Revert "Fix of Rifle bug part1"

This reverts commit e79d1ad9d0.
This commit is contained in:
CharonInferar
2014-08-09 01:35:47 +02:00
parent e79d1ad9d0
commit 560df308de
3 changed files with 19 additions and 37 deletions
+8 -10
View File
@@ -378,15 +378,13 @@ def combatLevelDown(owner):
return
def rangedWeapons(owner, inventory):
#rifle = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_e11.iff', owner.getPlanet())
#rifle.setDamageType("energy");
#rifle.setWeaponType(WeaponType.RIFLE);
#rifle.setAttackSpeed(0.8);
#rifle.setMinDamage(518);
#rifle.setMaxDamage(1035);
#rifle.setMaxRange(64)
core.equipmentService.addRifle(owner, inventory)
rifle = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_e11.iff', owner.getPlanet())
rifle.setDamageType("energy");
rifle.setWeaponType(WeaponType.RIFLE);
rifle.setAttackSpeed(0.8);
rifle.setMinDamage(518);
rifle.setMaxDamage(1035);
rifle.setMaxRange(64)
pistol = core.objectService.createObject('object/weapon/ranged/pistol/shared_pistol_dl44.iff', owner.getPlanet())
pistol.setDamageType("energy");
@@ -414,7 +412,7 @@ def rangedWeapons(owner, inventory):
heavy.setStringAttribute('wpn_elemental_value', '50')
heavy.setMaxRange(64)
#inventory.add(rifle)
inventory.add(rifle)
inventory.add(pistol)
inventory.add(carbine)
inventory.add(heavy)
+8 -5
View File
@@ -4,6 +4,8 @@ def setup():
return
def run(core, actor, target, commandString):
parsedMsg = commandString.split(' ', 3)
objService = core.objectService
@@ -12,8 +14,8 @@ def run(core, actor, target, commandString):
if target and container and target.getContainer():
oldContainer = target.getContainer()
if container == oldContainer:
print 'Error: New container is same as old container.'
return
print 'Error: New container is same as old container.'
return;
canEquip = core.equipmentService.canEquip(actor, target)
@@ -25,18 +27,19 @@ def run(core, actor, target, commandString):
slotName = None
replacedObjects = []
slotNames = None
if actor == container:
slotNames = container.getSlotNamesForObject(target)
for slotName in slotNames:
object = container.getSlottedObject(slotName)
if not object in replacedObjects and not object == None:
replacedObjects.append(object)
if object != None:
container.transferTo(actor, container, object)
if target.getTemplate().find('/wearables/') or target.getTemplate().find('/weapon/'):
core.equipmentService.equip(actor, target)
+3 -22
View File
@@ -39,7 +39,6 @@ import org.python.core.Py;
import org.python.core.PyObject;
import resources.datatables.FactionStatus;
import resources.datatables.WeaponType;
import resources.objects.creature.CreatureObject;
import main.NGECore;
import engine.resources.container.Traverser;
@@ -161,19 +160,14 @@ public class EquipmentService implements INetworkDispatch {
{
String template = ((item.getAttachment("customServerTemplate") == null) ? item.getTemplate() : (item.getTemplate().split("shared_")[0] + "shared_" + ((String) item.getAttachment("customServerTemplate")) + ".iff"));
String serverTemplate = template.replace(".iff", "");
System.out.println("scripts/" + serverTemplate.split("shared_" , 2)[0].replace("shared_", ""));
PyObject func = core.scriptService.getMethod("scripts/" + serverTemplate.split("shared_" , 2)[0].replace("shared_", ""), serverTemplate.split("shared_" , 2)[1], "equip");
if(func != null) func.__call__(Py.java2py(core), Py.java2py(actor), Py.java2py(item));
if(!actor.getEquipmentList().contains(item.getObjectID()))
{
if(item instanceof WeaponObject){
System.out.println(item.getTemplate() + " setWeaponId(item.getObjectID() " + item.getObjectID());
actor.setWeaponId(item.getObjectID());
}
actor.addObjectToEquipList(item);
if(item instanceof WeaponObject) actor.setWeaponId(item.getObjectID());
actor.addObjectToEquipList(item);
processItemAtrributes(actor, item, true);
System.out.println("Item added " + item.getTemplate());
}
}
@@ -204,9 +198,7 @@ public class EquipmentService implements INetworkDispatch {
if(equipping)
{
System.out.println("Equipping");
if(item.getStringAttribute("cat_wpn_damage.wpn_category") != null) {
System.out.println("cat_wpn_damage.wpn_category");
core.skillModService.addSkillMod(creature, "display_only_critical", getWeaponCriticalChance(creature, item));
creature.setAttachment("EquippedWeapon", item.getObjectID());
@@ -526,15 +518,4 @@ public class EquipmentService implements INetworkDispatch {
}
catch (IOException e) { e.printStackTrace(); }
}
public void addRifle(CreatureObject actor, SWGObject inventory){
WeaponObject rifle = (WeaponObject) core.objectService.createObject("object/weapon/ranged/rifle/shared_rifle_e11.iff", actor.getPlanet());
rifle.setDamageType("energy");
rifle.setWeaponType(WeaponType.RIFLE);
rifle.setAttackSpeed(0.8F);
rifle.setMinDamage(518);
rifle.setMaxDamage(1035);
rifle.setMaxRange(64);
inventory.add(rifle);
}
}