mirror of
https://github.com/ProjectSWGCore/NGECore2.git
synced 2026-07-31 01:15:57 -04:00
Fixed Combat Animation Bugs
This commit is contained in:
@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -48,7 +48,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -25,7 +25,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -47,7 +47,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -25,7 +25,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -25,7 +25,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -25,7 +25,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -25,7 +25,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -25,7 +25,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -26,7 +26,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -26,7 +26,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -26,7 +26,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -48,7 +48,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -25,7 +25,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -47,7 +47,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -26,7 +26,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -25,7 +25,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -26,7 +26,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -26,7 +26,7 @@ def addTemplate(core):
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mobileTemplate.setTemplates(templates)
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weaponTemplates = Vector()
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
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weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
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weaponTemplates.add(weapontemplate)
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weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
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weaponTemplates.add(weapontemplate)
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@@ -11,7 +11,7 @@ def addTemplate(core):
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mobileTemplate.setDifficulty(0)
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mobileTemplate.setAttackRange(5)
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mobileTemplate.setAttackSpeed(1.0)
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mobileTemplate.setWeaponType(4)
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mobileTemplate.setWeaponType(6)
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mobileTemplate.setMinSpawnDistance(3)
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mobileTemplate.setMaxSpawnDistance(5)
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mobileTemplate.setDeathblow(True)
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@@ -26,7 +26,7 @@ def addTemplate(core):
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||||
mobileTemplate.setTemplates(templates)
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||||
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weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(15)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(15)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -48,7 +48,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -47,7 +47,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -48,7 +48,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -25,7 +25,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/polearm/shared_lance_staff_janta.iff', 7, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -26,7 +26,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -27,7 +27,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(True)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
@@ -11,7 +11,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setDifficulty(0)
|
||||
mobileTemplate.setAttackRange(5)
|
||||
mobileTemplate.setAttackSpeed(1.0)
|
||||
mobileTemplate.setWeaponType(4)
|
||||
mobileTemplate.setWeaponType(6)
|
||||
mobileTemplate.setMinSpawnDistance(3)
|
||||
mobileTemplate.setMaxSpawnDistance(5)
|
||||
mobileTemplate.setDeathblow(False)
|
||||
@@ -49,7 +49,7 @@ def addTemplate(core):
|
||||
mobileTemplate.setTemplates(templates)
|
||||
|
||||
weaponTemplates = Vector()
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 4, 1.0)
|
||||
weapontemplate = WeaponTemplate('object/weapon/melee/unarmed/shared_unarmed_default.iff', 6, 1.0)
|
||||
weaponTemplates.add(weapontemplate)
|
||||
mobileTemplate.setWeaponTemplateVector(weaponTemplates)
|
||||
|
||||
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user