mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-11 21:45:43 -04:00
Removed rifles from frog temorarily to prevent client-lockups
This commit is contained in:
@@ -378,13 +378,13 @@ def combatLevelDown(owner):
|
||||
return
|
||||
|
||||
def rangedWeapons(owner, inventory):
|
||||
rifle = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_e11.iff', owner.getPlanet())
|
||||
rifle.setDamageType('energy')
|
||||
rifle.setWeaponType(WeaponType.RIFLE)
|
||||
rifle.setAttackSpeed(0.8)
|
||||
rifle.setMinDamage(518)
|
||||
rifle.setMaxDamage(1035)
|
||||
rifle.setMaxRange(64)
|
||||
#rifle = core.objectService.createObject('object/weapon/ranged/rifle/shared_rifle_e11.iff', owner.getPlanet())
|
||||
#rifle.setDamageType('energy')
|
||||
#rifle.setWeaponType(WeaponType.RIFLE)
|
||||
#rifle.setAttackSpeed(0.8)
|
||||
#rifle.setMinDamage(518)
|
||||
#rifle.setMaxDamage(1035)
|
||||
#rifle.setMaxRange(64)
|
||||
|
||||
pistol = core.objectService.createObject('object/weapon/ranged/pistol/shared_pistol_dl44.iff', owner.getPlanet())
|
||||
pistol.setDamageType('energy')
|
||||
@@ -412,7 +412,7 @@ def rangedWeapons(owner, inventory):
|
||||
heavy.setStringAttribute('wpn_elemental_value', '50')
|
||||
heavy.setMaxRange(64)
|
||||
|
||||
inventory.add(rifle)
|
||||
#inventory.add(rifle)
|
||||
inventory.add(pistol)
|
||||
inventory.add(carbine)
|
||||
inventory.add(heavy)
|
||||
|
||||
@@ -169,7 +169,7 @@ public class EquipmentService implements INetworkDispatch {
|
||||
//A rifle is not identified as a true WeaponObject ?!?!?!?!
|
||||
if (item.getTemplate().contains("object/weapon/")){
|
||||
actor.setWeaponId(item.getObjectID());
|
||||
System.out.println("WEAPON IDENTIFIED!");
|
||||
//System.out.println("WEAPON IDENTIFIED!");
|
||||
}
|
||||
actor.addObjectToEquipList(item);
|
||||
processItemAtrributes(actor, item, true);
|
||||
|
||||
Reference in New Issue
Block a user