Changed Ambush for BH to use a specialLine script

This commit is contained in:
Ziggeh
2014-08-12 10:06:32 +02:00
parent cacd6292cf
commit 7ddaa6cdf4
8 changed files with 1 additions and 133 deletions
-19
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@@ -1,19 +0,0 @@
import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm_crit'):
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm_crit')/10))
if actor.getSkillMod('expertise_damage_line_dm_crit'):
command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm_crit'))/100))
if actor.getSkillMod('expertise_action_line_dm_crit'):
command.setActionCost(command.getActionCost() - ((command.getActionCost()*actor.getSkillModBase('expertise_action_line_dm_crit'))/100))
if actor.getSkillMod('expertise_critical_line_dm_crit'):
command.setCriticalChance(command.getCriticalChance + actor.getSkillModBase('expertise_critical_line_dm_crit'))
return
def run(core, actor, target, commandString):
return
-19
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@@ -1,19 +0,0 @@
import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm_crit'):
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm_crit')/10))
if actor.getSkillMod('expertise_damage_line_dm_crit'):
command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm_crit'))/100))
if actor.getSkillMod('expertise_action_line_dm_crit'):
command.setActionCost(command.getActionCost() - ((command.getActionCost()*actor.getSkillModBase('expertise_action_line_dm_crit'))/100))
if actor.getSkillMod('expertise_critical_line_dm_crit'):
command.setCriticalChance(command.getCriticalChance() + actor.getSkillModBase('expertise_critical_line_dm_crit'))
return
def run(core, actor, target, commandString):
return
-19
View File
@@ -1,19 +0,0 @@
import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm_crit'):
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm_crit')/10))
if actor.getSkillMod('expertise_damage_line_dm_crit'):
command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm_crit'))/100))
if actor.getSkillMod('expertise_action_line_dm_crit'):
command.setActionCost(command.getActionCost() - ((command.getActionCost()*actor.getSkillModBase('expertise_action_line_dm_crit'))/100))
if actor.getSkillMod('expertise_critical_line_dm_crit'):
command.setCriticalChance(command.getCriticalChance + actor.getSkillModBase('expertise_critical_line_dm_crit'))
return
def run(core, actor, target, commandString):
return
-19
View File
@@ -1,19 +0,0 @@
import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm_crit'):
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm_crit')/10))
if actor.getSkillMod('expertise_damage_line_dm_crit'):
command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm_crit'))/100))
if actor.getSkillMod('expertise_action_line_dm_crit'):
command.setActionCost(command.getActionCost() - ((command.getActionCost()*actor.getSkillModBase('expertise_action_line_dm_crit'))/100))
if actor.getSkillMod('expertise_critical_line_dm_crit'):
command.setCriticalChance(command.getCriticalChance + actor.getSkillModBase('expertise_critical_line_dm_crit'))
return
def run(core, actor, target, commandString):
return
-19
View File
@@ -1,19 +0,0 @@
import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm_crit'):
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm_crit')/10))
if actor.getSkillMod('expertise_damage_line_dm_crit'):
command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm_crit'))/100))
if actor.getSkillMod('expertise_action_line_dm_crit'):
command.setActionCost(command.getActionCost() - ((command.getActionCost()*actor.getSkillModBase('expertise_action_line_dm_crit'))/100))
if actor.getSkillMod('expertise_critical_line_dm_crit'):
command.setCriticalChance(command.getCriticalChance + actor.getSkillModBase('expertise_critical_line_dm_crit'))
return
def run(core, actor, target, commandString):
return
-19
View File
@@ -1,19 +0,0 @@
import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm_crit'):
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm_crit')/10))
if actor.getSkillMod('expertise_damage_line_dm_crit'):
command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm_crit'))/100))
if actor.getSkillMod('expertise_action_line_dm_crit'):
command.setActionCost(command.getActionCost() - ((command.getActionCost()*actor.getSkillModBase('expertise_action_line_dm_crit'))/100))
if actor.getSkillMod('expertise_critical_line_dm_crit'):
command.setCriticalChance(command.getCriticalChance + actor.getSkillModBase('expertise_critical_line_dm_crit'))
return
def run(core, actor, target, commandString):
return
-19
View File
@@ -1,19 +0,0 @@
import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm_crit'):
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm_crit')/10))
if actor.getSkillMod('expertise_damage_line_dm_crit'):
command.setAddedDamage(command.getAddedDamage() + ((command.getAddedDamage()*actor.getSkillModBase('expertise_damage_line_dm_crit'))/100))
if actor.getSkillMod('expertise_action_line_dm_crit'):
command.setActionCost(command.getActionCost() - ((command.getActionCost()*actor.getSkillModBase('expertise_action_line_dm_crit'))/100))
if actor.getSkillMod('expertise_critical_line_dm_crit'):
command.setCriticalChance(command.getCriticalChance + actor.getSkillModBase('expertise_critical_line_dm_crit'))
return
def run(core, actor, target, commandString):
return
@@ -1,6 +1,7 @@
import sys
def setup(core, actor, target, command):
if actor.getSkillMod('expertise_cooldown_line_dm_crit'):
command.setCooldown(command.getCooldown() - (actor.getSkillModBase('expertise_cooldown_line_dm_crit')/10))