mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-09-29 14:12:52 -04:00
more work on AI, added odb for object id(should hopefully fix object id duplicates), fixed tons of bugs
This commit is contained in:
@@ -21,6 +21,111 @@
|
||||
******************************************************************************/
|
||||
package services.spawn;
|
||||
|
||||
import java.util.Vector;
|
||||
|
||||
import resources.datatables.Options;
|
||||
import resources.datatables.PvpStatus;
|
||||
import resources.objects.weapon.WeaponObject;
|
||||
|
||||
public class MobileTemplate {
|
||||
|
||||
private Vector<String> templates;
|
||||
private int optionBitmask = Options.ATTACKABLE;
|
||||
private int pvpBitmask = PvpStatus.Attackable;
|
||||
private short level;
|
||||
private Vector<String> attacks;
|
||||
private String defaultAttack;
|
||||
private int minDamage;
|
||||
private int maxDamage;
|
||||
private int difficulty = 0;
|
||||
private int health, action;
|
||||
|
||||
public Vector<String> getTemplates() {
|
||||
return templates;
|
||||
}
|
||||
|
||||
public void setTemplates(Vector<String> templates) {
|
||||
this.templates = templates;
|
||||
}
|
||||
|
||||
public int getOptionBitmask() {
|
||||
return optionBitmask;
|
||||
}
|
||||
|
||||
public void setOptionBitmask(int optionBitmask) {
|
||||
this.optionBitmask = optionBitmask;
|
||||
}
|
||||
|
||||
public int getPvpBitmask() {
|
||||
return pvpBitmask;
|
||||
}
|
||||
|
||||
public void setPvpBitmask(int pvpBitmask) {
|
||||
this.pvpBitmask = pvpBitmask;
|
||||
}
|
||||
|
||||
public short getLevel() {
|
||||
return level;
|
||||
}
|
||||
|
||||
public void setLevel(short level) {
|
||||
this.level = level;
|
||||
}
|
||||
|
||||
public Vector<String> getAttacks() {
|
||||
return attacks;
|
||||
}
|
||||
|
||||
public void setAttacks(Vector<String> attacks) {
|
||||
this.attacks = attacks;
|
||||
}
|
||||
|
||||
public int getMinDamage() {
|
||||
return minDamage;
|
||||
}
|
||||
|
||||
public void setMinDamage(int minDamage) {
|
||||
this.minDamage = minDamage;
|
||||
}
|
||||
|
||||
public int getMaxDamage() {
|
||||
return maxDamage;
|
||||
}
|
||||
|
||||
public void setMaxDamage(int maxDamage) {
|
||||
this.maxDamage = maxDamage;
|
||||
}
|
||||
|
||||
public int getDifficulty() {
|
||||
return difficulty;
|
||||
}
|
||||
|
||||
public void setDifficulty(int difficulty) {
|
||||
this.difficulty = difficulty;
|
||||
}
|
||||
|
||||
public int getHealth() {
|
||||
return health;
|
||||
}
|
||||
|
||||
public void setHealth(int health) {
|
||||
this.health = health;
|
||||
}
|
||||
|
||||
public int getAction() {
|
||||
return action;
|
||||
}
|
||||
|
||||
public void setAction(int action) {
|
||||
this.action = action;
|
||||
}
|
||||
|
||||
public String getDefaultAttack() {
|
||||
return defaultAttack;
|
||||
}
|
||||
|
||||
public void setDefaultAttack(String defaultAttack) {
|
||||
this.defaultAttack = defaultAttack;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user