mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-12 22:45:31 -04:00
Merge branch 'master' of https://github.com/ProjectSWGCore/NGECore2
Conflicts: src/main/NGECore.java
This commit is contained in:
@@ -0,0 +1,10 @@
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import sys
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def setup(core, actor, buff):
|
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actor.setSpeedMultiplierBase(0.5)
|
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return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
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actor.setSpeedMultiplierBase(1)
|
||||
return
|
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|
||||
@@ -0,0 +1,10 @@
|
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import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
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|
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@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 3)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 3)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 4)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 4)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 5)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 6)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 6)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 7)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 7)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 8)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 8)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 9)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 9)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'critical_damage_vulnerability', 10)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'critical_damage_vulnerability', 10)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'stealth_divisor', 15)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 3)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 3)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 15)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 3)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 3)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'stealth_divisor', 20)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 4)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 4)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 20)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 4)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 4)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'stealth_divisor', 25)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 5)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 25)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 5)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 5)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'stealth_divisor', 30)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 6)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 6)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 30)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 6)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 6)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'stealth_divisor', 35)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 7)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 7)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 35)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 7)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 7)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'stealth_divisor', 40)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 8)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 8)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 40)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 8)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 8)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'stealth_divisor', 45)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 9)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 9)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 45)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 9)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 9)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'stealth_divisor', 50)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 10)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 10)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'stealth_divisor', 50)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_buff_def', 10)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_vulnerability_of_dm', 10)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 1)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 1)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 5)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 2)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 10)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 2)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 10)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 2)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 20)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 2)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 20)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 2)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 20)
|
||||
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 2)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 20)
|
||||
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 5)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 3)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 25)
|
||||
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 6)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 3)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 25)
|
||||
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 6)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 3)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 35)
|
||||
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 7)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 3)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 35)
|
||||
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 7)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 4)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 50)
|
||||
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 8)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 4)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 50)
|
||||
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 8)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 4)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 60)
|
||||
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 9)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 4)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 60)
|
||||
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 9)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', 5)
|
||||
core.skillModService.addSkillMod(actor, 'constitution_modified', 70)
|
||||
core.skillModService.addSkillMod(actor, 'combat_critical_hit_reduction', 10)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 5)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 70)
|
||||
core.skillModService.deductSkillMod(actor, 'combat_critical_hit_reduction', 10)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,16 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_all', 10)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_action_all', 10)
|
||||
core.skillModService.addSkillMod(actor, 'movement_resist_snare', 100)
|
||||
actor.setSpeedMultiplierBase(1.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_all', 10)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 10)
|
||||
core.skillModService.deductSkillMod(actor, 'movement_resist_snare', 100)
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'action_burn', 50)
|
||||
core.skillModService.addSkillMod(actor, 'glancing_blow_vulnerable', 30)
|
||||
actor.setSpeedMultiplierBase(1.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', 50)
|
||||
core.skillModService.deductSkillMod(actor, 'constitution_modified', 30)
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', -2)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_parry', -2)
|
||||
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 3)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -2)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_parry', -2)
|
||||
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 3)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', -3)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_parry', -3)
|
||||
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 4)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -3)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_parry', -3)
|
||||
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 4)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', -3)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_parry', -3)
|
||||
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -3)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_parry', -3)
|
||||
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 5)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', -4)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_parry', -4)
|
||||
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 4)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -4)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_parry', -4)
|
||||
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 4)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', -4)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_parry', -4)
|
||||
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -4)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_parry', -4)
|
||||
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 5)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', -5)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_parry', -5)
|
||||
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 6)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -5)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_parry', -5)
|
||||
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 6)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', -6)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_parry', -6)
|
||||
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 7)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -6)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_parry', -6)
|
||||
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 7)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_dodge', -7)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_parry', -7)
|
||||
core.skillModService.addSkillMod(actor, 'critical_hit_vulnerable', 8)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_dodge', -7)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_parry', -7)
|
||||
core.skillModService.deductSkillMod(actor, 'critical_hit_vulnerable', 8)
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 18)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 18)
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 25)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 25)
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 32)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 32)
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 42)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 42)
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 50)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 50)
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 60)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 60)
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_fire', 200)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_fire', 200)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'combat_divide_damage_taken', 75)
|
||||
core.skillModService.addSkillMod(actor, 'combat_divide_damage_dealt', 75)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'combat_divide_damage_taken', 75)
|
||||
core.skillModService.deductSkillMod(actor, 'combat_divide_damage_dealt', 75)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_line_of_aoe', 125)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_critical_line_of_aoe', 50)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_line_of_aoe', 125)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_critical_line_of_aoe', 50)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 2)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 15)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 2)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 2)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 15)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 2)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 3)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 20)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 2)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 3)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 20)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 2)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 3)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 23)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 3)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 3)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 23)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 3)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 4)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 26)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 3)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 4)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 26)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 4)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 4)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 29)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 4)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 4)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 29)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 4)
|
||||
return
|
||||
@@ -0,0 +1,13 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'combat_strikethrough_value', 5)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_critical_niche_all', 32)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_strikethrough_chance', 5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'combat_strikethrough_value', 5)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_critical_niche_all', 32)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_strikethrough_chance', 5)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.addSkillMod(actor, 'healing_action', 870)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 870)
|
||||
core.skillModService.deductSkillMod(actor, 'healing_action', 870
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.addSkillMod(actor, 'healing_action', 1111)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.deductSkillMod(actor, 'healing_action', 1111
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.addSkillMod(actor, 'healing_action', 1532)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.deductSkillMod(actor, 'healing_action', 1532)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.addSkillMod(actor, 'healing_action', 1954)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.deductSkillMod(actor, 'healing_action', 1954)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.addSkillMod(actor, 'healing_action', 2374)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.deductSkillMod(actor, 'healing_action', 2374)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.addSkillMod(actor, 'healing_action', 2800)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 5)
|
||||
core.skillModService.deductSkillMod(actor, 'healing_action', 2800)
|
||||
return
|
||||
@@ -0,0 +1,15 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'healing_health', 3500)
|
||||
core.skillModService.addSkillMod(actor, 'healing_action', 6000)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_damage_all', 10)
|
||||
core.skillModService.addSkillMod(actor, 'expertise_action_all', 10)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'healing_health', 125)
|
||||
core.skillModService.deductSkillMod(actor, 'healing_action', 50)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_damage_all', 50)
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_action_all', 50)
|
||||
return
|
||||
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 60)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 60)
|
||||
return
|
||||
@@ -0,0 +1,12 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_divisor_all', 50)
|
||||
core.skillModService.addSkillMod(actor, 'dot_resist_all', 100)
|
||||
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_divisor_all', 50)
|
||||
core.skillModService.deductSkillMod(actor, 'dot_resist_all', 100)
|
||||
return
|
||||
@@ -0,0 +1,15 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'expertise_glancing_blow_all', 2)
|
||||
core.skillModService.addSkillMod(actor, 'movement_resist_snare', 15)
|
||||
core.skillModService.addSkillMod(actor, 'movement_resist_root', 2)
|
||||
actor.setSpeedMultiplierBase(1.5)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'expertise_glancing_blow_all', 2)
|
||||
core.skillModService.deductSkillMod(actor, 'movement_resist_snare', 15)
|
||||
core.skillModService.deductSkillMod(actor, 'movement_resist_root', 2)
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 30)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 30)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 44)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 44)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 58)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 58)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 72)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 72)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
core.skillModService.addSkillMod(actor, 'dot_bleed', 90)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
core.skillModService.deductSkillMod(actor, 'dot_bleed', 90)
|
||||
return
|
||||
@@ -0,0 +1,9 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(0)
|
||||
return
|
||||
|
||||
def removeBuff(core, actor, buff):
|
||||
actor.setSpeedMultiplierBase(1)
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_ae_dm_cc_1')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_ae_dm_cc_2')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_ae_dm_cc_3')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_cc_melee_1')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_cc_melee_2')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_cc_melee_3')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_cc_melee_4')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_cc_melee_5')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_cc_melee_6')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_cc_melee_7')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,11 @@
|
||||
import sys
|
||||
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_deadeye_debuff')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
@@ -0,0 +1,15 @@
|
||||
def setup(core, actor, target, command):
|
||||
core.buffService.addBuffToCreature(target, 'of_deb_def_1')
|
||||
if actor.getSkillMod('expertise_of_adv_paint_debuff'):
|
||||
core.buffService.addBuffToCreature(target, 'of_deb_def_1')
|
||||
core.buffService.addBuffToCreature(target, 'of_adv_paint_debuff_1')
|
||||
if actor.getSkillMod('expertise_of_adv_paint_expose'):
|
||||
core.buffService.addBuffToCreature(target, 'of_deb_def_1')
|
||||
core.buffService.addBuffToCreature(target, 'of_adv_paint_expose_1')
|
||||
return
|
||||
|
||||
def preRun(core, actor, target, command):
|
||||
return
|
||||
|
||||
def run(core, actor, target, commandString):
|
||||
return
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user