Updated Deathtroopers

This commit is contained in:
Iosnowore Kun
2014-11-09 21:15:09 -05:00
parent d15eec7c2d
commit a029a8e1ad
19 changed files with 56 additions and 56 deletions

View File

@@ -9,7 +9,7 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_05')
mobileTemplate.setLevel(5)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_05', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_10')
mobileTemplate.setLevel(10)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_10', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_15')
mobileTemplate.setLevel(15)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_15', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_20')
mobileTemplate.setLevel(20)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_20', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_25')
mobileTemplate.setLevel(25)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_25', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_30')
mobileTemplate.setLevel(30)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_30', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_35')
mobileTemplate.setLevel(35)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_35', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_40')
mobileTemplate.setLevel(40)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_40', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_45')
mobileTemplate.setLevel(45)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_45', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_50')
mobileTemplate.setLevel(50)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_50', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_55')
mobileTemplate.setLevel(55)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_55', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_60')
mobileTemplate.setLevel(60)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_60', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_65')
mobileTemplate.setLevel(65)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_65', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_70')
mobileTemplate.setLevel(70)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_70', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_75')
mobileTemplate.setLevel(75)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_75', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_80')
mobileTemplate.setLevel(80)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_80', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_85')
mobileTemplate.setLevel(85)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_85', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_90')
mobileTemplate.setLevel(90)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_90', mobileTemplate)
return

View File

@@ -9,8 +9,8 @@ from java.util import Vector
def addTemplate(core):
mobileTemplate = MobileTemplate()
mobileTemplate.setCreatureName('eow_outbreak_undead_deathtrooper') #TODO: Needs correct stf name
mobileTemplate.setLevel(5)
mobileTemplate.setCreatureName('outbreak_deathtrooper_lvl_95')
mobileTemplate.setLevel(95)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
@@ -75,6 +75,6 @@ def addTemplate(core):
lootGroupChance_4 = 8
mobileTemplate.addToLootGroups(lootPoolNames_4,lootPoolChances_4,lootGroupChance_4)
core.spawnService.addMobileTemplate('undead_deathtrooper', mobileTemplate)
core.spawnService.addMobileTemplate('outbreak_deathtrooper_lvl_95', mobileTemplate)
return