||
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
|
||||
buffer.put((byte) (showHelmet ? 1 : 0));
|
||||
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
|
||||
buffer = createDelta("PLAY", (byte) 3, (short) 1, (short) 19, buffer, size + 4);
|
||||
return buffer;
|
||||
}
|
||||
|
||||
public IoBuffer buildGodLevelDelta(byte godLevel) {
|
||||
IoBuffer buffer = bufferPool.allocate(1, false).order(ByteOrder.LITTLE_ENDIAN);
|
||||
buffer.put(godLevel);
|
||||
int size = buffer.position();
|
||||
buffer.flip();
|
||||
buffer = createDelta("PLAY", (byte) 6, (short) 1, (short) 0x02, buffer, size + 4);
|
||||
return buffer;
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildBaseline3(Map<Integer, Builder> baselineBuilders, Map<Integer, Builder> deltaBuilders) {
|
||||
super.buildBaseline3(baselineBuilders, deltaBuilders);
|
||||
@@ -679,10 +46,12 @@ public class PlayerMessageBuilder extends IntangibleMessageBuilder {
|
||||
super.buildBaseline6(baselineBuilders, deltaBuilders);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildBaseline8(Map<Integer, Builder> baselineBuilders, Map<Integer, Builder> deltaBuilders) {
|
||||
super.buildBaseline8(baselineBuilders, deltaBuilders);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void buildBaseline9(Map<Integer, Builder> baselineBuilders, Map<Integer, Builder> deltaBuilders) {
|
||||
super.buildBaseline9(baselineBuilders, deltaBuilders);
|
||||
}
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -36,11 +36,11 @@ import resources.common.FileUtilities;
|
||||
import resources.common.Opcodes;
|
||||
import resources.common.SpawnPoint;
|
||||
import resources.datatables.WeaponType;
|
||||
import resources.harvest.SurveyTool;
|
||||
import resources.objects.building.BuildingObject;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.player.PlayerObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.tool.SurveyTool;
|
||||
import resources.objects.weapon.WeaponObject;
|
||||
import services.sui.SUIWindow;
|
||||
import services.sui.SUIService.ListBoxType;
|
||||
|
||||
@@ -924,6 +924,7 @@ public class PlayerService implements INetworkDispatch {
|
||||
}
|
||||
|
||||
player.setXp(xpType, experience);
|
||||
creature.setXpBarValue(experience);
|
||||
|
||||
// 2. See if they need to level up.
|
||||
for (int i = 0; i < experienceTable.getRowCount(); i++) {
|
||||
|
||||
@@ -31,13 +31,13 @@ import java.util.concurrent.ScheduledFuture;
|
||||
import java.util.concurrent.TimeUnit;
|
||||
|
||||
import protocol.swg.PlayClientEffectLocMessage;
|
||||
import resources.harvest.SurveyTool;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import resources.objects.player.PlayerObject;
|
||||
import resources.objects.resource.GalacticResource;
|
||||
import resources.objects.resource.ResourceContainerObject;
|
||||
import resources.objects.resource.ResourceRoot;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.tool.SurveyTool;
|
||||
import services.sui.SUIWindow;
|
||||
import services.sui.SUIWindow.SUICallback;
|
||||
import services.sui.SUIWindow.Trigger;
|
||||
|
||||
@@ -38,7 +38,6 @@ import engine.resources.service.INetworkDispatch;
|
||||
import engine.resources.service.INetworkRemoteEvent;
|
||||
import resources.common.Opcodes;
|
||||
import resources.common.OutOfBand;
|
||||
import resources.common.ProsePackage;
|
||||
import resources.datatables.DisplayType;
|
||||
import resources.objects.building.BuildingObject;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
|
||||
@@ -29,7 +29,6 @@ import resources.common.collidables.AbstractCollidable.ExitEvent;
|
||||
import resources.datatables.FactionStatus;
|
||||
import resources.datatables.PvpStatus;
|
||||
import resources.objects.creature.CreatureObject;
|
||||
import engine.resources.objects.SWGObject;
|
||||
import engine.resources.scene.Planet;
|
||||
import engine.resources.scene.Point3D;
|
||||
|
||||
|
||||
@@ -48,6 +48,7 @@ import java.util.concurrent.atomic.AtomicLong;
|
||||
import resources.common.*;
|
||||
import resources.datatables.Options;
|
||||
import resources.datatables.PlayerFlags;
|
||||
import resources.harvest.SurveyTool;
|
||||
|
||||
import org.apache.mina.core.buffer.IoBuffer;
|
||||
import org.apache.mina.core.session.IoSession;
|
||||
@@ -118,7 +119,6 @@ import resources.objects.resource.ResourceContainerObject;
|
||||
import resources.objects.resource.ResourceRoot;
|
||||
import resources.objects.staticobject.StaticObject;
|
||||
import resources.objects.tangible.TangibleObject;
|
||||
import resources.objects.tool.SurveyTool;
|
||||
import resources.objects.waypoint.WaypointObject;
|
||||
import resources.objects.weapon.WeaponObject;
|
||||
import services.ai.AIActor;
|
||||
|
||||
Reference in New Issue
Block a user