More Dathomir NPC scripts

This commit is contained in:
tacef
2014-06-08 14:03:49 +02:00
parent 61c045d4ff
commit 7dc0243eb6
25 changed files with 948 additions and 4 deletions
-2
View File
@@ -12,8 +12,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('brackaset')
mobileTemplate.setLevel(66)
mobileTemplate.setMinLevel(66)
mobileTemplate.setMaxLevel(6)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
@@ -0,0 +1,45 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('infant_brackaset')
mobileTemplate.setLevel(63)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(75)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(65)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(60)
mobileTemplate.setSocialGroup("brackaset")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_infant_brackaset.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('infant_brackaset', mobileTemplate)
return
+39
View File
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('injured_kwi')
mobileTemplate.setLevel(60)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Herbivore Meat")
mobileTemplate.setMeatAmount(100)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(85)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(75)
mobileTemplate.setSocialGroup("kwi")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_kwi.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('injured_kwi', mobileTemplate)
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('injured_purbole')
mobileTemplate.setLevel(61)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(15)
mobileTemplate.setHideType("Bristly Hide")
mobileTemplate.setHideAmount(10)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(10)
mobileTemplate.setSocialGroup("purbole")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_purbole.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('injured_purbole', mobileTemplate)
+39
View File
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('injured_verne')
mobileTemplate.setLevel(61)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(30)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(25)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(22)
mobileTemplate.setSocialGroup("verne")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_verne.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('injured_verne', mobileTemplate)
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('kamurith_defiler')
mobileTemplate.setLevel(68)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(90)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(65)
mobileTemplate.setBoneType("Avian Bones")
mobileTemplate.setBoneAmount(50)
mobileTemplate.setSocialGroup("kamurith")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_vexed_voritor_lizard.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('kamurith_defiler', mobileTemplate)
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('kamurith_snapper')
mobileTemplate.setLevel(65)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(90)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(65)
mobileTemplate.setBoneType("Avian Bones")
mobileTemplate.setBoneAmount(50)
mobileTemplate.setSocialGroup("kamurith")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_vexed_voritor_lizard.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('kamurith_snapper', mobileTemplate)
+42
View File
@@ -0,0 +1,42 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('gaping_spider_recluse_giant_kiin_dray')
mobileTemplate.setLevel(83)
mobileTemplate.setDifficulty(Difficulty.BOSS)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Insect Meat")
mobileTemplate.setMeatAmount(11)
mobileTemplate.setSocialGroup("spider nightsister")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(True)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_gaping_spider_recluse_giant_kiin_dray.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('kiin_dray', mobileTemplate)
return
@@ -0,0 +1,45 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('kinad_baz_nitch')
mobileTemplate.setLevel(70)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(15)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(10)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(5)
mobileTemplate.setSocialGroup("baz nitch")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_baz_nitch.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('kinad_baz_nitch', mobileTemplate)
return
+39
View File
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('kwi')
mobileTemplate.setLevel(65)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Herbivore Meat")
mobileTemplate.setMeatAmount(100)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(85)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(75)
mobileTemplate.setSocialGroup("kwi")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_kwi.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('kwi', mobileTemplate)
@@ -0,0 +1,45 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('brackaset_lowlands')
mobileTemplate.setLevel(60)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(75)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(65)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(60)
mobileTemplate.setSocialGroup("brackaset")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_brackaset_hue.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('lowland_brackaset', mobileTemplate)
return
@@ -0,0 +1,43 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('lumbering_bolma')
mobileTemplate.setLevel(65)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(160)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(150)
mobileTemplate.setSocialGroup("bolma")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_bolma.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('lumbering_bolma', mobileTemplate)
return
@@ -0,0 +1,43 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('lurking_shear_mite')
mobileTemplate.setLevel(69)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Insect Meat")
mobileTemplate.setMeatAmount(15)
mobileTemplate.setHideType("Scaley Hide")
mobileTemplate.setHideAmount(12)
mobileTemplate.setSocialGroup("shearmite")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_shear_mite.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('lurking_shear_mite', mobileTemplate)
return
+39
View File
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('malkloc')
mobileTemplate.setLevel(74)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Herbivore Meat")
mobileTemplate.setMeatAmount(1100)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(1200)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(1100)
mobileTemplate.setSocialGroup("malkloc")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_malkloc.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('malkloc', mobileTemplate)
+39
View File
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('malkloc_bull')
mobileTemplate.setLevel(75)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Herbivore Meat")
mobileTemplate.setMeatAmount(1400)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(1500)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(1200)
mobileTemplate.setSocialGroup("malkloc")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_malkloc_bull.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('malkloc_bull', mobileTemplate)
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('malkloc_plainswalker')
mobileTemplate.setLevel(81)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Herbivore Meat")
mobileTemplate.setMeatAmount(2400)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(2100)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(1700)
mobileTemplate.setSocialGroup("malkloc plainswalker")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_malkloc.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('malkloc_plainswalker', mobileTemplate)
@@ -0,0 +1,45 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('mature_reptilian_flier')
mobileTemplate.setLevel(68)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Avian Meat")
mobileTemplate.setMeatAmount(130)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(85)
mobileTemplate.setBoneType("Avian Bones")
mobileTemplate.setBoneAmount(80)
mobileTemplate.setSocialGroup("reptilian flier")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_reptilian_flier.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('mature_reptilian_flier', mobileTemplate)
return
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('rancor_monstrous_brute')
mobileTemplate.setLevel(82)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(950)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(878)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(778)
mobileTemplate.setSocialGroup("rancor")
mobileTemplate.setAssistRange(24)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_rancor.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('monstrous_brute', mobileTemplate)
@@ -0,0 +1,45 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('mutant_baz_nitch')
mobileTemplate.setLevel(63)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(5)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(2)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(2)
mobileTemplate.setSocialGroup("baz nitch")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_baz_nitch_hue.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('mutant_baz_nitch', mobileTemplate)
return
+39
View File
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('mutant_rancor')
mobileTemplate.setLevel(81)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(1020)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(901)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(851)
mobileTemplate.setSocialGroup("rancor")
mobileTemplate.setAssistRange(24)
mobileTemplate.setStalker(True)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_mutant_rancor.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('mutant_rancor', mobileTemplate)
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('nightsister_bull_rancor')
mobileTemplate.setLevel(80)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(1020)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(900)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(850)
mobileTemplate.setSocialGroup("nightsister")
mobileTemplate.setAssistRange(24)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_bull_rancor.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('nightsister_bull_rancor', mobileTemplate)
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('nightsister_enraged_rancor')
mobileTemplate.setLevel(80)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(950)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(878)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(778)
mobileTemplate.setSocialGroup("nightsister")
mobileTemplate.setAssistRange(24)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_rancor.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('nightsister_enraged_bull_rancor', mobileTemplate)
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('nightsister_enraged_bull_rancor')
mobileTemplate.setLevel(81)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(880)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(750)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(670)
mobileTemplate.setSocialGroup("nightsister")
mobileTemplate.setAssistRange(24)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_bull_rancor.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('nightsister_enraged_bull_rancor', mobileTemplate)
+10 -2
View File
@@ -17,10 +17,18 @@ def addTemplate(core):
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(6)
mobileTemplate.setDeathblow(True)
mobileTemplate.setSocialGroup('nightsister')
mobileTemplate.setAssistRange(12)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(950)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(878)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(778)
mobileTemplate.setSocialGroup("nightsister")
mobileTemplate.setAssistRange(24)
mobileTemplate.setRespawnTime(300)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_rancor.iff')
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('kamurith_nocuous')
mobileTemplate.setLevel(68)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Carnivore Meat")
mobileTemplate.setMeatAmount(90)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(65)
mobileTemplate.setBoneType("Avian Bones")
mobileTemplate.setBoneAmount(50)
mobileTemplate.setSocialGroup("kamurith")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_vexed_voritor_lizard.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('nocuous_kamurith', mobileTemplate)