Changed OptionBitmask for NPCs (Rebel)

This commit is contained in:
Bronco69
2014-07-29 05:28:10 +02:00
parent 4082390cfa
commit ae80f46875
96 changed files with 169 additions and 173 deletions
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('mission_alliance_intelligence_case_officer')
mobileTemplate.setLevel(22)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('alliance_intelligence_case_officer')
mobileTemplate.setLevel(22)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('alliance_intelligence_case_officer')
mobileTemplate.setLevel(11)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_creaturehandler_trainer_human_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('area_coordinator')
mobileTemplate.setLevel(13)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('rebel_battle_droid')
mobileTemplate.setLevel(83)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("imperial")
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(24)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_battle_droid.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_recruit_hard')
mobileTemplate.setLevel(32)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_recruit_hard')
mobileTemplate.setLevel(77)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_soldier_hard')
mobileTemplate.setLevel(50)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_soldier_hard')
mobileTemplate.setLevel(85)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_master_sergeant')
mobileTemplate.setLevel(18)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_master_sergeant')
mobileTemplate.setLevel(66)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_cadet_extreme')
mobileTemplate.setLevel(88)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_guardsman_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_commando')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvet_rebel_midshipman')
mobileTemplate.setLevel(81)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_corvette_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard')
mobileTemplate.setLevel(50)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard')
mobileTemplate.setLevel(85)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_rifleman_hard')
mobileTemplate.setLevel(88)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_imperial_colonel_hard')
mobileTemplate.setLevel(50)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_imperial_colonel_hard')
mobileTemplate.setLevel(88)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_elite_heavy_trooper_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_ris_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('cheerleader_rebel_commando_hard')
mobileTemplate.setLevel(70)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('cheerleader_rebel_commando_hard')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_elite_sand_rat')
mobileTemplate.setLevel(45)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_elite_sand_rat')
mobileTemplate.setLevel(81)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_cadet_hard')
mobileTemplate.setLevel(60)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_cadet_hard')
mobileTemplate.setLevel(85)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_liberator_hard')
mobileTemplate.setLevel(45)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_liberator_hard')
mobileTemplate.setLevel(84)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_first_lieutenant')
mobileTemplate.setLevel(20)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_first_lieutenant')
mobileTemplate.setLevel(67)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_rifleman')
mobileTemplate.setLevel(25)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_rifleman')
mobileTemplate.setLevel(75)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_recruit')
mobileTemplate.setLevel(14)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_recruit')
mobileTemplate.setLevel(64)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('c_syren_4_reb_boss')
mobileTemplate.setLevel(82)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_general_fat_human_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_commando_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_elite_sand_rat_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_colonel_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_liberator_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_grenadier_extreme')
mobileTemplate.setLevel(88)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_squad_leader_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_soldier_extreme')
mobileTemplate.setLevel(88)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('imprisoned_rebel')
mobileTemplate.setLevel(11)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_cadet')
mobileTemplate.setLevel(29)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_cadet')
mobileTemplate.setLevel(78)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_admiral')
mobileTemplate.setLevel(83)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_brigadier_general_bith_male.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('mission_rebel_army_captain')
mobileTemplate.setLevel(21)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_army_captain_bothan_male.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('mission_rebel_brigadier_general')
mobileTemplate.setLevel(25)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_brigadier_general_bith_male.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('itp_rebel_captain')
mobileTemplate.setLevel(21)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_army_captain_bothan_male.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('itp_rebel_captain')
mobileTemplate.setLevel(68)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_army_captain_bothan_male.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_colonel')
mobileTemplate.setLevel(24)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_colonel')
mobileTemplate.setLevel(69)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_comm_operator_hard')
mobileTemplate.setLevel(35)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_communication_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_comm_operator_hard')
mobileTemplate.setLevel(77)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_communication_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_comm_operator')
mobileTemplate.setLevel(14)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_communication_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_comm_operator')
mobileTemplate.setLevel(64)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_communication_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_commandant')
mobileTemplate.setLevel(82)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_brigadier_general_bith_male.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_commando')
mobileTemplate.setLevel(29)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_commando')
mobileTemplate.setLevel(25)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_commando')
mobileTemplate.setLevel(77)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_commodore')
mobileTemplate.setLevel(82)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_lieutenant_colonel_human_male_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_admiral')
mobileTemplate.setLevel(16)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_corporal_bith_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_admiral')
mobileTemplate.setLevel(65)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_corporal_bith_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('rebel_crewman')
mobileTemplate.setLevel(22)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_heavy_trooper')
mobileTemplate.setLevel(32)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_heavy_trooper')
mobileTemplate.setLevel(80)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_sharpshooter_hard')
mobileTemplate.setLevel(36)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_sharpshooter_hard')
mobileTemplate.setLevel(78)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('restuss_elite_rebel_commando')
mobileTemplate.setLevel(81)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(True)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_commando_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_elite_heavy_trooper')
mobileTemplate.setLevel(64)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_elite_heavy_trooper')
mobileTemplate.setLevel(88)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_engineer')
mobileTemplate.setLevel(80)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_ensign')
mobileTemplate.setLevel(81)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('cheerleader_rebel_corporal_hard')
mobileTemplate.setLevel(40)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_corporal_bith_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('cheerleader_rebel_corporal_hard')
mobileTemplate.setLevel(78)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_corporal_bith_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_squad_leader_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_first_lieutenant_bothan_male_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('corvette_rebel_mate')
mobileTemplate.setLevel(80)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('mission_rebel_general')
mobileTemplate.setLevel(28)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_general_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_grenadier')
mobileTemplate.setLevel(25)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_grenadier')
mobileTemplate.setLevel(75)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_guardsman')
mobileTemplate.setLevel(25)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_guardsman')
mobileTemplate.setLevel(74)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_guard_captain')
mobileTemplate.setLevel(25)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_guard_captain')
mobileTemplate.setLevel(76)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,16 +13,16 @@ def addTemplate(core):
mobileTemplate.setCreatureName('mission_rebel_high_general')
mobileTemplate.setLevel(29)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
mobileTemplate.setScale(1)
mobileTemplate.setSocialGroup("rebel")
mobileTemplate.setAssistRange(0)
mobileTemplate.setAssistRange(6)
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_high_general_human_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('mission_rebel_lance_corporal')
mobileTemplate.setLevel(15)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_corporal_bith_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('crackdown_rebel_liberator')
mobileTemplate.setLevel(28)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_crewman_human_female_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_extreme')
mobileTemplate.setLevel(89)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_hard')
mobileTemplate.setLevel(50)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -23,6 +22,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_dressed_rebel_trooper_bith_m_01.iff')
@@ -13,7 +13,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('fbase_rebel_heavy_trooper_hard')
mobileTemplate.setLevel(86)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -14,7 +14,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('rebel_super_battle_droid')
mobileTemplate.setLevel(86)
mobileTemplate.setDifficulty(Difficulty.ELITE)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(True)
@@ -24,6 +23,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_super_battle_droid.iff')
@@ -14,7 +14,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('rebel_tamed_gurrcat')
mobileTemplate.setLevel(4)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -14,7 +14,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('rebel_tamed_huurton')
mobileTemplate.setLevel(61)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(5)
mobileTemplate.setMaxSpawnDistance(10)
mobileTemplate.setDeathblow(False)
@@ -14,7 +14,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('rebel_tamed_razor_cat')
mobileTemplate.setLevel(10)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -14,7 +14,6 @@ def addTemplate(core):
mobileTemplate.setCreatureName('rebel_tamed_slice_hound')
mobileTemplate.setLevel(4)
mobileTemplate.setDifficulty(Difficulty.NORMAL)
mobileTemplate.setMinSpawnDistance(4)
mobileTemplate.setMaxSpawnDistance(8)
mobileTemplate.setDeathblow(False)
@@ -30,6 +29,7 @@ def addTemplate(core):
mobileTemplate.setStalker(False)
mobileTemplate.setFaction("rebel")
mobileTemplate.setFactionStatus(FactionStatus.Combatant)
mobileTemplate.setOptionsBitmask(Options.ATTACKABLE)
templates = Vector()
templates.add('object/mobile/shared_corellian_slice_hound.iff')