Fixed Combat Animation Bugs

This commit is contained in:
Nathan
2014-05-26 00:55:06 -04:00
parent 6b84fa1f1c
commit c71cfbbe06
146 changed files with 290 additions and 290 deletions
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -48,7 +48,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -47,7 +47,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -48,7 +48,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -47,7 +47,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+1 -1
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(15)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
+1 -1
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(15)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -48,7 +48,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -47,7 +47,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -48,7 +48,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -25,7 +25,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
weaponTemplates.add(weapontemplate)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -26,7 +26,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -27,7 +27,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(True)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
+2 -2
View File
@@ -11,7 +11,7 @@ def addTemplate(core):
mobileTemplate.setDifficulty(0)
mobileTemplate.setAttackRange(5)
mobileTemplate.setAttackSpeed(1.0)
mobileTemplate.setWeaponType(4)
mobileTemplate.setWeaponType(6)
mobileTemplate.setMinSpawnDistance(3)
mobileTemplate.setMaxSpawnDistance(5)
mobileTemplate.setDeathblow(False)
@@ -49,7 +49,7 @@ def addTemplate(core):
mobileTemplate.setTemplates(templates)
weaponTemplates = Vector()
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
weaponTemplates.add(weapontemplate)
mobileTemplate.setWeaponTemplateVector(weaponTemplates)

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