Conflicts:
	src/main/NGECore.java
This commit is contained in:
Light2
2013-10-29 15:51:01 +01:00
180 changed files with 2441 additions and 11 deletions
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 3)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 3)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 4)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 4)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 5)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 6)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 6)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 7)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 7)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 8)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 8)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 9)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 9)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 10)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 10)
return
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'stealth_divisor', 15)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 3)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 3)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 15)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 3)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 3)
return
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'stealth_divisor', 20)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 4)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 4)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 20)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 4)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 4)
return
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'stealth_divisor', 25)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 5)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 25)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 5)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 5)
return
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'stealth_divisor', 30)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 6)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 6)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 30)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 6)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 6)
return
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'stealth_divisor', 35)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 7)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 7)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 35)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 7)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 7)
return
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'stealth_divisor', 40)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 8)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 8)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 40)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 8)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 8)
return
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'stealth_divisor', 45)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 9)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 9)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 45)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 9)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 9)
return
+14
View File
@@ -0,0 +1,14 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'stealth_divisor', 50)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 10)
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 10)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 50)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 10)
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 10)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 1)
core.skillModService.addSkillMod(actor, 'constitution_modified', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 1)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 5)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 2)
core.skillModService.addSkillMod(actor, 'constitution_modified', 10)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 2)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 10)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 2)
core.skillModService.addSkillMod(actor, 'constitution_modified', 20)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 2)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 20)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 2)
core.skillModService.addSkillMod(actor, 'constitution_modified', 20)
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 2)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 20)
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 5)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 3)
core.skillModService.addSkillMod(actor, 'constitution_modified', 25)
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 6)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 3)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 25)
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 6)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 3)
core.skillModService.addSkillMod(actor, 'constitution_modified', 35)
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 7)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 3)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 35)
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 7)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 4)
core.skillModService.addSkillMod(actor, 'constitution_modified', 50)
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 8)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 4)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 50)
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 8)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 4)
core.skillModService.addSkillMod(actor, 'constitution_modified', 60)
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 9)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 4)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 60)
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 9)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', 5)
core.skillModService.addSkillMod(actor, 'constitution_modified', 70)
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 10)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 5)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 70)
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 10)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0.5)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+16
View File
@@ -0,0 +1,16 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_damage_all', 10)
core.skillModService.addSkillMod(actor, 'expertise_action_all', 10)
core.skillModService.addSkillMod(actor, 'movement_resist_snare', 100)
actor.setSpeedMultiplierBase(1.5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_damage_all', 10)
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 10)
core.skillModService.deductSkillMod(actor, 'movement_resist_snare', 100)
actor.setSpeedMultiplierBase(1)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'action_burn', 50)
core.skillModService.addSkillMod(actor, 'glancing_blow_vulnerable', 30)
actor.setSpeedMultiplierBase(1.5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 50)
core.skillModService.deductSkillMod(actor, 'constitution_modified', 30)
actor.setSpeedMultiplierBase(1)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', -2)
core.skillModService.addSkillMod(actor, 'expertise_parry', -2)
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 3)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -2)
core.skillModService.deductSkillMod(actor, 'expertise_parry', -2)
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 3)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', -3)
core.skillModService.addSkillMod(actor, 'expertise_parry', -3)
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 4)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -3)
core.skillModService.deductSkillMod(actor, 'expertise_parry', -3)
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 4)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', -3)
core.skillModService.addSkillMod(actor, 'expertise_parry', -3)
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -3)
core.skillModService.deductSkillMod(actor, 'expertise_parry', -3)
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 5)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', -4)
core.skillModService.addSkillMod(actor, 'expertise_parry', -4)
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 4)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -4)
core.skillModService.deductSkillMod(actor, 'expertise_parry', -4)
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 4)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', -4)
core.skillModService.addSkillMod(actor, 'expertise_parry', -4)
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -4)
core.skillModService.deductSkillMod(actor, 'expertise_parry', -4)
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 5)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', -5)
core.skillModService.addSkillMod(actor, 'expertise_parry', -5)
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 6)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -5)
core.skillModService.deductSkillMod(actor, 'expertise_parry', -5)
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 6)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', -6)
core.skillModService.addSkillMod(actor, 'expertise_parry', -6)
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 7)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -6)
core.skillModService.deductSkillMod(actor, 'expertise_parry', -6)
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 7)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_dodge', -7)
core.skillModService.addSkillMod(actor, 'expertise_parry', -7)
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 8)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -7)
core.skillModService.deductSkillMod(actor, 'expertise_parry', -7)
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 8)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 18)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 18)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 25)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 25)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 32)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 32)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 42)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 42)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 50)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 50)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 60)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 60)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_fire', 200)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_fire', 200)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'combat_divide_damage_taken', 75)
core.skillModService.addSkillMod(actor, 'combat_divide_damage_dealt', 75)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'combat_divide_damage_taken', 75)
core.skillModService.deductSkillMod(actor, 'combat_divide_damage_dealt', 75)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_damage_line_of_aoe', 125)
core.skillModService.addSkillMod(actor, 'expertise_critical_line_of_aoe', 50)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_of_aoe', 125)
core.skillModService.deductSkillMod(actor, 'expertise_critical_line_of_aoe', 50)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 2)
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 15)
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 2)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 2)
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 15)
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 2)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 3)
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 20)
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 2)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 3)
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 20)
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 2)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 3)
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 23)
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 3)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 3)
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 23)
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 3)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 4)
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 26)
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 3)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 4)
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 26)
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 4)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 4)
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 29)
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 4)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 4)
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 29)
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 4)
return
+13
View File
@@ -0,0 +1,13 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 5)
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 32)
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 5)
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 32)
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 5)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.addSkillMod(actor, 'healing_action', 870)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 870)
core.skillModService.deductSkillMod(actor, 'healing_action', 870
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.addSkillMod(actor, 'healing_action', 1111)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.deductSkillMod(actor, 'healing_action', 1111
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.addSkillMod(actor, 'healing_action', 1532)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.deductSkillMod(actor, 'healing_action', 1532)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.addSkillMod(actor, 'healing_action', 1954)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.deductSkillMod(actor, 'healing_action', 1954)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.addSkillMod(actor, 'healing_action', 2374)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.deductSkillMod(actor, 'healing_action', 2374)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.addSkillMod(actor, 'healing_action', 2800)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
core.skillModService.deductSkillMod(actor, 'healing_action', 2800)
return
+15
View File
@@ -0,0 +1,15 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'healing_health', 3500)
core.skillModService.addSkillMod(actor, 'healing_action', 6000)
core.skillModService.addSkillMod(actor, 'expertise_damage_all', 10)
core.skillModService.addSkillMod(actor, 'expertise_action_all', 10)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'healing_health', 125)
core.skillModService.deductSkillMod(actor, 'healing_action', 50)
core.skillModService.deductSkillMod(actor, 'expertise_damage_all', 50)
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 50)
return
+10
View File
@@ -0,0 +1,10 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 60)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 60)
return
+12
View File
@@ -0,0 +1,12 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_divisor_all', 50)
core.skillModService.addSkillMod(actor, 'dot_resist_all', 100)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_divisor_all', 50)
core.skillModService.deductSkillMod(actor, 'dot_resist_all', 100)
return
+15
View File
@@ -0,0 +1,15 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 2)
core.skillModService.addSkillMod(actor, 'movement_resist_snare', 15)
core.skillModService.addSkillMod(actor, 'movement_resist_root', 2)
actor.setSpeedMultiplierBase(1.5)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 2)
core.skillModService.deductSkillMod(actor, 'movement_resist_snare', 15)
core.skillModService.deductSkillMod(actor, 'movement_resist_root', 2)
actor.setSpeedMultiplierBase(1)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 30)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 30)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 44)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 44)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 58)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 58)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 72)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 72)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
core.skillModService.addSkillMod(actor, 'dot_bleed', 90)
return
def removeBuff(core, actor, buff):
core.skillModService.deductSkillMod(actor, 'dot_bleed', 90)
return
+9
View File
@@ -0,0 +1,9 @@
import sys
def setup(core, actor, buff):
actor.setSpeedMultiplierBase(0)
return
def removeBuff(core, actor, buff):
actor.setSpeedMultiplierBase(1)
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_ae_dm_cc_1')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_ae_dm_cc_2')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_ae_dm_cc_3')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_cc_melee_1')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_cc_melee_2')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_cc_melee_3')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_cc_melee_4')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_cc_melee_5')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_cc_melee_6')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+11
View File
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_cc_melee_7')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
@@ -0,0 +1,11 @@
import sys
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_deadeye_debuff')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return
+15
View File
@@ -0,0 +1,15 @@
def setup(core, actor, target, command):
core.buffService.addBuffToCreature(target, 'of_deb_def_1')
if actor.getSkillMod('expertise_of_adv_paint_debuff'):
core.buffService.addBuffToCreature(target, 'of_deb_def_1')
core.buffService.addBuffToCreature(target, 'of_adv_paint_debuff_1')
if actor.getSkillMod('expertise_of_adv_paint_expose'):
core.buffService.addBuffToCreature(target, 'of_deb_def_1')
core.buffService.addBuffToCreature(target, 'of_adv_paint_expose_1')
return
def preRun(core, actor, target, command):
return
def run(core, actor, target, commandString):
return

Some files were not shown because too many files have changed in this diff Show More