More Dathomir NPC Scripts

This commit is contained in:
tacef
2014-06-08 15:14:20 +02:00
parent 68c976e470
commit 90dff7a8c4
13 changed files with 501 additions and 1 deletions
@@ -23,7 +23,7 @@ def addTemplate(core):
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(76)
mobileTemplate.setSocialGroup("kwi rhoa")
mobileTemplate.setAssistRange12)
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(True)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
+43
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@@ -0,0 +1,43 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('shear_mite')
mobileTemplate.setLevel(70)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Insect Meat")
mobileTemplate.setMeatAmount(15)
mobileTemplate.setHideType("Scaley Hide")
mobileTemplate.setHideAmount(12)
mobileTemplate.setSocialGroup("shearmite")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_shear_mite.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('shear_mite', mobileTemplate)
return
@@ -0,0 +1,43 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('shear_mite_broodling')
mobileTemplate.setLevel(69)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Insect Meat")
mobileTemplate.setMeatAmount(15)
mobileTemplate.setHideType("Scaley Hide")
mobileTemplate.setHideAmount(3)
mobileTemplate.setSocialGroup("shearmite")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_shear_mite_broodling.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('shear_mite_broodling', mobileTemplate)
return
@@ -0,0 +1,43 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('shear_mite_hunter')
mobileTemplate.setLevel(71)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Insect Meat")
mobileTemplate.setMeatAmount(15)
mobileTemplate.setHideType("Scaley Hide")
mobileTemplate.setHideAmount(12)
mobileTemplate.setSocialGroup("shearmite")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_shear_mite_hunter.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('shear_mite_hunter', mobileTemplate)
return
@@ -0,0 +1,43 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('shear_mite_queen')
mobileTemplate.setLevel(72)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Insect Meat")
mobileTemplate.setMeatAmount(15)
mobileTemplate.setHideType("Scaley Hide")
mobileTemplate.setHideAmount(12)
mobileTemplate.setSocialGroup("shearmite")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_shear_mite_queen.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('shear_mite_queen', mobileTemplate)
return
@@ -0,0 +1,43 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('shear_mite_soldier')
mobileTemplate.setLevel(70)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Insect Meat")
mobileTemplate.setMeatAmount(15)
mobileTemplate.setHideType("Scaley Hide")
mobileTemplate.setHideAmount(12)
mobileTemplate.setSocialGroup("shearmite")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(True)
templates = Vector()
templates.add('object/mobile/shared_shear_mite_queen.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('shear_mite_soldier', mobileTemplate)
return
@@ -0,0 +1,45 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('surefoot_brackaset')
mobileTemplate.setLevel(65)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(100)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(91)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(81)
mobileTemplate.setSocialGroup("brackaset")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_brackaset_hue.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('surefoot_brackaset', mobileTemplate)
return
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@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('verne')
mobileTemplate.setLevel(60)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Herbivore Meat")
mobileTemplate.setMeatAmount(125)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(90)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(80)
mobileTemplate.setSocialGroup("verne")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_verne.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('verne', mobileTemplate)
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@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('verne_bull')
mobileTemplate.setLevel(61)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(110)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(95)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(85)
mobileTemplate.setSocialGroup("verne")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_verne_bull.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('verne_bull', mobileTemplate)
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@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('verne_calf')
mobileTemplate.setLevel(60)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(18)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(15)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(12)
mobileTemplate.setSocialGroup("verne")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_verne_calf.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('verne_calf', mobileTemplate)
@@ -0,0 +1,45 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('young_baz_nitch')
mobileTemplate.setLevel(62)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Wild Meat")
mobileTemplate.setMeatAmount(5)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(2)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(2)
mobileTemplate.setSocialGroup("baz nitch")
mobileTemplate.setAssistRange(12)
mobileTemplate.setStalker(False)
templates = Vector()
templates.add('object/mobile/shared_baz_nitch_hue.iff')
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', WeaponType.UNARMED, 1.0, 6, 'kinetic')
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('young_baz_nitch', mobileTemplate)
return
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@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('young_malkloc')
mobileTemplate.setLevel(72)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Herbivore Meat")
mobileTemplate.setMeatAmount(850)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(900)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(850)
mobileTemplate.setSocialGroup("malkloc")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_young_malkloc.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('young_malkloc', mobileTemplate)
@@ -0,0 +1,39 @@
import sys
from services.spawn import MobileTemplate
from services.spawn import WeaponTemplate
from resources.datatables import WeaponType
from resources.datatables import Difficulty
from resources.datatables import Options
from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('malkloc_plainswalker_youth')
mobileTemplate.setLevel(78)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setMeatType("Herbivore Meat")
mobileTemplate.setMeatAmount(1500)
mobileTemplate.setHideType("Leathery Hide")
mobileTemplate.setHideAmount(1350)
mobileTemplate.setBoneType("Animal Bones")
mobileTemplate.setBoneAmount(1100)
mobileTemplate.setSocialGroup("malkloc plainswalker")
mobileTemplate.setAssistRange(0)
mobileTemplate.setStalker(False)
mobileTemplate.setOptionsBitmask(Options.AGGRESSIVE + Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_young_malkloc.iff')
mobileTemplate.setTemplates(templates)
attacks = Vector()
mobileTemplate.setDefaultAttack('creatureMeleeAttack')
mobileTemplate.setAttacks(attacks)
core.spawnService.addMobileTemplate('young_malkloc_plainswalker', mobileTemplate)