Added Rebel GCW Battle Armor

This commit is contained in:
Iosnowore Kun
2014-06-07 10:38:28 -04:00
parent 1a51499c0b
commit 6a99f9d434
10 changed files with 72 additions and 10 deletions
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5608)
object.setIntAttribute('cat_armor_standard_protection.energy', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5608)
object.setIntAttribute('cat_armor_standard_protection.energy', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5608)
object.setIntAttribute('cat_armor_standard_protection.energy', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5608)
object.setIntAttribute('cat_armor_standard_protection.energy', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5608)
object.setIntAttribute('cat_armor_standard_protection.energy', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5608)
object.setIntAttribute('cat_armor_standard_protection.energy', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', '@obj_attr_n:armor_battle')
object.setStringAttribute('required_faction', 'Rebel')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 5608)
object.setIntAttribute('cat_armor_standard_protection.energy', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return