Scripted Battle Worn Shock Trooper Armor

This commit is contained in:
Iosnowore Kun
2014-06-05 20:09:42 -04:00
parent 42dc134b19
commit bdfeb4f6d4
10 changed files with 73 additions and 11 deletions
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6608)
object.setIntAttribute('cat_armor_standard_protection.energy', 4608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6608)
object.setIntAttribute('cat_armor_standard_protection.energy', 4608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', 'Assault')
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6608)
object.setIntAttribute('cat_armor_standard_protection.energy', 4608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6608)
object.setIntAttribute('cat_armor_standard_protection.energy', 4608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6608)
object.setIntAttribute('cat_armor_standard_protection.energy', 4608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_faction', 'Imperial')
object.setStringAttribute('armor_category', 'Assault')
return
@@ -1,4 +1,12 @@
import sys
impoimport sys
def setup(core, object):
return
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6608)
object.setIntAttribute('cat_armor_standard_protection.energy', 4608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,12 @@
import sys
def setup(core, object):
return
object.setStringAttribute('armor_category', 'Assault')
object.setStringAttribute('required_faction', 'Imperial')
object.setIntAttribute('cat_armor_standard_protection.kinetic', 6608)
object.setIntAttribute('cat_armor_standard_protection.energy', 4608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_heat', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_cold', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_acid', 5608)
object.setIntAttribute('cat_armor_special_protection.special_protection_type_electricity', 5608)
return
@@ -1,4 +1,6 @@
import sys
def setup(core, object):
return
object.setStringAttribute('required_level', '22')
object.setStringAttribute('required_faction', 'Imperial')
return