Merge pull request #495 from tacef/master

Added more Houses, reed description
This commit is contained in:
CharonInferar
2014-04-21 22:49:38 +02:00
42 changed files with 222 additions and 26 deletions
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff", "object/building/player/city/shared_cityhall_tatooine.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,14 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_corellia_guild_deed.iff", "object/building/player/shared_player_guildhall_corellia_style_01.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,19 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_generic_guild_deed.iff", "object/building/player/shared_player_guildhall_generic_style_01.iff", 2)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("corellia")
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("talus")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_naboo_guild_deed.iff", "object/building/player/shared_player_guildhall_naboo_style_01.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("naboo")
houseTemplate.addPlaceablePlanet("rori")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_tatooine_guild_deed.iff", "object/building/player/shared_player_guildhall_tatooine_style_01.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -0,0 +1,15 @@
import sys
from services.housing import HouseTemplate
from engine.resources.scene import Point3D
def setup(core):
houseTemplate = HouseTemplate("object/tangible/deed/guild_deed/shared_tatooine_guild_style_02_deed.iff", "object/building/player/shared_player_guildhall_tatooine_style_02.iff", 5)
houseTemplate.addBuildingSign("object/tangible/sign/player/shared_house_address.iff", Point3D(1, 2, 3))
houseTemplate.addPlaceablePlanet("tatooine")
houseTemplate.addPlaceablePlanet("dantooine")
houseTemplate.addPlaceablePlanet("lok")
houseTemplate.setDefaultItemLimit(400)
core.housingService.addHousingTemplate(houseTemplate)
return
@@ -1,4 +1,14 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(1.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
cityterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_city.iff', Point3D(float(0), float(2.6), float(0)), Quaternion(float(1), float(1), float(1), float(0)),3)
#cityterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6,3, 18.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(2.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6,3, 18.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(2.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6,3, 18.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(2.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 6,3, 18.4, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(18.9), float(2.5), float(10)), Quaternion(float(1), float(1), float(1), float(0)),7)
#structureterminal.setAttachment('radial_filename', 'structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,13 @@
import sys
from engine.resources.scene import Point3D
from engine.resources.scene import Quaternion
def setup(core, object):
sign = core.objectService.createChildObject(object, 'object/tangible/sign/player/shared_house_address.iff', 5.5,4, 12.7, -1, 0, -1)
print(sign)
object.setAttachment("structureSign", sign)
structureterminal = core.objectService.createChildObject(object, 'object/tangible/terminal/shared_terminal_player_structure.iff', Point3D(float(4.0), float(2.2), float(9)), Quaternion(float(0), float(0), float(0), float(0)),1)
#structureterminal.setAttachment('radial_filename', 'structure/structure_management_terminal')
structureterminal.setAttachment('housing_parentstruct', object)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/shared_construction_structure.iff')
object.setStructureTemplate('object/tangible/deed/city_deed/shared_cityhall_tatooine_deed.iff')
#object.setLotRequirement(5)
#object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_corellia_style_01.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_corellia_guild_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_corellia_style_01.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_generic_guild_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_naboo_style_01.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_naboo_guild_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_tatooine_style_01.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_tatooine_guild_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_guildhall_tatooine_style_02.iff')
object.setStructureTemplate('object/tangible/deed/guild_deed/shared_tatooine_guild_style_02_deed.iff')
object.setLotRequirement(5)
object.setBMR(100)
return
def use(core, actor, object):
return
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_large_deed.iff')
object.setLotRequirement(5)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_large_style_02_deed.iff')
object.setLotRequirement(5)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_player_house_corellia_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_medium_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_player_house_corellia_medium_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_medium_style_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_floor_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_corellia_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_corellia_house_small_style_02_floor_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_deed.iff')
object.setLotRequirement(5)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_style_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_window_s01_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_large_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_large_window_s02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_style_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_windowed_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_medium_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_medium_windowed_s02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_floor_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_style_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_style_02_floor_02_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_01.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_window_deed.iff')
object.setLotRequirement(2)
@@ -1,7 +1,7 @@
import sys
def setup(core, object):
object.setAttachment('radial_filename', 'structureDeed')
object.setAttachment('radial_filename', 'deeds/structureDeed')
object.setConstructorTemplate('object/building/player/construction/shared_construction_player_house_generic_small_style_02.iff')
object.setStructureTemplate('object/tangible/deed/player_house_deed/shared_generic_house_small_window_style_03_deed.iff')
object.setLotRequirement(2)
+1 -1
View File
@@ -334,7 +334,7 @@ public class ObjectService implements INetworkDispatch {
object = new Harvester_Deed(objectID, planet, Template, position, orientation);
} else if(Template.startsWith("object/tangible/deed/player_house_deed")) {
} else if(Template.startsWith("object/tangible/deed/player_house_deed") || Template.startsWith("object/tangible/deed/guild_deed") || Template.startsWith("object/tangible/deed/city_deed")) {
object = new Player_House_Deed(objectID, planet, Template, position, orientation);
+3 -3
View File
@@ -100,7 +100,7 @@ public class SUIService implements INetworkDispatch {
if (! admins.contains(owner.getCustomName()) && hoppers.contains(owner.getCustomName())){
// authorized for hopper
// change radialOptions to hopper access
core.scriptService.callScript("scripts/radial/", "harvesterHopper", "createRadial", core, owner, target, request.getRadialOptions());
core.scriptService.callScript("scripts/radial/", "structure/harvesterHopper", "createRadial", core, owner, target, request.getRadialOptions());
sendRadial(owner, target, request.getRadialOptions(), request.getRadialCount());
return;
}
@@ -124,9 +124,9 @@ public class SUIService implements INetworkDispatch {
if(target.getGrandparent() != null && target.getGrandparent().getAttachment("structureAdmins") != null)
{
if(core.housingService.getPermissions(owner, target.getContainer()) && !getRadialFilename(target).equals("structure_management_terminal"))
if(core.housingService.getPermissions(owner, target.getContainer()) && !getRadialFilename(target).equals("structure/structure_management_terminal"))
{
core.scriptService.callScript("scripts/radial/", "moveable", "createRadial", core, owner, target, request.getRadialOptions());
core.scriptService.callScript("scripts/radial/", "structure/moveable", "createRadial", core, owner, target, request.getRadialOptions());
sendRadial(owner, target, request.getRadialOptions(), request.getRadialCount());
return;
}