mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-08-03 04:16:19 -04:00
@@ -1,11 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setAttackSpeed(1);
|
||||
object.setMaxRange(5);
|
||||
object.setDamageType("energy");
|
||||
object.setMinDamage(900);
|
||||
object.setMaxDamage(1350);
|
||||
object.setWeaponType(5);
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 1)
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
|
||||
object.setStringAttribute('cat_wpn_damage.damage', '900-1350')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-5m')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_category', '2-Handed')
|
||||
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
|
||||
return
|
||||
@@ -1,11 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setAttackSpeed(1);
|
||||
object.setMaxRange(5);
|
||||
object.setDamageType("energy");
|
||||
object.setMinDamage(600);
|
||||
object.setMaxDamage(1300);
|
||||
object.setWeaponType(4);
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 1)
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
|
||||
object.setStringAttribute('cat_wpn_damage.damage', '600-1300')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-5m')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Baton')
|
||||
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
|
||||
return
|
||||
@@ -1,11 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setAttackSpeed(1);
|
||||
object.setMaxRange(5);
|
||||
object.setDamageType("energy");
|
||||
object.setMinDamage(800);
|
||||
object.setMaxDamage(1200);
|
||||
object.setWeaponType(7);
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 1)
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
|
||||
object.setStringAttribute('cat_wpn_damage.damage', '800-1200')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-5m')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Polearm')
|
||||
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
|
||||
return
|
||||
@@ -1,11 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setAttackSpeed(0.6);
|
||||
object.setMaxRange(50);
|
||||
object.setDamageType("energy");
|
||||
object.setMinDamage(400);
|
||||
object.setMaxDamage(850);
|
||||
object.setWeaponType(1);
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.6)
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
|
||||
object.setStringAttribute('cat_wpn_damage.damage', '400-850')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-50m')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Carbine')
|
||||
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
|
||||
return
|
||||
@@ -1,11 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setAttackSpeed(0.4);
|
||||
object.setMaxRange(35);
|
||||
object.setDamageType("energy");
|
||||
object.setMinDamage(250);
|
||||
object.setMaxDamage(500);
|
||||
object.setWeaponType(2);
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.4)
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
|
||||
object.setStringAttribute('cat_wpn_damage.damage', '250-500')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-35m')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Pistol')
|
||||
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
|
||||
return
|
||||
@@ -1,11 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, object):
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setAttackSpeed(0.8);
|
||||
object.setMaxRange(64);
|
||||
object.setDamageType("energy");
|
||||
object.setMinDamage(550);
|
||||
object.setMaxDamage(1100);
|
||||
object.setWeaponType(0);
|
||||
object.setIntAttribute('required_combat_level', 88)
|
||||
object.setFloatAttribute('cat_wpn_damage.wpn_attack_speed', 0.8)
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_damage_type', 'Energy')
|
||||
object.setStringAttribute('cat_wpn_damage.damage', '550-1100')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_range', '0-64m')
|
||||
object.setStringAttribute('cat_wpn_damage.wpn_category', 'Rifle')
|
||||
object.setIntAttribute('cat_wpn_damage.dps', object.getDamagePerSecond())
|
||||
return
|
||||
Reference in New Issue
Block a user