Fixed an issue where killing an NPC did not set you as the killer object

This commit is contained in:
Seefo
2014-04-11 02:25:06 +02:00
committed by CharonInferar
parent a676fbf63b
commit beeada3e87
+3 -1
View File
@@ -191,7 +191,9 @@ public class CombatService implements INetworkDispatch {
{
defender.removeDefender(creature);
creature.removeDefender(defender);
}
}
if(((CreatureObject) target).getPlayerObject() == null) target.setKiller(attacker);
}
}
else if(target instanceof TangibleObject)